The question in the topic subject was overwhelming me for some time already; I had some communication experience with the admins, which I found to be profound in the most genuine way. You see, I percieve gaming by itself as it is described in Huizuingas "Homo Ludens" work. Nothing can help in developing social skills as virtual playground, despite the stakes often being nullified. But when we begin to value own space, that's where real developing begins.
I had myself thinking: what is it - being an admin? Could I ever be an admin myself?
What differs administration from playerbase in my eyes - is being an organized entity with a common goal. This is not an easy dilemma when we start to compare these two different kinds of users, f.e. - who is more important, admins or players? Of course the answer is "both", but let's return to the main topic.
I don't want this post to be considered as part of "the chosen one" discourse, let's just say that most of us can observe certain human qualities manifested in varying degrees of intensity. Some of us like being alone, some mostly enjoy a company. Some like to observe, some - to be observed.
And since there is no such thing as "objective criteria" (since we don't have any kind of God or robot who would chose people to be administrators), and what we have is a willingness and supervision, the question is adressed mostly to the subjects of this topic: what do you think makes you a good administrator? Have you ever noticed anything that distinguishes you from the people that, say, tend to be in need of your administrative skills? Maybe there are any implications, expenses of being capable in developing such skillset?
Without being too personal, is there any relation between your server status and real life routine, be it a job or a hobby? Did it develop gradually, like f.e. only after certain age you understood that you can be a leader/guide someone else (if these words relate to your experience in any sense)?
Regular player opinions are welcome too, and thanks for your attention and responses.