Search found 996 matches

by Cik
Wed Feb 04, 2015 4:30 pm
Forum: Ideas
Topic: Prisoner Quarantine Room: Suspected Ling containment
Replies: 24
Views: 4713

Re: Prisoner Quarantine Room: Suspected Ling containment

are there n20 internals in the prisoner transfer room

if not maybe put one there so security can sedate lings

you can't monkey whille knocked out can you ?
by Cik
Mon Feb 02, 2015 2:59 pm
Forum: Ideas
Topic: Remotely Controlled Air Alarms for Atmos Techs
Replies: 21
Views: 5589

Re: Remotely Controlled Air Alarms for Atmos Techs

i agree, venting does take too long. as to the OP: yeah, mite b kewl. just make it like tcomms and have a password like the control panel, so the AI can't access it unless it's been left logged in / you've been told the password. usable without superbuffing antag AIs, ezpz. on the subject of venting...
by Cik
Sun Feb 01, 2015 11:42 am
Forum: General Chat
Topic: ATTN: How to lower amount of SS13 Drama
Replies: 29
Views: 10283

Re: ATTN: How to lower amount of SS13 Drama

what drama
by Cik
Sun Feb 01, 2015 11:29 am
Forum: Closed Policy Discussion
Topic: New Silicon Policy, /Silicons Policy General/
Replies: 131
Views: 34248

Re: New Silicon Policy, /Silicons Policy General/

we really don't want to down this road

at that point stunning people becomes harmful, it's possible to coerce the AI just by someone threatening to call someone mean words (EMOTIONAL HARM OPEN UPLOAD) and other extremely silly shenanigans
by Cik
Sun Feb 01, 2015 11:25 am
Forum: Closed Policy Discussion
Topic: Killing People For Killing Damn Pets
Replies: 80
Views: 22308

Re: Killing People For Killing Damn Pets

but the rule doesn't stop you from washing ian

it just prevents the hop from lasering you(?) over it

so nothing really changes.
by Cik
Sun Feb 01, 2015 11:10 am
Forum: Coding Feedback
Topic: Change availability of AI's VOX words
Replies: 42
Views: 10836

Re: Change availability of AI's VOX words

vox is so limited the only thing you can do is use it for amusement besides the vox is so easy to get rid of herhe you go i fix problem "ai pls stop making stupid announcements law2" if anyone was bothered by it this would happen immediately, since it doesn't you can guess that nobody real...
by Cik
Sat Jan 31, 2015 7:59 pm
Forum: Video Games
Topic: The Joy Of Flight
Replies: 176
Views: 44414

Re: The Joy Of Flight

i have absolutely no idea. the best place to ask is the bms forum, but my bet is no because >1998
by Cik
Sat Jan 31, 2015 11:37 am
Forum: Video Games
Topic: The Joy Of Flight
Replies: 176
Views: 44414

Re: The Joy Of Flight

i play and have been playing.
by Cik
Fri Jan 30, 2015 4:09 pm
Forum: Closed Policy Discussion
Topic: New Silicon Policy, /Silicons Policy General/
Replies: 131
Views: 34248

Re: New Silicon Policy, /Silicons Policy General/

2.1.6 - Any silicon under Asimov can deny orders to allow access to the upload at any time under Law 1 given probable cause to believe that human harm is the intent of the person giving the order (Referred to for the remainder of 2.1.6 simply as "probable cause"). I see this get abused a ...
by Cik
Fri Jan 30, 2015 2:00 pm
Forum: Roleplaying
Topic: Minor adjustments that encourage RP
Replies: 32
Views: 8013

Re: Minor adjustments that encourage RP

add a door interface to lockers paprika

you could make it unique if you wanted but it's not even required

traitor engineers should not need emag kthx

in fact lots more stuff should be hackable, including perhaps medbay equipment and fire alarms.

add more wires to station PLX
by Cik
Thu Jan 29, 2015 10:09 pm
Forum: Coding Feedback
Topic: [POLL]Removing ling from rotation but keeping traitorchan
Replies: 104
Views: 21314

Re: [POLL]Removing ling from rotation but keeping traitorcha

the real problem with ling right now is manyfold main problems as i see them: stings besides mute are either too weak or way too obvious. cryosting is meta'd hard for instance. everyone knows immediately they are cryostung and will scream several messages before you have a hope of subduing them. arm...
by Cik
Thu Jan 29, 2015 10:45 am
Forum: Admin Feedback
Topic: Vekter
Replies: 185
Views: 92074

Re: Vekter

assuaged my guilty conscience when i needed it most. 10/10 thx
by Cik
Thu Jan 29, 2015 8:02 am
Forum: Roleplaying
Topic: does anyone even roleplay anymore on sybil
Replies: 206
Views: 106067

Re: does anyone even roleplay anymore on sybil

it's hard to, things move very fast and there's tons of people, which are very hard to get to know. even if you roleplay consistently it doesn't really trasmit to anybody but the people immediately around you, so you can be the gruff chief engineer or whatever but only the few engineers around you a...
by Cik
Mon Jan 26, 2015 9:25 pm
Forum: Ideas
Topic: Suggestion: Player Voices
Replies: 37
Views: 8198

Re: Suggestion: Player Voices

aeiou
by Cik
Mon Jan 26, 2015 9:07 pm
Forum: Ideas
Topic: One person converting instead of this 3 person bullshit
Replies: 44
Views: 9326

Re: One person converting instead of this 3 person bullshit

Ikarrus wrote:>Rev with magic
>rev without magic

GEEZ
by Cik
Mon Jan 26, 2015 9:00 pm
Forum: Town Hall
Topic: Fascist Work Station 13 (event discussion)
Replies: 53
Views: 17238

Re: Fascist Work Station 13 (event discussion)

put AI on modified tyrant lawset???
by Cik
Mon Jan 26, 2015 5:49 pm
Forum: Ideas
Topic: One person converting instead of this 3 person bullshit
Replies: 44
Views: 9326

Re: One person converting instead of this 3 person bullshit

i think converting should be 1-2 people, sac should be 3. as it is sac is used far too heavily when it should be a choice not to. as it stands unless you have to get 20 people off station sac is basically the name of the game, especially when you'll need the 10 juggernauts to fight security in a med...
by Cik
Mon Jan 26, 2015 5:19 pm
Forum: Coding Feedback
Topic: Emergency Response Team: Feedback
Replies: 27
Views: 6290

Re: Emergency Response Team: Feedback

it's pretty good i liked it

ert came to station then got murdered for absolutely no reason as far as i could tell, mostly by security

don't know why that happened, was kind of cool any 8/10
by Cik
Mon Jan 26, 2015 3:06 pm
Forum: Closed Policy Discussion
Topic: Law One inadequate information due to no suit sensors
Replies: 9
Views: 3440

Re: Law One inadequate information due to no suit sensors

look for blood, wounds, obvious attacks by nearby humans. if none of these things are happening keep an eye on it, otherwise they're probably just being dumb.

exceptions i guess is when they are being dragged to execution which you should try to do something about.
by Cik
Mon Jan 26, 2015 5:48 am
Forum: General Chat
Topic: Post Your Notes Here!!!
Replies: 130
Views: 38321

Re: Post Your Notes Here!!!

i have notes and i'm not even a bad player

admins pls no bully
by Cik
Mon Jan 26, 2015 12:03 am
Forum: General Chat
Topic: Stories of Awesome (Or something close to it.)
Replies: 2028
Views: 659938

Re: Stories of Awesome (Or something close to it.)

It's actually more of a half-awesome half-frustrating... > Spawn Assistant > Get borged > Be Secborg since absolutely no security at all and there's already an engie- and minerborg > Nuke Ops attack! > Have awesome round, manage to capture 4 out of 5 Nuke Ops and get the Syndieborg > Had fun > As p...
by Cik
Sun Jan 25, 2015 11:57 pm
Forum: Ideas
Topic: Unscheduled Offworld Activation event
Replies: 14
Views: 3482

Re: Unscheduled Offworld Activation event

indeed
by Cik
Sun Jan 25, 2015 9:39 pm
Forum: Coding Feedback
Topic: Goon Chem Feedback
Replies: 224
Views: 51627

Re: Goon Chem Feedback

are we supposed to be able to see what's in the patient's bloodstream? i thought i used to be able to with the cyborg patient analyzer thing, but can't anymore; really difficult not to OD people in frantic circumstances and then they take toxin / brute / burn for the next 10 minutes or whatever. can...
by Cik
Sun Dec 28, 2014 10:46 pm
Forum: Closed Policy Discussion
Topic: 18+
Replies: 35
Views: 7931

Re: 18+

18+ has never been a thing. 18+ means "if you can make us believe you are 18+, welcome aboard"

keep it. it's never been a bad rule, because it keeps out people that can't think ahead, or are too young to play pretend.
by Cik
Sat Dec 27, 2014 3:43 am
Forum: Video Games
Topic: The Joy Of Flight
Replies: 176
Views: 44414

Re: The Joy Of Flight

kkkkkkkkkk we will probably play tomorrow sometime around 3pm cst ????????? time up for debate whatever

the title of this flight is "holy shit probably a clusterfuck"

if you guys want to show up that is fine, otherwise whatever ded gam ded thred
by Cik
Wed Dec 24, 2014 12:43 am
Forum: Video Games
Topic: The Joy Of Flight
Replies: 176
Views: 44414

Re: The Joy Of Flight

muh arcade :^)
by Cik
Tue Dec 23, 2014 12:41 am
Forum: Video Games
Topic: The Joy Of Flight
Replies: 176
Views: 44414

Re: The Joy Of Flight

GPS munitions track to active steer as long as you were in CCRP mode at some point after you went to that steerpoint. the best way to use them is in toss. select active steer then toss as normal. you should specify about what you're having trouble with though. they're just standard CCRP bombs beside...
by Cik
Mon Dec 22, 2014 11:35 pm
Forum: Video Games
Topic: The Joy Of Flight
Replies: 176
Views: 44414

Re: The Joy Of Flight

but anone3 the cbu-87 is not a laser

also i already use litening to find things, it's just when i des SPI and drop it does nothing

also >smart munitions >giant fuckoff cannon that fires in straight lines

picked the wrong plane hombre
by Cik
Mon Dec 22, 2014 7:36 pm
Forum: Video Games
Topic: The Joy Of Flight
Replies: 176
Views: 44414

Re: The Joy Of Flight

the brtttt doesn't work against things you can't see. or at least, it doesn't work very well. it is a magnificent creature, though. edit: i'm getting better. i don't know if there's something wrong with the CBU-87 though; it feels useless. i know it's supposed to be for softer targets but i've had a...
by Cik
Mon Dec 22, 2014 5:58 pm
Forum: Video Games
Topic: The Joy Of Flight
Replies: 176
Views: 44414

Re: The Joy Of Flight

the problem is i have to clear a 30 mile route along a road and the city is one tiny part of that road. the city is large and while i have a ton of bombs i don't have that many; CBU-87 seems only marginally effective against infantry and snakeyes explosion radius is pretty small. i'd probably have t...
by Cik
Mon Dec 22, 2014 3:58 am
Forum: Video Games
Topic: The Joy Of Flight
Replies: 176
Views: 44414

Re: The Joy Of Flight

i feel more confident in this plane but i still have a way to go why aren't the mavericks ground stabilized holy shit. roll slightly to the left because i'm concentrating on the fucking screen and the motion throws everything off WHO DESIGNED THESE INFANTRY MODELS THEY SHOULD BE SHOT A SINGLE TINY 2...
by Cik
Sat Dec 20, 2014 11:58 pm
Forum: Video Games
Topic: The Joy Of Flight
Replies: 176
Views: 44414

Re: The Joy Of Flight

alright i just did my own loadout

i can definitely see the complaint now holy shit

i dropped 80% of my weapons all over some shilkas and got hit. i don't know if my engine power was down or what but i was limping home in a slight descent all the way to divert

howg 2heavy4me
by Cik
Sat Dec 20, 2014 9:11 pm
Forum: Video Games
Topic: The Joy Of Flight
Replies: 176
Views: 44414

Re: The Joy Of Flight

nah at 100% power it does 7000 pretty quick even with gbu31 anyway i don't know if i'm significantly lighter than everyone else complains about or whatever but i'm running like 97% fuel (for no reason; the front is like 10 miles away on campaign) and a mix of weapons sometimes including 1k pound bom...
by Cik
Sat Dec 20, 2014 8:09 pm
Forum: Video Games
Topic: The Joy Of Flight
Replies: 176
Views: 44414

Re: The Joy Of Flight

cockpit 2small4me but it seriously is an ok to fly it takes some getting used to though the thing is basically a tank esp. because it barely leaves the ground the fucking thing is 2heavy4me i wish they wouldn't load it with these fucking useless asymetrical shit what the fuck why load 1 maverick whe...
by Cik
Sat Dec 20, 2014 7:38 pm
Forum: Video Games
Topic: The Joy Of Flight
Replies: 176
Views: 44414

Re: The Joy Of Flight

i'm playing dcs a-10c it's ok also the shit's fucked 3 radios the mavericks shoot on blinkey not unblinkey which is upside down ............ who designed this airplane??? no afterburner ???? on the plus side it seems pretty fucking immune to 12.7mm though seriously i had probably 200 holes in my lef...
by Cik
Thu Dec 18, 2014 11:34 pm
Forum: Closed Policy Discussion
Topic: Security Cyborgs, Silicons, and ASIMOV
Replies: 181
Views: 50655

Re: Security Cyborgs, Silicons, and ASIMOV

Don't harm people and Secborgs can't find an excuse to intervene. If Secborgs are being bad, ahelp. Being bad includes being Robocop. Secborgs are not supposed to follow Space Law. I also read some books of Asimov and while his Three Laws of Robotics are interesting from logical and philosophical p...
by Cik
Thu Dec 18, 2014 11:05 pm
Forum: Coding Feedback
Topic: Telescience removal: feedback edition
Replies: 52
Views: 12617

Re: Telescience removal: feedback edition

i think all the problems it had were fixable and removing it is not great. the only problem i have with telescience is that most people don't know how to use it, and those that do 'cheat' to be good. the fact that when it's well run it's extremely powerful isn't really a problem i don't think. i do ...
by Cik
Wed Dec 17, 2014 12:32 am
Forum: Video Games
Topic: The Joy Of Flight
Replies: 176
Views: 44414

Re: The Joy Of Flight

i'm sliding this thread

come play falcon we have 6 people we play sinai.

hurry up THX;;;;;;;;;;;;;;;;;;
by Cik
Mon Dec 15, 2014 3:48 pm
Forum: Closed Policy Discussion
Topic: Security Cyborgs, Silicons, and ASIMOV
Replies: 181
Views: 50655

Re: Security Cyborgs, Silicons, and ASIMOV

>remove fun things from the game because someone at some point in the future might do bad things with them
by Cik
Mon Dec 15, 2014 3:40 pm
Forum: Closed Policy Discussion
Topic: no more ERP
Replies: 265
Views: 68810

Re: No More ERP {Discussion}

fixes looking for problems wtb
by Cik
Mon Dec 15, 2014 3:12 pm
Forum: Closed Policy Discussion
Topic: no more ERP
Replies: 265
Views: 68810

Re: No More ERP {Discussion}

really stupid rule you should only ban for things that are harmful ERP harmful how ?????? nobody's explained how this is some uncontrollable plague ruining the round or game for many players? you have the rules against rape and being an irresponsible leadership position (head whatever) so how is thi...
by Cik
Mon Dec 15, 2014 4:52 am
Forum: Video Games
Topic: The Joy Of Flight
Replies: 176
Views: 44414

Re: The Joy Of Flight

kkkkkkkk day sometime soon sounds nice.

haven't flown with any amount of people in 2 weeks. lameeeeeee
by Cik
Sun Dec 14, 2014 7:34 pm
Forum: Video Games
Topic: The Joy Of Flight
Replies: 176
Views: 44414

Re: The Joy Of Flight

kkkkkkkkkkk am here meet up where ? also we should friend up on something forums 2slow4me
by Cik
Sun Dec 14, 2014 2:21 am
Forum: Video Games
Topic: The Joy Of Flight
Replies: 176
Views: 44414

Re: The Joy Of Flight

kkkkkkkkkkkkkkkkkkkkkkkkkkkkk
by Cik
Sun Dec 14, 2014 12:47 am
Forum: Video Games
Topic: The Joy Of Flight
Replies: 176
Views: 44414

Re: The Joy Of Flight

tomorrow (sun) maybe?? i might be able to gather a flight or two.

nobody wants to play falcon these days sad times. thx.
by Cik
Fri Dec 12, 2014 9:01 pm
Forum: Closed Policy Discussion
Topic: Detonating borgs when there's a lockdown button
Replies: 36
Views: 10540

Re: Detonating borgs when there's a lockdown button

i honestly enjoy allowing the suspicion to kind of build without saying anything (as long as no law 2 requests obv) i think it makes it more fun for the crew when there's the suspicion. paranoia is fun.
by Cik
Fri Dec 12, 2014 2:20 pm
Forum: Closed Policy Discussion
Topic: Security Cyborgs, Silicons, and ASIMOV
Replies: 181
Views: 50655

Re: Security Cyborgs, Silicons, and ASIMOV

it's not really your problem. slightly meta but the disk is actually safer with the assistant than it is in that room. at least the assistant can run if threatened. if the captain or headstaff are around and then he wants it i would say no. otherwise, let him have it and just keep careful tabs on hi...
by Cik
Fri Dec 12, 2014 2:17 pm
Forum: Closed Policy Discussion
Topic: Detonating borgs when there's a lockdown button
Replies: 36
Views: 10540

Re: Detonating borgs when there's a lockdown button

FYI 'magged borgs don't appear on the console for at least the AI, so unless your borg player is a griffin or something the AI will pretty much never be locking down borgs

(unless it's rogue and it's locking down it's own borgs for some raisin)
by Cik
Fri Dec 12, 2014 1:18 am
Forum: Closed Policy Discussion
Topic: Detonating borgs when there's a lockdown button
Replies: 36
Views: 10540

Re: Detonating borgs when there's a lockdown button

there's a very big difference between "borg acting suspicious better lock it down" and AI ROGUE BLOW BORGSSSS!!!@@ in the second case you should be blowing them because they're a clear and present threat to the station, and are not going to be slowed down much at all by locking down as you...
by Cik
Fri Dec 12, 2014 12:24 am
Forum: Closed Policy Discussion
Topic: Detonating borgs when there's a lockdown button
Replies: 36
Views: 10540

Re: Detonating borgs when there's a lockdown button

did you ahelp it when it happened?