Search found 376 matches

by Sandshark808
Thu Oct 03, 2019 6:51 pm
Forum: Ideas
Topic: Loss conditions for traitors based on maintaining stealth/discouraging murderboning?
Replies: 10
Views: 2227

Re: Loss conditions for traitors based on maintaining stealth/discouraging murderboning?

Making antags non-interactive is shit when they're supposed to be the driving conflict of the round, and this is especially evident with traitors. Always has been. The meme of "uh oh I got a steal objective time to grab a slime extract then hide in a locker near the escape pods for 40 minutes&...
by Sandshark808
Thu Oct 03, 2019 7:18 am
Forum: Spriting and Mapping
Topic: Kilo Station
Replies: 184
Views: 89681

Re: Kilo Station

One of the major complaints during the testmerge was the overuse of bright colors in the tiling, which was disorienting to some players (I mainly heard this about the escape shuttle). Has that been addressed at all?
by Sandshark808
Thu Oct 03, 2019 4:10 am
Forum: Ideas
Topic: Food and drink ideas. (idea guys welcome)
Replies: 26
Views: 5662

Re: Food and drink ideas. (idea guys welcome)

Super Aggro Crag wrote:i don't know what the ingredients would be, but I want a drink named Cobblestone Creamer that if you take a single sip of it, you overdose.
It makes you blind for half a second every time you metabolize.
by Sandshark808
Wed Oct 02, 2019 9:01 pm
Forum: Ideas
Topic: Food and drink ideas. (idea guys welcome)
Replies: 26
Views: 5662

Re: Food and drink ideas. (idea guys welcome)

Kryson wrote:
wesoda25 wrote:add a ton of donuts i said i was gonna do it but never did, think I have a file somewhere with ideas that someone sent me
donutcomparasion.png
I tried to do some frosted donuts today.
I like that Slimer flavored donut on the right. Those are awesome.
by Sandshark808
Wed Oct 02, 2019 8:57 pm
Forum: Coding Feedback
Topic: Fusion temperatures are getting a little stupid.
Replies: 50
Views: 13820

Re: Fusion temperatures are getting a little stupid.

It wouldn't be THAT hard to tamp down the reaction formulas to bring them down to more realistic levels. The most sensible solution to me would be to just have stupidly high temps melt the floor (unless its reinforced). Space gives the fusion gas a good succ and the problem kinda resolves itself. P...
by Sandshark808
Wed Oct 02, 2019 6:12 pm
Forum: General Chat
Topic: Simple Questions Thread
Replies: 2095
Views: 539666

Re: Simple Questions Thread

Can you change out the power cells on energy-based weapons? A second, to make this post worthwhile: Can Botanists modify pod people to acquire plant traits? Can you make fireproof pod people that aren't damaged by darkness? Only on stun batons. Screwdriver to pop out the cell. I dont think so but I...
by Sandshark808
Tue Oct 01, 2019 11:50 pm
Forum: Town Hall
Topic: Update to rule 1.
Replies: 187
Views: 61855

Re: Update to rule 1.

Specify your objections to this and how it's rampant for future abuse, elaborate on what you think the line is, or quit being a vague doomsayer. I wouldn't be surprised if a month, two months, even half a year from now this rule even as is, is scarcely cited in any bans. Because the star case promo...
by Sandshark808
Tue Oct 01, 2019 8:46 pm
Forum: Town Hall
Topic: Update to rule 1.
Replies: 187
Views: 61855

Re: Update to rule 1.

What exactly is the hypothetical poll going to be about if the centerpiece argument against this is that harassment was already covered by the rules and adding it to rule 1 is totally redundant? people: >this doesn't change anything and it was already precedent also people: >this will destroy TG an...
by Sandshark808
Tue Oct 01, 2019 8:30 pm
Forum: Closed Policy Discussion
Topic: Some assorted policy things to adress.
Replies: 6
Views: 1651

Re: Some assorted policy things to adress.

Generally when I play asimov AI I take the first thing to mean "if you see someone getting beaten, even if they deserve it or might harm people (e.g. a traitor), you're still obligated to prevent their murder because they're human." It's to stop the AI from killing suspected traitors or fr...
by Sandshark808
Tue Oct 01, 2019 7:34 pm
Forum: Ideas
Topic: on the topics of medbay and death
Replies: 133
Views: 32142

Re: on the topics of medbay and death

EMPs don't drain stunbatons completely, and energy weapons would be useless against a desword anyways, so stunbaton or a shotgun (your warden should be in the brig and has this) is your go-to option as I said, git gud It's a game lad. Being able to be revived and come back into the round is part of...
by Sandshark808
Tue Oct 01, 2019 7:29 pm
Forum: Town Hall
Topic: Update to rule 1.
Replies: 187
Views: 61855

Re: Update to rule 1.

Nervere wrote:This mention highlights Cynic as the one who is pinged.
Where'd you get this leak?
Deep Scrote
by Sandshark808
Tue Oct 01, 2019 7:11 pm
Forum: Town Hall
Topic: Update to rule 1.
Replies: 187
Views: 61855

Re: Update to rule 1.

Wasn't the "Report it to discord" thing about what someone thought was a bug, and then it got blown out of proportion out of misinterpretation? Also, that sort of stuff isn't on topic, there's been a LOT of hostility in deadchat and ooc, just so you know. This is a serious issue and shoul...
by Sandshark808
Tue Oct 01, 2019 6:50 pm
Forum: Town Hall
Topic: Update to rule 1.
Replies: 187
Views: 61855

Re: Update to rule 1.

Wasn't the "Report it to discord" thing about what someone thought was a bug, and then it got blown out of proportion out of misinterpretation? Also, that sort of stuff isn't on topic, there's been a LOT of hostility in deadchat and ooc, just so you know. This is a serious issue and shoul...
by Sandshark808
Tue Oct 01, 2019 6:35 pm
Forum: Ideas
Topic: on the topics of medbay and death
Replies: 133
Views: 32142

Re: on the topics of medbay and death

Just saying, being removed from a round for good isn't fun. There's a limited ammount of deadroles, and honestly, with how easy it IS to kill people, round long permadeath is pretty annoying. And cloning already has really gay side effects. Yesterday I got cloned without eyeballs during a rev round...
by Sandshark808
Tue Oct 01, 2019 6:30 pm
Forum: Town Hall
Topic: Update to rule 1.
Replies: 187
Views: 61855

Re: Update to rule 1.

at this point i'm genuinely unsure who you're referring to- are the pepetually offended guys the one complaining about this rule in the thread, or the ones the people complaining in this thread don't like The person who tried to cop one of our discord users a discord permaban for posting wrongthink...
by Sandshark808
Tue Oct 01, 2019 5:52 pm
Forum: Town Hall
Topic: Update to rule 1.
Replies: 187
Views: 61855

Re: Update to rule 1.

at this point i'm genuinely unsure who you're referring to- are the pepetually offended guys the one complaining about this rule in the thread, or the ones the people complaining in this thread don't like The person who tried to cop one of our discord users a discord permaban for posting wrongthink...
by Sandshark808
Tue Oct 01, 2019 5:31 pm
Forum: Town Hall
Topic: Update to rule 1.
Replies: 187
Views: 61855

Re: Update to rule 1.

Why didn't you consult the community before changing the rules? Why do you think this wasn't already covered by rule 1? This is just giving more power to sensitive retards. If its already covered by the rule then what's the point on consulting the community about something supposedly already presen...
by Sandshark808
Tue Oct 01, 2019 5:56 am
Forum: Town Hall
Topic: Update to rule 1.
Replies: 187
Views: 61855

Re: Update to rule 1.

Nervere wrote:What caused this?
Someone said the "t" word.
by Sandshark808
Tue Oct 01, 2019 3:20 am
Forum: Ideas
Topic: Space-quest style Death Messages.
Replies: 7
Views: 1904

Re: Space-quest style Death Messages.

Super Aggro Crag wrote:lets pay arin hanson so he can yell "uhhhh poopy dick fart"
t. goonstation
by Sandshark808
Tue Oct 01, 2019 12:33 am
Forum: General Chat
Topic: Little things you learned that are game changing
Replies: 2455
Views: 676548

Re: Little things you learned that are game changing

Brave Bull increases your max HP by 10. wait, really? never knew this, does the effect only last as long as it's in your body? /datum/reagent/consumable/ethanol/brave_bull/on_mob_metabolize(mob/living/M) tough_text = pick("brawny", "tenacious", "tough", "hardy&quo...
by Sandshark808
Mon Sep 30, 2019 9:25 pm
Forum: General Chat
Topic: Little things you learned that are game changing
Replies: 2455
Views: 676548

Re: Little things you learned that are game changing

I'm a bit late learning this, but I learnt there are Hotkeys or... well... combinations of keys and clicks for ais to open/close, bolt/unbolt, or Turn on/off emergency access on doors. Real lifesaver when I have to let people in or out, or prevent a random greyshit from breaking into armoury. I thi...
by Sandshark808
Mon Sep 30, 2019 8:00 pm
Forum: General Chat
Topic: Little things you learned that are game changing
Replies: 2455
Views: 676548

Re: Little things you learned that are game changing

Reyn wrote:Did the bartender just replace the normal chem bois post cobychem?
dont say anything or cobby will nerf.
by Sandshark808
Mon Sep 30, 2019 7:40 am
Forum: Former Admins
Topic: [No Longer Admin] HommandoSA
Replies: 5
Views: 2149

Re: HommandoSA

If he keeps banning people who set off fusion cans for no raisin, he'll officially be the best admin on /tg/.
by Sandshark808
Mon Sep 30, 2019 4:30 am
Forum: Ideas
Topic: Food and drink ideas. (idea guys welcome)
Replies: 26
Views: 5662

Re: Food and drink ideas. (idea guys welcome)

basically any of the stupid shit this guy's made would be good (homer simpson moon waffles, regular show stuff, etc) pizza burgers more recipes that specifically use botany mutations would be great but itd probably just be tedious and wasteful to copy/paste every tomato recipe and make a blue tomat...
by Sandshark808
Mon Sep 30, 2019 4:28 am
Forum: Spriting and Mapping
Topic: Kilo Station
Replies: 184
Views: 89681

Re: Kilo Station

Okand37 wrote:
SpaceManiac wrote:which map are you going to highlander out
oranges initially suggested boxstation
>tfw not donut
by Sandshark808
Mon Sep 30, 2019 12:34 am
Forum: Closed Policy Discussion
Topic: reopen admin free hut
Replies: 6
Views: 1390

Re: reopen admin free hut

PKPenguin321 wrote:ex-admins should be locked out of it too
Based.
by Sandshark808
Sun Sep 29, 2019 5:25 pm
Forum: Ideas
Topic: Evaluating clown performance
Replies: 2
Views: 668

Re: Evaluating clown performance

Post-round stats should give a clown breakdown. How many people pied, how many slipped, how many shoes collected, etc.
by Sandshark808
Sun Sep 29, 2019 5:23 pm
Forum: Ideas
Topic: Food and drink ideas. (idea guys welcome)
Replies: 26
Views: 5662

Re: Food and drink ideas. (idea guys welcome)

Revamp the pie crust recipe so it's simpler (not a cake batter to start) and make a variety of savory pies using veggies like carrots and beets.
by Sandshark808
Sun Sep 29, 2019 3:56 am
Forum: Ideas
Topic: ITT: We make shitty suggestions and come up with poor ideas.
Replies: 3940
Views: 1061418

Re: ITT: We make shitty suggestions and come up with poor ideas.

-let bone golems turn human bones into things. they can turn limbs into tools/weapons, torsos into rib cages to imprison people, and heads/skulls into cursed skulls. ghosts can possess cursed skulls to fly around and help the bone golem's master be spooky as shit We just need to be able to take out...
by Sandshark808
Sun Sep 29, 2019 2:56 am
Forum: Closed Policy Discussion
Topic: Assistants and Maint Access
Replies: 101
Views: 27601

Re: Assistants and Maint Access

Please, understand that different people play SS13 for different reasons. Thank you. Indeed. People who play the game for different reasons are tired of constant tiding and assistantcurities roaming the maintenances. Assistants should not be "be-all end-all - the ultimate ability to do anythin...
by Sandshark808
Sat Sep 28, 2019 8:10 pm
Forum: Resolved Appeals
Topic: [HommandoSA] maskenary - fusion leak
Replies: 22
Views: 5869

Re: [HommandoSA] maskenary - fusion leak

Nuclear particles are only logged when they impact an entity, which I think has to do with the coding of how nuclear particles are ray-cast from their source. See here: https://tgstation13.org/parsed-logs/basil/data/logs/2019/09/26/round-120109/attack.txt and search for "particle." Similar...
by Sandshark808
Sat Sep 28, 2019 6:57 am
Forum: Coding Feedback
Topic: Cobbychem: A Separate Thread
Replies: 367
Views: 81213

Re: Cobbychem: A Separate Thread

I seem to recall charcoal also working in pill form, and syptic/SS working as pills/injections as well for healing over time instead of the instant patch heal. You recall wrong for syptic and silver sulfide. pills and injections would cause toxin damage and would disgust the patient. Charcoal was a...
by Sandshark808
Sat Sep 28, 2019 6:56 am
Forum: Closed Policy Discussion
Topic: Assistants and Maint Access
Replies: 101
Views: 27601

Re: Assistants and Maint Access

plus, tiders generally go straight for the captain's office/spare ID so their access doesn't matter That or insuls and a toolbelt. People should know that anyone robust enough to be harmful as a greytider probably knows how to get access to places they shouldn't. That's part of the reason why gamep...
by Sandshark808
Sat Sep 28, 2019 12:24 am
Forum: Coding Feedback
Topic: Fusion temperatures are getting a little stupid.
Replies: 50
Views: 13820

Re: Fusion temperatures are getting a little stupid.

The reason you don't see bug fix freezes is because they don't trust that tracker Rip sandbox and Morph forever. what does this mean? We don't trust the number of issues as a good indication of how broken/fixed the game is. The modes got dumped because nobody would fix the bugs caused by new featur...
by Sandshark808
Fri Sep 27, 2019 10:11 pm
Forum: Closed Policy Discussion
Topic: Assistants and Maint Access
Replies: 101
Views: 27601

Re: Assistants and Maint Access

Ty the Smonk wrote:In all seriousness yea that guy did basically just sell it to an antag.
He sold one to an antag and left one lying in the hallway in the same round. The absolute madman.
by Sandshark808
Fri Sep 27, 2019 9:41 pm
Forum: Closed Policy Discussion
Topic: Assistants and Maint Access
Replies: 101
Views: 27601

Re: Assistants and Maint Access

Holy Cow, batman! Atmosian banned? For releasing round ending fusion that kills everyone who doesn't have CE suit/didn't pick epic plasmaman? Thing which they do every two, three rounds, "by accident", or because antag nicely asked them to lend some spicy atoms can? Times, they sure are c...
by Sandshark808
Fri Sep 27, 2019 9:28 pm
Forum: Closed Policy Discussion
Topic: Assistants and Maint Access
Replies: 101
Views: 27601

Re: Assistants and Maint Access

You mean I should now just play the engineer and just change jumpsuit roundstart? I am down really. I mean if you get job banned for tiding instead of doing your job that is on you (and yes excessive tiding is a way admins can job ban, they don't do it often but they really shouldn't need to) Pardo...
by Sandshark808
Fri Sep 27, 2019 7:19 pm
Forum: Ideas
Topic: Chemistry, more like ChemFactory
Replies: 46
Views: 12916

Re: Chemistry, more like ChemFactory

With the new position of chem, you could pump beepsky smashes straight into the maint bar.
by Sandshark808
Fri Sep 27, 2019 6:51 pm
Forum: Closed Policy Discussion
Topic: Borg head revs converting people
Replies: 27
Views: 6482

Re: Borg head revs converting people

No code solutions please, this is a policy discussion thread. You're allowed to discuss code solutions here. That said, either borg revheads should be properly given an antag law or be removed. I will personally consider them antags and law exempt until one of these things happen or a headmin rules...
by Sandshark808
Fri Sep 27, 2019 3:49 am
Forum: Ideas
Topic: Security: The Buddy System
Replies: 16
Views: 3026

Re: Security: The Buddy System

wesoda25 wrote:you should take note that i specifically said high pop server and not bagil, it fluctuates and is doing so now
I'm mostly memeing. Sybil and Bagil are very different communities with different players and admemes, but it's not as big of a rivalry as people pretend it is.
by Sandshark808
Fri Sep 27, 2019 3:00 am
Forum: General Chat
Topic: Pet Peeves Thread - Little things that REALLY annoy you
Replies: 2282
Views: 623076

Re: Pet Peeves Thread - Little things that REALLY annoy you

Tarchonvaagh wrote:Also this:
[Security]Shit Sac, "IS IT REVS/CULT/ANY OTHER ANTAG?!!"
>borg flashes guy
"REVS"
by Sandshark808
Fri Sep 27, 2019 2:53 am
Forum: Ideas
Topic: Security: The Buddy System
Replies: 16
Views: 3026

Re: Security: The Buddy System

Image
:thinking:
by Sandshark808
Fri Sep 27, 2019 1:28 am
Forum: Ideas
Topic: Security: The Buddy System
Replies: 16
Views: 3026

Re: Security: The Buddy System

people don't wanna RP or play cooperatively on bagil, I feel like my buddy will just ignore me and keep validhunting alone anyways, ss13 is a single player game anyways we should try it out first I guess, but I don't have high hopes for this This is why policy and code should never be made by or fo...
by Sandshark808
Thu Sep 26, 2019 6:13 pm
Forum: Ideas
Topic: Game changers without player feedback
Replies: 6
Views: 2043

Re: Game changers without player feedback

legoscape wrote:Could players have more say in massive changes to the code that affects players the most? IE cobbie med.
Orange lives off of the hate he gets for controversial PRs.
by Sandshark808
Thu Sep 26, 2019 6:01 am
Forum: Closed Policy Discussion
Topic: What is the default state of syndie borgs and are you absolutely responsible for them
Replies: 43
Views: 10062

Re: What is the default state of syndie borgs and are you absolutely responsible for them

I wonder how the borg was supposed to use his "additional fun gear" in a way that didn't harm anyone else whatsoever. Non-antag scientist gives a maxcap to a non-antag assistant. Assistant: "What should I do with this?" Scientist: *shrug Assistant: *blows up medbay Assistant is ...
by Sandshark808
Thu Sep 26, 2019 5:45 am
Forum: Ideas
Topic: Removing most "kill symptoms" from virology
Replies: 13
Views: 3035

Re: Removing most "kill symptoms" from virology

I'm making some progress on a complete rework that'd address this by gating the most lethal symptoms behind either lategame, antag tools, or interdepartmental cooperation in the form of research. Will their acquisition be less random? Because as of right now it still takes a stupidly long time to m...
by Sandshark808
Wed Sep 25, 2019 4:37 am
Forum: Ideas
Topic: ITT: We make shitty suggestions and come up with poor ideas.
Replies: 3940
Views: 1061418

Re: ITT: We make shitty suggestions and come up with poor ideas.

OFQ wrote:Allow felinids to wear condom's pet collar.
I thought it was, or was that removed due to ERP?
by Sandshark808
Wed Sep 25, 2019 2:07 am
Forum: Ideas
Topic: Energy market
Replies: 20
Views: 4446

Re: Energy market

Extra cooling loops are waste in terms of adding a shit ton of freezers to run burning tritium/plasma shenanigans. The impact on station economy depends on server population and mining. Top T parts can be pretty expensive. Also risky SM setup gives nothing to the rest of the station but it can ruin...
by Sandshark808
Wed Sep 25, 2019 2:05 am
Forum: Closed Policy Discussion
Topic: What is the default state of syndie borgs and are you absolutely responsible for them
Replies: 43
Views: 10062

Re: What is the default state of syndie borgs and are you absolutely responsible for them

If I get emagged i'm assuming the person is antag (therefore I am too) unless told otherwise, especially when I get something on par with "idc what you do". That's not to say I think emagged borgs should assume they can level the station since they still have to obey their now-very-loose ...
by Sandshark808
Wed Sep 25, 2019 12:58 am
Forum: Ideas
Topic: Expanding "Social" Service Roles
Replies: 2
Views: 868

Re: Expanding "Social" Service Roles

https://tgstation13.org/phpBB/viewtopic ... 50#p516556
The above poster had a good idea for a religion subsystem.