Search found 1138 matches
- Tue May 14, 2024 8:57 pm
- Forum: Player's Club
- Topic: 1k vtuber tgstation streamer prenut
- Replies: 32
- Views: 454
- Wed May 08, 2024 2:39 pm
- Forum: Player's Club
- Topic: Suggest weird jobs for me
- Replies: 100
- Views: 1081
Re: Suggest weird jobs for me
Crane operator.
- Mon May 06, 2024 12:16 pm
- Forum: Ideas
- Topic: Taking a cigarette out your mouth lets out a puff of smoke
- Replies: 10
- Views: 497
Re: Taking a cigarette out your mouth lets out a puff of smoke
Yes please. It looks cool, besides I want to be able to exhale smoke in the face of people while grinning.
- Sun May 05, 2024 3:14 pm
- Forum: Player's Club
- Topic: Play on Sybil today :>
- Replies: 46
- Views: 1379
Re: Play on Sybil today :>
I really try to enjoy Birdshot but something's very off about it, and unlike other maps it's super jarring when it gets elected consecutively, specially in low-pop (can't it be made to have a min pop req of 30 already?). I hate to be of this opinion but it looks like it truly is one of the pop killi...
- Wed May 01, 2024 3:55 pm
- Forum: Player's Club
- Topic: Play on Sybil today :>
- Replies: 46
- Views: 1379
Play on Sybil today :>
The problem with Sybil having low people is caused by people not playing. I think more people should be playing, so then more people will be playing!
Play on Sybil today :>
Play on Sybil today :>
- Sat Apr 27, 2024 2:00 pm
- Forum: Coding Feedback
- Topic: I like the text-to-speech, What do you think?
- Replies: 41
- Views: 15877
Re: I like the text-to-speech, What do you think?
Ditto, can't imagine the game without it anymore. When it was down for a while it felt like something vital was missing.
- Thu Oct 12, 2023 10:45 pm
- Forum: Player's Club
- Topic: No running in the halls.
- Replies: 15
- Views: 2469
Re: No running in the halls.
-Are you ok? Why are you walking? -Uh, why are you running? I've played a couple of rounds on tgmc and don't think the whole stamina system is compatible with how things work and are paced in tg. As some have mentioned in the PR, it would most likely devolve into a nasty meta of intent quick-switch...
- Wed Oct 11, 2023 3:11 am
- Forum: Player's Club
- Topic: give me some PR ideas
- Replies: 51
- Views: 11912
Re: give me some PR ideas
Add a clown monocycle. Make it very hard to ride and also give clown the ability to juggle stuff so he can juggle while riding it. (you could also add a tiny bike while you're at it, like seriously how is it possible there isn't one in the game after almost 20 years of clown shenanigans) A Penny Fa...
- Wed Oct 11, 2023 12:22 am
- Forum: Player's Club
- Topic: give me some PR ideas
- Replies: 51
- Views: 11912
Re: give me some PR ideas
Add a clown monocycle. Make it very hard to ride and also give clown the ability to juggle stuff so he can juggle while riding it.
(you could also add a tiny bike while you're at it, like seriously how is it possible there isn't one in the game after almost 20 years of clown shenanigans)
(you could also add a tiny bike while you're at it, like seriously how is it possible there isn't one in the game after almost 20 years of clown shenanigans)
- Thu Oct 05, 2023 1:23 pm
- Forum: Player's Club
- Topic: An engineer joins the diplomatic corps
- Replies: 66
- Views: 14016
Re: An engineer joins the diplomatic corps
They tried, it got blocked by headcoders. I was of course jesting, and also fooling myself, hoping it was merely one of those quirky, bullshit engine limitations tg code has sometimes, out of anyone's control. Anything but such jaded, undue and pointless behavior towards creativity and fun. I have ...
- Thu Oct 05, 2023 12:01 pm
- Forum: Player's Club
- Topic: An engineer joins the diplomatic corps
- Replies: 66
- Views: 14016
Re: An engineer joins the diplomatic corps
Northstar good (I need to play it more actually)
The only thing that kills it for me is there not being Star Trek-esque uniforms from roundstart. After such an impossible feat of a map you can't pull that off? C'mon now.
0/10
The only thing that kills it for me is there not being Star Trek-esque uniforms from roundstart. After such an impossible feat of a map you can't pull that off? C'mon now.
0/10
- Mon Oct 02, 2023 2:26 pm
- Forum: Player's Club
- Topic: I hope you don't own a cat nut
- Replies: 27
- Views: 4244
Re: I hope you don't own a cat nut
Yeah, I agree too. That being said I hope they don't own a cat.
- Mon Oct 02, 2023 3:24 am
- Forum: Player's Club
- Topic: Big things are coming
- Replies: 10
- Views: 1487
Re: Big things are coming
Let's go wallening! Let's go swing combat! Let's go Venom antag!
Let's go Death to common radio 2023
Let's go Death to common radio 2023
- Mon Oct 02, 2023 3:14 am
- Forum: Player's Club
- Topic: I hope you don't own a cat nut
- Replies: 27
- Views: 4244
Re: I hope you don't own a cat nut
People sure like blowing out the felinid hate an unhealthy amount out of proportion. If someone turns you into a different species without consent, try making it interesting ICly, getting back at them and taking it as an opportunity to play within your newly acquired relaxed escalation rights, inste...
- Sat Sep 30, 2023 12:49 am
- Forum: Player's Club
- Topic: Local pie writes a bad AI law
- Replies: 85
- Views: 13443
Re: Local pie writes a bad AI law
I just don't get what hill you're trying to die on here, you've really lost me. If you modify an AI's lawset and give them OOC immunity from antagonistic actions as non-antag, you're fully inheriting all responsabilities concerning the AI and opening yourself to administrative action instead. If you...
- Fri Sep 29, 2023 2:31 pm
- Forum: Player's Club
- Topic: Local pie writes a bad AI law
- Replies: 85
- Views: 13443
Re: Local pie writes a bad AI law
Wouldn't a better, way more sensible lawset for this situation be asimov, but with a 4th law saying something like: 4. Only heads of staff and security listed on records, and those they designate, are human. This doesn't immediately give a free pass for the AI to be a loose cannon, which would spare...
- Tue Sep 26, 2023 10:35 pm
- Forum: Player's Club
- Topic: YOU WILL PLAY CULT policy peanut thread
- Replies: 81
- Views: 22391
Re: YOU WILL PLAY CULT policy peanut thread
I am going to be blunt here. A lot of players see their 2D spaceman as an actual character. I play Manuel so it's way more common there. but there are actual characters with self imposed rules and personality quirks. You may see that as cringe but it's really fun to play that way and is why I don't...
- Tue Sep 26, 2023 8:18 pm
- Forum: Player's Club
- Topic: YOU WILL PLAY CULT policy peanut thread
- Replies: 81
- Views: 22391
Re: YOU WILL PLAY CULT policy peanut thread
I think this is one of those situations in which all that's left to do is cope.
YOU WILL PLAY CULT
YOU WILL PLAY CULT
- Mon Sep 25, 2023 3:54 pm
- Forum: Player's Club
- Topic: Immovable note supplexed by headmin review nut
- Replies: 193
- Views: 41630
Re: Immovable note supplexed by headmin review nut
Gotta add here that the clown was a bit of an unfunny shitter, being a general ass to everyone, and kept shocking everyone in medbay. Even tho we were trying to deescalate the situation for all parties involved (at least I was), I have no clue why anyone would jump all the way to shoot a chloral sy...
- Mon Sep 25, 2023 3:33 pm
- Forum: Player's Club
- Topic: Immovable note supplexed by headmin review nut
- Replies: 193
- Views: 41630
Re: Immovable note supplexed by headmin review nut
Gotta add here that the clown was a bit of an unfunny shitter, being a general ass to everyone, and kept shocking everyone in medbay. Even tho we were trying to deescalate the situation for all parties involved (at least I was), I have no clue why anyone would jump all the way to shoot a chloral syr...
- Sun Sep 24, 2023 3:37 pm
- Forum: Closed Policy Discussion
- Topic: Does type baiting apply to action windows?
- Replies: 30
- Views: 10011
Re: Does type baiting apply to action windows?
It's also purely a limitation of playing a text based game, where typing and moving is not easy. In real life, if someone asks you a question, it's not very distracting to answer, talking is mindless compared to typing, you're not locked in place, etc. It doesn't actually take any attention to spea...
- Mon Sep 18, 2023 7:40 pm
- Forum: Player's Club
- Topic: Terry Admin Seethes Over Successful Cult Recruitment Campaign
- Replies: 115
- Views: 23697
- Mon Sep 18, 2023 7:37 pm
- Forum: Player's Club
- Topic: Terry Admin Seethes Over Successful Cult Recruitment Campaign
- Replies: 115
- Views: 23697
Re: Terry Admin Seethes Over Successful Cult Recruitment Campaign
Then stop telling people how to play the sandbox roleplaying game just because it's what you'd do in their situation.
- Mon Sep 18, 2023 2:02 pm
- Forum: Player's Club
- Topic: Terry Admin Seethes Over Successful Cult Recruitment Campaign
- Replies: 115
- Views: 23697
Re: Terry Admin Seeths Over Successful Cult Recruitment Campaign
I've done as such in many scenarios with a fun variety of results. This case is a good leaning into the kind of emergent roleplay I think should be encouraged instead of noted/banned. For what I can see in the logs there was no malice here, just an opportunity taken to allow things to play out on a ...
- Mon Sep 18, 2023 1:26 pm
- Forum: Resolved Appeals
- Topic: [thunder12345] Annihilite - Having a self preservation instinct is failRP
- Replies: 9
- Views: 3042
Re: [thunder12345] Annihilite - Having a self preservation instinct is failRP
It's worth noting that "surrendering" (using the emote *surrender), knocks you down and completely incapacitates (stuns) you for around 15 seconds or so.
- Fri Sep 15, 2023 2:02 am
- Forum: Player's Club
- Topic: What happened in your first round of /TG/ station
- Replies: 38
- Views: 7378
Re: What happened in your first round of /TG/ station
First round was Bagil (84198), a meta greenshift (Secret extended at the time) Ignoring the unapologetic reference it's quite hilarious that my first round I apparently got shocked twice trying to hack an airlock as assistant: 09:02:51 ATTACK Auxillary Base Construction electrocuted Jack Noir(agux90...
- Thu Sep 14, 2023 9:31 pm
- Forum: Player's Club
- Topic: NTPW Staticname collection bucket
- Replies: 43
- Views: 9720
Re: NTPW Staticname collection bucket
I've edited my post to contain the new info + a few reference sprites
- Sat Sep 09, 2023 10:52 pm
- Forum: Coding Feedback
- Topic: Cooking has been broken for like 4 fucking days
- Replies: 5
- Views: 3538
- Sat Sep 09, 2023 10:11 pm
- Forum: Coding Feedback
- Topic: Cooking has been broken for like 4 fucking days
- Replies: 5
- Views: 3538
Re: Cooking has been broken for like 4 fucking days
Has smoking been fixed? One of my statics is getting really antsy!
- Wed Sep 06, 2023 5:22 pm
- Forum: Player's Club
- Topic: Local Coder Doubles down (STONKS EDITION)
- Replies: 29
- Views: 4522
Re: Local Coder Doubles down (STONKS EDITION)
This sounds fun. Maybe It's the excuse I need to play cargo. I'm all for ANY economy system existing on the station. Hope it holds up in practice.
- Wed Sep 06, 2023 5:15 pm
- Forum: Player's Club
- Topic: long essaypilled ramblepost
- Replies: 61
- Views: 13742
Re: long essaypilled ramblepost
[unironic self-conscious essay post nobody asked for]
- Sat Sep 02, 2023 8:42 pm
- Forum: Player's Club
- Topic: NTPW Staticname collection bucket
- Replies: 43
- Views: 9720
Re: NTPW Staticname collection bucket
It's so fucking ON!
- Fri Sep 01, 2023 11:35 pm
- Forum: Player's Club
- Topic: NTPW Staticname collection bucket
- Replies: 43
- Views: 9720
Re: NTPW Staticname collection bucket
This is incredibly based, sure put her on the bucket too: Zombe Anna: EVIL https://i.imgur.com/Y6PuFwq.png https://i.imgur.com/9NXtjwh.png https://i.imgur.com/8pZbefq.png (She's a Syndie sympathizer and doesn't really give a shit about NT) EDIT: Physical Stats Height: 5'3 F Weight Class: Cruiserweig...
- Fri Sep 01, 2023 3:02 pm
- Forum: Player's Club
- Topic: BEANED 4 NORAISSN
- Replies: 30
- Views: 4949
Re: BEANED 4 NORAISSN
The absolute GALL.
- Fri Sep 01, 2023 12:43 pm
- Forum: Player's Club
- Topic: HEADMIN ELECTION 18 PEANUT:
- Replies: 585
- Views: 129526
- Thu Aug 31, 2023 7:38 pm
- Forum: Ideas
- Topic: about melee weapons block/parry capabilities
- Replies: 1
- Views: 926
Re: about melee weapons block/parry capabilities
Just wait til swing combat gets merged. It already has a guard mechanic which functions exactly as you're suggesting here.
- Wed Aug 30, 2023 7:32 pm
- Forum: Player's Club
- Topic: BIEN BIDE. BIDEN
- Replies: 30
- Views: 3293
Re: You're on tgstation, speak American
Going from being warned to permabanned seems completely unreasonable. The admin told the player to stop speaking russian because it's an english speaking server and community. The player, instead of saying "sorry" or "wont happen again", said "Gaming" to the admin, whi...
- Sun Aug 27, 2023 5:51 pm
- Forum: Ideas
- Topic: Traditional lizard clothing
- Replies: 10
- Views: 4039
Re: Traditional lizard clothing
https://imgs.search.brave.com/9oxL7IlwgF0EMTX7iVE_jOfCcAVU7bxtriZhWygYlQU/rs:fit:860:0:0/g:ce/aHR0cHM6Ly9zdGF0/aWMud2lraWEubm9j/b29raWUubmV0L3N0/ZWFtdHJhZGluZ2Nh/cmRzL2ltYWdlcy9l/L2VlL0R1a2VfTnVr/ZW1fM0RfTWVnYXRv/bl9FZGl0aW9uX0Fy/dHdvcmtfMS5qcGcv/cmV2aXNpb24vbGF0/ZXN0L3NjYWxlLXRv/LXdpZHRoLWRvd24v/N...
- Sun Aug 27, 2023 5:32 pm
- Forum: Player's Club
- Topic: Anti-Woke Clown Silenced For Free Speech
- Replies: 172
- Views: 45835
Re: Anti-Woke Clown Silenced For Free Speech
And any balanced, centrist or nuanced take like "You can paint pride all over the station and in public areas, but anyone else can get rid of it in the same way. No, that's not actually against the rules to just get rid of all your flags any more than it was for you to paint the things in the ...
- Sun Aug 27, 2023 5:00 pm
- Forum: Player's Club
- Topic: Anti-Woke Clown Silenced For Free Speech
- Replies: 172
- Views: 45835
Re: Anti-Woke Clown Silenced For Free Speech
And honestly, I would actually prefer it that players not go around spraying the pride flags all over the place, every single shift, for no reason other than to trigger the bigots. Repeated grandstanding pisses off people. Pissed off people generate very annoying and very stupid ahelps. I would pre...
- Sun Aug 27, 2023 4:44 pm
- Forum: Player's Club
- Topic: HEADMIN ELECTION 18 PEANUT:
- Replies: 585
- Views: 129526
Re: HEADMIN ELECTION 18 PEANUT:
If anyone missed it The recording of the headmin toolboxing (Thanks Bobbah) I started watching it misled by myself with the ridiculous notion that the hostvote was decided upon its result, which would be a very miskeithpoes thing to happen (lol) Imagine my dissapointment when I discovered this wasn...
- Sun Aug 27, 2023 3:37 pm
- Forum: Player's Club
- Topic: Anti-Woke Clown Silenced For Free Speech
- Replies: 172
- Views: 45835
Re: Anti-Woke Clown Silenced For Free Speech
If all graffiti/redecoration is really taken into the same category (as long as it doesn't break any actual rules) then what's wrong with pride flags being painted across the station for several rounds in a row? Do people who spray "yiff in hell" outside sec, redecorate hallways or the bar...
- Sat Aug 26, 2023 8:32 pm
- Forum: Off Topic
- Topic: Watch Guardians of the Galaxy Vol. 3
- Replies: 3
- Views: 2500
Re: Watch Guardians of the Galaxy Vol. 3
As I say I feel it hit the mark on most things. Lately Marvel movies have strayed to the same nauseating forced humor and convoluted, nonsensical plots which end up taking unsatisfying paths, or just spend a lot of time doing pointless bullshit which is nothing but fluff. This one seemed to me it wa...
- Sat Aug 26, 2023 5:19 pm
- Forum: Archived/Deleted
- Topic: Kinnebian - Voting for Kinnebian! [UPDATED]
- Replies: 16
- Views: 4563
Re: Kinnebian - Voting for Kinnebian! [UPDATED]
That's unfortunate, you were my top pick
Hope you can sort stuff out, stay safe too o7
Hope you can sort stuff out, stay safe too o7
- Sat Aug 26, 2023 5:11 pm
- Forum: Off Topic
- Topic: Watch Guardians of the Galaxy Vol. 3
- Replies: 3
- Views: 2500
Watch Guardians of the Galaxy Vol. 3
It's really good, I highly encourage you to go watch it if you haven't yet. With friends or family if possible, regardless of how you feel about MCU and Disney (kind of a diamond in the rough situation here). It had me in tears at some parts and I think it hit the mark pretty well in most other aspe...
- Tue Aug 22, 2023 10:32 pm
- Forum: Player's Club
- Topic: Remove Common Radio [145.9]
- Replies: 49
- Views: 9710
- Tue Aug 22, 2023 10:05 pm
- Forum: Player's Club
- Topic: Remove Common Radio [145.9]
- Replies: 49
- Views: 9710
Re: Remove Common Radio [145.9]
Per headcoder directive: https://hackmd.io/@tgstation/HyOAnhDPI Common Radio Common radio shall not be removed from the game. At this point in time, it is critically important to getting people to interact with each other, and to assist the global narrative of the round. would they still let me put...
- Tue Aug 22, 2023 2:12 am
- Forum: Player's Club
- Topic: Remove Common Radio [145.9]
- Replies: 49
- Views: 9710
Re: Remove Common Radio [145.9]
I appreciate the constructive inputs to the idea in such a short amount of time. I want to clarify form the get go that I DO NOT CODE, and never plan to do so, so you don't need to worry as this is not an "I want to see if people are on board with me futilely attempting to merge this" and ...
- Mon Aug 21, 2023 9:20 pm
- Forum: Player's Club
- Topic: Remove Common Radio [145.9]
- Replies: 49
- Views: 9710
Remove Common Radio [145.9]
Going to preface this by saying that I'm aware of how subjective I'm being here, and that I wouldn't be realistical expecting many to agree with me. With that being said, I just ask you to please keep an open mind, and then for a little of your time and attention: Ever since I started playing SS13, ...
- Mon Aug 21, 2023 5:08 pm
- Forum: Player's Club
- Topic: a quiet heretic deserves a quiet execution deserves a quiet ahelp
- Replies: 53
- Views: 11197
Re: a quiet heretic deserves a quiet execution deserves a quiet ahelp
Simple Rule 6. Complaints for admins not taking action, or for choosing not to, already hold no water when made by the affected party. And if they did, they'd hold even less when made by a uninvolved third party. These kind of complaints are just a variation of "ban request, or else... " i...