Search found 386 matches

by cocothegogo
Sun Aug 21, 2016 5:02 pm
Forum: Ideas
Topic: Nanotrasen Network (NTNET, AKA modular computers)
Replies: 18
Views: 6171

Re: Nanotrasen Network (NTNET, AKA modular computers)

I really don't see the point of these
by cocothegogo
Sat Aug 13, 2016 4:39 am
Forum: Admin Feedback
Topic: Atlanta-Ned
Replies: 137
Views: 63665

Re: Atlanta-Ned

quit the game and came back as a gibbed guy, let me become a swarmer instead (died within a minute) good guy
by cocothegogo
Sat Aug 13, 2016 4:25 am
Forum: Ideas
Topic: New Species : IPC's
Replies: 86
Views: 22018

Re: New Species : IPC's

Make em an antag. On the surface they look like humans but once they start taking brute damage that synthetic skin starts peeling away revealing machinery. Their goal is to kidnap people and replace them with synth doppelgangers. I totally didn't steal this idea from anything this seems like a nice...
by cocothegogo
Wed Aug 10, 2016 1:32 am
Forum: Coding Feedback
Topic: Minor Feedback
Replies: 693
Views: 233286

Re: Minor Feedback

remove the space hotel, it's just a useless "ruin" that nobody uses i don't think ive seen more than 1 person use the sleepers there to rp a hotel
by cocothegogo
Mon Aug 08, 2016 1:38 am
Forum: Off Topic
Topic: You guys ever tried to just stop?
Replies: 11
Views: 3842

Re: You guys ever tried to just stop?

addiction is addiction
by cocothegogo
Mon Aug 08, 2016 1:10 am
Forum: Coding Feedback
Topic: Tele-Gulag
Replies: 67
Views: 15976

Re: Tele-Gulag

Not-Dorsidarf wrote:Gulag needs to be in an area of lavaland that doesn't spawn monsters. Currently unless you're incredibly lucky, it's a guaranteed kill on most players if they try and mine.
nah there should be aliens spawning so at least if you kill 5 goliaths you can attempt an escape
by cocothegogo
Sun Aug 07, 2016 3:08 pm
Forum: Ideas
Topic: [Shitty idea]Because, lavaland..
Replies: 11
Views: 2905

Re: [Shitty idea]Because, lavaland..

why not instead of necropolis you just make it a syndicate fob?
by cocothegogo
Thu Aug 04, 2016 5:41 pm
Forum: Ideas
Topic: OOC confirmation.
Replies: 9
Views: 2240

Re: OOC confirmation.

it literally already does this?
by cocothegogo
Wed Aug 03, 2016 4:37 pm
Forum: Ideas
Topic: Meteor Defense System
Replies: 9
Views: 2553

Re: Meteor Defense System

meteor defense system - repair the breach
by cocothegogo
Mon Aug 01, 2016 10:42 pm
Forum: Ideas
Topic: Super Hero VS Super Villain Mode
Replies: 43
Views: 9452

Re: Super Hero VS Super Villain Mode

make macho man randy savage one of the super villans and im in
by cocothegogo
Mon Aug 01, 2016 5:54 pm
Forum: Coding Feedback
Topic: How should space content be handled?
Replies: 43
Views: 11766

Re: How should space content be handled?

if you remove space, you may as well call it station 13
by cocothegogo
Mon Aug 01, 2016 5:49 pm
Forum: Ideas
Topic: new traitor weapon?
Replies: 30
Views: 7039

Re: new traitor weapon?

Wyzack wrote:I still hate the new UI overall but at least goof's workaround made it not cause massive lag/crashes
i say we have the new ui optional but wait

https://tgstation13.org/phpBB/viewtopic.php?f=9&t=5724

goofball says no because "you have toaster its 2016"
by cocothegogo
Tue Jul 26, 2016 1:03 am
Forum: Town Hall
Topic: TRIALMIN REVIEW: ForcefulCJS
Replies: 54
Views: 16628

Re: TRIALMIN REVIEW: ForcefulCJS

was trying to teach a new player how to play the game, was flashed and turned into rev so i couldnt teach the new guy how to play anymore so i ahelped explaining the situation asked him if he could respawn me in as another player so i could continue teaching him but said no because "bans are su...
by cocothegogo
Mon Jul 25, 2016 11:26 pm
Forum: Ideas
Topic: new traitor weapon?
Replies: 30
Views: 7039

Re: new traitor weapon?

Reece wrote:Nice idea.
thanks man
by cocothegogo
Mon Jul 25, 2016 10:44 pm
Forum: Ideas
Topic: new traitor weapon?
Replies: 30
Views: 7039

new traitor weapon?

so i was playing today and the game ended and it went put a banging donk on it and that got me thinking new traitor item, a box full of "bangin-donks" they're basically reskinned IED's that look like donk pockets plus people will just think someone is throwing donk pockets (inconspicoius w...
by cocothegogo
Mon Jul 25, 2016 12:42 am
Forum: Ideas
Topic: xeno idea type gamemode?
Replies: 19
Views: 4285

Re: xeno idea type gamemode?

stop asking for xeno game modes they're round enders. you're meant to fight them with laser cannons and mechs. making them into a xeno vs roundstart station mode involves nerfing the shit out of them and then having people whine forever about how they were so much better before. stop asking then pr...
by cocothegogo
Sun Jul 24, 2016 12:37 pm
Forum: Ideas
Topic: xeno idea type gamemode?
Replies: 19
Views: 4285

xeno idea type gamemode?

so i was thinking today, how can we mix up the xenos :xeno: the queen one round said to his hive that they're called the alien reich and that got me thinking, what if like aliens were like a gang type gamemode not like an actual gang type gamemode but like there can be more than one queen, so like h...
by cocothegogo
Fri Jul 22, 2016 3:44 pm
Forum: Ideas
Topic: make lizards have green blood
Replies: 8
Views: 2107

make lizards have green blood

the title, it says it my reason is anti metagame, currently only xenos :xeno: have green blood and if lizards have green blood too it makes it seem like less people will be able to metagame if we have xenos :xeno: on the station i also think that plant people should have green blood too edit: also t...
by cocothegogo
Thu Jul 21, 2016 6:20 pm
Forum: Coding Feedback
Topic: add extra slots to mining
Replies: 20
Views: 4406

add extra slots to mining

everybody wants to mine or kill bad guys, why cant this be the dream that ss13 has always wanted?
by cocothegogo
Wed Jul 20, 2016 10:54 pm
Forum: Ideas
Topic: (bad idea) new mutation
Replies: 6
Views: 1106

Re: (bad idea) new mutation

another one of aggros great ideas that sadly will never be added
by cocothegogo
Fri Jul 15, 2016 11:33 pm
Forum: Ideas
Topic: Arcane Research - Submit your ideas.
Replies: 21
Views: 4242

Re: Arcane Research - Submit your ideas.

cause code from 2013 is gonna be wicked sick up to date
by cocothegogo
Fri Jun 24, 2016 2:09 pm
Forum: Ideas
Topic: Upgrade for mining hardsuits to make them ashstorm proof
Replies: 13
Views: 3283

Re: Upgrade for mining hardsuits to make them ashstorm proof

can we make the ripley ash storm proof, nobody uses it anymore
by cocothegogo
Thu Jun 23, 2016 1:54 pm
Forum: Ideas
Topic: I wish I had the time and the ability to make maps.
Replies: 6
Views: 761

Re: I wish I had the time and the ability to make maps.

Jacough wrote:So basically just 9 copied and pasted squares stuck together to make one big square?
boxstation
by cocothegogo
Thu Jun 23, 2016 1:50 pm
Forum: Coding Feedback
Topic: Detective Office
Replies: 1
Views: 854

Detective Office

personally, i like the new location for the detective office, but i was thinking swap the old construction area in place with the detectives office. more people will be likely to use the construction area and engineering will get more footfall (maybe i dont know?) if you don't know what i mean i sug...
by cocothegogo
Wed Jun 22, 2016 1:48 am
Forum: Closed Policy Discussion
Topic: Basil back on the hub
Replies: 56
Views: 12095

Re: Basil back on the hub

sybil is the best because i play there, basil is a bad server because its not sybil and i do not play there i am right
by cocothegogo
Tue Jun 21, 2016 11:03 am
Forum: Ideas
Topic: Conversion Mode:Netrunner [A reverse nuke ops if you will]
Replies: 9
Views: 1540

Re: Conversion Mode:Netrunner [A reverse nuke ops if you wil

it can be done, we have the technology
by cocothegogo
Tue Jun 21, 2016 12:12 am
Forum: Ideas
Topic: Lizard bans
Replies: 26
Views: 5296

Re: Lizard bans

does this apply to humans too?
by cocothegogo
Tue Jun 21, 2016 12:08 am
Forum: Ideas
Topic: Give nearly every mode a rare chance of happening
Replies: 11
Views: 2430

Re: Give nearly every mode a rare chance of happening

its got a 1.4 % chance of happening, thats equal to the amount of times admins spam meteors anyway
by cocothegogo
Sat Jun 18, 2016 5:28 pm
Forum: Ideas
Topic: Inter-station Deliveries
Replies: 25
Views: 5495

Re: Inter-station Deliveries

implying anybody that actually plays basil will take time out of their busy erp schedule to do this
by cocothegogo
Sat Jun 18, 2016 5:24 pm
Forum: Ideas
Topic: make floral somatoray mutate plant people
Replies: 5
Views: 1694

make floral somatoray mutate plant people

That's a floral somatoray.
A tool that discharges controlled radiation which induces mutation in plant cells.
It is a normal-sized item.
It has the electronic firing pin installed.

the floral somatory should mutate plant people as it induces mutations in plant cells as it does not already
by cocothegogo
Sat Jun 18, 2016 1:51 pm
Forum: Ideas
Topic: Xeno Improvments
Replies: 44
Views: 11079

Re: Xeno Improvments

you cant improve something that is already perfect
by cocothegogo
Fri Jun 17, 2016 3:05 pm
Forum: Ideas
Topic: remove caks
Replies: 14
Views: 2124

Re: remove caks

Shaps wrote:I love the "us vs them" meme
you know me too well
by cocothegogo
Fri Jun 17, 2016 2:46 pm
Forum: Ideas
Topic: remove caks
Replies: 14
Views: 2124

remove caks

who even asked for this? it's literal aspie snowflake cat cake that makes no sense? why is it in our game?
by cocothegogo
Wed Jun 15, 2016 9:10 pm
Forum: Ideas
Topic: *TEST* Reducing stuns adding lethals
Replies: 25
Views: 6348

Re: *TEST* Reducing stuns adding lethals

i think that we should just copy goon combat tbh
by cocothegogo
Wed Jun 15, 2016 8:37 pm
Forum: Ideas
Topic: OPERATIVES INBOUND Alert
Replies: 22
Views: 4422

Re: OPERATIVES INBOUND Alert

ops win so much that we're sick of winning!
by cocothegogo
Wed Jun 15, 2016 8:36 pm
Forum: Ideas
Topic: remove medibots synthesizing their own chems
Replies: 16
Views: 2351

Re: remove medibots synthesizing their own chems

metastation spawns with an healing bot that roams the station
by cocothegogo
Wed Jun 15, 2016 1:41 pm
Forum: Ideas
Topic: remove medibots synthesizing their own chems
Replies: 16
Views: 2351

remove medibots synthesizing their own chems

medibots synthesizing chems is stupid because what is the point of going to the medbay when the medibot will heal you right up

plus if we remove it chemists can actually use chems that they can put in bots to make them heal rapido also traitors can put chloral in them and kill people?
by cocothegogo
Sat Jun 11, 2016 1:27 pm
Forum: Ideas
Topic: Add more miner slots
Replies: 70
Views: 12970

Re: Add more miner slots

you could put the mining suits in a room that only miners have access to
by cocothegogo
Sat Jun 11, 2016 1:12 pm
Forum: Ideas
Topic: Gimmick names
Replies: 8
Views: 2336

Re: Gimmick names

Muhammed Al-Is-Nis is my chaplain name
by cocothegogo
Fri Jun 10, 2016 2:57 pm
Forum: Coding Feedback
Topic: Pope of Sin
Replies: 15
Views: 2457

Re: Pope of Sin

we're slowly deteriorating into lifeweb
by cocothegogo
Fri Jun 10, 2016 2:55 pm
Forum: Closed Policy Discussion
Topic: The slow deterioration of round length
Replies: 100
Views: 22554

Re: The slow deterioration of round length

i think that centcom should be able to deny an escape shuttle
by cocothegogo
Fri Jun 10, 2016 2:47 pm
Forum: Closed Policy Discussion
Topic: Station damage FNR
Replies: 83
Views: 19993

Re: Station damage FNR

i was banned for a week for destroying the windows in security so i'd say yes this is a bannable offence
by cocothegogo
Fri Jun 10, 2016 2:44 pm
Forum: Ideas
Topic: Tele-Gulag. For faster, and safer dealing with grey tide.
Replies: 46
Views: 12720

Re: Tele-Gulag. For faster, and safer dealing with grey tide

this is a good idea gulag should be used more
by cocothegogo
Thu Jun 09, 2016 7:44 pm
Forum: Ideas
Topic: Station Beautification
Replies: 11
Views: 2778

Re: Station Beautification

tbh steal telescience and isometric walls first
by cocothegogo
Thu Jun 09, 2016 5:43 pm
Forum: Ideas
Topic: Add more miner slots
Replies: 70
Views: 12970

Re: Add more miner slots

here is my idea, we scrap mining shuttle all together and we put a gateway where the shuttle is supposed to be, and make it so that anybody can go through the gateway and to the lavaland through gateway
by cocothegogo
Tue Jun 07, 2016 11:45 pm
Forum: Closed Policy Discussion
Topic: basil off the hub
Replies: 125
Views: 29269

Re: basil off the hub

wyzack confirmed for not knowing anything about server popularity
by cocothegogo
Tue Jun 07, 2016 11:26 pm
Forum: Coding Feedback
Topic: Peacekeeper Borgs
Replies: 222
Views: 45633

Re: Peacekeeper Borgs

i think we should ban cyborg players
by cocothegogo
Tue Jun 07, 2016 9:27 pm
Forum: Ideas
Topic: Saving Progress/Items between rounds
Replies: 48
Views: 11079

Re: Saving Progress/Items between rounds

have it so if the station is nuked on war mode it wipes the pool, people will be less likely to suicide on war so they can protect their precious loot
by cocothegogo
Tue Jun 07, 2016 9:25 pm
Forum: Ideas
Topic: bad idea: mirror universe incursion
Replies: 15
Views: 2750

Re: bad idea: mirror universe incursion

this is one of the best ideas ive seen recently
by cocothegogo
Sat Jun 04, 2016 8:54 pm
Forum: Coding Feedback
Topic: Remove Grey Tide From The Game
Replies: 71
Views: 17254

Re: Remove Grey Tide From The Game

this is stupid this event rarely happens and when it does nobody is in perma stop trying to remove stuff because you were playing sec and it happened once to you