Search found 106 matches
- Mon Jan 19, 2015 11:14 pm
- Forum: Town Hall
- Topic: Fascist Work Station 13 (event discussion)
- Replies: 53
- Views: 17176
Re: Fascist Work Station 13 (event discussion)
if it's low we'll do it on Badger do it on badger too please or at least go on badger and make an announcement 'we're gonna do a fascist work station 13 event come over' - should drugs be made illegal (ambrosia, chems, etc)? yes any non-medbay staff with any sort of pill or patch can be assumed to ...
- Mon Jan 19, 2015 8:14 pm
- Forum: Ideas
- Topic: Traitor Items
- Replies: 105
- Views: 33272
Re: Traitor Items
why not: - make pickpocketing instant with gloves (so no alert message) - remove big red alert text for trying to strip stuff - but give the 'you feel a fumbling' message if you/they move while stripping so pickpocketing is 100% awesome, and taking the cap's space suit with gloves is now the same as...
- Mon Jan 19, 2015 7:56 pm
- Forum: General Chat
- Topic: Simple Questions Thread
- Replies: 2095
- Views: 543621
Re: Simple Questions Thread
1. magic
2. you don't, you make portable chem machines and upgrade them with an RPED for more chemicals
2. you don't, you make portable chem machines and upgrade them with an RPED for more chemicals
- Mon Jan 19, 2015 6:15 pm
- Forum: Spriting and Mapping
- Topic: Efficiency Station 3 Feedback Thread
- Replies: 97
- Views: 28267
Re: Efficiency Station 3 Feedback Thread
perma camera monitors don't work any more
- Mon Jan 19, 2015 3:04 pm
- Forum: Coding Feedback
- Topic: Sleepers.
- Replies: 125
- Views: 28656
Re: Sleepers.
- bring tgchem staples back (bicard, kelotane, dylovene, dexalin, dermaline, tricord, DD) - maybe bring dexplus/inaprov back too? - healing ratios as above - lower the speed of healing dexalin I think healed the same as bicard/kelotane/dylovene before, but for oxyloss and dex-plus was 100% oxyloss h...
- Mon Jan 19, 2015 2:36 pm
- Forum: Coding Feedback
- Topic: Sleepers.
- Replies: 125
- Views: 28656
Re: Sleepers.
Why not make it so that we have Star Trek chemicals that work the way they used to, but considerably weaker? Make tricord work 1 unit:(1&1&1) health recovered. Make Bicard, Kelotane and Dyoveline work 1:2, and their upgraded versions 1:3 (but capable of being combined with their weaker vers...
- Mon Jan 19, 2015 1:59 pm
- Forum: Ideas
- Topic: ITT: We make shitty suggestions and come up with poor ideas.
- Replies: 3940
- Views: 1070633
Re: ITT: We make shitty suggestions and come up with poor id
still better than goonchempalpatine213 wrote:Make cryotubes auto-close when someone enters them and open when fully healed. Then add conveyors under them. Also do this with cloners
- Mon Jan 19, 2015 1:55 pm
- Forum: Ideas
- Topic: Minor Suggestions
- Replies: 3767
- Views: 962789
Re: Minor Suggestions
one of the prisoner IDs needs to have the prisoner ID #24601
- Sun Jan 18, 2015 11:04 pm
- Forum: Coding Feedback
- Topic: Goon Chem Feedback
- Replies: 224
- Views: 51300
Re: Goon Chem Feedback
Addendum to Pennywise's input: The additions affect more than just Sybil. Basil is hit by this too, and we're lucky to even have one chemist every shift. I haven't played since /tg/chem was pulled, but I'm going to go out on a limb and guess that medbay is now tubetown, be it cloning tube or cryotu...
- Sun Jan 18, 2015 11:03 pm
- Forum: Ideas
- Topic: ITT: We make shitty suggestions and come up with poor ideas.
- Replies: 3940
- Views: 1070633
Re: ITT: We make shitty suggestions and come up with poor id
energy sword combination. so you know how two eswords = dual esword? what about a tri esword. provides bullet protection too. a quad esword. invincibility against any attacks (including flashbangs) that don't come from someone in robes using a laser. warning; can cause (general) grievous bodily harm...
- Sun Jan 18, 2015 10:22 pm
- Forum: General Chat
- Topic: Memorable Quotes
- Replies: 1434
- Views: 445849
Re: Memorable Quotes
OOC: Torsion: Beepsky's pronouns are IAMTHELAW/IAMTHELAW/GODMADETOMORROWFORTHECROOKSWECOULDNOTCATCHTODAY
- Sun Jan 18, 2015 12:21 pm
- Forum: General Chat
- Topic: Stories of rage, tears and regret
- Replies: 2833
- Views: 855243
Re: Stories of rage, tears and regret
> be Kay Faraday, scientist > hella RnD > other scientist uses the same source as me > RnD great > make Ripley, get mining access > go mining forever > diamonds > goliaths > victory > discover abandoned outpost, covered in dead aliums > take xenomorph suit > find gulag > borg calls prison shuttle an...
- Sun Jan 18, 2015 7:24 am
- Forum: Coding Feedback
- Topic: Goon Chem Feedback
- Replies: 224
- Views: 51300
Re: Goon Chem Feedback
see the addition of goonchem was 'eh', I wouldn't use it myself ('cause tgchem is more balanced in every way) but it has its uses
but the removal of tgchem?? what
like we can't even make DD any more what is this
at least give us tgchem back, that'd be cool (yay cryomix)
but the removal of tgchem?? what
like we can't even make DD any more what is this
at least give us tgchem back, that'd be cool (yay cryomix)
- Fri Jan 16, 2015 12:13 am
- Forum: Ideas
- Topic: ITT: We make shitty suggestions and come up with poor ideas.
- Replies: 3940
- Views: 1070633
Re: ITT: We make shitty suggestions and come up with poor id
we should make mobs track dirt wherever they walk, so the janitor doesn't get bored
- Thu Jan 15, 2015 9:52 pm
- Forum: Coding Feedback
- Topic: Goon Chem Feedback
- Replies: 224
- Views: 51300
Re: Goon Chem Feedback
feedback: toxins op
toxin kit especially op
toxin kit especially op
- Thu Jan 15, 2015 1:27 pm
- Forum: Ideas
- Topic: ITT: We make shitty suggestions and come up with poor ideas.
- Replies: 3940
- Views: 1070633
Re: ITT: We make shitty suggestions and come up with poor id
wrong threadDemonFiren wrote:Make drinking out of shotgun darts possible, so the bartender can literally serve shots.
- Thu Jan 15, 2015 1:24 pm
- Forum: Closed Policy Discussion
- Topic: Population Issues
- Replies: 184
- Views: 37323
Re: Population Issues
server 2 regular here, what up. see I play badger because it's not like 50 players (and on peak hours it might juuust reach 30) less players = less chance of you being spaced 4nr by greytide like, on the sliding scale of bay to goon bay ---- badger ---- sibyl ---- goon there's more rp on badger, but...
- Thu Jan 15, 2015 1:09 pm
- Forum: General Chat
- Topic: Slimes
- Replies: 14
- Views: 4075
Re: Slimes
if you say 'hello, slime 333' and #333 says hello back, that means they consider you their waifu friend i.e they or their offspring will never attack you 4nr (unless you attack them or don't feed them for ages, I think) the slime has to be your friend for them to follow you I think but saying hello ...
- Wed Jan 14, 2015 10:05 pm
- Forum: General Chat
- Topic: how to be good sec
- Replies: 45
- Views: 12399
Re: how to be good sec
Live by two rules: 1. Treat antags fucking with security very well. 2. Treat non-antags fucking with security very harshly. how do you tell if someone's an antag if they're not carrying a tater item of some sort? that greytider breaking into the cap's quarters 4nr at roundstart might be an antag fo...
- Wed Jan 14, 2015 10:04 pm
- Forum: General Chat
- Topic: Little things you learned that are game changing
- Replies: 2455
- Views: 683299
Re: Little things you learned that are game changing
depends on your station. eff3 has all-access maint, but some stations don't.
- Tue Jan 13, 2015 11:18 pm
- Forum: General Chat
- Topic: Memorable Quotes
- Replies: 1434
- Views: 445849
Re: Memorable Quotes
I wonder if the lack of an action qualifies for a Poly like, if you set the singulo up 100% perfect but leave the PA on +2 how do you quantify that is it a deci-Poly for every action you took whilst setting it up (including the perfect emitters, rad-collectors etc) or is it one deci-Poly for forgett...
- Tue Jan 13, 2015 11:14 pm
- Forum: General Chat
- Topic: how to be good sec
- Replies: 45
- Views: 12399
how to be good sec
thread dedicated to dannno for being my #1 fan
share yer sec tips here
it's not harmful if the AI doesn't see
robotics has plenty of spare flashes so triple-flash your suspects after you cuff 'em
riot armour is robust
share yer sec tips here
it's not harmful if the AI doesn't see
robotics has plenty of spare flashes so triple-flash your suspects after you cuff 'em
riot armour is robust
- Tue Jan 13, 2015 11:09 pm
- Forum: General Chat
- Topic: Memorable Quotes
- Replies: 1434
- Views: 445849
Re: Memorable Quotes
Poly stole a signaller out of someone's hand as they were about to use it on an anomaly: Research Director's Desk Announcement: Thanks to Poly the bird, we now have a unit of measurement for damages caused for stupid reasons. A deci-Poly is the amount of dumb moves required to destroy one tile of t...
- Tue Jan 13, 2015 10:37 pm
- Forum: General Chat
- Topic: Simple Questions Thread
- Replies: 2095
- Views: 543621
Re: Simple Questions Thread
- what are the best all-purpose syndie items
like, say you got 20TC and some generic objective... what do you buy
- alcoholic drinks from the bar, which is the strongest
- how many pairs of cuffs should sec carry at once
like, say you got 20TC and some generic objective... what do you buy
- alcoholic drinks from the bar, which is the strongest
- how many pairs of cuffs should sec carry at once
- Mon Jan 12, 2015 6:25 pm
- Forum: Ideas
- Topic: Portable Computers
- Replies: 12
- Views: 3266
Re: Portable Computers
There's a portable crew monitor console in medbay vendors now, that's awesome and there needs to be more like that
the camera bug (syndie item) is basically a portable camera monitor
the PDA is cool for writing stuff but you can't transcribe it to paper (can you copy/paste?)
the camera bug (syndie item) is basically a portable camera monitor
the PDA is cool for writing stuff but you can't transcribe it to paper (can you copy/paste?)
- Sun Jan 11, 2015 5:47 pm
- Forum: Ideas
- Topic: [POLL] Add slowdown for dragging bodies
- Replies: 199
- Views: 43446
Re: [POLL] Add slowdown for dragging bodies
cedarbridge wrote: I can't tear down a wall with my hands.
hulk?cedarbridge wrote:I don't get to complain that there's no ghetto means to bash down the wall with my teeth
- Sat Jan 10, 2015 9:04 pm
- Forum: General Chat
- Topic: Memorable Quotes
- Replies: 1434
- Views: 445849
Re: Memorable Quotes
OOC: ZangoZett: I think we need a 'Steal the PA' objective where you have to assemble the whole PA on the shuttle so its functional and hijack the shuttle
- Fri Jan 09, 2015 7:50 pm
- Forum: General Chat
- Topic: Syndicate Encryption Keys
- Replies: 15
- Views: 4401
Re: Syndicate Encryption Keys
the problem with syndie encryption keys is that if you buy it just for the syndiechat... - you have to have one - another tater has to have one - the other tater has to talk - you have to talk (potentially outing yourself as tater to someone who has you as their objective) it's better for everyone i...
- Thu Jan 08, 2015 10:13 pm
- Forum: Admin Feedback
- Topic: Sometinyprick
- Replies: 15
- Views: 6506
Re: Sometinyprick
does good events
10/10
10/10
- Thu Jan 08, 2015 10:11 pm
- Forum: General Chat
- Topic: internals box
- Replies: 31
- Views: 8897
Re: internals box
carve out the tome and fill it with more mousetrapsDemonFiren wrote:Can you carve out a tome?
- Thu Jan 08, 2015 7:15 pm
- Forum: Ideas
- Topic: Cyborg Equipment Upgrade Modules
- Replies: 10
- Views: 1735
Re: Cyborg Equipment Upgrade Modules
SUNGLASSESAnonymousNow wrote:maybe even having the ability to place various types of HUDs and goggles with abilities into the cyborg to give it those HUD types available in the dropdown menus
> Hedoff SeCuritie failed to blind B.O.R.G with the flash!
- Thu Jan 08, 2015 6:59 pm
- Forum: General Chat
- Topic: internals box
- Replies: 31
- Views: 8897
Re: internals box
new tater item: box of mousetraps, 1 TC
it's a box of Pest-B-Gone Mousetraps with extra sharp blades
does 15 brute damage if you're not wearing gloves/shoes when you activate/walk over them
go on, spend 7 TC and fill your backpack with mousetraps
it's a box of Pest-B-Gone Mousetraps with extra sharp blades
does 15 brute damage if you're not wearing gloves/shoes when you activate/walk over them
go on, spend 7 TC and fill your backpack with mousetraps
- Wed Jan 07, 2015 10:43 pm
- Forum: General Chat
- Topic: Stories of Awesome (Or something close to it.)
- Replies: 2028
- Views: 658753
Re: Stories of Awesome (Or something close to it.)
I doubt the bomb suit would even have saved you from being gibbed. Anything close enough to a bomb will get disintegrated no matter how armored it is. I heard bomb suits have 100% bomb protection - the bomb suit gets disintegrated, but you're otherwise unharmed is this not a thing any more (either ...
- Wed Jan 07, 2015 9:41 pm
- Forum: General Chat
- Topic: Stories of Awesome (Or something close to it.)
- Replies: 2028
- Views: 658753
Re: Stories of Awesome (Or something close to it.)
> be warden > nobody's being arrested, nothing's happening > polish laser rifle with damp rag > suddenly, bomb in bridge maint > timer at 20 seconds > get bomb suit on, sanic-speed run through bridge (all-access says hi) > screwdriver open bomb at 15 > 14 > fumble with bag and clunky interface > 13 ...
- Tue Jan 06, 2015 11:12 pm
- Forum: General Chat
- Topic: internals box
- Replies: 31
- Views: 8897
Re: internals box
when I arrest someone and they have pizza, I eat itRaven776 wrote:They don't check trays for poison stuffed pizzas, though.
all of it
if they poisoned it, good on them; if not, I just ate their greentext and it was delicious
- Tue Jan 06, 2015 11:09 pm
- Forum: Ideas
- Topic: give medbay fuzzy cuffs
- Replies: 2
- Views: 1319
give medbay fuzzy cuffs
they're like handcuffs
but fuzzy
for all your erp needs
but fuzzy
for all your erp needs
- Tue Jan 06, 2015 10:31 pm
- Forum: Coding Feedback
- Topic: Emergency Response Team
- Replies: 76
- Views: 15135
Re: Emergency Response Party
emergency response party**
- Tue Jan 06, 2015 10:23 pm
- Forum: General Chat
- Topic: internals box
- Replies: 31
- Views: 8897
internals box
your internals box
what do you put in it
yes it's a 'share your internals box' thread how cool is that
what do you put in it
yes it's a 'share your internals box' thread how cool is that
- Mon Jan 05, 2015 7:09 pm
- Forum: Ideas
- Topic: ITT: We make shitty suggestions and come up with poor ideas.
- Replies: 3940
- Views: 1070633
Re: ITT: We make shitty suggestions and come up with poor id
lizard + hacked space heater + stimulant viro = sanicDemonFiren wrote:Make lizards produce hyperzine in warm environments.
- Mon Jan 05, 2015 6:56 pm
- Forum: Ideas
- Topic: ITT: We make shitty suggestions and come up with poor ideas.
- Replies: 3940
- Views: 1070633
Re: ITT: We make shitty suggestions and come up with poor id
do itRolan7 wrote: was going to add affection mechanics for cats/Runtime
please
cmo will love you forever
- Mon Jan 05, 2015 6:24 pm
- Forum: Ideas
- Topic: [POLL] Add slowdown for dragging bodies
- Replies: 199
- Views: 43446
Re: [POLL] Add slowdown for dragging bodies
aggressive-grabbing people and throwing them would be faster than dragging them
think about that for a second
think about that for a second
- Sun Jan 04, 2015 9:07 pm
- Forum: General Chat
- Topic: My first experiences as a HoS. AKA why being HoS sucks.
- Replies: 45
- Views: 11910
Re: My first experiences as a HoS. AKA why being HoS sucks.
Protip: your sec light does 10 damage per hit. Beat the person nine times, each time in a different limb so they can't just fix it with one bruise pack then give them the max sentence if you can get away with it. It's easier to make people so angry that they have to play sec and experience firsthan...
- Sun Jan 04, 2015 9:06 pm
- Forum: Coding Feedback
- Topic: Bullshit Removals and Coder Complaints.
- Replies: 149
- Views: 33103
Re: Bullshit Removals and Coder Complaints.
make them like cold/hot ramen
microwave + cold donk = hot donk, which has tricord
super hella microwave + cold donk = many hot donk, each of which has tricord
don't bother with the cooling down thing, muh immersions are ruined less by unheatable donkpockets than they are by eternal warmth
microwave + cold donk = hot donk, which has tricord
super hella microwave + cold donk = many hot donk, each of which has tricord
don't bother with the cooling down thing, muh immersions are ruined less by unheatable donkpockets than they are by eternal warmth
- Sun Jan 04, 2015 9:02 pm
- Forum: Ideas
- Topic: [POLL] Add slowdown for dragging bodies
- Replies: 199
- Views: 43446
Re: [POLL] Add slowdown for dragging bodies
Yes only if you make roller beds not have the slow down, as well as giving them Bay's collapsible functionality. they already are collapsible drag and drop onto yourself (this works with closed, empty bodybags too) (and tablecrafting which is weird but the only way to make IEDs) I'd be cool with dr...
- Sun Jan 04, 2015 8:12 pm
- Forum: General Chat
- Topic: My first experiences as a HoS. AKA why being HoS sucks.
- Replies: 45
- Views: 11910
Re: My first experiences as a HoS. AKA why being HoS sucks.
Of course, but that's part of the fun as well. If I wanted purely sane characters who never break laws, I would play on bay (which I did in the past). > assistant breaks into Chemistry, makes thermite, thermites into Armory > flashbang and cuff > [Common] Tyde Gray {Asst}: "SHITCURTIY" tw...
- Sun Jan 04, 2015 8:06 pm
- Forum: Ideas
- Topic: [POLL] Add slowdown for dragging bodies
- Replies: 199
- Views: 43446
Re: [POLL] Add slowdown for dragging bodies
Someone who needs medical help that badly is probably gonna have to go to Medbay anyway, either being dragged as dead/crit or limping slowly at 30% health. Drag slowdown ain't going to make medbay's job any easier.
- Sat Jan 03, 2015 12:55 pm
- Forum: General Chat
- Topic: tater gimmicks
- Replies: 21
- Views: 5091
Re: tater gimmicks
So the first question before making awesome gimmicks is how the fuck do you kidnap someone without murderboning a sec officer first and using his stunbaton? Ling EMP can crack open lockers (like an ion rifle) - find a Sec post, hide the locker somewhere secret and EMP it open, take the sweet loot, ...
- Fri Jan 02, 2015 7:12 pm
- Forum: General Chat
- Topic: tater gimmicks
- Replies: 21
- Views: 5091
tater gimmicks
tater gimmicks tater gimmicks discuss yer tater gimmicks 'ere
(yes changeling/malf/nuke/cult/rev all count too, but how in the hell do you gimmick those last 2)
(yes changeling/malf/nuke/cult/rev all count too, but how in the hell do you gimmick those last 2)
- Fri Jan 02, 2015 7:00 pm
- Forum: Ideas
- Topic: Minor Suggestions
- Replies: 3767
- Views: 962789
Re: Minor Suggestions
Wouldn't flashes be more dangerous?Earthykiller127 wrote:Flashes have reduced effects
> flash
> Hedov Ze Curitie's optical sensors were overloaded by the flash!
- Fri Jan 02, 2015 6:03 pm
- Forum: General Chat
- Topic: [POLL] Favorite revolver skin
- Replies: 31
- Views: 7162
Re: [POLL] Favorite revolver skin
Glorified Taser, Peacemaker skin.
it's not quite a taser any more though
it's not quite a taser any more though