Search found 925 matches
- Mon May 17, 2021 4:06 am
- Forum: Coding Feedback
- Topic: Shuttles are too easily vented
- Replies: 11
- Views: 3182
Re: Shuttles are too easily vented
I've been considering lowering the close time on doors a bit, but it's an inexact science since atmos scales with load in the way it does
- Mon May 17, 2021 12:49 am
- Forum: Town Hall
- Topic: Trialmin Review: Cimika
- Replies: 21
- Views: 5628
Re: Trialmin Review: Cimika
Goodmin, promote. Not much more to say
- Wed May 12, 2021 9:57 pm
- Forum: Ideas
- Topic: new map suggestion
- Replies: 5
- Views: 1244
Re: new map suggestion
it's been 10 months
- Tue May 11, 2021 10:47 pm
- Forum: Coding Feedback
- Topic: Merging Shenanigans
- Replies: 69
- Views: 17414
Re: Merging Shenanigans
I'm not going to respond anymore, since it seems like you're working under a poor set of assumptions about what we want and why we do things, and I don't think talking about it will go anywhere fruitful. We don't have 100% freedom to do whatever we want, but we're not obligated to listen to the pla...
- Tue May 11, 2021 3:41 am
- Forum: Coding Feedback
- Topic: Merging Shenanigans
- Replies: 69
- Views: 17414
Re: Merging Shenanigans
I'm not going to respond anymore, since it seems like you're working under a poor set of assumptions about what we want and why we do things, and I don't think talking about it will go anywhere fruitful. That said: This is the issue Anyway, I asked around developers of other servers like NSV and Yog...
- Mon May 10, 2021 5:59 am
- Forum: Coding Feedback
- Topic: Merging Shenanigans
- Replies: 69
- Views: 17414
Re: Merging Shenanigans
I have no idea who legoscape is, so I'll have to take your word for it
- Mon May 10, 2021 2:09 am
- Forum: General Chat
- Topic: how 2 code dive
- Replies: 6
- Views: 1510
Re: how 2 code dive
Life is a fuck
- Mon May 10, 2021 12:49 am
- Forum: General Chat
- Topic: how 2 code dive
- Replies: 6
- Views: 1510
Re: how 2 code dive
Don't, it ruins the game
- Sun May 09, 2021 12:46 am
- Forum: Coding Feedback
- Topic: Merging Shenanigans
- Replies: 69
- Views: 17414
Re: Merging Shenanigans
To address your points: The player base is not moving to newer fresher codebases...They're moving to codebases like bee station Are they? bee has a collective pop of 60 right now over 2 servers He always has oversight and he makes changes on brand new systems that could have had a rework no longer t...
- Sat May 08, 2021 1:55 am
- Forum: Closed Policy Discussion
- Topic: Making Station Heads protected roles
- Replies: 54
- Views: 11162
Re: Making Station Heads protected roles
Firstly, pretty sure this is a code change. Secondly, we already have problems with heads of staff not being played much and I think that removing them from antag positions won't help It also adds another role that can just act as a semi sec officer that you can always meta-trust which is already l...
- Sat May 08, 2021 1:48 am
- Forum: Coding Feedback
- Topic: Merging Shenanigans
- Replies: 69
- Views: 17414
Re: Merging Shenanigans
Isn't comparing our numbers from this year with ssethtide somewhat incorrect? The game's got about a year cycle for burnout, and even if people keep playing they're likely to move to another, fresher codebase. We have the most churn of any codebase, but we can't make content quickly enough to keep e...
- Sat May 08, 2021 1:41 am
- Forum: Coding Feedback
- Topic: What the hell is tg stations design philosophy even?
- Replies: 100
- Views: 25635
Re: What the hell is tg stations design philosophy even?
As for cloning, the problem with the removal was that it was complete, rather then partial. Replica pods got nerfed so that they weren't availible from hacking the machine, and you had to mutate them yourself from cabbages or order them from cargo. That was a reasonable change. Requiring research t...
- Fri May 07, 2021 9:11 am
- Forum: Closed Policy Discussion
- Topic: Prevent Admins from adminning while playing
- Replies: 94
- Views: 20725
Re: Prevent Admins from adminning while playing
Imagine doing anything outside of slipping people as janitor
- Thu Apr 29, 2021 10:13 pm
- Forum: Closed Policy Discussion
- Topic: saying u or ur
- Replies: 26
- Views: 6158
Re: saying u or ur
holy shit just say you're
- Tue Apr 27, 2021 9:57 pm
- Forum: Closed Policy Discussion
- Topic: Security scaling increase should be reversed
- Replies: 44
- Views: 10911
Re: Security scaling increase should be reversed
I don't understand how this is that big of a change anyway. 16 sec job for 80 pop won't ever get filled anyway On the whole I don't think people are taking issue with the config change I think the issue here is more Coders ask headmins to make sec more attractive and lower the freedom given to assi...
- Mon Apr 26, 2021 2:42 am
- Forum: Player's Club
- Topic: .
- Replies: 10
- Views: 2469
Re: Aspen peanut
aspen's pretty alright, they made a really nice blogpost about optimizing rust code/software in general, I liked it a ton.
- Mon Apr 26, 2021 2:37 am
- Forum: Closed Policy Discussion
- Topic: Increase hours requirements for head roles.
- Replies: 81
- Views: 17046
Re: Increase hours requirements for head roles.
The admin team wouldn't be able to whitelist people often enough
- Sat Apr 24, 2021 12:28 am
- Forum: Ideas
- Topic: Reworking revolvers
- Replies: 5
- Views: 1564
Re: Reworking revolvers
Not to put you down, but this means nothing. realism doesn't impact how we design the game in the slightest.ComboTombo wrote:NOTE: I will be writing this from a real life viewpoint.
- Fri Apr 23, 2021 10:56 pm
- Forum: Coding Feedback
- Topic: Carbons breath more and faster #57989 (Return of the Internals Nerfs)
- Replies: 21
- Views: 7159
Re: Carbons breath more and faster #57989 (Return of the Internals Nerfs)
I mean the pressure of the tank is technically displayed, but it's kinda shitty. It'd be a pain to implement a close to out of blank, so maybe making that less crappy would help?
- Fri Apr 16, 2021 10:58 pm
- Forum: General Chat
- Topic: admins cant take jokes
- Replies: 74
- Views: 17315
Re: admins cant take jokes
happens to the best of us
- Sat Apr 10, 2021 1:48 am
- Forum: Closed Policy Discussion
- Topic: Increase hours requirements for head roles.
- Replies: 81
- Views: 17046
Re: Increase hours requirements for head roles.
This would require paychecksArmhulen wrote:I wanna code a dock pay feature for heads
- Thu Apr 08, 2021 7:28 am
- Forum: Ideas
- Topic: Captain's should set hiring policy
- Replies: 23
- Views: 5080
Re: Captain's should set hiring policy
Sparkezel wrote:oranges wrote:oranges wrote:The behaviour of the playerbase currently is such that this feature will not be merged, even though it could enable some interesting roleplay scenarios.
- Thu Apr 08, 2021 3:11 am
- Forum: Resolved Appeals
- Topic: [GamerAndYeahMick] hamurlik - sus ban
- Replies: 10
- Views: 3165
Re: [GamerAndYeahMick] hamurlik - sus ban
The headmin config changelog is semi public, and from checking myself on live, that's just not the case https://tgstation13.org/phpBB/viewtopic ... 28#p500750
He's also you know, not talking about the word "Gamer", he's talking about the "gamer word"
He's also you know, not talking about the word "Gamer", he's talking about the "gamer word"
- Thu Apr 08, 2021 1:41 am
- Forum: Player's Club
- Topic: sus ban peanut
- Replies: 48
- Views: 8410
Re: sus ban peanut
Hey there firstly I would like to address the ban length - it is not a permaban I made it that long in error and I fixed it earlier, it is actually 7 days. Have you actually seen someone roleplay on terry? Manuel is the roleplay server, everyone who wants to roleplay plays on manuel to wall themsel...
- Tue Apr 06, 2021 9:42 am
- Forum: Player's Club
- Topic: reverse manuel admin experience admin complaint(s) peanut megathread
- Replies: 142
- Views: 30556
Re: reverse manuel admin experience admin complaint(s) peanut megathread
hhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh
Why do things gotta be the way they are man
Why do things gotta be the way they are man
- Sun Apr 04, 2021 6:44 pm
- Forum: Closed Policy Discussion
- Topic: remove kilo map from config
- Replies: 44
- Views: 9952
Re: remove kilo map from config
I mentioned this in adminbus earlier but maybe we should set Kilo to only run under 30 players? 20 would be fine but I've seen it on 30 with little to no issues. This is way too low. see inept's posts in the other thread which is actually about pop caps for the map rather then trying to remove it v...
- Sat Apr 03, 2021 10:48 pm
- Forum: Coding Feedback
- Topic: Smart Pipes TM
- Replies: 23
- Views: 6596
Re: Smart Pipes TM
What round id?
- Sat Apr 03, 2021 10:47 pm
- Forum: Ideas
- Topic: End of Round Commendations
- Replies: 30
- Views: 5835
Re: End of Round Commendations
Yes, I am increadably emotionally sensitive, and easily harmed by online comments. This is why I code for tgstation, a community of kind and understanding peopleSaege Tilth wrote:Sounds like all of you are just afraid that you might receive negative criticism. Ironic isn't it?
- Sat Apr 03, 2021 6:46 am
- Forum: Player's Club
- Topic: reverse manuel admin experience admin complaint(s) peanut megathread
- Replies: 142
- Views: 30556
Re: reverse manuel admin experience admin complaint(s) peanut megathread
Multiz sound is ban bait
- Fri Apr 02, 2021 8:45 am
- Forum: Ideas
- Topic: End of Round Commendations
- Replies: 30
- Views: 5835
Re: End of Round Commendations
You have failed to explain why this would be a good addition
- Wed Mar 31, 2021 10:01 pm
- Forum: Closed Policy Discussion
- Topic: Player restart/map votes.
- Replies: 5
- Views: 1203
Re: Player restart/map votes.
A: It's really funny to me that you think we'd vote on vote removal
B: it's a bug
B: it's a bug
- Wed Mar 31, 2021 3:11 am
- Forum: Coding Feedback
- Topic: LemonInTheDark and their RNG Virus spawn change
- Replies: 14
- Views: 3987
Re: LemonInTheDark and their RNG Virus spawn change
I don't want to make it low to the point of uselessness, but by the sounds of things it was a mite high. Some other things might need to be tweaked, but that'll come out in the wash
- Wed Mar 31, 2021 2:25 am
- Forum: Coding Feedback
- Topic: Atmos changes feedback thread
- Replies: 32
- Views: 11560
Re: Atmos changes feedback thread
I don't think that'd solve the issue here, we've committed to pipenets and machines marching in lockstep with environmental, and changing that will significantly change behavior. As I understand it most of the agony from the changes aren't sourced from the subsystem ticking too often, but are instea...
- Tue Mar 30, 2021 12:33 am
- Forum: Ideas
- Topic: Motorized Wheelchair users cannot build certain items.
- Replies: 6
- Views: 1445
Re: Motorized Wheelchair users cannot build certain items.
This is a side effect of something we do to stop machine stacking.
You should report it on github
You should report it on github
- Mon Mar 29, 2021 10:08 pm
- Forum: Closed Policy Discussion
- Topic: remove kilo map from config
- Replies: 44
- Views: 9952
Re: remove kilo map from config
Donut is not in the codebase, what you are suggesting is a code change
- Sat Mar 27, 2021 10:46 pm
- Forum: Closed Policy Discussion
- Topic: Make an Anarchy Server
- Replies: 59
- Views: 13024
Re: Make Bagil an Anarchy Server
Cobby wrote:It's gimmicky and just reinforces the idea that LRP = NRP (as long as it is continued to be called Bagil)
You didnt actually explain why it would be good
- Fri Mar 26, 2021 11:51 pm
- Forum: Closed Policy Discussion
- Topic: Rules Pertaining to Virology
- Replies: 22
- Views: 5440
Re: Rules Pertaining to Virology
Because most admins won't have the attention span to read this, a single person can state "this is stupid" and it dismisses the entire thread, yet when I got banned from posting in politics, it was over not reading the entire article I posted and not over what was in the article. To be cl...
- Fri Mar 26, 2021 5:21 am
- Forum: Closed Policy Discussion
- Topic: Rules Pertaining to Virology
- Replies: 22
- Views: 5440
Re: Rules Pertaining to Virology
This is stupid
- Sat Mar 20, 2021 8:27 am
- Forum: Spriting and Mapping
- Topic: ChilledStation: Coming soon to a server near you
- Replies: 63
- Views: 29348
Re: ChilledStation: Coming soon to a server near you
make oranges do itJaredfogle wrote:i'll do itwesoda25 wrote:Have you come up with an answer yet on who will oversee the process of test merging and ultimately deciding on whether or not chilled will be merged?
- Fri Mar 19, 2021 2:47 am
- Forum: Town Hall
- Topic: Trialmin Review: Wesoda25
- Replies: 22
- Views: 6374
Re: Trialmin Review: Wesoda25
I've seen him handle increasingly stupid tickets with this amazing calmness. Genuinely headmin material, promote
- Wed Mar 17, 2021 6:24 am
- Forum: General Chat
- Topic: How to robust?
- Replies: 31
- Views: 6716
Re: How to robust?
oranges wrote:play the game in the way that makes for a fun story for everyone
- Tue Mar 16, 2021 11:25 pm
- Forum: Closed Policy Discussion
- Topic: Turn "non-human heads" on in the config
- Replies: 58
- Views: 12968
Re: Turn "non-human heads" on in the config
MrStonedOne wrote:pugie wrote:actioninja wrote:Gogodapogostick wrote:Not-Dorsidarf wrote:Fikou wrote:Nitrome wrote:Polish_User wrote:Qustinnus wrote:joooks wrote:wesoda25 wrote:No
- Mon Mar 15, 2021 10:23 pm
- Forum: General Chat
- Topic: Domitius appreication thread
- Replies: 13
- Views: 3005
- Mon Mar 15, 2021 8:27 am
- Forum: Coding Feedback
- Topic: Plumbing Feedback
- Replies: 7
- Views: 2685
Re: Plumbing Feedback
Believe in the me that believes in you
- Mon Mar 15, 2021 12:07 am
- Forum: Coding Feedback
- Topic: Plumbing Feedback
- Replies: 7
- Views: 2685
Re: Plumbing Feedback
I'm normally quite against fluid simulation, since it's pretty much just atmos 2.0, and I don't want someone to put the same amount of energy I have on fixing fluidcode 4 years from now
- Sun Mar 14, 2021 11:28 pm
- Forum: Ideas
- Topic: Minor Suggestions
- Replies: 3767
- Views: 964348
- Thu Mar 11, 2021 7:06 am
- Forum: Coding Feedback
- Topic: What the hell is tg stations design philosophy even?
- Replies: 100
- Views: 25635
- Tue Mar 09, 2021 7:15 pm
- Forum: Coding Feedback
- Topic: Cult - What can be fixed?
- Replies: 54
- Views: 14246
Re: Cult - What can be fixed?
If you're going to attempt to change this aspect of cult, start from basics. The current system will never match what you want without major culling. Just do it.
- Tue Mar 09, 2021 7:18 am
- Forum: Off Topic
- Topic: boycott serpico hate thread BOYCOTT SERPICO HATE THREAD
- Replies: 53
- Views: 10278
Re: boycott serpico hate thread BOYCOTT SERPICO HATE THREAD
I've been considering getting new headphones for a bit, but honestly it's kinda hard to get an idea of how big the jump in quality is. I take it you recommend it?
- Mon Mar 08, 2021 11:57 pm
- Forum: Coding Feedback
- Topic: What the hell is tg stations design philosophy even?
- Replies: 100
- Views: 25635
Re: What the hell is tg stations design philosophy even?
The codebase is adrift, the maintainers direct it, but we don't decide the exact direction it goes, that's up to the contributors as a whole. As for why we make the decisions we do, that information is typically contained in the prs or design docs that kick things off. There's no central goal outsid...