Search found 1108 matches
- Sat Jun 10, 2017 9:37 am
- Forum: Video Games
- Topic: Gwent: Because Shadowverse and Hearthstone suck, idiot.
- Replies: 57
- Views: 12320
Re: Gwent: Because Shadowverse and Hearthstone suck, idiot.
Until you realise that Sasa is getting buffed next patch, not nerfed, so no free gold for you. Unless they intend to make buffed golds refund 800/1600 scraps, which would be weird. Shouldve taken Dandelion. That dude is pretty baller in... http://gwentify.com/decks/megamogwais-dandelions-light-caval...
- Sat Jun 10, 2017 7:43 am
- Forum: Video Games
- Topic: Gwent: Because Shadowverse and Hearthstone suck, idiot.
- Replies: 57
- Views: 12320
Re: Gwent: Because Shadowverse and Hearthstone suck, idiot.
Reveal is just too vulnerable to Scorch to be tier 1. Spotters are amazing but holy shit you can get counted so hard by any kind of scorch/reset effect. The tier 1 decks are there because i guess they are better at higher levels of play. Dagon Weather and Midrange Calveit are regarded as the best de...
- Sat Jun 10, 2017 6:10 am
- Forum: Video Games
- Topic: Gwent: Because Shadowverse and Hearthstone suck, idiot.
- Replies: 57
- Views: 12320
Re: Gwent: Because Shadowverse and Hearthstone suck, idiot.
Yeah, Hearthstone is pretty fucking brutal to new/F2P players. Gwent is very fair. It has some singleplayer challenge missions that give you around 7 kegs worth of currency and unlocks the other gold leaders for you to use, which needed to be crafted in the closed beta. Then it has a daily reward sy...
- Fri Jun 09, 2017 6:58 pm
- Forum: Video Games
- Topic: Gwent: Because Shadowverse and Hearthstone suck, idiot.
- Replies: 57
- Views: 12320
Re: Gwent: Because Shadowverse and Hearthstone suck, idiot.
John Calviet is getting nerfed, so you should be able to animate and mill him for the 1600 scrap exploit, if CPR allow it. I wouldnt animate it until we know for sure whats going to happen, but its up to you. ive probably opened like 30-35 kegs and so far have two golds out of it. So ive been pretty...
- Fri Jun 09, 2017 6:03 pm
- Forum: Video Games
- Topic: Gwent: Because Shadowverse and Hearthstone suck, idiot.
- Replies: 57
- Views: 12320
Re: Gwent: Because Shadowverse and Hearthstone suck, idiot.
You can win when they misplay, but overall having good golds is best. Get dem ranks fast. The next patch is nerfing some cards, and nerfed cards will refund their full crafting cost. People have assumed that milling an animated gold will refund 1600 scrap, so if you animated a nerfed gold then mill ...
- Thu Jun 08, 2017 4:03 am
- Forum: Video Games
- Topic: Gwent: Because Shadowverse and Hearthstone suck, idiot.
- Replies: 57
- Views: 12320
Re: Gwent: Because Shadowverse and Hearthstone suck, idiot.
Yeah running into a full competitive netdeck is pretty brutal when you still have the standard golds/silvers. You can still win, but the other player usually has to make a mistake or get back draws. That said, because you only need one copy of each silver/gold card and the limit of each is 6/4 per d...
- Wed Jun 07, 2017 1:20 pm
- Forum: Video Games
- Topic: Gwent: Because Shadowverse and Hearthstone suck, idiot.
- Replies: 57
- Views: 12320
Re: Gwent: Because Shadowverse and Hearthstone suck, idiot.
It has dragons. Those are like T H I C C lizards, right? Its a pretty fun CCG. Open beta is infinitely better than CB. Bunch of great card changes and a very fair F2P system. Id highly recommend it if you like CCG games. It plays completely different compared to Hearthstone, Shadowverse or Magic: TG...
- Mon Jun 05, 2017 2:09 am
- Forum: Coding Feedback
- Topic: The Extended Announcement (aka the bat signal for greytide)
- Replies: 50
- Views: 11704
Re: The Extended Announcement (aka the bat signal for minor
Look at all this on-topic admin discussion.
- Sat Jun 03, 2017 3:40 pm
- Forum: Ideas
- Topic: antag hud for observers
- Replies: 58
- Views: 13000
Re: antag hud for observers
Isnt metagaming as a ghost and random searches for no reason already against the rules? You are the admin, so i guess not? Regardless, if people intend to metagame, they will do it even without an antagHUD.
- Sat Jun 03, 2017 6:26 am
- Forum: Ideas
- Topic: antag hud for observers
- Replies: 58
- Views: 13000
Re: antag hud for observers
What kind of proof do you want? I cannot exactly pull up the stats of something that hasnt even been implemented. I cannot see the future and tell you that the HUD would absolutely not increase instances of metagaming, or at least not to the point where it would be considered an issue. Much like the...
- Sat Jun 03, 2017 5:39 am
- Forum: Ideas
- Topic: antag hud for observers
- Replies: 58
- Views: 13000
Re: antag hud for observers
Does it matter is they are wrong? the player who believes they are right, in your scenario, will still get cloned and go kill the guy. Only difference is that the guy happens to be innocent rather than an antag. Eitehr way its a bannable offense and as far as i know, nowhere near as serious an issue...
- Fri Jun 02, 2017 10:45 am
- Forum: Ideas
- Topic: antag hud for observers
- Replies: 58
- Views: 13000
Re: antag hud for observers
Tell me what kind of Miner hangs around in maint? Or Scientist checking dorm rooms. Obviously IC its not enough to just kill someone over, but as a ghost its worth observing them to check their items/HUD for antag business.
- Fri Jun 02, 2017 9:25 am
- Forum: Ideas
- Topic: antag hud for observers
- Replies: 58
- Views: 13000
Re: antag hud for observers
No it doesnt. You just observe anyone slightly suspicious. Usually when someone isnt doing their job it means they are an antag. Hell, half the time admins tell you who the antags are if you just ask in deadchat. Observing their HUD increases the chances of metagaming, so by your logic it must total...
- Fri Jun 02, 2017 4:36 am
- Forum: Ideas
- Topic: antag hud for observers
- Replies: 58
- Views: 13000
Re: antag hud for observers
Then why was the observe HUD function added? That can be used to reveal antags via checking their inventory. It even shows if they are a ling. If someone is metagaming, just ban them. I have no doubt people would indeed abuse the HUD, but people find a way to abuse everything in this game. Using the...
- Fri Jun 02, 2017 2:39 am
- Forum: Ideas
- Topic: antag hud for observers
- Replies: 58
- Views: 13000
Re: antag hud for observers
I personally am not a fan of an antag hud for observers. It creates more problems than it addresses. this why do you need to know all antags? generally if you want to know if one person is an antag you can just ask in deadchat or even just watch them a little bit If its so easy to find antags then ...
- Thu Jun 01, 2017 6:02 am
- Forum: Video Games
- Topic: Shadowverse: Because Hearthstone isn't Japanese, idiot
- Replies: 34
- Views: 6566
Re: Shadowverse: Because Hearthstone isn't Japanese, idiot
https://shadowverse.com/news/important/news-0115
Big anniversary event starting up. Now would be a good time to start playing. Just sayin'.
Big anniversary event starting up. Now would be a good time to start playing. Just sayin'.
- Wed May 31, 2017 11:42 pm
- Forum: Ideas
- Topic: antag hud for observers
- Replies: 58
- Views: 13000
Re: antag hud for observers
You can already identify almost every antag type immediately without any kind of HUD. Changeling and Cult have some very obvious chatter. Traitors tend to use the Syndicate radio channel. Rev and gang are a little less obvious, but as soon as the first head dies or graffiti shows up, it is once agai...
- Sun May 28, 2017 2:14 am
- Forum: Video Games
- Topic: Rimworld
- Replies: 209
- Views: 81593
Re: Rimworld
Ive rarely needed to make a dedicated hospital room early on. Usually just having an extra bedroom and converting it as needed is enough. Also one of the best mods ive used is the one that adds floor mats. No more dragging endless amounts of dirt through your rooms. Helps immensely for hospitals. Th...
- Sat May 27, 2017 11:36 pm
- Forum: Successful Complaints
- Topic: [oranges] YakumoChen - ahelp abuse and threats
- Replies: 23
- Views: 10841
Re: [oranges] YakumoChen - ahelp abuse and threats
Cannot comment on the Ahelp stuff, but its pretty silly that when Oranges is around, he sets the players sprite of everyone to constantly spin, posts shitty Miku Frost feet porn on the lobby screen, changes OOC to the most puke-inducing colours and generally acts like some immature memer. That said,...
- Sat May 27, 2017 3:29 am
- Forum: Video Games
- Topic: Friday the 13th: The Vidya - NES Jason update
- Replies: 150
- Views: 42408
Re: Friday the 13th: The Vidya - Begins this Friday
Doesnt seem like a very good game. Just another shallow "horror" deathmatch game that is trying to leech off the Jason series for some popularity.
- Fri May 26, 2017 8:17 pm
- Forum: Coding Feedback
- Topic: Isn't HoS Armour Meant To Be A Bit Better Than Standard?
- Replies: 94
- Views: 19711
Re: Isn't HoS Armour Meant To Be A Bit Better Than Standard?
Just remove ranged stuns. Job done. They are shit anyways.
- Fri May 26, 2017 7:55 pm
- Forum: Video Games
- Topic: Shadowverse: Because Hearthstone isn't Japanese, idiot
- Replies: 34
- Views: 6566
Re: Shadowverse: Because Hearthstone isn't Japanese, idiot
Most people use Vania for Bloodcraft. Forest has that archer dude, Haven the Garuda bird guy used in Storm decks. Forgot who the other Sword leader is...
- Fri May 26, 2017 5:48 pm
- Forum: Video Games
- Topic: Shadowverse: Because Hearthstone isn't Japanese, idiot
- Replies: 34
- Views: 6566
Re: Shadowverse: Because Hearthstone isn't Japanese, idiot
Aggro Earth Rune is kinda increasing in popularity, but i have not seen any infinite ward decks. Most popular Runecraft decks seem to be Daria or D-Shift decks. Its mostly Shadow/Dragon beating the shit out of everyone. Haven have Heavenly Aegis too which people like because its almost impossible to...
- Fri May 26, 2017 10:31 am
- Forum: Video Games
- Topic: Shadowverse: Because Hearthstone isn't Japanese, idiot
- Replies: 34
- Views: 6566
Re: Shadowverse: Because Hearthstone isn't Japanese, idiot
It sure doesnt. Im running https://shadowverse-portal.com/deck/1.2.5-Hb2.5-Hb2.5-Hb2.65wcO.65wcO.5zW_g.5zW_g.5zW_g.625lc.625lc.625lc.65z2e.65z2e.65z2e.625lI.625lI.625lI.6DY9W.6DY9W.6DY9W.5-IK4.5-IK4.5-IK4.5-HbW.5-HbW.5-HbW.5-K1I.5-K1I.69mSm.69mSm.659nE.6DabS.6DabS.69nBA.69nBA.69nBA.62BLa.62BLa.62BLa...
- Fri May 26, 2017 7:38 am
- Forum: Video Games
- Topic: Shadowverse: Because Hearthstone isn't Japanese, idiot
- Replies: 34
- Views: 6566
Re: Shadowverse: Because Hearthstone isn't Japanese, idiot
Yeah there are some funny frog decks. Well of Destiny>Front Lines every time.
- Fri May 26, 2017 2:41 am
- Forum: Video Games
- Topic: Heroes of The Storm
- Replies: 59
- Views: 14249
Re: Heroes of The Storm
Not sure if its just the shitty resolution of my monitor, but do you guys have issues centering the camera on your hero? I swear when i jump to my hero, it centers below the hero and makes it hard to see whats happening above it.
- Tue May 23, 2017 11:57 pm
- Forum: Video Games
- Topic: Heroes of The Storm
- Replies: 59
- Views: 14249
Re: Heroes of The Storm
Yeah i get it, you cannot unlock him for free. I meant, do both players need to own the hero to play Cho and Gall, or can you still play them if only one person owns it.
- Tue May 23, 2017 8:55 pm
- Forum: Video Games
- Topic: Heroes of The Storm
- Replies: 59
- Views: 14249
Re: Heroes of The Storm
Then they really should remove that entry from the wiki. Do both players also need to own the hero to play it together now?
- Tue May 23, 2017 7:16 pm
- Forum: Video Games
- Topic: Heroes of The Storm
- Replies: 59
- Views: 14249
Re: Heroes of The Storm
He is called Cho'Gall ya nerd. According to the wiki, only one person needs to own the character. If the second person doesnt have Cho'Gall, winning 4 games together with him unlocks him for free. ...not sure if thats still the case, but thats what the wiki says. http://heroesofthestorm.wikia.com/wi...
- Tue May 23, 2017 4:56 pm
- Forum: Video Games
- Topic: Heroes of The Storm
- Replies: 59
- Views: 14249
Re: Heroes of The Storm
The cancer is always there. Its a part of the internet. There are no special communities that get to avoid it. Installed HoTS after 2.0 hit for all dem free heroes. Seems pretty fun, and requires less brain power than the average DOTA2 match. That said, i wish i didnt need to learn the meta of 64 he...
- Mon May 22, 2017 5:11 am
- Forum: Video Games
- Topic: Shadowverse: Because Hearthstone isn't Japanese, idiot
- Replies: 34
- Views: 6566
Re: Shadowverse: Because Hearthstone isn't Japanese, idiot
Card nerfs are out. RIP ramp dragon and sorta kinda shadowcraft. As someone who mostly plays bloodcraft, yay i didnt get nerfs!
- Fri May 12, 2017 6:25 pm
- Forum: Spriting and Mapping
- Topic: Cerestation (It's dead, Jim)
- Replies: 315
- Views: 84327
Re: Cerestation (WIP) (Size Poll)
You know what this station needs? A slums area. Completely run-down, ruined furniture, random junk, broken bar and bloodied fighting pit. Complete with wooden doors, broken airlocks and patched up walls. A place where all the scum can go kill eachother, and be the first place Sec searches for fugiti...
- Mon May 08, 2017 7:02 pm
- Forum: Video Games
- Topic: Shadowverse: Because Hearthstone isn't Japanese, idiot
- Replies: 34
- Views: 6566
Re: Shadowverse: Because Hearthstone isn't Japanese, idiot
I had someone pull the whole fucking thing on me. Tribunal, Themis, Aegis, Test of Strength etc. IN ARENA.
- Mon May 08, 2017 6:39 pm
- Forum: Video Games
- Topic: Shadowverse: Because Hearthstone isn't Japanese, idiot
- Replies: 34
- Views: 6566
Re: Shadowverse: Because Hearthstone isn't Japanese, idiot
Yeah i have a shitty budget Dragon deck, and even with barely any cards/no legendaries i still do ok. The ramp cards are super cheap, and you can substitute the high-cost legendaries with some cheaper ones. Mostly you just need the x3 Zell/Grimnir because those two cards are strong as fuck. Right no...
- Mon May 08, 2017 5:09 pm
- Forum: Video Games
- Topic: Shadowverse: Because Hearthstone isn't Japanese, idiot
- Replies: 34
- Views: 6566
Re: Shadowverse: Because Hearthstone isn't Japanese, idiot
I got into it a week or two ago. At the start its super easy to get cards. You get like 20-30 packs just for finishing the tutorial, then there are a bunch of easy achievements and solo story missions to get more stuff for packs. You even get 3 daily quests every 21 hours which is usually 1 packs wo...
- Thu May 04, 2017 1:37 pm
- Forum: Coding Feedback
- Topic: Minor Feedback
- Replies: 693
- Views: 233388
Re: Minor Feedback
Minor QoL change. Can you make ghost setting like the sec/med HUD, Toggle Darkness etc save its settings? It gets rather annoying having to change them every round. Especially now Toggle Darkness has like 4 levels to it.
- Wed Apr 19, 2017 7:17 am
- Forum: Coding Feedback
- Topic: Summon Ghost/Manifest Spirit
- Replies: 35
- Views: 6758
Re: Summon Ghost/Manifest Spirit
Limit the rune to on-station only? Pretty simple nerf.
- Mon Apr 17, 2017 4:46 pm
- Forum: Coding Feedback
- Topic: His Grace
- Replies: 36
- Views: 12901
Re: His Grace
And many people consider the Double-Esword to be murderboner trash, and is once again a player problem. Why does that suddenly mean its ok to add even more murderboner weapons? Especially one that is so clearly added just for the "lulmurder" sprees. Now i have not played on /tg/ for a whil...
- Mon Apr 17, 2017 10:40 am
- Forum: Coding Feedback
- Topic: Summon Ghost/Manifest Spirit
- Replies: 35
- Views: 6758
Re: Summon Ghost/Manifest Spirit
An army of spirits is a fun concept. Removing it would be cruel. Could you not just change the summoned mob to be something else? Rather than having a fully working human mob with hands, how about some shitty spirit like the ones that come out of soulstones? If sneaky runes are an issue, could you n...
- Mon Apr 17, 2017 7:29 am
- Forum: Coding Feedback
- Topic: His Grace
- Replies: 36
- Views: 12901
Re: His Grace
The counters to it are irrelevant. The issue isnt that the weapon is overpowered or expensive. Anyone can go on a murderboner with a screwdriver or an esword, but their intended purpose isnt to murder the entire station. This new weapon however, is designed to force the user to kill as many people a...
- Mon Apr 17, 2017 6:03 am
- Forum: Coding Feedback
- Topic: His Grace
- Replies: 36
- Views: 12901
Re: His Grace
Silly murderbone-enabling item. Should not be added to the game. Guess we better get rid of eswords, revolvers, pistols and minibombs too :roll: All of the above are just normal items used to hurt people. Its different from a weapon that feeds on dead bodies and kills you if you do not constantly k...
- Sun Apr 16, 2017 6:44 pm
- Forum: Coding Feedback
- Topic: His Grace
- Replies: 36
- Views: 12901
Re: His Grace
Silly murderbone-enabling item. Should not be added to the game.
- Sat Apr 15, 2017 4:48 am
- Forum: Coding Feedback
- Topic: Spider mini-antag (in code listed as so anyway)
- Replies: 19
- Views: 4143
Re: Spider mini-antag (in code listed as so anyway)
Webs would stun. Or rather, root people in place. Lay eggs on stunned/cocooned players, if they escape then they would need surgery to remove em. Even just basic surgery like scalpel>hand>cauterize. Spiders do stun, its just that it comes from crazy damage rather than an actual stun. To stop stun sp...
- Sat Apr 15, 2017 3:45 am
- Forum: Coding Feedback
- Topic: Spider mini-antag (in code listed as so anyway)
- Replies: 19
- Views: 4143
Re: Spider mini-antag (in code listed as so anyway)
Some kind of unique toxin that causes paralysis would be neat. So they can still talk, but not move. Also for the annoying egg spam, how about instead of spawning an army of spiderlings, the eggs attach themselves to the host, and deal brute damage in small amounts. After say... 20 brute damage, a s...
- Fri Apr 14, 2017 5:22 pm
- Forum: Coding Feedback
- Topic: Spider mini-antag (in code listed as so anyway)
- Replies: 19
- Views: 4143
Re: Spider mini-antag (in code listed as so anyway)
Pls not the poison mechanics from bees. That feature is really... goofy. Its way too random and can end up giving you incredibly shit toxins or an overpowered one. Id rather have a more consistent option than memey randomness.
- Fri Apr 14, 2017 6:55 am
- Forum: Coding Feedback
- Topic: Spider mini-antag (in code listed as so anyway)
- Replies: 19
- Views: 4143
Re: Spider mini-antag (in code listed as so anyway)
I like spiders, wish they were less bullshit. What of we made it so getting bit isn't guaranteed to inject you with venom or you only get poisoned after a certain amount of bites? Or just change up the spider types to have a hunting spider that doesnt use webs, and instead goes out to beat people u...
- Thu Apr 13, 2017 11:16 am
- Forum: Planet Station Development
- Topic: Hydroponics - Ad hoc outdoor farming *included suggestions*
- Replies: 7
- Views: 5177
Re: Hydroponics - Ad hoc outdoor farming *included suggestio
A shitty plastic biodome would be neat. Also why is there a mini beach? Seems pointless. At the very least move the hive, it looks silly on a beach.
- Sun Mar 26, 2017 12:59 am
- Forum: Planet Station Development
- Topic: Jungle Mobs
- Replies: 110
- Views: 44896
Re: Jungle Mobs
If yall want some scary mobs that drag people back to their hive/nest then you could take this chance to redo Giant Spiders. Let them spam more webs, slowly turn invisible when inside webs, paralyzing toxin that stops movement but lets the player scream. Would be fun.
- Tue Mar 21, 2017 12:40 am
- Forum: Planet Station Development
- Topic: Jungle Mobs
- Replies: 110
- Views: 44896
Re: Jungle Mobs
Looking at the sprites, it reminds me of Lictors from Warhammer 40k. Give em flesh hooks!
Im surprised you havent stolen more content from WH40k death worlds(Catachan being the most obvious) to add to your jungle.
Im surprised you havent stolen more content from WH40k death worlds(Catachan being the most obvious) to add to your jungle.
- Mon Jan 30, 2017 8:15 pm
- Forum: Video Games
- Topic: Rimworld
- Replies: 209
- Views: 81593
Re: Rimworld
Can anyone recommend a good conversion mod? I'm interested in the cult one tbh Ive seen it in a few modpacks so i dont think its a total conversion mod. The closest thing ive seen to total conversion is the SK Hardcore one, and thats more just making things crazy hard than "converting" an...