Wizard doesn't need to be rebalanced, Wizard mode just needs to be rare so you whiny shits don't complain so much about an antagonist meant to attack the station alone being powerful.
Goof, you know better than to do that, deal with it.
Search found 1327 matches
- Tue May 10, 2016 7:37 pm
- Forum: Closed Policy Discussion
- Topic: Wizard Combat & Friendly Fire
- Replies: 76
- Views: 16437
- Sat May 07, 2016 1:35 pm
- Forum: Ideas
- Topic: Cloning needs to start working off DNA
- Replies: 45
- Views: 11121
Re: Cloning needs to start working off DNA
This would just make revival even easier.
- Fri May 06, 2016 11:41 am
- Forum: Ideas
- Topic: Mining Vendor Improvement Drive
- Replies: 20
- Views: 4861
Re: Mining Vendor Improvement Drive
What I want to know is why it doesn't sell better mining tools. Like bombs you can only plant on mineable rock, automated drills that dig for a limited length, more powerful hand tools (KA or jackhammer or whatever), something to cool lava to solid rock, etc.
- Fri May 06, 2016 10:47 am
- Forum: Closed Complaints
- Topic: muh professionalism
- Replies: 5
- Views: 1257
muh professionalism
Stop demanding professionalism, this is nobody's profession.
- Fri May 06, 2016 10:40 am
- Forum: General Chat
- Topic: Unpopular opinions thread
- Replies: 35
- Views: 6714
Re: Unpopular opinions thread
The game mode weights should be 90% traitor, 10% everything else.
- Fri May 06, 2016 9:35 am
- Forum: Coding Feedback
- Topic: defib pls
- Replies: 27
- Views: 5685
Re: defib pls
It takes like five, but getting your gear back and regaining your bearings on the round is part of the clone experience. Defib kill should be faster though It takes 5 minutes of cloning, then you gotta go through cyro (also pretty damn slow), then gathering all your crap, then begging someone for m...
- Thu May 05, 2016 7:31 pm
- Forum: Closed Policy Discussion
- Topic: As a silicon?
- Replies: 10
- Views: 4120
Re: As a silicon?
To further clarify things, emagged cyborgs are not protected against more emagging. This hack protection only applies to traitor AI controlled cyborgs.
- Wed May 04, 2016 10:36 pm
- Forum: Closed Policy Discussion
- Topic: As a silicon?
- Replies: 10
- Views: 4120
Re: As a silicon?
Emagging doesn't happen if the AI is a traitor and the cyborg is linked to the AI, it retains control over its cyborgs unless they are unsynced by cable cutting.
- Wed May 04, 2016 10:23 pm
- Forum: Coding
- Topic: We need a process for resolving PR's
- Replies: 39
- Views: 10017
Re: We need a process for resolving PR's
Maintainer power levels: Cheridan: regular merges, once in a blue moon PR, headcoder/10 duncathan: fixed atmos, then broke atmos, alright/10 KorPhaeron: """Design""" lead tkdrg: migrates to warmer lands every January, returns in Autumn Joan: Merges things, fixes things,...
- Tue May 03, 2016 8:48 pm
- Forum: Closed Policy Discussion
- Topic: Are non-crew player controlled mobs valid?
- Replies: 29
- Views: 6023
Re: Are non-crew player controlled mobs valid?
Says the animefag.starmute wrote:special snowflake
- Mon May 02, 2016 7:40 pm
- Forum: Ideas
- Topic: Give the eguns to the heads of staff
- Replies: 67
- Views: 12766
Re: Give the eguns to the heads of staff
This is not much different than oldman's low pop guns. Heads of Staff aren't automatically stellar players, giving everyone guns like this is just not a good idea. If Security doesn't already hand out their guns to heads of staff, why should you change the code to counter these decisions? Leave secu...
- Sat Apr 30, 2016 3:25 pm
- Forum: Ideas
- Topic: Give the eguns to the heads of staff
- Replies: 67
- Views: 12766
Re: Give the eguns to the heads of staff
No. I advise you walk in the opposite direction of this, address the reasons that lead to this kind of solution.
- Fri Apr 29, 2016 8:27 pm
- Forum: Town Hall
- Topic: What bothers you about your current rules?
- Replies: 100
- Views: 20746
Re: What bothers you about your current rules?
That does not mean it should not be clearer.
- Fri Apr 29, 2016 6:01 pm
- Forum: Closed Policy Discussion
- Topic: Are non-crew player controlled mobs valid?
- Replies: 29
- Views: 6023
Re: Are non-crew player controlled mobs valid?
Does it bother anyone else that most people simply gauge every interaction with another player/being by whether or not they will be banned if they kill them? Would you all just murder everybody if you thought it was "Valid"? I am really starting to hate that word. This is a game you faggo...
- Fri Apr 29, 2016 1:19 pm
- Forum: Town Hall
- Topic: What bothers you about your current rules?
- Replies: 100
- Views: 20746
Re: What bothers you about your current rules?
Silicon policy is bloated because the administration refuses to remove the inaction clause. These should go.
It also makes no sense to force non combat cyborgs to engage in non harmful combat.
It also makes no sense to force non combat cyborgs to engage in non harmful combat.
- Fri Apr 29, 2016 9:39 am
- Forum: Closed Policy Discussion
- Topic: Genetically modified SLIP MAYMAY's
- Replies: 16
- Views: 3192
Re: Genetically modified SLIP MAYMAY's
Being lynched is probably the least you should expect for this, and if you're spamming your meme hundred potency slip rice in the face of a station wide crisis and getting people killed admin action is not out of the picture. Instead of banning people for it, let the angry mob take care of it. You ...
- Fri Apr 29, 2016 9:11 am
- Forum: Ideas
- Topic: Greater Bag of Holding
- Replies: 24
- Views: 6519
Re: Greater Bag of Holding
i want to make this, it sounds fun
does linked mean all greater bags of holding share the same space?
does linked mean all greater bags of holding share the same space?
- Fri Apr 29, 2016 8:58 am
- Forum: Ideas
- Topic: R&D Mythril Sheets & Psuedo Magic Tech
- Replies: 7
- Views: 1600
Re: R&D Mythril Sheets & Psuedo Magic Tech
Mythril already exists, it even has a sprite (it looks like uncooked bacon). It's just not used for anything or mineable.
- Tue Apr 26, 2016 7:34 pm
- Forum: Coding Feedback
- Topic: Blob
- Replies: 54
- Views: 10780
Re: Blob
Blob is a good gamemode but somone FUCKED IT UP by making it common.
- Sun Apr 24, 2016 12:49 am
- Forum: Coding Feedback
- Topic: Sec Krav Maga Poll
- Replies: 131
- Views: 28948
Re: Sec Krav Maga Poll
It's still a big advantage.
- Sat Apr 23, 2016 10:13 pm
- Forum: Closed Policy Discussion
- Topic: Genetically modified SLIP MAYMAY's
- Replies: 16
- Views: 3192
Re: Genetically modified SLIP MAYMAY's
Sounds like this shit is broken.
- Sat Apr 23, 2016 1:46 am
- Forum: General Chat
- Topic: Sec was so shit...
- Replies: 39
- Views: 10653
Re: Sec was so shit...
Sec was so shit they kept on quoting.Anonmare wrote:Don't talk to me, or my wife's son againThanatosRa wrote:sec was so shit they arrested a man for trying to reconcile with his wife after she cucked him.PKPenguin321 wrote:sec was so shit they couldn't even get into your mom's pantsThanatosRa wrote:Sec was so shit they posted this thread.
- Fri Apr 22, 2016 12:44 pm
- Forum: General Chat
- Topic: Sec was so shit...
- Replies: 39
- Views: 10653
Re: Sec was so shit...
Sec was so shit borgs had to overcompensate and got removed as a consequence, and then sec is still shit.
- Fri Apr 22, 2016 9:32 am
- Forum: General Chat
- Topic: Little things you learned that are game changing
- Replies: 2455
- Views: 682634
Re: Little things you learned that are game changing
Reminder to ahelp if people dunk you because of your syndie smokes.
- Fri Apr 22, 2016 9:05 am
- Forum: Ideas
- Topic: Secborg replacement: Peacekeeper Borg [PR now up]
- Replies: 577
- Views: 129252
Re: Secborg replacement: Peacekeeper Borg
Apparently you people still do not get it Luke he understands what you are saying, he just does not agree that silicons should actively be sticking their boner into every violent conflict they see. There is merit to this and I think it was the driving force behind the sec borg removal. That said, y...
- Thu Apr 21, 2016 11:07 pm
- Forum: Ideas
- Topic: Secborg replacement: Peacekeeper Borg [PR now up]
- Replies: 577
- Views: 129252
Re: Secborg replacement: Peacekeeper Borg
Try making the legs wider.
- Thu Apr 21, 2016 10:59 pm
- Forum: Ideas
- Topic: Secborg replacement: Peacekeeper Borg [PR now up]
- Replies: 577
- Views: 129252
Re: Secborg replacement: Peacekeeper Borg
2. good will come out of testing this, as it'll give us a chance to learn about the community and the role of silicons in our atmos simulator. We'll learn important stuff from this whether it succeeds or fails, but only if we give it a try. I'll tell you exactly what is going to happen if this is m...
- Thu Apr 21, 2016 6:27 pm
- Forum: Ideas
- Topic: Secborg replacement: Peacekeeper Borg [PR now up]
- Replies: 577
- Views: 129252
Re: Secborg replacement: Peacekeeper Borg
It's more like some people wanted to remove the secborg but can't actually handle to play the game without the silicons wiping their butt.
- Thu Apr 21, 2016 4:18 pm
- Forum: Thinking Cap
- Topic: cuck shed
- Replies: 614
- Views: 132960
Re: Cuck Shed
MSO would have put HG in the headmin trio if he hadn't won the vote As far as I'm concerned he's just as bad as HG for enabling his shit I've debated in my head whether HG or SoS is worse. SoS fucked around in-game more, while HG fucks with the community more. Hoping HG gets the SoS treatment soon,...
- Wed Apr 20, 2016 6:03 pm
- Forum: Ideas
- Topic: Secborg replacement: Peacekeeper Borg [PR now up]
- Replies: 577
- Views: 129252
Re: Secborg replacement: Peacekeeper Borg
It was merely my post but I PMed accidentally. I am sorry to disappoint you.
- Wed Apr 20, 2016 5:21 pm
- Forum: Ideas
- Topic: Secborg replacement: Peacekeeper Borg [PR now up]
- Replies: 577
- Views: 129252
Re: Secborg replacement: Peacekeeper Borg
Malkevin wrote:Yes, fuck off new fagScott wrote:So I can't assert my opinions because you don't know who I am?
Who even are you, though?
- Wed Apr 20, 2016 4:14 pm
- Forum: Ideas
- Topic: Secborg replacement: Peacekeeper Borg [PR now up]
- Replies: 577
- Views: 129252
Re: Secborg replacement: Peacekeeper Borg
The mods fear the singulo.
- Wed Apr 20, 2016 3:43 pm
- Forum: Ideas
- Topic: Secborg replacement: Peacekeeper Borg [PR now up]
- Replies: 577
- Views: 129252
Re: Secborg replacement: Peacekeeper Borg
I am simply opposing what I think is a terrible design decision (aka a shitty feature), you're just confusing my zeal with "authority". I have no authority.
See you in github.
See you in github.
- Wed Apr 20, 2016 2:51 pm
- Forum: Ideas
- Topic: Secborg replacement: Peacekeeper Borg [PR now up]
- Replies: 577
- Views: 129252
Re: Secborg replacement: Peacekeeper Borg
So I can't assert my opinions because you don't know who I am? I am just someone with an opinion and this is the place to share opinions.
- Wed Apr 20, 2016 12:11 pm
- Forum: Ideas
- Topic: Make the quartermaster a head
- Replies: 22
- Views: 4233
Re: Make the quartermaster a head
It'd be a lot better to have QM as a head and HoP not rule over Cargo, because HoP really has nothing to do with Cargo.
- Wed Apr 20, 2016 10:16 am
- Forum: Ideas
- Topic: Secborg replacement: Peacekeeper Borg [PR now up]
- Replies: 577
- Views: 129252
Re: Secborg replacement: Peacekeeper Borg
No it isn't.
- Wed Apr 20, 2016 8:53 am
- Forum: Coding Feedback
- Topic: Sec Krav Maga Poll
- Replies: 131
- Views: 28948
Re: Sec Krav Maga Poll
Don't give it to security.
Edit: Give it to ERT instead.
Edit: Give it to ERT instead.
- Wed Apr 20, 2016 8:51 am
- Forum: Ideas
- Topic: Secborg replacement: Peacekeeper Borg [PR now up]
- Replies: 577
- Views: 129252
Re: Secborg replacement: Peacekeeper Borg
Fixed that for you.Topham wrote:memesScott wrote:I'm a big meanieface who doesn't want a kawaii-desu love egg nyaa
I have changed many things in this branch of SS13 and I've embraced good changes, but this is just a shitty idea.
- Tue Apr 19, 2016 10:23 pm
- Forum: Ideas
- Topic: Secborg replacement: Peacekeeper Borg [PR now up]
- Replies: 577
- Views: 129252
Re: Secborg replacement: Peacekeeper Borg
Or you can re enable secborg since it is already capable of doing the job of preventing harm and doesn't look ridiculous.
- Tue Apr 19, 2016 10:16 pm
- Forum: Closed Policy Discussion
- Topic: Bring back Ban Request
- Replies: 186
- Views: 50727
Re: Bring back Ban Request: Revival 2
Do you accept payments in tf2 hats?
- Tue Apr 19, 2016 9:07 pm
- Forum: Closed Policy Discussion
- Topic: Bring back Ban Request
- Replies: 186
- Views: 50727
Re: Bring back Ban Request: Revival 2
Reminder that admins exist to serve the community and if you don't like the community you shouldn't be policing it, and if you don't like policing it, well.
Ban Requests was another way to keep the game clean of rule breakers, why are admins against this?
Cull the admin team when?
Ban Requests was another way to keep the game clean of rule breakers, why are admins against this?
Cull the admin team when?
- Tue Apr 19, 2016 9:01 pm
- Forum: Site, Forums, And Wiki
- Topic: The Changelog
- Replies: 9
- Views: 3056
Re: The Changelog
Someone make the in game changelog load faster.
- Tue Apr 19, 2016 8:57 pm
- Forum: Ideas
- Topic: Secborg replacement: Peacekeeper Borg [PR now up]
- Replies: 577
- Views: 129252
Re: Secborg replacement: Peacekeeper Borg
Service borg fills a niche, efficiently. This fat borg you made in your own image does not, it's just a griefing tool.
- Tue Apr 19, 2016 8:17 pm
- Forum: Ideas
- Topic: Secborg replacement: Peacekeeper Borg [PR now up]
- Replies: 577
- Views: 129252
Re: Secborg replacement: Peacekeeper Borg
I hate saying this because it's mean and sounds like a personal attack, but you should really just ignore PKPenguin321 since he will always be negative and hateful about everything borg related and will always find something to complain about. (and this is a general observation not just based on th...
- Tue Apr 19, 2016 7:26 pm
- Forum: Closed Policy Discussion
- Topic: Bring back Ban Request
- Replies: 186
- Views: 50727
Re: Bring back Ban Request: Revival 2
What about a round end closing message from admin to player so the player gets some closure with minimum effort from the admin?
- Tue Apr 19, 2016 7:23 pm
- Forum: Ideas
- Topic: Secborg replacement: Peacekeeper Borg [PR now up]
- Replies: 577
- Views: 129252
Re: Secborg replacement: Peacekeeper Borg
I hate saying this because it's mean and sounds like a personal attack, but you should really just ignore PKPenguin321 since he will always be negative and hateful about everything borg related and will always find something to complain about. (and this is a general observation not just based on th...
- Tue Apr 19, 2016 12:12 pm
- Forum: Ideas
- Topic: Secborg replacement: Peacekeeper Borg [PR now up]
- Replies: 577
- Views: 129252
Re: Secborg replacement: Peacekeeper Borg
No that's absolutely retarded. Secborg had the basic non harmful security equipment, if players not following their laws has nothing to do with the tools.
Stop tempting me to shitpost, mrperson will ban me.
Stop tempting me to shitpost, mrperson will ban me.
- Tue Apr 19, 2016 9:19 am
- Forum: Ideas
- Topic: Secborg replacement: Peacekeeper Borg [PR now up]
- Replies: 577
- Views: 129252
Re: Secborg replacement: Peacekeeper Borg
I have to agree with that fag cunt borg hater pkpenguin, it's pointless to add a neutered version of the secborg, if it doesn't fill the niche it has no reason to exist. And if it does fill the niche, just bring back secborg, it already exists.
edit: also this looks stupid
edit: also this looks stupid
- Mon Apr 18, 2016 10:18 pm
- Forum: General Chat
- Topic: Little things you learned that are game changing
- Replies: 2455
- Views: 682634
Re: Little things you learned that are game changing
If you alt+click a cigarette packet you close it.
- Sun Apr 17, 2016 10:59 pm
- Forum: Ideas
- Topic: Catpeople in Sybil
- Replies: 28
- Views: 6289
Re: Catpeople in Sybil
Why cat people and not crab people?