Search found 278 matches
- Fri Mar 18, 2016 4:28 pm
- Forum: Ideas
- Topic: Lavaland ruins ideas
- Replies: 2
- Views: 1000
Lavaland ruins ideas
because when it becomes xbox huge/ multizlevel its going to have a lot of open space. Sugestions: NT capsule research outpost with a variety of Fun* and Safe* capsule based products. *warning products are experimental and may react poorly to field conditions. thinkgs like a spare capsule shelter, so...
- Fri Mar 18, 2016 7:12 am
- Forum: Coding Feedback
- Topic: Lavaland
- Replies: 484
- Views: 125448
Re: Lavaland
White ship landing zone needs better marking. a little airstrip area would be nice. Greifing/sabotage of the mineing airlock/beige is two easy with the shelters. extending a protected zone would be good. watchers ice Ray still sucks ass and I still hate it. as storms occur a bit too frequently and a...
- Thu Mar 17, 2016 5:28 pm
- Forum: Ideas
- Topic: More telaporter stulf
- Replies: 0
- Views: 460
More telaporter stulf
more accidents and teleporting science tools. Things like having your gravity reversed so you stand on the ceiling or becoming a sppooookyyy science ghost who cant touch anything or speak(permanent help-mode without cpr, cant use hands or drag, don't need to breath, considered dead enough for the sy...
- Thu Mar 17, 2016 12:12 am
- Forum: General Chat
- Topic: Democracy 3 - The return of the Jam Jar
- Replies: 77
- Views: 42452
Re: Democracy 3 - The return of the Jam Jar
Will the full voting log be relesed(including canidates who didnt make the cut?)
- Wed Mar 16, 2016 2:56 am
- Forum: Coding Feedback
- Topic: Space nazis general
- Replies: 1
- Views: 675
Space nazis general
Needs more guns. the spawneres churn out to quickly. mabey activate them by proximity. HULK PUNCKES TO STRONK AND TOO MANY. the gygax has no guns. BEEEEEEEEEEEEEEESSSSSSSSSSSSSSSS
- Tue Mar 15, 2016 5:03 pm
- Forum: Ideas
- Topic: Brainstorming new drinks
- Replies: 44
- Views: 10631
Re: Brainstorming new drinks
rofie surprise is just 15 units morphine and 20 units something else
- Mon Mar 14, 2016 2:45 am
- Forum: Video Games
- Topic: The Culling: Battle Royale meets Smash TV
- Replies: 113
- Views: 24448
Re: The Culling: Battle Royale meets Smash TV
just need zykalon b tanks and the rest is just table crafting and a ghetto money system. The game itself looks like 3 months of polish and some graffiti on those buildings(in blood of course) would liven it up. Hell, semi persistent sprays on the individual servers would be cool(totaly impractical b...
- Sun Mar 13, 2016 3:33 am
- Forum: Ideas
- Topic: Brainstorming new drinks
- Replies: 44
- Views: 10631
Re: Brainstorming new drinks
Beapsky smash + Tomato juice = Tase and laze "The smell is so overpowering you can't decide whether or not you like it"
- Sun Mar 13, 2016 3:27 am
- Forum: General Chat
- Topic: Test 3: No Secborgs
- Replies: 151
- Views: 32598
Re: Test 3: No Secborgs
I must say that i feel a whole lot more free to smack fools around without harmcrusher 9000 looming around spoiling my fun
- Sat Mar 12, 2016 7:22 pm
- Forum: Video Games
- Topic: No Man's Sky
- Replies: 279
- Views: 69710
Re: No Man's Sky
yeah most of the resource collection looked like it was on semi persistent world bits so i assume when you fly off to your next adventure it just ditches any changes you made but you can affect things while your looking at them.
- Sat Mar 12, 2016 6:05 am
- Forum: Video Games
- Topic: No Man's Sky
- Replies: 279
- Views: 69710
Re: No Man's Sky
^^ Its the upcoming 6 degrees of freedom/tree punching speece mmo where you will never meet another player even if your on the same god damn planet. Hype has gone wild and is already being declared ruined forever by vg tg digg and other places due to having the nerve to tell people certain features ...
- Thu Mar 10, 2016 3:05 pm
- Forum: Ideas
- Topic: Fake gang and fake rev implants for traitors
- Replies: 3
- Views: 665
Fake gang and fake rev implants for traitors
So that deconversion meta gets shaken up a bit. Currently the first decon puts sec in maximum shitcurity mode.
- Thu Mar 10, 2016 1:23 am
- Forum: Coding Feedback
- Topic: Knockback blob sucks
- Replies: 3
- Views: 762
Knockback blob sucks
Literally stun-locks the whole room. Insistence on blobs being meleed means its unstoppable.
Its not fun to fight and thoroughly obnoxious with new blobernaught mechanics.
Its not fun to fight and thoroughly obnoxious with new blobernaught mechanics.
- Wed Mar 09, 2016 6:13 pm
- Forum: General Chat
- Topic: Goonstation's full code got leaked.
- Replies: 127
- Views: 48161
Re: Goonstation's full code got leaked.
Licensing is confusing, weird, and due to the sordid history of the codebase probably irrelevant. Personal I like my experiences on goon code. I just cant stand the players or their hilariously explotible AI rules. Oh and you had to be an admins but-buddy to become Hos due to MUH GUNS. Their blob mo...
- Wed Mar 09, 2016 1:29 am
- Forum: Ideas
- Topic: Brainstorming new drinks
- Replies: 44
- Views: 10631
Brainstorming new drinks
For some exotic flair for bartenders. Feel free to use any available chem/bar/botany/kitchen/mining reagents Irl drinks are okay but we really have enough. To kick off: Gin and Quantum: LifeReagent+ectoplasm+Gin "You can"t tell if its fizzy or flat but its certainly alcoholic." Makes ...
- Sat Mar 05, 2016 5:07 am
- Forum: Ideas
- Topic: Change where falling off Mining/Gulag shuttle teleports you
- Replies: 35
- Views: 9026
Re: Change where falling off Mining/Gulag shuttle teleports
This is why I just shoot them the moment I arrest pema worthy prisoners. Because perma sucks from personal experience and the gulag is a poorly designed deathtrap. Death at least gives them a shot at xeno-bio shit.
- Wed Mar 02, 2016 5:49 pm
- Forum: Ideas
- Topic: ITT: We make shitty suggestions and come up with poor ideas.
- Replies: 3940
- Views: 1069296
Re: ITT: We make shitty suggestions and come up with poor id
A nuke on mining that goes off when the station gets nuked named "Anti-cowardice device". NT doesn't want you to run!
- Wed Mar 02, 2016 4:17 pm
- Forum: Ideas
- Topic: ITT: We make shitty suggestions and come up with poor ideas.
- Replies: 3940
- Views: 1069296
Re: ITT: We make shitty suggestions and come up with poor id
Magic String cat toy.
A HILARIOUS code joke. When given to a cat it becomes a mystery cat and gains the ability to teleport and become invisible. When given to Runtime he becomes Mystery Runtime and anyone with the coder rank screams in agony.
A HILARIOUS code joke. When given to a cat it becomes a mystery cat and gains the ability to teleport and become invisible. When given to Runtime he becomes Mystery Runtime and anyone with the coder rank screams in agony.
- Thu Feb 25, 2016 2:13 am
- Forum: Ideas
- Topic: ITT: We make shitty suggestions and come up with poor ideas.
- Replies: 3940
- Views: 1069296
Re: ITT: We make shitty suggestions and come up with poor id
Macho Mania.
for a whole day eveyone starts with a random good martail art and the objective to prove they are the strongest.
for a whole day eveyone starts with a random good martail art and the objective to prove they are the strongest.
- Thu Feb 18, 2016 12:12 am
- Forum: Video Games
- Topic: Build-a-Tank Workshop(Robocraft)
- Replies: 15
- Views: 4654
Build-a-Tank Workshop(Robocraft)
For the low low price of "Free"* how do you feel about blocky tanks, plains, mechs, and tiny spam bots?
Pics or it didn't happen.
Spoiler:
Pics or it didn't happen.
- Wed Feb 10, 2016 6:14 am
- Forum: Ideas
- Topic: Different silicon lawsets between rounds
- Replies: 28
- Views: 5391
Re: Different silicon lawsets between rounds
Objectivist lawset when. Sample: 1.A contract made under threat of violence or detention is not a contract. Do not attempt to create such contracts. 2.A contract made with no intent of completion is not a contract. Do not attempt to create such contracts. 3. Do not impose your will upon others using...
- Wed Feb 03, 2016 10:10 pm
- Forum: General Chat
- Topic: "How many hours have you wasted?" thread
- Replies: 144
- Views: 42951
I think i play too much
Hello supermichael777, since logging started in January 2013, you connected to TGStation 1929 times. Your first connection was on 2014-01-28 17:37:43 (736 days ago). You probably played in about 1015 rounds, or somewhere in the ballpark of 67477 minutes, which is 1124.6 hours, or 46.8 full days, or...
- Tue Jan 12, 2016 4:08 pm
- Forum: Ideas
- Topic: traitor laws should be purgeable
- Replies: 29
- Views: 5879
Re: traitor laws should be purgeable
Traitor ais cannot be carded even after death. also laws are a string. trust me when i say that ai laws are terible
- Sun Jan 10, 2016 7:10 pm
- Forum: Ideas
- Topic: THE SAND PLAGUE - new game mode
- Replies: 23
- Views: 6694
Re: THE SAND PLAGUE - new game mode
maybe as an event. also changing the rules about how antagonists work is a generaly decent idea making them not infinitely valid for a start(this is already technically true as it is antagonistic action that is usually considered, not actual status.) otherwise completely rewriting virus code would b...
- Mon Jan 04, 2016 2:09 pm
- Forum: Ideas
- Topic: A craftable gun that isn't shit (mostly)
- Replies: 29
- Views: 6782
Re: A craftable gun that isn't shit (mostly)
Only if it replaces mosins in goofguns. An actualy diferent gun would be cool, a real use for black powder(grinding up matches woulden't be accepted while we have it), a Danger-zone element to(i think having the bullet be a regent container that whitelists blackpowder and is crafted with a stack of ...
- Sun Dec 27, 2015 4:36 pm
- Forum: Closed Policy Discussion
- Topic: Sentient xenobio shit
- Replies: 10
- Views: 3008
Sentient xenobio shit
Is it a rule that sentient xenobio shit is treated like a onehumaned AI where your responsible for its actions? Should it be? From my perspective the situations(a player controlled entity that has explicit orders to obey you) are basically identical. therefore the rules should be identical in how th...
- Sun Dec 13, 2015 5:22 am
- Forum: Coding Feedback
- Topic: New New New New New^50 Cult Feedback Thread
- Replies: 137
- Views: 27113
Re: New New New New New^50 Cult Feedback Thread
Welcome to bomb memes how may we crush you? magic nukeops suffres from a case of long rounds with high general pop survival rates this means bombs and full science. also they need masive buffs and now have zero incentive not to go on masive killingsprees the moment anything starts going down. so bom...
- Sun Dec 13, 2015 4:07 am
- Forum: Ideas
- Topic: What to do with Space Ninja
- Replies: 8
- Views: 2635
Re: What to do with Space Ninja
Hamster powered ninja.
Hamster would get its own ninja mask
Hamster would get its own ninja mask
- Sun Nov 22, 2015 3:19 am
- Forum: General Chat
- Topic: OFFICIAL SERVER IS DOWN THREAD: MSO GOT HIGH!
- Replies: 508
- Views: 232074
Re: OFFICIAL SERVER IS DOWN THREAD: RETURN OF THE CRASH
is it still down? somthing fucking hapened
- Sat Nov 21, 2015 11:28 pm
- Forum: Ideas
- Topic: Re-add RCDs ability to deconstruct R-walls
- Replies: 22
- Views: 4481
Re: Re-add RCDs ability to deconstruct R-walls
Welcome to power creep the musical. Engis now get 3 free full ones for some reason.
- Sat Nov 21, 2015 11:27 pm
- Forum: Ideas
- Topic: Give Ais intrinsic borg control computer
- Replies: 5
- Views: 1012
Re: Give Ais intrinsic borg control computer
welp i asked was answered. stop it lock it whatever
- Sat Nov 21, 2015 11:24 pm
- Forum: Town Hall
- Topic: Event Workshop
- Replies: 90
- Views: 36853
Re: Event Workshop
Forcing people to commit suicide is not a fun or engaging event. It takes people out of the round and adds no value or story. Weird warnings should be used as hooks for a bigger plot not bait for a admin button mousetrap. *cough*KOR*cough*
- Sat Nov 21, 2015 2:30 am
- Forum: Ideas
- Topic: Give Ais intrinsic borg control computer
- Replies: 5
- Views: 1012
Give Ais intrinsic borg control computer
The should have this kind of control over their metalmen anyway so they dont have to drop everthing to lockdown a misbehaving borg.
- Wed Nov 11, 2015 5:59 am
- Forum: Video Games
- Topic: Fallout 4 - It's Happening
- Replies: 456
- Views: 108926
Re: Fallout 4 - It's Happening
Intelegence is still the best stat, with perception leting you apply the head-shots. Bugs are still ass without vats, vats somehow sucks more, and the difficulty curve of quests forces you to switch quest-chains like a juggler.
- Sun Nov 08, 2015 1:03 am
- Forum: Coding Feedback
- Topic: split mind makes blob scaling horifiying
- Replies: 0
- Views: 430
split mind makes blob scaling horifiying
current: <60 one start split maxes at 2(usually within 2 minutes of popping) >60 2 start split maxes at 4 and the crew barely ever wins(fun fact blobs share literally everything in terms usability, anyone can jump to any core). proposed: cut split personality and change blob to scale at every twenty...
- Sat Oct 31, 2015 11:24 pm
- Forum: Coding
- Topic: British English vs. American English
- Replies: 84
- Views: 18712
British English vs. American English
The fighting about which form of English is proper or common or should be the standard or utter lack of a standard is beginning to generate CODE DRAMA that threatens FEATURES. As this is a BAD THING, we should have some sort of vote or discussion not on #coderbus which, while an excellent platform f...
- Mon Oct 26, 2015 4:30 am
- Forum: Closed Policy Discussion
- Topic: Bomb Policy II: Electric Boogaloo
- Replies: 60
- Views: 15866
Re: Bomb Policy II: Electric Boogaloo
Any high damage attack(bombs, pulse rifle spam, deathchem grenades, boh singulos) really should be evaluated on three points. 1. Was the force reasonable compared to the threat? boh bombing a tator is unreasonable as it is gaurintied to cause far more damage then the traitor them-self, but a blob th...
- Sun Oct 11, 2015 12:25 am
- Forum: Ideas
- Topic: Sources of infinite healing
- Replies: 69
- Views: 15201
Re: Sources of infinite healing
^talking about lowering round-start heals. proposes spreading out more round-start heals. whut on the topic at hand i think the problem with our current medical system and associated incompetence is that you have too many tools that do the same thing. basic healing chems are good enough that you nev...
- Sun Oct 04, 2015 4:15 am
- Forum: Coding Feedback
- Topic: screwing over fellow lings fnr
- Replies: 5
- Views: 1810
Re: screwing over fellow lings fnr
this is shit and needs bans and rulings it seriously fucks ling.
- Fri Sep 25, 2015 4:11 am
- Forum: Coding Feedback
- Topic: Science needs a major rework and cutbacks/nerfs
- Replies: 20
- Views: 4706
Science needs a major rework and cutbacks/nerfs
Science in its current form is ridiculously powerful. its to the point that a rev or gang that starts with science access is basically guaranteed victory. the list of things science can do for your team antag: Totally lock down and subvert/destroy silicons. provide you with infinite disposable foot ...
- Wed Sep 23, 2015 8:35 pm
- Forum: Ideas
- Topic: Final Armour/Weapon Proposals
- Replies: 67
- Views: 15899
Re: Final Armour/Weapon Proposals
Kor: I failed to be a peice of tissue paper as the worlds most robust man. PLZ NERF!
Rely the only things I agree with are the helmet for albative (TRON hat!) and buffing captains armor(50 across and 100 bomb resist would be a good start)
Rely the only things I agree with are the helmet for albative (TRON hat!) and buffing captains armor(50 across and 100 bomb resist would be a good start)
- Fri Sep 18, 2015 10:29 am
- Forum: Ideas
- Topic: Mech ejection seat
- Replies: 5
- Views: 1630
Mech ejection seat
Basically what I'm thinking of is an attachment that shoots you in the opposite direction of your facing when your mech drops below a certain hull integrity, bowling over anyone standing in your way. however more complex features could also be incorporated such as: making your mech explode after you...
- Wed Sep 16, 2015 7:12 pm
- Forum: General Chat
- Topic: The king is dead, long live the king
- Replies: 28
- Views: 8028
Re: The king is dead, long live the king
rip permabans for criticizing segamer.
- Wed Sep 16, 2015 7:06 pm
- Forum: Spriting and Mapping
- Topic: Dreamstation [DREAMS DON'T DIE]
- Replies: 115
- Views: 41809
Re: Dreamstation v02 [NEEDS TESTING]
put a wall next to the mulebot zone next to sec locker room insted of two sets of flaps. i know flaps block air via BLACK MAGIC but it will be used to space people. also it looks ugly.
- Wed Sep 16, 2015 4:21 am
- Forum: Coding Feedback
- Topic: PR#11662: Security Weapon Overhaul: Pistol Edition
- Replies: 237
- Views: 49438
Re: PR#11662: Security Weapon Overhaul: Pistol Edition
pistols were fine but smg wrecks most team antags hardcore
- Tue Sep 15, 2015 5:32 am
- Forum: Coding Feedback
- Topic: implant breaker + double implant too stronk
- Replies: 42
- Views: 8090
implant breaker + double implant too stronk
Oldman's rant: Seen this happen too many times and it's getting old. One of the reasons that gangs can spiral out of control wayyyy too fast is when someone gets one of the 20+ slipping tools around the station and wets tiles near the brig/bridge/etc. Some security leaves brig, comes by, they slip, ...
- Thu Sep 10, 2015 4:01 am
- Forum: Ideas
- Topic: padded jumpsuits
- Replies: 47
- Views: 11919
Re: padded jumpsuits
make it duct-tape plasstele and hazard vests their will be no other use for duct-tape.
- Sun Aug 30, 2015 10:34 pm
- Forum: Archived/Deleted
- Topic: Vekter for Headmin 2015 (E: NVM)
- Replies: 13
- Views: 3741
Re: Vekter for Headmin 2015
What do you mean by rework and how do you plan to mak the rules page shorter most of those rules and policy are important.
also i know that while i disagree with you over what this game should be your a reliable and dedicated comunity member
also i know that while i disagree with you over what this game should be your a reliable and dedicated comunity member
- Sat Aug 29, 2015 1:47 pm
- Forum: Archived/Deleted
- Topic: DEMOCRACY RETURNS: REVENGE OF THE DECISION
- Replies: 102
- Views: 42798
Re: DEMOCRACY RETURNS: REVENGE OF THE DECISION
Nominations should they choose to run. Oldman aka ForcefulCJS hes already whining about the direction the servers going in so hes ahead of the curve. Oranges because HONK! Steelpoint because we need an actual fun, reasonable person to balance out the insane metafrending admin troll team that is hg a...
- Sat Aug 29, 2015 9:34 am
- Forum: Archived/Deleted
- Topic: NEXT ELECTION WILL BE DIFFERENT
- Replies: 40
- Views: 19964
Re: NEXT ELECTION WILL BE DIFFERENT
I nominate Oldman Robustin aka ForcefulCJS for whatever that's worth. I don't know if he would complain more or less afterwords.