Search found 3700 matches
- Wed Mar 18, 2015 1:38 pm
- Forum: Ideas
- Topic: Character's background and characteristic
- Replies: 35
- Views: 9461
Re: Character's background and characteristic
I'd think it'd be more physical descriptions, like Urists bushy beard and strong forearms. And you're going to police that on a server where people regularly have to be banned for calling themself KasuKoam or weekgoku404, and 'luck surname' or 'Windsor Castle' are normal names, and assistants calle...
- Wed Mar 18, 2015 8:30 am
- Forum: Ideas
- Topic: Changeling/Double Agent Overhaul Thread
- Replies: 13
- Views: 3490
Re: Changeling/Double Agent Overhaul Thread
I love the idea that stealthlings and their tiny prick occasionally become fleshorrors spontaneously.
- Wed Mar 18, 2015 8:27 am
- Forum: Coding Feedback
- Topic: Eyestabbing
- Replies: 34
- Views: 9227
Re: Eyestabbing
PKP, once you've succeeded on the 50% knockdown rate (for 2 seconds, I might add),the stunlock is so totally reliable that person is as good as dead and unless they have an adrenal implant, all they can do is ;halp greytider screwr-glorf
- Wed Mar 18, 2015 8:21 am
- Forum: Ideas
- Topic: Character's background and characteristic
- Replies: 35
- Views: 9461
Re: Character's background and characteristic
This is UristMcSpessman He has a backpack[] on his back He is wearing the /blood stained/ riot armor He is wearing the /blood stained/ riot helmet He is wearing the /blood stained/ balaclava He is holding the ?blood stained/ stunbaton in his right hand He is holding the /blood stained/ riot shield i...
- Wed Mar 18, 2015 8:14 am
- Forum: Coding Feedback
- Topic: Temperature Gun is utter shit how do we fix it
- Replies: 21
- Views: 5901
Re: Temperature Gun is utter shit how do we fix it
Atmos techs literally have a tool which instantly puts out fires and replaces the air with cool nitrogen in a 9*9 area now.
They still don't fight fires.
They still don't fight fires.
- Tue Mar 17, 2015 9:55 pm
- Forum: General Chat
- Topic: Simple Questions Thread
- Replies: 2095
- Views: 545881
Re: Simple Questions Thread
They should spawn in your suit storage, so unless you're a dirty jobchanger, you shouldn't have a problem
- Tue Mar 17, 2015 9:52 pm
- Forum: Coding Feedback
- Topic: Aliens
- Replies: 65
- Views: 14998
Re: Aliens
Shame that that only buys you half a second before they disarm you again, honk.
- Mon Mar 16, 2015 11:35 pm
- Forum: General Chat
- Topic: MY FIRST BAN
- Replies: 97
- Views: 27484
Re: MY FIRST BAN
My first ban ever:
banned: "griefer". Ban was applied by Nerolat on the x of the y.
banned: "griefer". Ban was applied by Nerolat on the x of the y.
- Mon Mar 16, 2015 11:24 pm
- Forum: General Chat
- Topic: BATTLE OF THE SERBERS
- Replies: 205
- Views: 70947
Re: BATTLE OF THE SERBERS
Any incident with pulse rifles was caused by miscommunication/equipment blocks. The Midas maze is meant to be like claustrophobic melee combat, but I logged halfway through the event due to IRL #mechgate no comment Trying to actually place people was so hard because too many people had joined in and...
- Mon Mar 16, 2015 11:01 pm
- Forum: General Chat
- Topic: Simple Questions Thread
- Replies: 2095
- Views: 545881
Re: Simple Questions Thread
He looks like a fat little piggy. A delicious fat little piggy.
Or something.
Or something.
- Mon Mar 16, 2015 9:28 am
- Forum: Ideas
- Topic: ITT: We make shitty suggestions and come up with poor ideas.
- Replies: 3940
- Views: 1071740
Re: ITT: We make shitty suggestions and come up with poor id
I felt so proud when I noticed you did that.Miauw wrote:i was in that round yesterday.palpatine213 wrote:Robotocists who use a rename module on a borg without changing it from default name should immediately receive a large amount of brain damage.
i gave the roboticists a default trophy.
- Mon Mar 16, 2015 9:27 am
- Forum: Ideas
- Topic: The Cheri Spring Into Fun Event! March 16-22 IT'S HAPPENING
- Replies: 71
- Views: 27365
Re: The Cheri Spring Into Fun Event! March 16-22 IT'S HAPPEN
>Demonfiren
I predict a request based on lizards
I predict a request based on lizards
- Mon Mar 16, 2015 9:26 am
- Forum: General Chat
- Topic: Traitor Ideas you wanna pull off.
- Replies: 302
- Views: 81129
Re: Traitor Ideas you wanna pull off.
mfw 'THIS WAS A TERRIBLE IDEA!' removed from the suicide C4 PR.
Now what happens if I want muh snooflake wizard suicide?
Now what happens if I want muh snooflake wizard suicide?
- Mon Mar 16, 2015 7:04 am
- Forum: Ideas
- Topic: This must be the work of an enemy stand!
- Replies: 23
- Views: 7085
Re: This must be the work of an enemy stand!
In this topic: the word 'stand' is used too many times without context/definition
- Sun Mar 15, 2015 11:06 pm
- Forum: General Chat
- Topic: BATTLE OF THE SERBERS
- Replies: 205
- Views: 70947
Re: BATTLE OF THE SERBERS
Apologies for leaving shortly after the darkroom battle. I had other commitments and you seemed to have gotten the swing of things.
- Sun Mar 15, 2015 9:35 pm
- Forum: Closed Policy Discussion
- Topic: Lizards shouldn't be able to be security
- Replies: 69
- Views: 17667
Re: Lizards shouldn't be able to be security
/mob/living/simple_animal/hostile/carp/pull()
return
return
- Sun Mar 15, 2015 12:51 am
- Forum: Ideas
- Topic: Minor Suggestions
- Replies: 3767
- Views: 963833
Re: Minor Suggestions
I'm actually coding dive-tackling for humans right now. It's pretty fun. I really only need to finish the HUD button and make dog piling onto downed people work properly.
- Sun Mar 15, 2015 12:31 am
- Forum: Coding
- Topic: MEDBAY LAYOUT CHANGE: VOTE OR DIE EDITION
- Replies: 124
- Views: 32847
Re: MEDBAY LAYOUT CHANGE: VOTE OR DIE EDITION
As a cargo tech, if a body comes down disposals ever, I can usually guarantee a sec SWAT team breaking into your department in a few minutes. Double so if you're moronic enough to disposal a husk/debrainee. Also remove all those fucking rwalls and add windows into genetics, chem is a workplace not a...
- Fri Mar 13, 2015 11:31 pm
- Forum: Coding
- Topic: Thoughts on a new idea: Powered Hardsuits
- Replies: 28
- Views: 7262
Re: Thoughts on a new idea: Powered Hardsuits
I support this idea, because for three rounds straight I see people signing up as engi/atmo, grabbing a hardsuit, and "duck you CE I'm off to spess". Power consumption should be based on time, not number if steps, since space assholes don't walk about. Time should be at least 8-10 minutes ...
- Fri Mar 13, 2015 11:11 pm
- Forum: Coding Feedback
- Topic: Loyalty Pin Addtion PR
- Replies: 22
- Views: 5454
Re: Loyalty Pin Addtion PR
No, no it doesn't.
Explain how it possibly leads to meta gaming.
It's addition/rejection is purely a balance issue.
Explain how it possibly leads to meta gaming.
It's addition/rejection is purely a balance issue.
Re: Events...
This is why all custom lawsets should have Law 2 be set to 'You must swear loudly about the sanctity of the mother of anyone who mentions this law on radio
- Thu Mar 12, 2015 1:39 pm
- Forum: Site, Forums, And Wiki
- Topic: The Chemistry Page
- Replies: 39
- Views: 12680
Re: The Chemistry Page
<tag>Goofball, Fix Your Shit</tag>
- Thu Mar 12, 2015 1:39 pm
- Forum: Closed Policy Discussion
- Topic: Level of knowledge
- Replies: 36
- Views: 7970
Re: Level of knowledge
Yeah, if you've set up a huge solar array/the supermatter/whatever, hiding a piece of the PA is really, really advised because otherwise some chucklefuck brand new engineer will roll in and try to set it up. And probbably fail. And then the crew will lynch YOU.
- Thu Mar 12, 2015 8:19 am
- Forum: Site, Forums, And Wiki
- Topic: The Chemistry Page
- Replies: 39
- Views: 12680
Re: The Chemistry Page
Napalm, Nitroglycerine, and Thermite need to be under pyrotechnics. Additionally, 'carpet' is not a basic reagent, it should be in Other, along with Colorful Reagant, Triple Citrus, and Quantum Hairdye
- Wed Mar 11, 2015 10:43 pm
- Forum: Coding
- Topic: Best code comments
- Replies: 78
- Views: 36474
Re: Best code comments
Code: Select all
if(name == "Reset Machine") //I don't know what this is, CTRL+F has the only entry right here in this file, so I'm going to leave it in case it is something important
- Wed Mar 11, 2015 3:34 pm
- Forum: Coding Feedback
- Topic: Loyalty Pin Addtion PR
- Replies: 22
- Views: 5454
Re: Loyalty Pin Addtion PR
That's a hell of a lot of diamond, and remember that it's physically impossible to put these in security's regular gear. Combat six should probbably be a thing though.
- Wed Mar 11, 2015 3:14 pm
- Forum: Closed Policy Discussion
- Topic: How much is too much?
- Replies: 14
- Views: 3543
Re: How much is too much?
Wait, they broke into his department?
That's always made you valid for anything short of murder, though?
That's always made you valid for anything short of murder, though?
- Wed Mar 11, 2015 1:37 pm
- Forum: Closed Policy Discussion
- Topic: How much is too much?
- Replies: 14
- Views: 3543
Re: How much is too much?
But then you encounter situations where admins make inconsistent calls for similar situations - see ban request about a mime who critted someone and destroyed all their gear for bucklecuffing them being declared valid.
- Wed Mar 11, 2015 1:20 pm
- Forum: Video Games
- Topic: The Hammershield Chronicles: ReDorfed
- Replies: 337
- Views: 56187
Re: The Hammershield Chronicles: ReDorfed
diamond zombie demons?
Holy shit hardcore.
Holy shit hardcore.
- Wed Mar 11, 2015 1:19 pm
- Forum: Site, Forums, And Wiki
- Topic: Guide to Trials
- Replies: 3
- Views: 1888
Re: Guide to Trials
Shady Jim's Best Ways To Get A Bomb Into The Trial
- Wed Mar 11, 2015 1:18 pm
- Forum: Closed Policy Discussion
- Topic: How much is too much?
- Replies: 14
- Views: 3543
How much is too much?
Specifically, powergaming and escalation. At what point does 'preparedness' turn to 'powergame'? Is making a spearkit for yourself at roundstart, every round as an assistant just 'being prepared', and expected of people? Or is it just powergaming to be ready for your validkill? When does escalation ...
- Wed Mar 11, 2015 8:38 am
- Forum: Former Admins
- Topic: [No Longer Admin] Scones
- Replies: 27
- Views: 8742
Re: Scones
Delicious.
Needs to check their inbox folder.
Needs to check their inbox folder.
- Wed Mar 11, 2015 8:16 am
- Forum: Spriting and Mapping
- Topic: HYDROPONICS UPGRADE 2: ELECTRIC BOOGALOO
- Replies: 36
- Views: 12080
- Wed Mar 11, 2015 8:15 am
- Forum: Roleplaying
- Topic: does anyone even roleplay anymore on sybil
- Replies: 206
- Views: 106038
Re: does anyone even roleplay anymore on sybil
I once spent a whole round not speaking at all except for when 'STATE LAWS AI'
and another one where I was HYPERSPACE THE DRILL SERGEANT and whipped the crew into shape.
and another one where I was HYPERSPACE THE DRILL SERGEANT and whipped the crew into shape.
- Wed Mar 11, 2015 7:30 am
- Forum: General Chat
- Topic: Little things you learned that are game changing
- Replies: 2455
- Views: 683938
Re: Little things you learned that are game changing
BoH singuloth was buffed to gib the user 100% of the time to stop the speedularity.
- Tue Mar 10, 2015 5:34 pm
- Forum: General Chat
- Topic: [Global] Shit got hacked bro.
- Replies: 51
- Views: 21126
Re: [Global] Shit got hacked bro.
Hey now, never forget PACKETS
immortalised in code 5ever
immortalised in code 5ever
- Tue Mar 10, 2015 5:33 pm
- Forum: Ideas
- Topic: Give service borgs more modules like a piano
- Replies: 2
- Views: 957
Re: Give service borgs more modules like a piano
I suggested a rockin' electric guitar to repalce the whiny violin (doesn't even sound like a violin) but nobody wanted to do the sounds for it or something
- Tue Mar 10, 2015 5:30 pm
- Forum: Ideas
- Topic: things that need hotkeys
- Replies: 12
- Views: 3355
Re: things that need hotkeys
Object verb: suicide
bind it to spacebar
That'll deal with the filthy hotkey users.
bind it to spacebar
That'll deal with the filthy hotkey users.
- Tue Mar 10, 2015 5:28 pm
- Forum: Ideas
- Topic: The Cheri Spring Into Fun Event! March 16-22 IT'S HAPPENING
- Replies: 71
- Views: 27365
Re: The Cheri Spring Into Fun Event! March 16-22
Fun request: Code the game into the forums so we can weld down the walls into the hacker's PC and robust his graphics card
- Tue Mar 10, 2015 5:25 pm
- Forum: Coding Feedback
- Topic: Mulligan Antag: How it works and How it can be customized
- Replies: 9
- Views: 2941
Re: Mulligan Antag: How it works and How it can be customize
I should work on the ARMAGEDDON MODE/tensioner 2.0
BLOB BLOB BLOB NINJA NINJA WIZARD PARTY NUKE OPS RUMBLE RUMBLE AND NOW YOU'RE ALL TRAITORS DID I MENTION BLOB AGAIN?
BLOB BLOB BLOB NINJA NINJA WIZARD PARTY NUKE OPS RUMBLE RUMBLE AND NOW YOU'RE ALL TRAITORS DID I MENTION BLOB AGAIN?
- Tue Mar 10, 2015 8:21 am
- Forum: General Chat
- Topic: Memorable Quotes
- Replies: 1434
- Views: 446269
Re: Memorable Quotes
Why did peoplearestrange delete a ton of quotes?
- Sun Mar 08, 2015 10:36 am
- Forum: Coding
- Topic: Learn to rebase you butts
- Replies: 18
- Views: 4288
Re: Learn to rebase you butts
You can't handle my 23-commit 20-lines-changed PR! You can't handle my 300 files changed 1 line of code changed PR!
- Thu Mar 05, 2015 5:17 pm
- Forum: General Chat
- Topic: BATTLE OF THE SERBERS
- Replies: 205
- Views: 70947
Re: BATTLE OF THE SERBERS
He's just that robust.
- Thu Mar 05, 2015 1:43 pm
- Forum: General Chat
- Topic: BATTLE OF THE SERBERS
- Replies: 205
- Views: 70947
Re: BATTLE OF THE SERBERS
Yes.AnonymousNow wrote:How's our differentiation planned out? Is it just jumpsuits? Can we use rev/cult/wizard icons for clarity? Will the map be a somewhat expanded open brawl, like a bigger Thunderdome, or will sneakiness and Tunnel Snakism feed into it?
- Wed Mar 04, 2015 11:18 pm
- Forum: General Chat
- Topic: BATTLE OF THE SERBERS
- Replies: 205
- Views: 70947
Re: BATTLE OF THE SERBERS
RUMBLESTATION RISES
NOW WITH SUPER SECRET MAPS THAT YOU DUNT GET TO SEE BEFORE THE FITE
NOW WITH SUPER SECRET MAPS THAT YOU DUNT GET TO SEE BEFORE THE FITE
- Mon Mar 02, 2015 1:40 pm
- Forum: General Chat
- Topic: BATTLE OF THE SERBERS
- Replies: 205
- Views: 70947
Re: BATTLE OF THE SERVERS
Not joining a side, but I'll make a sexy EPIC COMBAT ZONE that isnt the shitty thunderdome, but that nobody is familiar with.
- Fri Feb 27, 2015 1:32 pm
- Forum: Coding
- Topic: Project Lead Expectations - New Policies
- Replies: 16
- Views: 5057
Re: Project Lead Expectations - New Policies
I also agree that feature freezes are the only way to keep us on track.
On the other hand, cracking down on people using the issue report section (which coders use to measure the success of feature freezes) as a soapbox/feature request center/balance opinion lobby is also pretty important
On the other hand, cracking down on people using the issue report section (which coders use to measure the success of feature freezes) as a soapbox/feature request center/balance opinion lobby is also pretty important
- Thu Feb 12, 2015 10:40 am
- Forum: Coding Feedback
- Topic: Sec Borg change
- Replies: 55
- Views: 12294
Re: Sec Borg change
Syndieborgs are getting their instant stun back. https://github.com/tgstation/-tg-station/pull/7676
- Thu Feb 12, 2015 10:37 am
- Forum: General Chat
- Topic: Traitor Ideas you wanna pull off.
- Replies: 302
- Views: 81129
Re: Traitor Ideas you wanna pull off.
leporazine is scrub-tier, try formaldehyde/cyanide/polyacid/unstable mutagen
- Wed Feb 11, 2015 5:08 pm
- Forum: Coding Feedback
- Topic: [POLL] re-add trekchems with downsides
- Replies: 61
- Views: 17346
Re: [POLL] re-add trekchems with downsides
I reiterate my point - If Paprika, with two landslide pro-removal polls as evidence, couldn't get goonchem removed and prompted a response from hg that "We're not removing goonchem", then it's simply not going to happen.