Search found 903 matches

by TheRex9001
Sun Jun 02, 2024 10:48 am
Forum: Policy Discussion
Topic: Selective/Stricter enforcement
Replies: 4
Views: 88

Re: Selective/Stricter enforcement

I'm not sure this is the right channel for it? This is for policy changes, like additions/removals/tweaks of rules.
by TheRex9001
Sat Jun 01, 2024 8:57 am
Forum: Policy Discussion
Topic: turn bagil into the player's table server
Replies: 20
Views: 516

Re: turn bagil into the player's table server

I have faith in this server concept, and I'd love to help it grow because I know its gonna feedback into the administrative team and playerbase IF the ball can get rolling first.
by TheRex9001
Sat Jun 01, 2024 8:38 am
Forum: Policy Discussion
Topic: turn bagil into the player's table server
Replies: 20
Views: 516

Re: turn bagil into the player's table server

Its a cool idea but very much so in the idea phase. I like empowering players to run events and hope this leads in to further action for that. This is a neat concept but I’d need something more substantial to provide thoughts.
by TheRex9001
Fri May 31, 2024 7:26 pm
Forum: Policy Discussion
Topic: Remove space dragon on MRP
Replies: 15
Views: 369

Re: Remove space dragon on MRP

PapaMichael wrote: Fri May 31, 2024 6:38 pm not a fan of things being disabled
i'd rather it were just made rarer, even much rarer, than disabled wholesale
Decreasing the weight might be an option, it still doesnt feel good when it rolls but its still there.
by TheRex9001
Fri May 31, 2024 6:36 pm
Forum: Policy Discussion
Topic: Remove space dragon on MRP
Replies: 15
Views: 369

Re: Remove space dragon on MRP

Personally I think the issue is more confined to MRP, its usually either kill everyone or teehee friendly dramgon :P with not a lot of IC anything. Unlike most other threats that are "alien" i.e blob that lead to roleplay disaster situations that disaster from the dragon never arrives unti...
by TheRex9001
Fri May 31, 2024 5:59 pm
Forum: Policy Discussion
Topic: change dynamic on manuel to only select restricted antagonists
Replies: 38
Views: 1082

Re: change dynamic on manuel to only select restricted antagonists

I think this might make Manuel too admin reliant threat wise, this is removing a lot of heavy midrounds and leaving like Ninja and Heavy space pirates as the remainder and for those higher pop shifts without admins we will see a torrent of complaints about the rounds threats feeling samey.
by TheRex9001
Fri May 31, 2024 5:56 pm
Forum: Policy Discussion
Topic: Remove space dragon on MRP
Replies: 15
Views: 369

Re: Remove space dragon on MRP

i think we should look at code solutions instead. it’s just not very fun to fight. we talked about this in the other policy thread but we really are just wanting to disable bad antags A code change would be good, but nobody is producing one. I agree with not wanting antags to split too much between...
by TheRex9001
Fri May 31, 2024 5:19 am
Forum: Policy Discussion
Topic: Remove space dragon on MRP
Replies: 15
Views: 369

Remove space dragon on MRP

Title, disable/remove space dragon on MRP until its in a state to be re-enabled. If there is one antagonist I've heard consistent and loud feedback about its this one. So share your thoughts, do you want space dragon to stay or go? https://tgstation13.org/phpBB/viewtopic.php?f=33&t=36207 this is...
by TheRex9001
Thu May 30, 2024 1:09 pm
Forum: Player's Club
Topic: No more nuts on top of your caramel sundae.
Replies: 41
Views: 862

Re: No more nuts on top of your caramel sundae.

The most snooze thing I have ever seen, I havent seen caramel in months and if it remains or goes doesnt matter a whole lot.
by TheRex9001
Tue May 28, 2024 12:15 pm
Forum: Player's Club
Topic: A funeral for Birdshot
Replies: 45
Views: 1039

Re: A funeral for Birdshot

Im glad oranges is handling this in such a graceful way to reassure mappers that they should do anything for tg.
by TheRex9001
Mon May 27, 2024 8:31 pm
Forum: Player's Club
Topic: A funeral for Birdshot
Replies: 45
Views: 1039

Re: A funeral for Birdshot

I honestly thought Oranges would leave this one to the maptainer team
by TheRex9001
Fri May 24, 2024 2:01 pm
Forum: Resolved Appeals
Topic: [Rex9001] Supergrog
Replies: 2
Views: 391

Re: [Rex9001] Supergrog

Its been about 5 months from this permaban, I can't really ask you to go get a vouch if you arent enjoying your time doing it but Im not too inclined to lift this ban so soon unless you get one. If you dont wanna thats fine, in which case you can appeal in lets say 3 months time and I'll lift this.
by TheRex9001
Wed May 22, 2024 3:40 pm
Forum: General Chat
Topic: it is my birthday today
Replies: 15
Views: 666

Re: it is my birthday today

Happy Birthday bro!!!
by TheRex9001
Tue May 21, 2024 5:02 pm
Forum: Policy Discussion
Topic: Should we treat flashing roundstart as an antag tell
Replies: 37
Views: 2206

Re: Should we treat flashing roundstart as an antag tell

To me, hearing a flash isnt enough to make someone valid. If you see someone flash someone else once and the flash instantly burns out its very fucking suspect or if there is a guy running around flashing fucking everyone its valid. People are not prohibited from making calls about antag status but ...
by TheRex9001
Sun May 19, 2024 4:07 pm
Forum: Player's Club
Topic: this will be tgstation in 2019
Replies: 23
Views: 808

Re: this will be tgstation in 2019

PKPenguin321 wrote: Sun May 19, 2024 9:45 am
TheRex9001 wrote: Sat May 18, 2024 11:18 pm Tg nowadays is so much better its not even fair to compare. No fancy chat... No runechat... No just clicking "t" to talk...
press tab to toggle into hotkey mode little bro
I figured that out. Still doesnt make it good.
by TheRex9001
Sun May 19, 2024 7:35 am
Forum: Town Hall
Topic: Trialmin Review: Dunham
Replies: 10
Views: 631

Re: Trialmin Review: Dunham

Dunham is great, love the guy, good addition to the team.
by TheRex9001
Sat May 18, 2024 11:18 pm
Forum: Player's Club
Topic: this will be tgstation in 2019
Replies: 23
Views: 808

Re: this will be tgstation in 2019

Tg nowadays is so much better its not even fair to compare. No fancy chat... No runechat... No just clicking "t" to talk...
by TheRex9001
Fri May 17, 2024 5:23 am
Forum: Policy Discussion
Topic: Should we treat flashing roundstart as an antag tell
Replies: 37
Views: 2206

Re: Should we treat flashing roundstart as an antag tell

Flashes shouldnt be an instant valid thats stupid. A flash is enough to get suspicious but it shouldnt just be "he flash dust him"
by TheRex9001
Wed May 15, 2024 4:22 pm
Forum: Player's Club
Topic: Polcon wars- Return of the Frenchy
Replies: 88
Views: 2844

Re: Polcon wars- Return of the Frenchy

Woah we even got a digg thread about it
by TheRex9001
Tue May 14, 2024 5:09 pm
Forum: Player's Club
Topic: vtuber postnut
Replies: 96
Views: 3175

Re: 1k vtuber tgstation streamer prenut

Im filled with hopium that this leads to more discourse around ss13 online
by TheRex9001
Tue May 14, 2024 4:24 pm
Forum: Player's Club
Topic: vtuber postnut
Replies: 96
Views: 3175

Re: 1k vtuber tgstation streamer prenut

Lets go!!! More new players!!! I really hope their ss13 stream does well
by TheRex9001
Fri May 10, 2024 1:29 pm
Forum: Player's Club
Topic: The Players Club Corner
Replies: 1170
Views: 188501

Re: The Players Club Corner

Let the dead rest
by TheRex9001
Wed May 08, 2024 5:22 pm
Forum: Player's Club
Topic: Look at this photograph
Replies: 34
Views: 1095

Re: Look at this photograph

Deleting the album is really shitty. I hope it wasn't intended but regardless it isnt very justifiable.
by TheRex9001
Tue May 07, 2024 9:01 pm
Forum: Player's Club
Topic: Suggest weird jobs for me
Replies: 107
Views: 1847

Re: Suggest weird jobs for me

Hope you land on your feet but here are a few:

Windturbine repairman

Tv license collector
by TheRex9001
Sun May 05, 2024 8:58 pm
Forum: Closed Policy Discussion
Topic: Limit sybil to only metastation/icebox/tramstation
Replies: 51
Views: 2123

Re: Limit sybil to only metastation/icebox/tramstation

Data for Sybil: Screenshot 2024-05-05 215119.png how is this even measured? is it connections? does pop count observing players? does it count people who dc? i know for a fact sometimes i’ve logged off because i didnt feel like playing the next map. or maybe i connect to the server, see the map, an...
by TheRex9001
Sun May 05, 2024 7:50 pm
Forum: Closed Policy Discussion
Topic: Limit sybil to only metastation/icebox/tramstation
Replies: 51
Views: 2123

Re: Limit sybil to only metastation/icebox/tramstation

I don't really think this is within the administrative teams rights, I'm worried that this will just be burning a bridge between the mappers and admins. Gather some more data on map drops I guess but ultimately I think map rotation should be left to the maintainer team.
by TheRex9001
Sun May 05, 2024 7:11 pm
Forum: Closed Policy Discussion
Topic: MRP let ninjas fucking kill people and what not
Replies: 23
Views: 712

Re: MRP let ninjas fucking kill people and what not

This thread has given me a lot to think about, I think our old restrictions system might be a touch (putting it lightly) obtuse. I'll look for some way to target the actual disease instead of the unfortunate symptom that is the current state of Ninja. Restriction is a fair bit more complex than its ...
by TheRex9001
Sun May 05, 2024 4:40 pm
Forum: Closed Policy Discussion
Topic: MRP let ninjas fucking kill people and what not
Replies: 23
Views: 712

Re: MRP let ninjas fucking kill people and what not

They are a midround, not a roundstart or latejoin, and should not be shifted to displace those as the major unrestricted threats on MRP more than other antags (with defined win conditions, conversion for dead/ghosts, and built-in global threats like blob, nukies, dragon, and malf) already do. (all ...
by TheRex9001
Sun May 05, 2024 4:38 pm
Forum: Player's Club
Topic: metacomming thread for the current round
Replies: 16
Views: 595

Re: metacomming thread for the current round

warbluke wrote: Sun May 05, 2024 4:25 pm I observed, can someone buy a holopara?
yeah brb just stealing Jaxkraxxus body for an obj
by TheRex9001
Sun May 05, 2024 4:23 pm
Forum: Player's Club
Topic: metacomming thread for the current round
Replies: 16
Views: 595

Re: metacomming thread for the current round

Jackraxxus wrote: Sun May 05, 2024 4:14 pm i didnt roll antag so i suicided roundstart gl guys
netspeak twist his nuts
by TheRex9001
Sun May 05, 2024 4:21 pm
Forum: Closed Policy Discussion
Topic: MRP let ninjas fucking kill people and what not
Replies: 23
Views: 712

Re: MRP let ninjas fucking kill people and what not

You don't think sabotaging equipment and having that cause chaos is a ninja thing to do? Creating a horrible workplace incident is exactly what a corporate ninja is for. I never said those things. I just dont think a "workplace incident" is a giant murder robot running around with a stick...
by TheRex9001
Sun May 05, 2024 4:15 pm
Forum: Closed Policy Discussion
Topic: MRP let ninjas fucking kill people and what not
Replies: 23
Views: 712

Re: MRP let ninjas fucking kill people and what not

Nuke Ops are openly at war with the station and are expected to kill everyone they meet on sight. Ninjas are ninjas- you're not even supposed to know they are there. A ninja walking openly onto the station and killing everyone in sight isn't roleplaying as a Ninja, but this would be the result of u...
by TheRex9001
Sun May 05, 2024 3:53 pm
Forum: Player's Club
Topic: metacomming thread for the current round
Replies: 16
Views: 595

Re: metacomming thread for the current round

I dont have a lot of time, striders13 has gone rogue and is trying to kill me with a hammer please help in library mains
by TheRex9001
Sun May 05, 2024 3:52 pm
Forum: Closed Policy Discussion
Topic: MRP let ninjas fucking kill people and what not
Replies: 23
Views: 712

Re: MRP let ninjas fucking kill people and what not

Ninjas do not have any murder objectives normally so do we just expect them to try to do all these objectives non-lethally? Am I wrong or is this a critically large misunderstanding of MRP antag policy? You don't need a kill objective to kill people, right? You need a reason backed up by IC reasoni...
by TheRex9001
Sun May 05, 2024 3:28 pm
Forum: Closed Policy Discussion
Topic: MRP let ninjas fucking kill people and what not
Replies: 23
Views: 712

Re: MRP let ninjas fucking kill people and what not

DaBoss wrote: Sun May 05, 2024 3:15 pm Is this a real problem? I find it difficult to believe that admins are stepping in to stop ninjas killing people.
They arent, thats the point of the thread. If admins dont enforce it as restricted why do we keep it restricted?
by TheRex9001
Sun May 05, 2024 9:29 am
Forum: Closed Policy Discussion
Topic: MRP let ninjas fucking kill people and what not
Replies: 23
Views: 712

MRP let ninjas fucking kill people and what not

Make ninjas restriction exempt, these guys are heavy weights who drop in the middle of the round to fuck up doors, hack borgs and blow up departments, so why can't we let them just kill whoever? Ninjas do not have any murder objectives normally so do we just expect them to try to do all these object...
by TheRex9001
Sun May 05, 2024 9:25 am
Forum: Player's Club
Topic: Play on Sybil today :>
Replies: 65
Views: 2355

Re: Play on Sybil today :>

Well Terry pop is still reaching 100
by TheRex9001
Sat May 04, 2024 9:17 pm
Forum: Policy Discussion
Topic: Raise the amount of heretics on MRP from 1 to 2 (or more)
Replies: 38
Views: 2261

Re: Raise the amount of heretics on MRP from 1 to 2 (or more)

i prefer one heretic. heretic is a very mechanically inclined "GO RUSH OBJECTIVES KILL PEOPLE GO HURRY" role, only one heretic allows them to pump the brakes a little and try to do something else. also reduces the likelihood one of them decides to be 'friendly heretic'. As I've said above...
by TheRex9001
Tue Apr 30, 2024 8:24 pm
Forum: Ideas
Topic: machine what turns empty cans into credits
Replies: 8
Views: 1136

Re: machine what turns empty cans into credits

Finally pant in ss13
by TheRex9001
Tue Apr 30, 2024 1:55 pm
Forum: Policy Discussion
Topic: Raise the amount of heretics on MRP from 1 to 2 (or more)
Replies: 38
Views: 2261

Re: Raise the amount of heretics on MRP from 1 to 2 (or more)

The (or more) part is there if the headmins want it, I personally think we should try out 2 heretics before moving forward with more (if 2 work well)
by TheRex9001
Mon Apr 29, 2024 7:20 pm
Forum: Policy Discussion
Topic: Raise the amount of heretics on MRP from 1 to 2 (or more)
Replies: 38
Views: 2261

Re: Raise the amount of heretics on MRP from 1 to 2 (or more)

The issue with increasing the amount of heretics onboard the station is that you'll end up with situations where every single corner and square inch if the station will be covered in rifts that remove people's limbs and make them want to kill themselves. Science never does anything about them eithe...
by TheRex9001
Mon Apr 29, 2024 1:53 pm
Forum: Policy Discussion
Topic: Raise the amount of heretics on MRP from 1 to 2 (or more)
Replies: 38
Views: 2261

Raise the amount of heretics on MRP from 1 to 2 (or more)

Title, I think that heretic is a role that is best played in multiples. With 1 heretic you are losing a massive aspect of balance and gameplay for heretics which is the conflict over the starting rifts that heretics have. The amount of rifts does scale with the amount of heretics, yes but how it usu...
by TheRex9001
Sat Apr 27, 2024 4:28 pm
Forum: Player's Club
Topic: admiun abuse
Replies: 38
Views: 1384

Re: admiun abuse

PKPenguin321 wrote: Sat Apr 27, 2024 10:42 am How strong is a polar bear? And can I kill one easily? Respond quickly please
Its not strong ENOUGH. You are a human, you can beat anything!!
by TheRex9001
Sat Apr 27, 2024 8:24 am
Forum: Player's Club
Topic: admiun abuse
Replies: 38
Views: 1384

Re: admiun abuse

guys I dont think he likes peanut threads
by TheRex9001
Wed Apr 24, 2024 6:55 am
Forum: Closed Complaints
Topic: [TheDuffelBag] Squirrel Slapper - Ignoring a genuine case of Shitsec
Replies: 9
Views: 2209

Re: [TheDuffelBag] Squirrel Slapper - Ignoring a genuine case of Shitsec

https://tgstation13.org/phpBB/viewtopic.php?t=3741
This is the current thread for candidate admins, so if you want to leave feedback on them you should use this thread over Isratroshes
by TheRex9001
Mon Apr 22, 2024 9:42 pm
Forum: Policy Discussion
Topic: Security and the armory
Replies: 30
Views: 2637

Re: Security and the armory

We already have a blanket policy on this, and as mentioned security has changed a lot in 2 years when the old one was made. Refreshing or removing the old ruling is kind of the intent of this policy thread.
by TheRex9001
Sun Apr 21, 2024 4:16 pm
Forum: Policy Discussion
Topic: Security and the armory
Replies: 30
Views: 2637

Re: Security and the armory

I'll also note here, this ruling needs a refresh in general. Rule 12 isnt a thing anymore and a lot of things about security has changed in 2 years.
by TheRex9001
Sun Apr 21, 2024 4:05 pm
Forum: Policy Discussion
Topic: Security and the armory
Replies: 30
Views: 2637

Security and the armory

This policy discussion is about the current state of security and the armoury, specifically in relation to taking stuff out of it roundstart. This was previously ruled on in https://tgstation13.org/phpBB/viewtopic.php?f=85&t=32489&p=657300&hilit=armory#p657300 but after a recent discussi...
by TheRex9001
Sun Apr 21, 2024 7:30 am
Forum: Closed Policy Discussion
Topic: solving problems, adding options
Replies: 30
Views: 2797

Re: solving problems, adding options

I am not a fan of this, mainly because I feel like it's going to significantly reduce what little RP is already done on LRP servers. I think you're going to see people who care about roleplaying but don't want MRP rules move to the new server while everyone who plays just for gameplay will remain. ...