Search found 136 matches

by britgrenadier1
Thu Feb 29, 2024 3:35 pm
Forum: Closed Policy Discussion
Topic: Remove Security Policy regarding Borgs.
Replies: 38
Views: 3441

Re: Remove Security Policy regarding Borgs.

This isn’t how the conflict plays out. Either they screech that they are being killed and a Borg intervenes Skill issue, remove their headset before you execute them. or they law 2 a borg while being dragged to the brig. Skill issue, countermand their order. "Borg, I'm not harming them, I'm ar...
by britgrenadier1
Thu Feb 29, 2024 3:19 pm
Forum: Closed Policy Discussion
Topic: Remove Security Policy regarding Borgs.
Replies: 38
Views: 3441

Re: Remove Security Policy regarding Borgs.

Silicon players do not play in good faith enough to earn the lenience of tipping and not death in my experience. They will hold grudges and doorshock kill you later. It’s fine if you want to rigidly follow laws and try to stop me from arresting someone, and it can be just as okay to kill them in re...
by britgrenadier1
Thu Feb 29, 2024 2:31 pm
Forum: Closed Policy Discussion
Topic: Remove Security Policy regarding Borgs.
Replies: 38
Views: 3441

Re: Remove Security Policy regarding Borgs.

Silicon players do not play in good faith enough to earn the lenience of tipping and not death in my experience. They will hold grudges and doorshock kill you later. It’s fine if you want to rigidly follow laws and try to stop me from arresting someone, and it can be just as okay to kill them in ret...
by britgrenadier1
Tue Feb 27, 2024 9:57 pm
Forum: Player's Club
Topic: If a peanut is angry enough maybe it will explode like popcorn?
Replies: 77
Views: 3296

Re: If a peanut is angry enough maybe it will explode like popcorn?

Greg is genuinely a good player, but he does tend to explode at people in discord. SS13 tilt is real.
by britgrenadier1
Mon Feb 26, 2024 5:40 pm
Forum: Player's Headmin Election
Topic: TheBibleMelts Two - ACIDIC BOOGALOO
Replies: 15
Views: 2549

Re: TheBibleMelts Two - ACIDIC BOOGALOO

Late question since I already voted, but are there any standout mrp rules you’d take a crack at if you win a second term?
by britgrenadier1
Sat Feb 24, 2024 9:10 am
Forum: Player's Club
Topic: security officer cannot articulate probable cause nut
Replies: 78
Views: 3758

Re: security officer cannot articulate probable cause nut

iansdoor wrote: Sat Feb 24, 2024 5:19 am fucking huge snip
Good context, keep the note, RIP to the viro RNG btw its a pain. Also 17 resist is hella high, what's the transmission on that if you get resist to 17?
by britgrenadier1
Sat Feb 24, 2024 3:33 am
Forum: Player's Club
Topic: security officer cannot articulate probable cause nut
Replies: 78
Views: 3758

Re: security officer cannot articulate probable cause nut

additionally creation of a harmful virus by virology is in its self fine and part of the job... So here's the thing. If I'm sec and the AI alerts me that the viro is making AARDS or something, they're toast. I've been on the giving and receiving end of these types of raids and frankly, because of t...
by britgrenadier1
Thu Feb 15, 2024 5:54 pm
Forum: Player's Club
Topic: 🌙 Headmin Election 19 Discussion Thread 🌙
Replies: 325
Views: 14485

Re: 🌙 Headmin Election 19 Discussion Thread 🌙

Events don’t need to be the focus of a round to be great. One of my favorite admin events was on Sybil where an admin made it so that anyone who said the word “Bingus” would have the antique teleported to their hand. Simple, silly, awesome. I had a gunfight with a traitor that round where we were bo...
by britgrenadier1
Fri Feb 09, 2024 1:46 pm
Forum: Player's Club
Topic: HIGH RISK ITEMS: Carry or Vault?
Replies: 39
Views: 1633

Re: HIGH RISK ITEMS: Carry or Vault?

always carry runtime in my bag as cmo because cat. Same with the QM sloth. We should add a sprite for their head to poke out of your backpack when carrying them
by britgrenadier1
Thu Feb 08, 2024 3:18 pm
Forum: Player's Club
Topic: Colossal ore vent vs real NUTclear operative shuttle
Replies: 47
Views: 2858

Re: Colossal ore vent vs real NUTclear operative shuttle

I do appreciate your ungentle yet headstrong insertion of nut in the title. Also I heard of essayposting and here comes anne with multiple essays on the same post. I consulted several nut experts before posting. All of them advised me that the word nut had to be in the title of a good nut. Though t...
by britgrenadier1
Tue Feb 06, 2024 1:22 am
Forum: Player's Club
Topic: Colossal ore vent vs real NUTclear operative shuttle
Replies: 47
Views: 2858

Colossal ore vent vs real NUTclear operative shuttle

viewtopic.php?f=7&t=35717

I don't really know how we can come to the conclusion that he spawned the colossus to grief the shuttle from logs he said mid-way through the fight.
by britgrenadier1
Fri Feb 02, 2024 2:58 am
Forum: Player's Club
Topic: sever tribalism: the thread
Replies: 82
Views: 4320

Re: sever tribalism: the thread

Sybil is simultaneously an old person's home and the landing pad for most new NA players. You run into old legends that can't cut it anymore alongside the newest and baldest motherfuckers you've ever met. we will not have revisionist history Manuel is the tutorial server / retirement home when mech...
by britgrenadier1
Tue Jan 30, 2024 6:50 pm
Forum: Player's Club
Topic: Official birdstation feedback thread
Replies: 45
Views: 2293

Re: Official birdstation feedback thread

Some thoughts since manny seems to roll this map 2-4 times a day minimum: The foot traffic is super concentrated around the brig front entrance, kitchen/bar, and botany. All of the other places on the station feel incredibly empty, which is a weird feeling for a lowpop map honestly since birdshot is...
by britgrenadier1
Fri Jan 26, 2024 1:06 pm
Forum: Player's Club
Topic: The BRAWLENING: Thoughts and Retrospectives
Replies: 64
Views: 3176

Re: The BRAWLENING: Thoughts and Retrospectives

huge skill issue to anyone who loses in melee to unarmed people TBQH. High damage weapons are still king, the only difference now is that unarmed people actually have a fighting chance if they know the combos well. Personally I love it, it kicks ass
by britgrenadier1
Tue Jan 23, 2024 6:36 pm
Forum: Closed Policy Discussion
Topic: Addition to Rule 6 Precedent 2
Replies: 39
Views: 3626

Re: Addition to Rule 6 Precedent 2

whatever happens please remember that players dont have access to logs in order to perfectly remember specific incidents that happen earlier in a round. I was banned for misremembering the reason for wearing something and It would suck if players were getting banned for not perfectly recalling situ...
by britgrenadier1
Tue Jan 23, 2024 5:58 pm
Forum: Closed Policy Discussion
Topic: Addition to Rule 6 Precedent 2
Replies: 39
Views: 3626

Re: Addition to Rule 6 Precedent 2

Bwoink anxiety is very real. Let’s not add to it further by hovering a ban over people who might just not feel comfortable adding their 2 cents. It’s hard to remember stuff. "Bwoink anxiety" is one of the most confusing things to me. I don't understand why people freak out over it. Most o...
by britgrenadier1
Tue Jan 23, 2024 5:37 pm
Forum: Closed Policy Discussion
Topic: Addition to Rule 6 Precedent 2
Replies: 39
Views: 3626

Re: Addition to Rule 6 Precedent 2

Bwoink anxiety is very real. Let’s not add to it further by hovering a ban over people who might just not feel comfortable adding their 2 cents. It’s hard to remember stuff.
by britgrenadier1
Tue Jan 23, 2024 5:18 pm
Forum: Closed Policy Discussion
Topic: Enforce Human Authority: 0
Replies: 244
Views: 159119

Re: Enforce Human Authority: 0

Be silly. Use logical fallacies whenever possible to defend your anti-felinid stances this is the key to success, not to use it as an opportunity to play a thiny veiled analogue to a real racist, but rather to have the power to turn it into entertaining and self-aware satire. which is a running the...
by britgrenadier1
Sat Jan 20, 2024 6:06 pm
Forum: Closed Policy Discussion
Topic: Ban lings from saying fuck
Replies: 28
Views: 3215

Re: Ban lings from saying fuck

the issue is that when someone uses ling as a bone pass and doesnt use powers sec can't prove that they are a ling. So they can't really do anything about the person, and crew cant say fuck and validhunt them because they don't know 100% that they're a ling. Either let crew say fuck or revert the po...
by britgrenadier1
Sat Jan 20, 2024 2:33 am
Forum: Closed Policy Discussion
Topic: Enforce Human Authority: 0
Replies: 244
Views: 159119

Re: Enforce Human Authority: 0

i think it really just boils down to if 2/3 of the headmins want to change the aesthetic of human-centric command. It's going to be the new "rainbow assistant" config choice that just changes every term maybe im tripping but i think it would be cool if this gets revisited every term in a ...
by britgrenadier1
Fri Jan 19, 2024 7:18 pm
Forum: Closed Policy Discussion
Topic: Enforce Human Authority: 0
Replies: 244
Views: 159119

Re: Enforce Human Authority: 0

Qm leads cargo which is probably the closest role to the outside world (even though in actuality youre only trading with/through nanotrasen) so it kind of makes sense for it to be allowed to be nonhuman for anyone working the shuttles or trading goods to see that nanotrasen "supports nonhuman ...
by britgrenadier1
Mon Jan 15, 2024 7:47 pm
Forum: Player's Club
Topic: Hydrogen Borg gets zapped to oblivion, bwoink ensues.
Replies: 32
Views: 5262

Re: Hydrogen Borg gets zapped to oblivion, bwoink ensues.

https://tgstation13.org/phpBB/viewtopic.php?f=7&t=35599 Why the hell WAS the borg bringing a hydrogen canister to the escape shuttle anyways? Regardless, maybe Maia should've tried flashing them or something, but I don't blame them for the immediate action of taking down what could kill everyon...
by britgrenadier1
Sat Jan 13, 2024 4:41 am
Forum: Player's Club
Topic: Better Antag Callouts Contest
Replies: 34
Views: 4622

Re: Better Antag Callouts Contest

Required Traitor: Yell out the name of your favorite syndicate subfaction (SO AND SO IS AN MI13 OPERATIVE). Bonus points if they stop and argue with you about it Heretic: [Person name} is practicing magic outside the chapel! Wizard: Wizard's Federation "Diplomat" Cult: Blood cultists Malf ...
by britgrenadier1
Fri Jan 05, 2024 8:18 pm
Forum: Player's Club
Topic: Savage Security Speedster Sabotaged by Scheming Shotgun scheme
Replies: 199
Views: 254324

Re: Savage Security Speedster Sabotaged by Scheming Shotgun scheme

conrad wrote: Fri Jan 05, 2024 8:15 pm Not a single person recognized the absolute badassness of the alliteration on the title.

4/5, missed nut.
This thread title is an easy 10/10 for me. Can someone ping Kendrick so we can get a professional opinion?
by britgrenadier1
Fri Jan 05, 2024 5:48 pm
Forum: Player's Club
Topic: Savage Security Speedster Sabotaged by Scheming Shotgun scheme
Replies: 199
Views: 254324

Re: Savage Security Speedster Sabotaged by Scheming Shotgun scheme

I also hate that "Hey this is fine to do but because you have notes you're not allowed to do it". Sec is either able to use the shotgun to subdue people or they aren't. I hate hate hate hate hate hate the idea that because of a note history someone isn't allowed to use the shotgun to subd...
by britgrenadier1
Fri Jan 05, 2024 3:15 pm
Forum: Player's Club
Topic: Savage Security Speedster Sabotaged by Scheming Shotgun scheme
Replies: 199
Views: 254324

Re: Savage Security Speedster Sabotaged by Scheming Shotgun scheme

Seeing takes from admins saying that Jeff detracts from rounds he is in and that he doesn’t allow interesting things to happen really does not inspire confidence in the mrp team. Stuff like this is where the memes about mrp admins wanting the players to be job NPCs comes from. Good roleplay does not...
by britgrenadier1
Fri Jan 05, 2024 4:50 am
Forum: Player's Club
Topic: Savage Security Speedster Sabotaged by Scheming Shotgun scheme
Replies: 199
Views: 254324

Re: Savage Security Speedster Sabotaged by Scheming Shotgun scheme

What a fucking shame. One of the biggest inspirations for sec players on manny, someone who consistently roleplays more as sec then anyone else on the server, and who has personally grown the community by teaching new people and getting people involved in the mannycord and tg cord. Being a no nonsen...
by britgrenadier1
Thu Jan 04, 2024 2:18 pm
Forum: Player's Club
Topic: Throwing peanuts at cats until they fight back
Replies: 125
Views: 84523

Re: Throwing peanuts at cats until they fight back

Anne ended this man’s entire career in that reply holy shit. Based
by britgrenadier1
Wed Jan 03, 2024 6:25 pm
Forum: Player's Club
Topic: Weighted random and bad maps
Replies: 101
Views: 60306

Re: Weighted random and bad maps

People keep citing "pop dies when this happens" but we have the stats tracked for this and it doesn't, it's just not worth using this as an argument because it is trivially disproved (Or more specifically: It doesn't for Birdshot or Tram, Northstar has a detectable dip that's more likely ...
by britgrenadier1
Fri Dec 29, 2023 1:24 pm
Forum: Closed Policy Discussion
Topic: Enforce Human Authority: 0
Replies: 244
Views: 159119

Re: Enforce Human Authority: 0

I think we did a pretty good job at getting the argument out and stayed away from the usual pitfalls when talking about this stuff. I didn’t think it’d change when I made the thread and wasn’t expecting it to. But hey, they don’t shoot you for trying
by britgrenadier1
Fri Dec 29, 2023 3:24 am
Forum: Closed Policy Discussion
Topic: Enforce Human Authority: 0
Replies: 244
Views: 159119

Re: Enforce Human Authority: 0

Brother you just suggested a pr, got told no, and responded by saying that the no is an overreach (alongside some goodfaith pr arguing). I said that them saying they would close any PR related to it is why we're here arguing for it all to be enabled through the config. Not that it was or is an over...
by britgrenadier1
Thu Dec 28, 2023 1:20 pm
Forum: Closed Policy Discussion
Topic: Enforce Human Authority: 0
Replies: 244
Views: 159119

Re: Enforce Human Authority: 0

i will close a pr that adds non human to any head of staff that isn't the qm. let the qm have this We’re here in policy discussion land. Saying that you’d close any PRs related to the topic is exactly why the nuclear option was proposed. I would really encourage you to revisit this position though....
by britgrenadier1
Thu Dec 28, 2023 5:20 am
Forum: Closed Policy Discussion
Topic: Enforce Human Authority: 0
Replies: 244
Views: 159119

Re: Enforce Human Authority: 0

quote snip my belief that human-only heads make more interesting dynamics is only slightly outweighing my urge to be a spite gremlin about this post. You should do it, if only for a bit, just to be funny. Frankly all cards on the table I'd rather a code solution that lets some heads be non human ra...
by britgrenadier1
Sat Dec 23, 2023 8:24 pm
Forum: Closed Policy Discussion
Topic: Enforce Human Authority: 0
Replies: 244
Views: 159119

Re: Enforce Human Authority: 0

fikou's motivations with that PR are extremely obvious in the description. he doesn't like that it's only QM, it's not that he likes non human heads. it's only ostensibly relevant. me and him disagree on this and have discussed it several times given all the discussion that has been had in this thr...
by britgrenadier1
Sat Dec 23, 2023 6:14 pm
Forum: Closed Policy Discussion
Topic: Enforce Human Authority: 0
Replies: 244
Views: 159119

Re: Enforce Human Authority: 0

Fikou wrote: Sat Dec 23, 2023 5:46 pmi don tlike it
https://github.com/tgstation/tgstation/pull/77876 you liked it enough to do this. any expanded thoughts on the topic?
by britgrenadier1
Fri Dec 22, 2023 10:51 pm
Forum: Player's Club
Topic: do you guys like the new blood brothers
Replies: 27
Views: 11416

Re: do you guys like the new blood brothers

its good, lets you pick someone you've played with before and can therefore give the rest of sec/station more of a challenge.
by britgrenadier1
Wed Dec 20, 2023 3:21 am
Forum: Closed Policy Discussion
Topic: Enforce Human Authority: 0
Replies: 244
Views: 159119

Re: Enforce Human Authority: 0

The non human who sits in that post has to overcome a lot of stuff to be able to sit there Nevermind I have a thing to say with this point. If its a swap from a 0 to a 1 it doesn't feel like that at all in an OOC and even in an IC perspective. Its just now humans are the same as everybody else sudd...
by britgrenadier1
Wed Dec 20, 2023 3:00 am
Forum: Closed Policy Discussion
Topic: Enforce Human Authority: 0
Replies: 244
Views: 159119

Re: Enforce Human Authority: 0

Giga snip That's my bad then, and sorry for that. I would just say that I'd like to think that the current roster of command mains would be glad to see non humans join their ranks and that the role itself and prestige of it would be enriched if it happened. The non human who sits in that post has t...
by britgrenadier1
Wed Dec 20, 2023 2:45 am
Forum: Closed Policy Discussion
Topic: Enforce Human Authority: 0
Replies: 244
Views: 159119

Re: Enforce Human Authority: 0

You're reading that wrong too, yes. He is saying that losing the in-character status would, well, make him feel like he has lost social status. Because the character has in fact lost social status, fictionally. Again, it contains absolutely no judgement about anyone's game-playing ability, and fran...
by britgrenadier1
Wed Dec 20, 2023 2:37 am
Forum: Closed Policy Discussion
Topic: Enforce Human Authority: 0
Replies: 244
Views: 159119

Re: Enforce Human Authority: 0

Yes you are completely misreading that entire thing. He is saying that humans will lose the social status that they have as sole owner of prestigious roles, which is self-evidently true. This contains literally no judgment about whether human players are more capable whatsoever. I will simply feel ...
by britgrenadier1
Wed Dec 20, 2023 2:32 am
Forum: Closed Policy Discussion
Topic: Enforce Human Authority: 0
Replies: 244
Views: 159119

Re: Enforce Human Authority: 0

You don't think that his original post that literally says that human players would lose social status if this were to go through insinuates that they think the role would be made worse by non humans just existing in those roles? I remember joining on April fools (when non humans can be head) as a l...
by britgrenadier1
Wed Dec 20, 2023 2:06 am
Forum: Closed Policy Discussion
Topic: Enforce Human Authority: 0
Replies: 244
Views: 159119

Re: Enforce Human Authority: 0

Snip Snip Snip You'll have to excuse my aggressive tone, and I do apologize for the way I responded. That being said, the framing of your argument here could not be worse. What exactly is the implication? That head roles are so pure that you don't want them contaminated by non humans? That's... a r...
by britgrenadier1
Tue Dec 19, 2023 11:09 pm
Forum: Closed Policy Discussion
Topic: Enforce Human Authority: 0
Replies: 244
Views: 159119

Re: Enforce Human Authority: 0

As an aside, "Go play somewhere else" is a yucky argument. I like it here, I like the mechanics, people, lore, codebase, servers, forum drama, all that jazz. I just think my home server can be better, and so I'm here trying to do what I think will improve it. Hopefully we can have a dialo...
by britgrenadier1
Tue Dec 19, 2023 10:46 pm
Forum: Closed Policy Discussion
Topic: Enforce Human Authority: 0
Replies: 244
Views: 159119

Re: Enforce Human Authority: 0

Snip "Every one I talk to might be my boss next round, so therefore we shouldn't do this" is a wild take. I can't imagine how insecure you have to be about how well you're doing in a job for your takeaway from this thread to be that you don't want someone that is another species doing you...
by britgrenadier1
Tue Dec 19, 2023 10:04 pm
Forum: Player's Club
Topic: bro just one more gel bro PLEASE I promise I'm not a powergamer PLEASE
Replies: 30
Views: 14110

Re: bro just one more gel bro PLEASE I promise I'm not a powergamer PLEASE

Timonk wrote: Tue Dec 19, 2023 11:33 am honestly if i only spend 1 minute in medbay i am happy
its this. Being dead sucks. Everyone complains about medbay powergaming until you are healed from 500 brute and dead to full in 10 seconds
by britgrenadier1
Tue Dec 19, 2023 8:52 am
Forum: Closed Policy Discussion
Topic: Enforce Human Authority: 0
Replies: 244
Views: 159119

Re: Enforce Human Authority: 0

Lots of snips Pardon my rebuttal, if this well and truly isn't going anywhere without your thumbs up then consider this my attempt to get you onto my side of the fence. We'll go line by line, though forum formatting is far from my strong suit as you can probably tell from my signature-less pfp-less...
by britgrenadier1
Mon Dec 18, 2023 5:23 pm
Forum: Closed Policy Discussion
Topic: Enforce Human Authority: 0
Replies: 244
Views: 159119

Re: Enforce Human Authority: 0

Well lore as written seems to support non human heads being enabled, and as has been brought up I think there are good gameplay reasons to have it too. Primarily more heads of staff, more stories to be told (without closing the door on existing ones like promotion stories), and generally improving a...
by britgrenadier1
Mon Dec 18, 2023 3:18 pm
Forum: Closed Policy Discussion
Topic: Enforce Human Authority: 0
Replies: 244
Views: 159119

Re: Enforce Human Authority: 0

I think you’re gonna need to read page 2 of the thread where we solidly put the whole “it’s in the lore” thing to bed. It isn’t written anywhere in current lore. Also this slippery slope stuff is nonsense. Half of the people in this thread who have said they are for non human heads have also said th...
by britgrenadier1
Mon Dec 18, 2023 1:22 pm
Forum: Closed Policy Discussion
Topic: Enforce Human Authority: 0
Replies: 244
Views: 159119

Re: Enforce Human Authority: 0

Yes, let's remove human head of staff exclusivity, and then we'll make the AI start on crewsimov round start and... oops! No more upsides to playing humans like there are with other races! For real though, NT is meant to be mildly specist and that's one of the things that sets it apart from the Syn...
by britgrenadier1
Mon Dec 18, 2023 5:53 am
Forum: Closed Policy Discussion
Topic: Enforce Human Authority: 0
Replies: 244
Views: 159119

Re: Enforce Human Authority: 0

Code Solution™, but it'd be nice if we had a middleground where humans had priority for head of staff. That would keep some of the "NT hates aliens" feeling while allowing non-humans to nevertheless fill in for missing important roles. I think that this is an interesting middleground. Lot...