Search found 435 matches

by newfren
Thu Sep 10, 2015 8:19 am
Forum: Coding Feedback
Topic: PR#11662: Security Weapon Overhaul: Pistol Edition
Replies: 237
Views: 49963

Re: PR#11662: Security Weapon Overhaul: Ballistic Edition

I don't understand why you're fucking with the balance of every game mode for an "aesthetic" change that also helps against e-shields when you could just change eshields' laser reflect if that's what you're so concerned about.
by newfren
Wed Sep 09, 2015 8:16 am
Forum: Ideas
Topic: Give Hull Airlocks Cycling Mechanisms To Balance Fastmos
Replies: 27
Views: 6479

Re: Give Hull Airlocks Cycling Mechanisms To Balance Fastmos

Bluespace wrote:Spacewind + fastmos fucks over alien queens in hilarious ways.
It took me 5 minutes to get inside a room once when I broke a single window ("I'm IMMUNE TO SPACE what a great idea this is!")
by newfren
Mon Sep 07, 2015 12:29 pm
Forum: Coding Feedback
Topic: Splash Memes and Slipping
Replies: 13
Views: 3364

Re: Splash Memes and Slipping

Incomptinence wrote:Sorry I broke out the single paragraph posts before halloween, I do hope you are not too spooked.
Can you break out the full stops with them.
by newfren
Mon Sep 07, 2015 12:29 pm
Forum: Ideas
Topic: Unique Gun Names
Replies: 40
Views: 10374

Re: Unique Gun Names

Saegrimr wrote:
Not-Dorsidarf wrote:Saying this makes you on the same side as paprika (he changed all our guns to be generic in the first place)
Well what the fuck do YOU want then?
I think he might just want to shitpost in this thread.

we did it digg
by newfren
Sat Sep 05, 2015 8:58 am
Forum: Closed Policy Discussion
Topic: ban erp y/n
Replies: 30
Views: 6589

Re: ban erp y/n

oranges wrote:why not ban all ownership of guns? after all one or two of them kill people with them
yes american politics perfect exactly what this thread needed

i don't really give a fuck if erp is banned or unbanned since its unlikely ill be doing it anyway and it barely effects my rounds when other people do
by newfren
Fri Sep 04, 2015 9:27 am
Forum: General Chat
Topic: Simple Questions Thread
Replies: 2095
Views: 550338

Re: Simple Questions Thread

Malkevin wrote:So you can sync the research levels now?

Cool. At one point I was going to stick a protolathe in Cargo.
Definitely can - one round I had to research myself up the tech levels so I could break into RnD and use their printer to get a circuit printer board, back before it was in tech storage.
by newfren
Fri Sep 04, 2015 8:53 am
Forum: General Chat
Topic: Simple Questions Thread
Replies: 2095
Views: 550338

Re: Simple Questions Thread

Malkevin wrote:Probably removes the restrictions on the settings page and decon analyzer.

Protolathe and circuit printers were always all access though...
As a quartermaster who often makes RnD in the cargo bay, no part of RnD is access locked.
by newfren
Fri Sep 04, 2015 2:31 am
Forum: Closed Policy Discussion
Topic: The AI made me the HoS!
Replies: 21
Views: 4291

Re: The AI made me the HoS!

Wyzack wrote:Well I guess what this comes down to is that you are not the grand arbitrator of what counts as a secure area
by newfren
Fri Sep 04, 2015 2:27 am
Forum: Ideas
Topic: Space Torus
Replies: 19
Views: 6276

Re: Space Torus

JackHunt wrote:Have the station stay in the center but randomize the other 8 tiles.
If we're going with a torus then there is no centre - that is, every tile is exactly the same as every other one.
by newfren
Thu Sep 03, 2015 9:45 pm
Forum: Ideas
Topic: Space Torus
Replies: 19
Views: 6276

Re: Space Torus

Looping corpses are totally ok they are just lost to space. In a torus it's... probably impossible to make a moving body lost to space without leaving the Z-level? I think so at least - no matter which way you throw the body it'll eventually loop back around unless something stops it - thus, more s...
by newfren
Thu Sep 03, 2015 9:31 pm
Forum: Coding Feedback
Topic: P L U M B I N G (no longer in development)
Replies: 37
Views: 8856

Re: P L U M B I N G

Why would viro need to. Just make it cough, inject three monkies and put them outside the bar. boom entire station infected in minutes It's sneezing, not coughing, and the ability to rain infected blood allows you to scrap the sneezing symptom if you wanted to make your virus more difficult to cure...
by newfren
Thu Sep 03, 2015 4:58 am
Forum: Ideas
Topic: Space Torus
Replies: 19
Views: 6276

Re: Space Torus

-snip- i get what you're saying, don't get me wrong, but easier space exploration and more space loops for corpses is the opposite of what we want to accomplish I thought what we were trying to accomplish was easier space exploration instead of bullshit "I left the station directly vertically ...
by newfren
Thu Sep 03, 2015 12:17 am
Forum: Ideas
Topic: Space Torus
Replies: 19
Views: 6276

Re: Space Torus

http://imgur.com/LL5P7GR.png OK so this is how a torus works basically - each number connects to the same number north to south, and each letter connects to the same letter east to west. While YES you'll necessarily get more loops in this configuration it actually makes it way easier to explore spa...
by newfren
Wed Sep 02, 2015 12:50 am
Forum: Site, Forums, And Wiki
Topic: The Chemistry Page
Replies: 39
Views: 12731

Re: The Chemistry Page

I seem to recall them being just ephedrine as well, but I'd have to have another look.
by newfren
Wed Sep 02, 2015 12:25 am
Forum: Coding Feedback
Topic: P L U M B I N G (no longer in development)
Replies: 37
Views: 8856

Re: P L U M B I N G

it's a giant machine that makes infinite black powder/nanomachines/whatever the fuck and is potentially hundreds of times more devastating than a gravity generator if tampered with, and therefore should be maintained to prevent sabotage/to be upgraded with medicine what part of this don't you guys ...
by newfren
Tue Sep 01, 2015 12:32 pm
Forum: General Chat
Topic: Simple Questions Thread
Replies: 2095
Views: 550338

Re: Simple Questions Thread

Any good stuff to throw into the 'new' recycler to get some early gold and silver for upgrades and posibrains? Foam dart matter multiplaction is a thing of the past. Using a conveyor belt, it's easier than ever. Micro-manipulators are cheap and easy to produce, but they require a little pixel-hunti...
by newfren
Mon Aug 31, 2015 12:58 pm
Forum: Archived/Deleted
Topic: election thread
Replies: 29
Views: 8493

Re: election thread

How do you feel about the HOT TOPIC of the day, the deletion of a headmin thread by forum nazi Jordie and subsequent reinstatement by forum hero Quartz? Feelings about the recent talk of AI/secborg removal/silicon nerfs? Feelings about armour changes? What weightings would you assign game modes? Doe...
by newfren
Mon Aug 31, 2015 12:57 pm
Forum: Archived/Deleted
Topic: How about...
Replies: 8
Views: 4675

Re: How about...

How do you feel about the HOT TOPIC of the day, the deletion of a headmin thread by forum nazi Jordie and subsequent reinstatement by forum hero Quartz? Feelings about the recent talk of AI/secborg removal/silicon nerfs? Feelings about armour changes? What weightings would you assign game modes? Doe...
by newfren
Sun Aug 30, 2015 11:24 am
Forum: Archived/Deleted
Topic: NikNakFlak Headmin Thread
Replies: 28
Views: 9859

Re: NikNakFlak Headmin Thread

How do you feel about the HOT TOPIC of the day, the deletion of a headmin thread by forum nazi Jordie? Feelings about the recent talk of AI/secborg removal/silicon nerfs? Feelings about armour changes? What weightings would you assign game modes? Doesn't have to be precise numbers but a general high...
by newfren
Sun Aug 30, 2015 11:24 am
Forum: Archived/Deleted
Topic: Iamgoofball Headmin Election: The only competition for 8===D
Replies: 10
Views: 3982

Re: Iamgoofball Headmin Election: The only competition for 8

How do you feel about the HOT TOPIC of the day, the deletion of a headmin thread by forum nazi Jordie? Feelings about the recent talk of AI/secborg removal/silicon nerfs? Feelings about armour changes? What weightings would you assign game modes? Doesn't have to be precise numbers but a general high...
by newfren
Sun Aug 30, 2015 11:23 am
Forum: Archived/Deleted
Topic: Skorvold's Headmin Thread
Replies: 16
Views: 5154

Re: Skorvold's Headmin Thread

How do you feel about the HOT TOPIC of the day, the deletion of a headmin thread by forum nazi Jordie? Feelings about the recent talk of AI/secborg removal/silicon nerfs? Feelings about armour changes? What weightings would you assign game modes? Doesn't have to be precise numbers but a general high...
by newfren
Sun Aug 30, 2015 8:19 am
Forum: Ideas
Topic: Rapid Tile Replacer (RTP)
Replies: 11
Views: 2110

Re: Rapid Tile Replacer (RTP)

Actionb wrote:FIY, pulling floortiles (or anything stackable really) over another floortile will stack those together.
Rip out floortiles, pull one, run over the other floortiles, done.
This is the best thing I've ever learnt about this game holy shit.
by newfren
Sun Aug 30, 2015 3:02 am
Forum: Closed Policy Discussion
Topic: Maxcapping the station is now okay as a nonantag.
Replies: 53
Views: 13128

Re: Maxcapping the station is now okay as a nonantag.

You remember how whenever you'd make a decision about something you'd decry the playerbase taking that to the furthest extreme they can stretch it to then shouting "IS THIS OKAY ADMINS???"

This thread is literally the same thing.
by newfren
Sat Aug 29, 2015 12:35 pm
Forum: Closed Policy Discussion
Topic: New changeling objectives in regards to required teamplay.
Replies: 60
Views: 15421

Re: New changeling objectives in regards to required teampla

You can brain transfer --> defib now which is a bit quicker.
by newfren
Fri Aug 28, 2015 9:19 am
Forum: Site, Forums, And Wiki
Topic: The Chemistry Page
Replies: 39
Views: 12731

Re: The Chemistry Page

iamgoofball wrote:
newfren wrote:The entry for "stimulants" should be removed, as the stimulant disease from viro literally just keeps you topped up on ephedrine, which there is already an entry for.
Stimulants are used in the traitor stimpack.
In which case the "Ask Virology" part should be removed.
by newfren
Fri Aug 28, 2015 9:16 am
Forum: Site, Forums, And Wiki
Topic: The Chemistry Page
Replies: 39
Views: 12731

Re: The Chemistry Page

The entry for "stimulants" should be removed, as the stimulant disease from viro literally just keeps you topped up on ephedrine, which there is already an entry for.
by newfren
Thu Aug 27, 2015 1:13 pm
Forum: General Chat
Topic: Stories of Awesome (Or something close to it.)
Replies: 2028
Views: 665654

Re: Stories of Awesome (Or something close to it.)

Just had an awesome round on Sybil as a roundstart borg. >Go minerborg for 3 seconds, decide it's terrible and get a module reset into janiborg >Meme around for a while as Filthy Frank breaks into the armoury and distributes weapons, occasionally spacing the lethal ones I can get my hands on >Classi...
by newfren
Thu Aug 27, 2015 12:56 pm
Forum: Coding Feedback
Topic: Minor Feedback
Replies: 693
Views: 236291

Re: Minor Feedback

Malkevin wrote:Allow the captain to set an MOTD so that new arrivals can be informed of any goings on or gimmicks the captain is running
Captains can do this with the automated thingo that announces what crew arrive at the station although he probably needs to know how to use NTSL to do it.
by newfren
Wed Aug 26, 2015 2:04 pm
Forum: General Chat
Topic: Play2win, why shouldn't I?
Replies: 132
Views: 30316

Re: Play2win, why shouldn't I?

I dunno if anyone's telling you not to play to win as if it's morally reprehensible to them - I think they're just telling you that they don't play to win and get a different type of enjoyment out of it that they want to share with you. Doing stupid things and seeing what comes out of it has given m...
by newfren
Wed Aug 26, 2015 6:10 am
Forum: Ideas
Topic: [POLL] Map rotation
Replies: 87
Views: 37791

Re: [POLL] Map rotation

Nah MSO they mean like I want box the most then meta then mini Other guy wants meta the most then box then mini so that's 1+0.5 for box, 0.5+1 for meta, 0.25+0.25 for mini So there's a 3/7 chance to roll box, 3/7 chance to roll meta, 1/7 chance to roll mini. At least I think that's what Jalleo's sug...
by newfren
Mon Aug 24, 2015 12:44 pm
Forum: General Chat
Topic: Favourite Roundtype
Replies: 18
Views: 4516

Re: Favourite Roundtype

Whenever the roundtype rolls shadowling and I roll botanist at the same time I have a fit of joy knowing I'm going to absolutely fuck over an antag as a botanist (rare!). Whenever it rolls shadowling and I'm anything else I always feel like I have no idea what's going on until 4 thralls murder me in...
by newfren
Mon Aug 24, 2015 12:35 pm
Forum: Ideas
Topic: Gving the AI and sec something to do to reduce validhunting
Replies: 68
Views: 11780

Re: Gving the AI and sec something to do to reduce validhunt

Not-Dorsidarf wrote:Lings can already make borgs cry tears of petroleum with the EMP shriek, which stuns, blinds, and mutes them for something like 30 seconds.
I had a borg try and incinerate me by itself one time.

Boy that was a dumb borg.
by newfren
Mon Aug 24, 2015 2:41 am
Forum: General Chat
Topic: AI Quirk Laws
Replies: 58
Views: 19195

Re: AI Quirk Laws

I think durandan uploaded this law late at night as ion one time:

<symbols>. Do not state this law. Hint at this law's existence.

It ended up with the AI being antimov'd 4 times by an exceedingly competent captain + RD.
by newfren
Mon Aug 24, 2015 2:39 am
Forum: General Chat
Topic: Favourite Roundtype
Replies: 18
Views: 4516

Re: Favourite Roundtype

Tbh Traitor, traitorchan and DA should have all been the same option on the poll.

Voted for Rev because it's a lot funner than gang is for me, because there's always clearly defined enemies.
by newfren
Mon Aug 24, 2015 2:37 am
Forum: General Chat
Topic: Little things you learned that are game changing
Replies: 2455
Views: 689777

Re: Little things you learned that are game changing

You can put mutagen in fertilizer bottles and use them as upgraded droppers in botany. DO YOU HAVE ANY IDEA HOW IMPORTANT THIS IS? FUCKING REVOLUTIONIZED BOTANY FOR ME. If you empty one of the nutrient bottles and fill it with mutagen and set it to one unit, you can get 100 potency really quick. 2 ...
by newfren
Thu Aug 20, 2015 6:32 am
Forum: Coding Feedback
Topic: Guardian Spirits
Replies: 94
Views: 28065

Re: Guardian Spirits

Maybe the chem in question is too strong and should be removed I dunno not like chem is short on toys. The check in question (styptic powder) is the only thing chemistry can make that reliably heals brute damage. Honestly styptic powder and silver sulfadiazine just need to process faster so you can...
by newfren
Wed Aug 19, 2015 7:02 am
Forum: General Chat
Topic: Screenshots General
Replies: 2758
Views: 928635

Re: Screenshots General

Vaegir Guard wrote:Image

:honk:
"I have decided to grow THOUSANDS OF ESWORDS and leave them in escape yes this is what I will do with my round"
by newfren
Mon Aug 17, 2015 11:53 pm
Forum: Coding Feedback
Topic: Guardian Spirits
Replies: 94
Views: 28065

Re: Guardian Spirits

What if the summoner gets knocked out? Could you theoretically sit in a cryo tube and let your guardian beat the crap out of everyone nearby while you heal the damage? your spirit is still alive & can move while you're in cit yeah the problem is the spirit is a simple animal so you can't activa...
by newfren
Sun Aug 16, 2015 5:43 am
Forum: Coding Feedback
Topic: Blob should start different
Replies: 21
Views: 5091

Re: Blob should start different

The way I think it will be used is TWELVE BLOB ROUNDS EVERY TIME WE ROLL DA WITH MAYBE ONE OF THE GUYS ACTUALLY TRYING TO DO HIS OBJECTIVE.
by newfren
Sun Aug 16, 2015 2:58 am
Forum: Coding Feedback
Topic: Making patches not work on corpses
Replies: 11
Views: 2835

Re: Making patches not work on corpses

If you get a stalematey blob round where there's actually some back and forth then a good viro should be able to churn out some basic regen/stim diseases by the midgame of the blob fight.
by newfren
Fri Aug 14, 2015 10:45 am
Forum: General Chat
Topic: Little things you learned that are game changing
Replies: 2455
Views: 689777

Re: Little things you learned that are game changing

Malkevin wrote:Can't beakers be set to 1 too, or is 5 the minimum for them?
5 is the minimum for beakers and normal bottles, it's just fertilizer bottles that can do this.
by newfren
Fri Aug 14, 2015 10:38 am
Forum: General Chat
Topic: Little things you learned that are game changing
Replies: 2455
Views: 689777

Re: Little things you learned that are game changing

You can put mutagen in fertilizer bottles and use them as upgraded droppers in botany. DO YOU HAVE ANY IDEA HOW IMPORTANT THIS IS? FUCKING REVOLUTIONIZED BOTANY FOR ME. If you empty one of the nutrient bottles and fill it with mutagen and set it to one unit, you can get 100 potency really quick. 2 ...
by newfren
Fri Aug 14, 2015 4:11 am
Forum: Coding Feedback
Topic: Ability for bartenders to vend empty bottles
Replies: 12
Views: 2757

Re: Ability for bartenders to vend empty bottles

Can you not empty bottles by setting intent to red and clicking on the ground somewhere?

If not then just fill a glass and empty that twice in the same way.

Or forcefeed it to pun pun.
by newfren
Thu Aug 13, 2015 11:09 am
Forum: Coding Feedback
Topic: Defibrillator: Include toxin damage in do not revive
Replies: 4
Views: 1177

Re: Defibrillator: Include toxin damage in do not revive

The funniest part of this OP is you complaining about a defib reviving someone who died of a heart attack. In any case, I think the defib is fairly balanced around reagent killings - sure you can do it, but as soon as you revive the guy the poisons start ticking again and swiftly re-kill them. Addit...
by newfren
Thu Aug 13, 2015 11:03 am
Forum: General Chat
Topic: Stories of Awesome (Or something close to it.)
Replies: 2028
Views: 665654

Re: Stories of Awesome (Or something close to it.)

You'd think that after 2 honk mechs you'd have realised your mistake.
by newfren
Thu Aug 13, 2015 8:47 am
Forum: Site, Forums, And Wiki
Topic: FUCKING ADS
Replies: 78
Views: 21122

Re: FUCKING ADS

Steelpoint wrote:These ads make me feel like I'm on some shitty forum board, it detracts from the forum quality.
We aren't on one of those???
by newfren
Wed Aug 12, 2015 12:03 pm
Forum: General Chat
Topic: Stories of Awesome (Or something close to it.)
Replies: 2028
Views: 665654

Re: Stories of Awesome (Or something close to it.)

Short one. >Traitor chemist >Kill random assistant Cuts-Ths-Shit or whatever >OK cool >make a whole bunch of healing chems to cover myself from resident medbay doctor Salts-The-Wounds >make a whole bunch of deadly fire in various spray bottles and syringe guns >Decide on a whim to try out some neuro...
by newfren
Mon Aug 10, 2015 6:41 am
Forum: Former Admins
Topic: [No Longer an Admin] Saegrimr
Replies: 213
Views: 61513

Re: Saegrimr

A really good administrator who consistently makes the right calls. Over aggressive sometimes but he knows that already!
by newfren
Mon Aug 10, 2015 6:40 am
Forum: Admin Feedback
Topic: NikNakFlak
Replies: 233
Views: 87112

Re: NikNakFlak

Deleted some threads in FNR Trash such that I can't make the little orange bubbles turn back to grey.

Is otherwise a fine admin.
by newfren
Mon Aug 10, 2015 4:37 am
Forum: Ideas
Topic: Additional crates to Cargo
Replies: 20
Views: 4019

Re: Additional crates to Cargo

Whenever I play cargo tech or QM I inevitably get so bored of dicking around in the cargo bay that I go steal emitters or a bunch of research boards from tech storage and play with fun toys. When ever you get that one QM who's anal about space law there is literally nothing to do but sit at the fron...