Search found 704 matches

by TheBibleMelts
Fri May 31, 2024 12:56 am
Forum: Policy Discussion
Topic: change dynamic on manuel to only select restricted antagonists
Replies: 36
Views: 821

Re: change dynamic on manuel to only select restricted antagonists

Malfunctioning AI - These contribute to the round storyline Space Dragon - Agreed, remove them. You either get 'friendly dragons' or a mass murder without a lot of IC reason or leadup for either. Wizard - If you remove wizards I am going to spawn wizards every shift until they're re-enabled. Love wi...
by TheBibleMelts
Thu May 30, 2024 5:42 pm
Forum: Policy Discussion
Topic: DISABLE ASSISTANTS
Replies: 31
Views: 923

Re: DISABLE ASSISTANTS

MrStonedOne wrote: Thu May 30, 2024 5:41 pm whats up with the thread link?
how did it take this long for someone to notice

oh wait, people don't read OPs in policy threads.
by TheBibleMelts
Wed May 29, 2024 10:43 pm
Forum: Policy Discussion
Topic: change bagil to mrp
Replies: 6
Views: 247

Re: change bagil to mrp

what i didn't like about that proposal was how it made changes to manuel and further stratified our server rp labels. this is just because manuel is absolutely rammed most nights of the week whereas bagil is a ghost town. more of the same tgstation mrp because obviously more people want to play it!...
by TheBibleMelts
Wed May 29, 2024 10:20 pm
Forum: Policy Discussion
Topic: change bagil to mrp
Replies: 6
Views: 247

Re: change bagil to mrp

this idea has been memed about in the halls of the admin dark spire but i would like to unironically kick it to the playerbase and hear your thoughts on it. bagil and sybil have very low pop. manuel is crammed every night to the point that people keep asking us to raise the popcap, but doing so has...
by TheBibleMelts
Wed May 29, 2024 10:17 pm
Forum: Policy Discussion
Topic: DISABLE ASSISTANTS
Replies: 31
Views: 923

DISABLE ASSISTANTS

...until a certain population threshold is met on the server. inspired by this thread: https://tgstation13.org/phpBB/viewtopic.php?f=83&t=36188 - a common argument of why not to play a job with responsibility during lowpop is "why would i play this contributing job when there's 15 assistant...
by TheBibleMelts
Wed May 29, 2024 4:25 am
Forum: Player's Club
Topic: Fulp Fiction
Replies: 8
Views: 367

Fulp Fiction

viewtopic.php?f=7&t=36194

i just wanted to use the title
by TheBibleMelts
Fri May 24, 2024 6:15 pm
Forum: Town Hall
Topic: Trialmin Review: Dunham
Replies: 10
Views: 591

Re: Trialmin Review: Dunham

bromote
by TheBibleMelts
Wed May 22, 2024 4:14 am
Forum: Admin Feedback
Topic: TheBibleMelts
Replies: 43
Views: 16850

Re: TheBibleMelts

conrad wrote: Wed May 22, 2024 3:59 am Lied about airhorns stunning felinids, made me sad.
viewtopic.php?f=9&t=36164

i've left it in gods hands
by TheBibleMelts
Wed May 22, 2024 4:13 am
Forum: Ideas
Topic: make airhorns stun felinids
Replies: 4
Views: 536

make airhorns stun felinids

or make it so putting a laser pointer on a wall will make them leap headfirst at it and stun themselves + cause brain damage or a head wound
by TheBibleMelts
Fri May 17, 2024 1:07 am
Forum: Policy Discussion
Topic: Should we treat flashing roundstart as an antag tell
Replies: 36
Views: 2089

Re: Should we treat flashing roundstart as an antag tell

flashes are items available in several parts of the station, and the purpose of several antags using them is so that they have a non-antag coded way to complete parts of their work without being immediately valid-hunted. they should not be an instant "valid under rule 4" checkmark if you c...
by TheBibleMelts
Thu May 16, 2024 10:41 pm
Forum: Coding
Topic: What can we do to prepare for the next tide?
Replies: 66
Views: 16344

Re: What can we do to prepare for the next tide?

RaveRadbury wrote: Tue May 14, 2024 7:49 pm Last chance to have any discourse about this before a potential imminent tide
benis
by TheBibleMelts
Fri May 10, 2024 4:26 am
Forum: Policy Discussion
Topic: Raise the amount of heretics on MRP from 1 to 2 (or more)
Replies: 38
Views: 2182

Re: Raise the amount of heretics on MRP from 1 to 2 (or more)

i prefer one heretic. heretic is a very mechanically inclined "GO RUSH OBJECTIVES KILL PEOPLE GO HURRY" role, only one heretic allows them to pump the brakes a little and try to do something else. also reduces the likelihood one of them decides to be 'friendly heretic'. a little off topic...
by TheBibleMelts
Wed May 08, 2024 4:32 am
Forum: Closed Policy Discussion
Topic: Limit sybil to only metastation/icebox/tramstation
Replies: 51
Views: 2050

Re: Limit sybil to only metastation/icebox/tramstation

just try it for a couple weeks, and then check the data that comes out of that. nothing to lose.
by TheBibleMelts
Fri May 03, 2024 11:33 pm
Forum: Policy Discussion
Topic: Security and the armory
Replies: 30
Views: 2590

Re: Security and the armory

the threshold for opening the armory should be the same for the captain busting his antique out. it's the emergency stash - opening it up for officers/anybody to arm up outside of an emergency is lame.
by TheBibleMelts
Fri May 03, 2024 11:31 pm
Forum: Policy Discussion
Topic: Raise the amount of heretics on MRP from 1 to 2 (or more)
Replies: 38
Views: 2182

Re: Raise the amount of heretics on MRP from 1 to 2 (or more)

i prefer one heretic. heretic is a very mechanically inclined "GO RUSH OBJECTIVES KILL PEOPLE GO HURRY" role, only one heretic allows them to pump the brakes a little and try to do something else.

also reduces the likelihood one of them decides to be 'friendly heretic'.
by TheBibleMelts
Mon Apr 22, 2024 9:31 pm
Forum: Closed Policy Discussion
Topic: solving problems, adding options
Replies: 30
Views: 2745

Re: solving problems, adding options

i would like to make sure that folks know i threw this idea out to solve a few specific problems that have cropped up - i am not attached to this idea beyond thinking it would alleviate the deterioration of RP quality that happens when population grows too high, and so that people do not get locked ...
by TheBibleMelts
Sat Apr 20, 2024 11:43 pm
Forum: Closed Policy Discussion
Topic: solving problems, adding options
Replies: 30
Views: 2745

Re: solving problems, adding options

it would be more of a culture shift for the administration to feel like they can more confidently attempt to enforce the higher standard of roleplay that the server is intended to allow. Bagil proposal aside, how would you suggest this be accomplished? 3 different rulesets. yipee! How is this relev...
by TheBibleMelts
Sat Apr 20, 2024 10:12 pm
Forum: Closed Policy Discussion
Topic: solving problems, adding options
Replies: 30
Views: 2745

Re: solving problems, adding options

it would be more of a culture shift for the administration to feel like they can more confidently attempt to enforce the higher standard of roleplay that the server is intended to allow. Bagil proposal aside, how would you suggest this be accomplished? i feel like part of what has lead to less of t...
by TheBibleMelts
Sat Apr 20, 2024 8:22 pm
Forum: Closed Policy Discussion
Topic: solving problems, adding options
Replies: 30
Views: 2745

solving problems, adding options

you thought because my name stopped being red i was done proposing widescale changes in order to address issues i've seen? think again chump. this thread is regarding manuel and basil. this is to address player and admin concerns i've witnessed here, on discord, and ingame. basil hasn't had the pop ...
by TheBibleMelts
Fri Apr 19, 2024 3:55 am
Forum: Player's Club
Topic: Hostile Alien Tourist Kills Local Fauna
Replies: 17
Views: 714

Re: Hostile Alien Tourist Kills Local Fauna

drink some water
by TheBibleMelts
Fri Apr 19, 2024 3:06 am
Forum: Player's Club
Topic: Local cultist abandons their faith for the machine god, gets smited for their sins
Replies: 195
Views: 5045

Re: Local cultist abandons their faith for the machine god, gets smited for their sins

you are presenting every hypothetical you can instead of just presenting the literal situation that you were banned for
by TheBibleMelts
Thu Apr 18, 2024 11:53 pm
Forum: Player's Club
Topic: Local cultist abandons their faith for the machine god, gets smited for their sins
Replies: 195
Views: 5045

Re: Local cultist abandons their faith for the machine god, gets smited for their sins

why'd you want to be borged as an asimov cyborg instead of just trying to learn cultist better though
by TheBibleMelts
Wed Apr 17, 2024 6:14 pm
Forum: Closed Policy Discussion
Topic: Restrict Combat Mech Construction to Red/Delta Alert
Replies: 44
Views: 4371

Re: Restrict Combat Mech Construction to Red/Delta Alert

finishing mech construction should trigger a mid round antagonist roll
by TheBibleMelts
Fri Apr 12, 2024 9:15 pm
Forum: Player's Club
Topic: I am the uncontested Vault safe king but the adminfriend is taking the fun out of the game and it's driving me crazy!
Replies: 215
Views: 6822

Re: I am the uncontested Vault safe king but the adminfriend is taking the fun out of the game and it's driving me crazy

MooCow12 wrote: Fri Apr 12, 2024 6:08 pm Didn't he have issues with who he was "roleplaying" with, not the roleplay itself.
we don't whitelist on the server. you gotta play with the smelly kid sometimes.
by TheBibleMelts
Fri Apr 12, 2024 5:44 pm
Forum: Player's Club
Topic: I am the uncontested Vault safe king but the adminfriend is taking the fun out of the game and it's driving me crazy!
Replies: 215
Views: 6822

Re: I am the uncontested Vault safe king but the adminfriend is taking the fun out of the game and it's driving me crazy

man admitted that 5 minutes of roleplay was unendurable enough to expel his ghost from his body, saying it was torture. buried himself in his own peanut thread.
by TheBibleMelts
Mon Apr 08, 2024 2:36 am
Forum: Admin Feedback
Topic: TheBibleMelts
Replies: 43
Views: 16850

Re: TheBibleMelts

you don't get to depopulate a server(of 10 crewmembers), especially at roundstart, because you're done playing. Alright, can you please just empathize with me for a second here. Last antag I got rushed and killed 5 minutes into the round, no time to prepare, still buying shit in the changeling shop...
by TheBibleMelts
Mon Apr 08, 2024 1:41 am
Forum: Closed Policy Discussion
Topic: [Manuel] Searching bags of people brought to medbay
Replies: 11
Views: 866

Re: [Manuel] Searching bags of people brought to medbay

Crewmembers are not allowed to pre-emptively search for, hinder, or otherwise seek conflict with antagonists without reasonable cause to do so.
that's all i have to say on this one.
by TheBibleMelts
Sun Apr 07, 2024 9:49 pm
Forum: Admin Feedback
Topic: TheBibleMelts
Replies: 43
Views: 16850

Re: TheBibleMelts

You ahealed my assassination target through poison so they could kill me, then noted me for murderbone because killing people on lowpop is against da rulez or something. Could you have like, waited until I lost fair and square before ahealing everyone? i noted you because you were in your own words...
by TheBibleMelts
Thu Apr 04, 2024 11:27 pm
Forum: General Chat
Topic: apology to the admins
Replies: 6
Views: 860

Re: apology to the admins

we good
by TheBibleMelts
Tue Apr 02, 2024 5:40 pm
Forum: Player's Club
Topic: honk
Replies: 12
Views: 586

Re: honk

we used to lift all of the bans we had every new year to celebrate. not sure how well that would work in this age.
by TheBibleMelts
Fri Mar 29, 2024 10:53 pm
Forum: Player's Club
Topic: Fake Parcel Bomb Prank Gone Wrong
Replies: 40
Views: 1564

Re: Fake Parcel Bomb Prank Gone Wrong

does he know that this isn't a single player game, I really can't tell
by TheBibleMelts
Wed Mar 20, 2024 9:53 pm
Forum: Town Hall
Topic: Trialmin Review: DarkenedEarth
Replies: 9
Views: 1238

Re: Trialmin Review: DarkenedEarth

they seem solid. would like to see how they handle a difficult situation/appeal before my mind is completely made up.
by TheBibleMelts
Wed Mar 20, 2024 4:59 am
Forum: Closed Policy Discussion
Topic: should slimepeople remain enabled
Replies: 28
Views: 2388

Re: should slimepeople remain enabled

let. my. people. slime.
by TheBibleMelts
Sun Mar 17, 2024 2:45 am
Forum: Closed Policy Discussion
Topic: Fortifying departments w/o provication
Replies: 28
Views: 2219

Re: Fortifying departments w/o provication

let people be creative and engage with their shift in unique ways. if they do it so many times that it is no longer unique, rule 0 them to knock it off for a while.
by TheBibleMelts
Thu Mar 14, 2024 5:46 pm
Forum: Player's Club
Topic: Supernutter Ruined by Singulor Vote
Replies: 38
Views: 1690

Re: Supernutter Ruined by Singulor Vote

don't roll the dice on rule 0 if you won't accept the results.
by TheBibleMelts
Wed Mar 13, 2024 5:48 pm
Forum: Coding Feedback
Topic: Shovestun Removal Testmerge Feedback
Replies: 20
Views: 2777

Re: Shovestun Removal Testmerge Feedback

i think it's a good change. people with weapons or tools should have an inherently advantage over the unarmed, and less easily accessible and abusable stuns the better.
by TheBibleMelts
Mon Mar 11, 2024 10:58 pm
Forum: Resolved Appeals
Topic: [Cheshify] Terrariadripofficial - 2 hour ban for calling people "terry immigrant" once in a ticket
Replies: 7
Views: 1228

Re: [Cheshify] Terrariadripofficial - 2 hour ban for calling people "terry immigrant" once in a ticket

i am taking that as a request for headmin review, and my review is as follows. ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿...
by TheBibleMelts
Thu Mar 07, 2024 12:57 am
Forum: Auditorium
Topic: Admin Staffing Log
Replies: 1207
Views: 862827

Re: Admin Staffing Log

Wabash has been retired due to inactivity.
by TheBibleMelts
Thu Mar 07, 2024 12:57 am
Forum: Former Admins
Topic: [No Longer Admin]Wabash
Replies: 3
Views: 1878

Re: Wabash

Wabash has been retired due to inactivity.
by TheBibleMelts
Wed Mar 06, 2024 3:17 am
Forum: Resolved Appeals
Topic: [The Bible Melts] Jonashx - The Funeral Incident
Replies: 5
Views: 1867

Re: [The Bible Melts] Jonashx - The Funeral Incident

a vouch from other servers never hurts after playing there for a few months. closing this up for now.
by TheBibleMelts
Tue Mar 05, 2024 12:48 am
Forum: Auditorium
Topic: Admin Staffing Log
Replies: 1207
Views: 862827

Re: Admin Staffing Log

Exavere has retired due to inactivity.
by TheBibleMelts
Tue Mar 05, 2024 12:46 am
Forum: Former Admins
Topic: [No Longer Admin]Exavere
Replies: 25
Views: 9550

Re: Exavere

Exavere has retired due to inactivity.
by TheBibleMelts
Tue Mar 05, 2024 12:23 am
Forum: Former Admins
Topic: [No Longer Admin]Archimus
Replies: 2
Views: 2347

Re: [No Longer Admin]Archimus

Archimus has failed their trial.
by TheBibleMelts
Tue Mar 05, 2024 12:21 am
Forum: Auditorium
Topic: Admin Staffing Log
Replies: 1207
Views: 862827

Re: Admin Staffing Log

Archimus has failed their trial.