Search found 6023 matches

by Wyzack
Thu Nov 16, 2017 6:58 pm
Forum: Ideas
Topic: Co-op vs Backstabbing IC Announcements
Replies: 33
Views: 8121

Re: Co-op vs Backstabbing IC Announcements

This would literally turn more of our gametypes into a team deathmatch. what a thoroughly awful idea
by Wyzack
Thu Nov 16, 2017 3:18 pm
Forum: Resolved Appeals
Topic: [Rustledjimm] Overescalation
Replies: 18
Views: 3979

Re: [Rustledjimm] Overescalation

Almost entirely hyperbole tbh, but yeah that was one of the ones that comes to mind. In any case it is not really relevant and this is resolved so my posts should probably be deleted and the thread locked
by Wyzack
Thu Nov 16, 2017 2:15 pm
Forum: Resolved Appeals
Topic: [Rustledjimm] Overescalation
Replies: 18
Views: 3979

Re: [Rustledjimm] Overescalation

I'm just a humble forum lurker but isn't this like the third time in two weeks that a player has received a questionable ban after killing gouty in what seems to be reasonable escalation, only to have it lifted on closer examination?
by Wyzack
Tue Nov 14, 2017 5:44 pm
Forum: Video Games
Topic: cataclysm dark days ahead- You just cant win
Replies: 1220
Views: 331428

Re: cataclysm dark days ahead- You just cant win

Spend a couple chargen points into skills like tailoring and a melee skill. If you are having trouble winning fights try a class that has some better combat skills or gear. The game is customization enough that you can be as easy or hard on yourself as you like, but it is always better to start easy...
by Wyzack
Tue Nov 14, 2017 1:08 am
Forum: Video Games
Topic: Learning to Dorf Fort: Entry level Insanity
Replies: 56
Views: 11972

Re: Learning to Dorf Fort: Entry level Insanity

thot_slayer wrote:these are all beginner projects though
Suggest something more ambitious and i will give it a go. Keep in mind my laptop is not great so liquid-based megaproject will shit on the FPS
by Wyzack
Sun Nov 12, 2017 1:50 am
Forum: Video Games
Topic: Learning to Dorf Fort: Entry level Insanity
Replies: 56
Views: 11972

Re: Learning to Dorf Fort: Entry level Insanity

Oh for sure. With any luck we will get a few corpses caught in the reservoir
by Wyzack
Sat Nov 11, 2017 11:40 pm
Forum: Video Games
Topic: Learning to Dorf Fort: Entry level Insanity
Replies: 56
Views: 11972

Re: Learning to Dorf Fort: Entry level Insanity

Yes indeed, I'll post a link when the time comes
by Wyzack
Sat Nov 11, 2017 11:26 pm
Forum: Video Games
Topic: Learning to Dorf Fort: Entry level Insanity
Replies: 56
Views: 11972

Re: Learning to Dorf Fort: Entry level Insanity

Quantum stock piles is easy, but what are artificial waterfalls? Just waterfalls you make yourself? If I'm gonna breach a waterfall there will be plenty of water to work with
by Wyzack
Sat Nov 11, 2017 10:40 pm
Forum: Video Games
Topic: Learning to Dorf Fort: Entry level Insanity
Replies: 56
Views: 11972

Re: Learning to Dorf Fort: Entry level Insanity

Collapse method the other methods are for cowards.
by Wyzack
Sat Nov 11, 2017 9:56 pm
Forum: Video Games
Topic: Learning to Dorf Fort: Entry level Insanity
Replies: 56
Views: 11972

Re: Learning to Dorf Fort: Entry level Insanity

I have actually never breached an aquifer but I am proficient enough with digging now that i think I can do it without a guide
by Wyzack
Sat Nov 11, 2017 8:39 pm
Forum: Video Games
Topic: Learning to Dorf Fort: Entry level Insanity
Replies: 56
Views: 11972

Re: Learning to Dorf Fort: Entry level Insanity

Alternatively I could always just do one of my community does fort games in real time
by Wyzack
Sat Nov 11, 2017 7:49 pm
Forum: Video Games
Topic: Learning to Dorf Fort: Entry level Insanity
Replies: 56
Views: 11972

Re: Learning to Dorf Fort: Entry level Insanity

The key to that is that there is noting wrong with being distracted. Once your fort is more or less self sufficient you can let it run while you do stuff in other tabs and just check back in for any scary events that caused the game to pause like monsters and stuff.
by Wyzack
Sat Nov 11, 2017 7:43 pm
Forum: Video Games
Topic: Learning to Dorf Fort: Entry level Insanity
Replies: 56
Views: 11972

Re: Learning to Dorf Fort: Entry level Insanity

Those can all be added to the list. I will probably shill around elsewhere as well. The idea is to name dorfs after viewers and hopefully make some fun insanity happen
by Wyzack
Sat Nov 11, 2017 7:36 pm
Forum: Coding Feedback
Topic: Serious discussion - Cats, High RP, Furries & Petting
Replies: 229
Views: 49774

Re: Serious discussion - Cats, High RP, Furries & Petting

Rock you complaining about not being able to play without cat harassment, getting told one of the servers has not had cats for a while, and then continuing to post indignantly and ignore Kor is both baffling and sad. You can come back and play with no cats if you want to. what the fuck are you still...
by Wyzack
Sat Nov 11, 2017 6:55 pm
Forum: Video Games
Topic: Learning to Dorf Fort: Entry level Insanity
Replies: 56
Views: 11972

Re: Learning to Dorf Fort: Entry level Insanity

I usually just build my fortifications so that there is only a one-tile wide space behind any fortifications and they have nowhere else to stand
by Wyzack
Sat Nov 11, 2017 6:10 pm
Forum: Video Games
Topic: Learning to Dorf Fort: Entry level Insanity
Replies: 56
Views: 11972

Re: Learning to Dorf Fort: Entry level Insanity

I also know such advance techniques as Getting your fucking marksdorfs to actually train goddammit Making a secure water source Aboveground construction Convincing the elves to go to war with you Alternatively you can just come watch and tell me to kill off dwarves and watch the carnage, I am open t...
by Wyzack
Sat Nov 11, 2017 5:21 pm
Forum: Video Games
Topic: Learning to Dorf Fort: Entry level Insanity
Replies: 56
Views: 11972

Learning to Dorf Fort: Entry level Insanity

Doing a charity marathon thingy next weekend, and had the idea to do an interactive tutorial for Dwarf Fortress for people who wanna learn the game but can't be assed to learn how from the wiki/are intimidated by the game's fuckawful user interface. Want to see if there is any interest/shamelessly s...
by Wyzack
Fri Nov 10, 2017 10:48 pm
Forum: Coding Feedback
Topic: Serious discussion - Cats, High RP, Furries & Petting
Replies: 229
Views: 49774

Re: Serious discussion - Cats, High RP, Furries & Petting

Lol I know without opening that is the molly Dakota dixel fiasco
by Wyzack
Fri Nov 10, 2017 2:28 pm
Forum: Coding Feedback
Topic: Serious discussion - Cats, High RP, Furries & Petting
Replies: 229
Views: 49774

Re: Serious discussion - Cats, High RP, Furries & Petting

Jim I don't think you understand. I have made my opinion on the matter clear and yet you continue to like what I don't like. The consequences will be dire. Don't call it a grave, it's the future you chose
by Wyzack
Thu Nov 09, 2017 11:06 pm
Forum: Coding Feedback
Topic: Serious discussion - Cats, High RP, Furries & Petting
Replies: 229
Views: 49774

Re: Serious discussion - Cats, High RP, Furries & Petting

STOP LIKING WHAT I DONT LIKE

I DONT LIKE IT


STOP NOW LAST WARNING
by Wyzack
Thu Nov 09, 2017 7:57 pm
Forum: Video Games
Topic: cataclysm dark days ahead- You just cant win
Replies: 1220
Views: 331428

Re: cataclysm dark days ahead- You just cant win

It offends my reelisms so i cant handle it
by Wyzack
Thu Nov 09, 2017 7:53 pm
Forum: Coding Feedback
Topic: Serious discussion - Cats, High RP, Furries & Petting
Replies: 229
Views: 49774

Re: Serious discussion - Cats, High RP, Furries & Petting

Literally the best part of catpeople on tg is reading all the posts of cat haters and imagining them sitting at their computers smashing the keys on their keyboards SO HARD while they type another time honored post about how other people liking a thing they dont like (in many cases for a game they n...
by Wyzack
Thu Nov 09, 2017 7:38 pm
Forum: Ideas
Topic: Decentralize Research
Replies: 86
Views: 19806

Re: Decentralize Research

This is a good idea lorewise as well because it helps to justify all these other departments on a research station and spreads the love a bit

+1
by Wyzack
Wed Nov 08, 2017 6:01 pm
Forum: Closed Policy Discussion
Topic: Fake antags
Replies: 54
Views: 12595

Re: Fake antags

lol remember when robustin did this with cult papers and then wrote several essays when no one got punished for dunking on him? good times
by Wyzack
Tue Nov 07, 2017 6:16 pm
Forum: Ideas
Topic: Encouraging Security
Replies: 43
Views: 9091

Re: Encouraging Security

Security is my favorite role. I love investigating crimes and using communication and roleplay to make deals with criminals and mediate disputes. But, I can't really do any of that in conversion game modes because they're basically team deathmatch. I shy away from selecting security because I don't...
by Wyzack
Fri Nov 03, 2017 4:51 pm
Forum: Video Games
Topic: Helldivers is back, on PC!
Replies: 246
Views: 62180

Re: Helldivers is back, on PC!

Failing an escort objective loses you some points but if you try to escort them and die you get jack shit and just have to start over. Oftentimes killing them for an easy completed objective, even if it is a failure, is the smart thing to do when you are getting your ass kicked. Fuzz is an old vet h...
by Wyzack
Mon Oct 30, 2017 4:25 pm
Forum: Coding Feedback
Topic: Reworked Agents
Replies: 41
Views: 9005

Re: Reworked Agents

So my opinion has changed somewhat given that making the agents distinct has a direct gameplay implication, however i still think there are better ways to do it than making them a mutant mass large human.
by Wyzack
Thu Oct 26, 2017 6:30 pm
Forum: Coding Feedback
Topic: Reworked Agents
Replies: 41
Views: 9005

Re: Reworked Agents

Okay I see but i still think its a shitty ref and gameplay and code wise makes no sense to not have them be normal humans. Its not like Snake is some kind of deformed musclebound megahuman in relation to all the other humans in MGS
by Wyzack
Thu Oct 26, 2017 5:50 pm
Forum: Closed Policy Discussion
Topic: Of Rev, death and divine intervention
Replies: 40
Views: 8732

Re: Of Rev, death and divine intervention

Not to mention how can sec know that chem isnt making deathmixes, bombs, or any of the other shit that chemistry can do? We can not make conversion modes lopsided and then complain when the disadvantaged side plays hard to regain the edge. That said i always thought rev was shit but at least its sho...
by Wyzack
Wed Oct 25, 2017 2:49 pm
Forum: Ideas
Topic: Pregame Lobby
Replies: 72
Views: 15025

Re: Pregame Lobby

/me discovers the truth and zero-sum's out of existence
by Wyzack
Wed Oct 25, 2017 1:47 am
Forum: Ideas
Topic: Gamemode concept - "Celestial Fellowship"/"Star Cult"
Replies: 39
Views: 10144

Re: Gamemode concept - "Celestial Fellowship"/"Star Cult"

Be sure to run this by the maintainers so you do not waste your time, they do not look kindly on conversion modes please acknowledge this post before you keep going, i think Xuis did a bunch of work on something ( i think it was shadowlings ) and then got shut down at the end because he didn't clea...
by Wyzack
Tue Oct 24, 2017 7:37 pm
Forum: Video Games
Topic: What are you nerds playing?
Replies: 3341
Views: 876551

Re: What are you faggots playing?

They are always a good time. Also I think the next alpha test just dropped and it has df style combat logs for melee now
by Wyzack
Tue Oct 24, 2017 6:35 pm
Forum: Ideas
Topic: Gamemode concept - "Celestial Fellowship"/"Star Cult"
Replies: 39
Views: 10144

Re: Gamemode concept - "Celestial Fellowship"/"Star Cult"

Be sure to run this by the maintainers so you do not waste your time, they do not look kindly on conversion modes please acknowledge this post before you keep going, i think Xuis did a bunch of work on something ( i think it was shadowlings ) and then got shut down at the end because he didn't clea...
by Wyzack
Mon Oct 23, 2017 7:25 pm
Forum: Coding Feedback
Topic: Changeling Hivemind
Replies: 17
Views: 3553

Re: Changeling Hivemind

lings have constantly slingshotted between being so weak in combat that they are worthless and being so good in combat they are indestructible and just murderbone.
by Wyzack
Mon Oct 23, 2017 6:48 pm
Forum: Ideas
Topic: Gamemode concept - "Celestial Fellowship"/"Star Cult"
Replies: 39
Views: 10144

Re: Gamemode concept - "Celestial Fellowship"/"Star Cult"

Be sure to run this by the maintainers so you do not waste your time, they do not look kindly on conversion modes
by Wyzack
Thu Oct 19, 2017 5:38 pm
Forum: Coding Feedback
Topic: Reworked Agents
Replies: 41
Views: 9005

Re: Reworked Agents

What is the point of making them a snowflakey different race other than as a shitty MGS ref? I think the premise is cool as an alternative to ninja but the new race seems utterly pointless
by Wyzack
Wed Oct 18, 2017 2:02 pm
Forum: Off Topic
Topic: Watercooler/Slowchat 2: Son of Watercooler
Replies: 5185
Views: 1286563

Re: Watercooler/Slowchat 2: Son of Watercooler

Gord Downie of the Tragically Hip has finally passed. Knew it was coming but it still sucks.
by Wyzack
Tue Oct 17, 2017 3:30 pm
Forum: Video Games
Topic: What are you nerds playing?
Replies: 3341
Views: 876551

Re: What are you faggots playing?

I think i played one or two galactic adventures that were okay. I was but a younge childe when i was actively playing spore, so I made tons of massive land battles starring my main galactic empire which was really fun to do. By the time I hit late endgame space stage I had created several incredibly...
by Wyzack
Mon Oct 16, 2017 2:16 pm
Forum: Coding Feedback
Topic: Clockwork Cult (now off of rotation, suggestions go in this thread)
Replies: 455
Views: 109457

Re: Clockwork Cult 2.0

Kor wrote:The doomsday device leaves the station perfectly intact and kills all organics, lore wise it's just handing the station to the clock cultists on a silver platter.
I thought with the new better explosion code we were going to be able to have our nuke be an actual nuke maybe?
by Wyzack
Sun Oct 15, 2017 9:58 pm
Forum: Off Topic
Topic: 2k17 /pol/
Replies: 4061
Views: 846594

Re: 2k17 /pol/

Drynwyn is correct down with the human race we are objectively awful
by Wyzack
Sat Oct 14, 2017 5:11 pm
Forum: Video Games
Topic: wurm unlimited: wurm online for impatient people
Replies: 362
Views: 96321

Re: wurm unlimited: wurm online for impatient people

Booted the game up today to give it a go and not gonna lie the incredibly dated controls make me unsure i will be able to suffer through them to enjoy the game. Is there a way to mouselook at least?
by Wyzack
Thu Oct 12, 2017 3:23 pm
Forum: Video Games
Topic: wurm unlimited: wurm online for impatient people
Replies: 362
Views: 96321

Re: wurm unlimited: wurm online for impatient people

Might obtain the game for a buck and divert a minute amount of my 'tism towards it when bored
by Wyzack
Thu Oct 05, 2017 10:05 pm
Forum: Roleplaying
Topic: ye crisps
Replies: 20
Views: 9233

Re: ye crisps

Ban Qbopper for making this fuckawful unfunny bastardization of Thy Dungeonman a meme
by Wyzack
Mon Oct 02, 2017 9:09 pm
Forum: Off Topic
Topic: Watercooler/Slowchat 2: Son of Watercooler
Replies: 5185
Views: 1286563

Re: Watercooler/Slowchat 2: Son of Watercooler

Tom Petty fucking died
by Wyzack
Mon Oct 02, 2017 7:38 pm
Forum: Planet Station Development
Topic: Github Project
Replies: 12
Views: 6959

Re: Github Project

dont do it kor thats like fifty american cents
by Wyzack
Mon Oct 02, 2017 5:42 pm
Forum: Video Games
Topic: cataclysm dark days ahead- You just cant win
Replies: 1220
Views: 331428

Re: cataclysm dark days ahead- You just cant win

depending on what you are making you will need a certain cooking level, all the proper ingredients, a heat source, something to cook with like a pot or pan, and in the case of many nonperishable foods like oatmeal and rice some water as well
by Wyzack
Mon Oct 02, 2017 2:20 pm
Forum: Off Topic
Topic: 2k17 /pol/
Replies: 4061
Views: 846594

Re: 2k17 /pol/

CosmicScientist wrote:Wait but didn't the police shoot the shooter? How is starmute talking to us from beyond the grave?
Sorta, he killed himself
by Wyzack
Fri Sep 29, 2017 6:45 pm
Forum: Video Games
Topic: cataclysm dark days ahead- You just cant win
Replies: 1220
Views: 331428

Re: cataclysm dark days ahead- You just cant win

If you are in a confined space or they get a lucky shot spitters can cause some major damage to your legs and even break them, if you have to move several squares to escape the acid pool. On characters of mine that reach late mid game spitters are usually the only basic zed type that can still cause...
by Wyzack
Fri Sep 29, 2017 4:18 pm
Forum: Video Games
Topic: Divinity 2, that second time you [i]really[/i] fucked up
Replies: 41
Views: 11544

Re: Divinity 2, that second time you [i]really[/i] fucked up

Okay real quick does anyone else think the word lizzer is on par with YOLO and totes in terms of being fucking irritating?
by Wyzack
Thu Sep 28, 2017 4:43 pm
Forum: Video Games
Topic: What are you nerds playing?
Replies: 3341
Views: 876551

Re: What are you faggots playing?

captain sawrge wrote:finishing MGSV made me severely depressed and i have avoided almost everything about that game including videos and music since i got to its "ending"

it took me like a year and a half to get over it enough to watch the trailers again

PLAY :clap: OWH :clap: FAG