Search found 153 matches
- Sat Jun 13, 2020 8:31 pm
- Forum: Closed Policy Discussion
- Topic: [Manuel] Arrivals and beneficial items
- Replies: 34
- Views: 7435
Re: [Manuel] Arrivals and beneficial items
Even "Healing Virus" pill with 50u of lexorin (saw this happen, I picked up mystery pill before anyone actually ate it)? I ideaposted about improving pill packaging including option for tamper-evident container.
- Sat Jun 13, 2020 8:00 pm
- Forum: Closed Policy Discussion
- Topic: [Manuel] Arrivals and beneficial items
- Replies: 34
- Views: 7435
Re: [Manuel] Arrivals and beneficial items
Pills can be very, very lethal.
- Sat Jun 13, 2020 7:55 pm
- Forum: Ideas
- Topic: Improve existing and introduce new chemical packaging options
- Replies: 3
- Views: 1350
Re: Improve existing and introduce new chemical packaging options
Walk up to protolathe with miners alive and you got your normal-sized 1000u worth of plasma. You can even set it on fire! 2500u is bad because?.. 5u of lexorin will likely kill you. Every carbon around you is 1000u beaker. It's not like you put chembags into grenade casings.
- Sat Jun 13, 2020 7:34 pm
- Forum: Ideas
- Topic: Improve existing and introduce new chemical packaging options
- Replies: 3
- Views: 1350
Improve existing and introduce new chemical packaging options
I am not happy with current options for chemical/virus packaging ChemMaster offers. What we have now? Raw pills that are always the same size so you better make it large dose to not waste inventory space, they also magically fit pretty long text Patches, unable to instantly self-apply and lower max ...
- Sat Jun 13, 2020 6:32 pm
- Forum: Closed Policy Discussion
- Topic: [Manuel] Arrivals and beneficial items
- Replies: 34
- Views: 7435
Re: [Manuel] Arrivals and beneficial items
multiple giant piles of pills just sitting on the floor or even a table with no container Before exploit man bad got papercode killed, I'd also usually place multiple copies of signed note describing what virus does in great detail. Heck, there's even book with SSBN of 9406 I or anyone else can pri...
Re: Things that other servers use that we should use.
>implying this does not happenjust wait for them to start typing
Tator Tot exclaims "Hey!"
*clicks u with .357 twice*
I don't really think there's good fix for "talking gets you killed" meta.
- Sat Jun 13, 2020 3:47 pm
- Forum: Closed Policy Discussion
- Topic: [Manuel] Arrivals and beneficial items
- Replies: 34
- Views: 7435
Re: [Manuel] Arrivals and beneficial items
I think naughty chemist by current rules should be allowed to do that, but it's not like this is fair. I don't think booby traps are fun or fair thing to die to. Especially the kind that can roundremove you. I don't see where is fairness difference in being deleted by mousetrap grenade in duffelbag ...
- Sat Jun 13, 2020 6:32 am
- Forum: Closed Policy Discussion
- Topic: [Manuel] Arrivals and beneficial items
- Replies: 34
- Views: 7435
Re: [Manuel] Arrivals and beneficial items
I kinda doubt pills should be equal to engiborg stunarming everyone walking off shuttle or proximity sensor grenade. Pill does not force self onto you like antag beelining to kill you You can collect pill but eat it later once you get to ask people about it On a bit of unrelated note, bad viruses wo...
- Sat Jun 13, 2020 1:03 am
- Forum: Closed Policy Discussion
- Topic: [Manuel] Arrivals and beneficial items
- Replies: 34
- Views: 7435
[Manuel] Arrivals and beneficial items
Not sure if this is about Manuel or all servers because both "powergaming" and "arrivals neutrality" were invoked. Is that acceptable to distribute stuff like: Healing viruses Genetics power injectors Xenobio potions and items including stuff enhanced with those (say, speedpotion...
- Thu Jun 11, 2020 5:21 pm
- Forum: General Chat
- Topic: Atlanta Ned Resignation Re: scrubbby
- Replies: 46
- Views: 9010
Re: Atlanta Ned Resignation Re: scrubbby
Atlanta-Ned's message is vague as fuck. "Harmful people"? Something about jcll? I urge Atlanta-Ned to be more specific in message asking me to leave TG because something something privacy.
- Thu Jun 11, 2020 4:43 pm
- Forum: Ideas
- Topic: OOC setting, 4 options
- Replies: 6
- Views: 1587
OOC setting, 4 options
"Is this icky in my ocky?" during accidental "o" instead of "t", "can we play/how to disable ooc?" during drama in OOC... Fix is easy - OOC being a setting with 4 options: Enabled Read-only - will spew red message at you instead of passing yet another message ...
Re: Nerf HARS? Nerf radstorms? Nerf miasma?
Well, apparently inability to revive those with HARS got fixed, now it's just "mute and teleporting around because was AFK during radstorm" and "non-antag geneticist made bunch of bad viruses just because too lazy to clean up gibs". Those two could use some reworks on their own.
- Thu Jun 04, 2020 7:43 pm
- Forum: Ideas
- Topic: Skill gain overhaul: constant speed xp gain as long as you touch job
- Replies: 20
- Views: 4371
Re: Skill gain overhaul: constant speed xp gain as long as you touch job
constantly under the status effect My idea makes this part extremely easy in a way it does not make it look like cheese. After all, there is a reason doctors used to CLF3 bunch of monkeymen - to actually enjoy said speed boost to heal people. Surprising? I don't think so. I think doctors willing to...
- Thu Jun 04, 2020 10:43 am
- Forum: Ideas
- Topic: Skill gain overhaul: constant speed xp gain as long as you touch job
- Replies: 20
- Views: 4371
Re: Skill gain overhaul: constant speed xp gain as long as you touch job
I think it's good when leaving job to someone who's supposed to do it has mechanical advantages. Were not sleepers removed just because people kept walking in with their buddies to handle entire thing of healing them (place buddy into sleeper and tap button)?
- Wed Jun 03, 2020 7:59 pm
- Forum: Ideas
- Topic: Skill gain overhaul: constant speed xp gain as long as you touch job
- Replies: 20
- Views: 4371
Skill gain overhaul: constant speed xp gain as long as you touch job
CLF3 on monkeymen for TW spam. Radium spills from janitor. KA with mining explosion over plasma cutter and advanced scanner. You saw it. Current skill system encourages doing current meta for best skill gain, even if it does not help station. Sometimes people get so good at exploiting it you remove ...
Re: Nerf HARS
Yes, a bug, that's what you get for doing "qdel(brain)" magic.
...........dots
...........dots
Nerf HARS
Make this "power" actually remove head after a delay with warnings so victim has chance to get mutadone or geneticist has chance to X it away before genetics is drenched in gibs. Why this is good for game: Geneticist syringegun is pretty fucking scary because HARS is instant blind+deaf+mut...
- Wed Jun 03, 2020 1:37 am
- Forum: Ideas
- Topic: Add back Cloner/Sleeper as T4 Machine that can be built with diamonds
- Replies: 85
- Views: 16668
Re: Add back Cloner/Sleeper as T4 Machine that can be built with diamonds
Dead miner will definitely give MDs work to do, TW with good tools + monkeyman organ harvesting for replacement is pretty fucking horribly slow. I personally know how to do all of this and restore anyone to former state of alive and well, but it takes time and I DON'T ENJOY IT. Multisurgery removal ...
- Wed Jun 03, 2020 1:30 am
- Forum: Player's Club
- Topic: dootdoom peanut
- Replies: 58
- Views: 12665
Re: dootdoom peanut
I don't see how anyone can have sympathy for people like that and post "free". I am not on Discord, so my peanut post ends.>Posts "kill trannies" in room with known transwoman
>I am not trying to harass anyone here
- Tue Jun 02, 2020 11:29 pm
- Forum: General Chat
- Topic: Regarding Manuel Policy Discussions
- Replies: 43
- Views: 9576
Re: Regarding Manuel Policy Discussions
No thanks! x2
- Tue Jun 02, 2020 10:52 pm
- Forum: Player's Club
- Topic: Mario 90900 peanut
- Replies: 53
- Views: 10558
Re: Mario 90900 peanut
What is purpose of banning lizard from using normal human name? Space racism default AI lawset thing is easily offset by lizards hissing and I don't see how "Jon Riker" is worse than "Is-A-Lizard" or "Boops-The-Snoot" or any other silly not quite Verbs-the-Noun name. Al...
- Tue Jun 02, 2020 8:44 pm
- Forum: Admin Feedback
- Topic: NikNakFlak
- Replies: 233
- Views: 85010
Where "event" feedback should go?
Hopped on Manuel during sextended round and went crazy with buttons. Making revenant and abductors in one go is something not too far away from what RNG does, but what RNG does not is quickly smashing anomaly button bunch of times resulting in explosions, plasma fires, mass teleportations and other ...
- Sun May 31, 2020 9:54 am
- Forum: Coding Feedback
- Topic: Medibots are the new Medbay crutch
- Replies: 52
- Views: 13459
Re: Medibots are the new Medbay crutch
With surgery nerf in you chased away competent MD player I liked playing with. Good job. Care to buff surgery speed given we got no cloning, shit chems and this possible medibot nerf coming?
- Sun May 31, 2020 9:51 am
- Forum: Coding Feedback
- Topic: Does anyone even like meteors?
- Replies: 11
- Views: 3060
Re: Does anyone even like meteors?
Early warning is good idea. Current state of "RNG decides that round must end" sucks!
- Sun May 31, 2020 9:21 am
- Forum: Closed Policy Discussion
- Topic: [Manuel] Put a soft ban on friendly antags
- Replies: 115
- Views: 32581
Re: [Manuel] Put a soft ban on friendly antags
If you gonna codify Nightmare on Manuel being anything less than beelines-towards-light-sources-APCs-and-anyone-alive-to-destroy-them garbage being bannable, you might as well replace one with NPC that does just that. Leave the room for fun that's not based around killing those valids. Gotta note th...
- Sat May 30, 2020 10:00 am
- Forum: Town Hall
- Topic: Trialmin Review: Vekter
- Replies: 29
- Views: 8257
Re: Trialmin Review: Vekter
While I disagree with Vekter on some stuff, such as handling of some tickets or OOC getting muted on multiple counts just because some minor shit, I do believe Vekter does ok job when it comes to adminning. What happens upon promotion? My position is somewhere between "delay" and "pro...
- Sun May 24, 2020 12:20 pm
- Forum: Ideas
- Topic: Add back Cloner/Sleeper as T4 Machine that can be built with diamonds
- Replies: 85
- Views: 16668
Reintroduce cloner as source of new bodies
Sometimes body of patient is too fucked up and/or exotic. Does producing braindead clone of that sound too bad? Cloner should stay but require at very least brain transplant. T1-tier cloner that spits out braindead would be enough of nerf cloner actually needed. Experimental cloner ruin was rare fin...
- Fri May 22, 2020 3:51 pm
- Forum: Closed Policy Discussion
- Topic: Revert "Revert Manuel's game mode chances"
- Replies: 64
- Views: 15166
Re: Revert "Revert Manuel's game mode chances"
Strange to see this change not getting speedrun approval any% and thread getting quiet.
- Fri May 22, 2020 2:56 pm
- Forum: Coding Feedback
- Topic: Minor Feedback
- Replies: 693
- Views: 234621
Re: Minor Feedback
Haloperidol's
"Violent reactions" such as explosions emptying bipedal beakers seems to be oversight.
won't do it for multiver poisoning.for(var/datum/reagent/drug/R in M.reagents.reagent_list)
M.reagents.remove_reagent(R.type,5)
"Violent reactions" such as explosions emptying bipedal beakers seems to be oversight.
- Fri May 22, 2020 2:42 pm
- Forum: Coding Feedback
- Topic: Minor Feedback
- Replies: 693
- Views: 234621
Calomel changes
https://github.com/tgstation/tgstation/pull/50583 Bad change to calomel. It should not be "smart purger". Why? If slimeperson gets poisoned with something like Pentetic Acid, your best action now is to kill them quickly and then stomach pump. Or tons of Anacea. If someone gets multiver foa...
- Fri May 22, 2020 1:30 am
- Forum: Ideas
- Topic: Bug reporting without Github
- Replies: 16
- Views: 3907
Re: Bug reporting without Github
I think "relying on the 20-30 people with a github account that play to find a bug" is a problem. If quality of reports made in-game becomes a concern, you could do following: Add minimum account age requirement to have some confidence in player actually knowing that X is a bug and not int...
- Wed May 20, 2020 2:48 pm
- Forum: Ideas
- Topic: Bug reporting without Github
- Replies: 16
- Views: 3907
Re: Bug reporting without Github
I'd argue that if Github actually blocks TG repo again, issues ARE biggest problem as every contributor (and even some players like me) has local copy of all commits thanks to nature of git the software (but bug reports are not backed up).
- Wed May 20, 2020 11:53 am
- Forum: Ideas
- Topic: Bug reporting without Github
- Replies: 16
- Views: 3907
Bug reporting without Github
Not first time I run into some bug, ahelp that and get something among "report it yourself". Many coders seem to assume that players are willing and/or able to register github.com account to report something breaking. Look at bugged testmerge that broke TGUI - "Please report any break...
- Fri May 08, 2020 3:20 am
- Forum: Closed Policy Discussion
- Topic: my guide to fixing the population on the LRP servers without using the hub as life support
- Replies: 56
- Views: 9978
Re: my guide to fixing the population on the LRP servers without using the hub as life support
That makes argument "lol just serverhop" sometimes seen in deadchat salt invalid. Maybe shut down those extra servers during lowpop hours? But again, where do you go should you get killed?..
- Fri May 08, 2020 1:38 am
- Forum: Ideas
- Topic: Chasms and instant death
- Replies: 2
- Views: 1383
Chasms and instant death
Apparently bug that made chasms completely safe is fixed. Here's my idea on how to make chasms friendly to stuff like lag while still keeping them useful for body disposal, murder and such. If you walk into chasm, good chance that you "grab edge", take stamina damage and climb out after a ...
- Tue May 05, 2020 3:58 pm
- Forum: Closed Policy Discussion
- Topic: Revert "Revert Manuel's game mode chances"
- Replies: 64
- Views: 15166
Revert "Revert Manuel's game mode chances"
This thread https://tgstation13.org/phpBB/viewtopic.php?f=33&t=26176 buffed chance of modes that tend to devolve into Team Deathmatch most of time (wizard, nuclear emergency, cult and revolution). I believe majority of Manuel players do not, in fact, enjoy those modes. Please run poll in lobby (...
- Sat May 02, 2020 11:31 pm
- Forum: Coding Feedback
- Topic: Medibots are the new Medbay crutch
- Replies: 52
- Views: 13459
Re: Medibots are the new Medbay crutch
Obviously MDs will do optimal thing every time if keeping people playing is what they aim for. What is the end goal? Making damage permanent and forcing MD to surgery away everything? TW is not interesting or engaging. Scalpel, hemostat, AFK a bit depending on how fucked up body is, cautery, unbuckl...
- Wed Apr 29, 2020 11:13 pm
- Forum: Closed Policy Discussion
- Topic: Enable widescreen
- Replies: 52
- Views: 12666
Re: Enable widescreen
I don't like this. I play on fairly old computer with LCD monitor set to 1920x1080 and I'd still much prefer square viewport. Relevant perhaps to old computers only - more tiles to draw means more CPU usage and lower framerate. This is why I don't like larger viewport and would not like changes like...
- Tue Apr 28, 2020 11:17 am
- Forum: Closed Policy Discussion
- Topic: Early shuttle calls, "AI call it" on Manuel
- Replies: 21
- Views: 5416
Re: Early shuttle calls, "AI call it" on Manuel
I created this thread because I felt like getting a note was not fair and I wanted admins to be clear on whenever other people will be noted for asking AI to call shuttle. >Don't have antags enabled during that round >"you shouldn't be rolling" Yeah, right. I am not rolling for antag. I ut...
- Tue Apr 28, 2020 11:13 am
- Forum: Coding
- Topic: Box Removal Discussion
- Replies: 155
- Views: 41333
Re: Box Removal Discussion
Hold on. Donut won the vote on yeeting followed by caution tape station, Kilo, but Box is getting removed? This is sad and disappointing.
- Sat Apr 25, 2020 3:11 pm
- Forum: Spriting and Mapping
- Topic: PubbyStation
- Replies: 93
- Views: 54044
Re: PubbyStation
I remember three issues with PubbyStation: Medbay entrance disposal bin does not work, trash rips up the floor tile in front of airlock. Seems to lack pipe. Medbay seems to be disconnected from power grid? Not first time I see power set up and APCs not charging until someone fiddles with wires. Mona...
- Sat Apr 25, 2020 2:55 pm
- Forum: Admin Feedback
- Topic: RaveRadbury
- Replies: 25
- Views: 11627
- Sat Apr 25, 2020 2:50 pm
- Forum: Coding Feedback
- Topic: Runechat Feedback Thread
- Replies: 51
- Views: 16175
Re: Runechat Feedback Thread
Please make truncation threshold configurable. The one that kicks in on lorem ipsum RP example image, with "...". Myself I feel like using overhead text is best to identify speaker and location quick, all while I still use old chat as primary way of tracking conversation. Covering multiple...
- Sat Apr 25, 2020 2:46 pm
- Forum: Closed Policy Discussion
- Topic: Cybersun existence in the context of Manuel's rules
- Replies: 3
- Views: 877
Re: Cybersun existence in the context of Manuel's rules
I think GPS signal must go. Let that ship be something you truly discover instead of looking at GPS and getting comms-agent style signal. Lowering chance for ruin/spawners to appear would also be fair, right now OOC you know that's there's at very least this syndicate spaceship ruin and looking at G...
- Fri Apr 24, 2020 11:05 pm
- Forum: Closed Policy Discussion
- Topic: Early shuttle calls, "AI call it" on Manuel
- Replies: 21
- Views: 5416
Re: Early shuttle calls, "AI call it" on Manuel
I blame map rotation system and it's interaction with map preferences. If you could order maps from best to worst there, you'd not get sneaky Donut unless people indeed like it and pick it as favorite map via same system. Map Vote Box Station: 1 PubbyStation: 6 Delta Station: 2 Donutstation: 7 Vote ...
- Fri Apr 24, 2020 9:35 pm
- Forum: Closed Policy Discussion
- Topic: Early shuttle calls, "AI call it" on Manuel
- Replies: 21
- Views: 5416
Early shuttle calls, "AI call it" on Manuel
Map vote for Donutstation passes. It's relative lowpop with 21 players on manifest. There's complaining on common channel, from you and others. You suggest to call shuttle. Other admin decides to spawn regal rats as part of event that make hostile NPCs, attack players and destroy APCs. You decide th...
- Fri Apr 24, 2020 5:15 pm
- Forum: Admin Feedback
- Topic: Vekter
- Replies: 185
- Views: 91903
Re: Vekter
How much notes are handed out per round of Donut? I was not the only one player with dislike for Donutstation demonstrated IC over common. I actually asked AI to call shuttle once rat-related problems started to spring up. But yes, this was influenced by my saltyness from everything else including D...
- Fri Apr 24, 2020 5:01 pm
- Forum: Spriting and Mapping
- Topic: Donutstation(unmaintained)
- Replies: 159
- Views: 69973
Re: Donutstation
Multi Z is still painful and confusing. Stasis bed room is too crowded. Virology table should be rearranged a bit so there are two tables in straight line next to Pandemic like it's on other maps.
- Fri Apr 24, 2020 4:58 pm
- Forum: Coding Feedback
- Topic: Minor Feedback
- Replies: 693
- Views: 234621
Re: Minor Feedback
Removal of recently played maps from map vote seems to result in votes where default choice (single map) from player's preferences not taken into account. Please undo this change OR allow players select maps they want to play by sorting them from most preferred to least preferred in preferences. All...
- Fri Apr 24, 2020 4:45 pm
- Forum: Admin Feedback
- Topic: Vekter
- Replies: 185
- Views: 91903
Re: Vekter
It really takes just "AI don't" to prevent shuttle call. However that raises the question - is this forbidden to hate on station design IC? Combination of things including my own laggy connection did make me extra salty, that plus rat event during 135501 plus donut made me ask for shuttle....