Search found 291 matches
- Mon Oct 12, 2015 1:26 am
- Forum: General Chat
- Topic: Pet Peeves Thread - Little things that REALLY annoy you
- Replies: 2282
- Views: 627112
Re: Pet Peeves Thread - Little things that REALLY annoy you
i hate people who think law 2 overrides law one the ais job is to keep the crew safe (and be a pain in the arse when the crew tries to kill somebody). And being the one human is one of the few times when just saying dont state this law works because you arent going to hurt any other humans but the a...
- Sun Oct 11, 2015 4:17 pm
- Forum: Ideas
- Topic: [Nuke Ops] Option to Play Syndiborg When Purchased
- Replies: 82
- Views: 19765
Re: [Nuke Ops] Option to Play Syndiborg When Purchased
Firstly the Auto Rifles were removed from the armoury, though you may have missed that due to the frothing around your mouth obscuring your vision. well to be fair i dident notice either because i got so sick of watching the armory being slowly ruined i stoped playing warden and following the prs. ...
- Sun Oct 11, 2015 3:51 pm
- Forum: Ideas
- Topic: [Nuke Ops] Option to Play Syndiborg When Purchased
- Replies: 82
- Views: 19765
Re: [Nuke Ops] Option to Play Syndiborg When Purchased
well stealth ops dont take them but fuck stealth ops.
- Sun Oct 11, 2015 3:13 pm
- Forum: Ideas
- Topic: [Nuke Ops] Option to Play Syndiborg When Purchased
- Replies: 82
- Views: 19765
Re: [Nuke Ops] Option to Play Syndiborg When Purchased
maybe just give them a 5 second delay on all interaction with station systems.
- Sun Oct 11, 2015 2:35 pm
- Forum: Closed Policy Discussion
- Topic: Holoparasites and Asimov
- Replies: 51
- Views: 16370
Re: Holoparasites and Asimov
yeah but its stupid and not just for the reasons above.
- Sun Oct 11, 2015 2:20 pm
- Forum: Coding Feedback
- Topic: ROBOT TERMITES (Swarmers)
- Replies: 65
- Views: 16668
Re: ROBOT TERMITES (Swarmers)
im pretty sure its nothing to do with byond theres a hard cap on how fast you can consume for balence reasons. Although now that you mention it you should be able to queue up clicks to stop lag fucking people over
- Sun Oct 11, 2015 2:02 pm
- Forum: General Chat
- Topic: Little things you learned that are game changing
- Replies: 2455
- Views: 682982
Re: Little things you learned that are game changing
is it a generic drone spirit or specific for the drone you are using.
- Sun Oct 11, 2015 7:24 am
- Forum: Coding Feedback
- Topic: Yet another Miner suggestion
- Replies: 6
- Views: 1301
Re: Yet another Miner suggestion
fair enough
- Sun Oct 11, 2015 7:13 am
- Forum: Ideas
- Topic: Sources of infinite healing
- Replies: 69
- Views: 15207
Re: Sources of infinite healing
i assume that he meant to say a bit better.
- Sun Oct 11, 2015 6:59 am
- Forum: Coding Feedback
- Topic: Yet another Miner suggestion
- Replies: 6
- Views: 1301
Re: Yet another Miner suggestion
i dont see why not sure seems like a good idea
shouldent this go in ideas not feedback though
shouldent this go in ideas not feedback though
- Sun Oct 11, 2015 6:41 am
- Forum: Closed Policy Discussion
- Topic: Holoparasites and Asimov
- Replies: 51
- Views: 16370
Re: Holoparasites and Asimov
You have no obligation to protect a corpse as asimov. do you at least have to get them cloned?. Nope. You aren't obligated to get them cloned. i have no words to express how butfuck retarded this is it means that if somebody walks into the containment field or something you can say fuck that guy he...
- Sun Oct 11, 2015 6:04 am
- Forum: General Chat
- Topic: Drama is at a dangerous low
- Replies: 184
- Views: 45663
Re: Drama is at a dangerous low
well you already elborated i dident notice the 4th page when i made that post
- Sun Oct 11, 2015 5:58 am
- Forum: General Chat
- Topic: Drama is at a dangerous low
- Replies: 184
- Views: 45663
Re: Drama is at a dangerous low
he cant just say something like that and then not elaborateRicotez wrote:oh myNikNakFlak wrote:an incident
- Sat Oct 10, 2015 3:19 pm
- Forum: Ideas
- Topic: [Nuke Ops] Option to Play Syndiborg When Purchased
- Replies: 82
- Views: 19765
Re: [Nuke Ops] Option to Play Syndiborg When Purchased
i dont even see how a team of heavily armed ops can have trouble killing the ai.
A syndieborg should be a heavy weapons platform first a way to control station systems second and a way to kill the ai 4th
A syndieborg should be a heavy weapons platform first a way to control station systems second and a way to kill the ai 4th
- Sat Oct 10, 2015 1:49 pm
- Forum: General Chat
- Topic: Drama is at a dangerous low
- Replies: 184
- Views: 45663
Re: Drama is at a dangerous low
i would watch it
- Sat Oct 10, 2015 1:44 pm
- Forum: Roleplaying
- Topic: GET DAT FUKKEN DISK 3: This time, it's BS
- Replies: 128
- Views: 40575
Re: GET DAT FUKKEN DISK 3: This time, it's BS
you know you can get a free teleporter board in under 2 minuites.
Pai programs that dont need a personality could be a good idea auctualy (maybe)
Pai programs that dont need a personality could be a good idea auctualy (maybe)
- Sat Oct 10, 2015 1:22 pm
- Forum: Closed Policy Discussion
- Topic: Holoparasites and Asimov
- Replies: 51
- Views: 16370
Re: Holoparasites and Asimov
do you at least have to get them cloned?.Saegrimr wrote:You have no obligation to protect a corpse as asimov.
- Sat Oct 10, 2015 12:52 pm
- Forum: Closed Policy Discussion
- Topic: Holoparasites and Asimov
- Replies: 51
- Views: 16370
Re: Holoparasites and Asimov
just go back to making them magical and have the ritual make you nonhuman.
- Sat Oct 10, 2015 12:40 pm
- Forum: General Chat
- Topic: Drama is at a dangerous low
- Replies: 184
- Views: 45663
Re: Drama is at a dangerous low
wasent it decided accepting bribes was an instant deadmining after it got erp unbaned.
- Sat Oct 10, 2015 12:35 am
- Forum: General Chat
- Topic: Pet Peeves Thread - Little things that REALLY annoy you
- Replies: 2282
- Views: 627112
Re: Pet Peeves Thread - Little things that REALLY annoy you
i would rather glass.Saegrimr wrote:I always loot EVA/Aux storage for a stack of metal as an offering so the roboticist borgs me first.
- Fri Oct 09, 2015 2:35 pm
- Forum: Ideas
- Topic: [Nuke Ops] Option to Play Syndiborg When Purchased
- Replies: 82
- Views: 19765
Re: [Nuke Ops] Option to Play Syndiborg When Purchased
im not really sure why nobody ever said anything about the auctual op topic but i agree.
Re: SyndiCake
none of the gamemodes that involve implants involve the syndicate though.
- Fri Oct 09, 2015 1:47 pm
- Forum: General Chat
- Topic: Drama is at a dangerous low
- Replies: 184
- Views: 45663
Re: Drama is at a dangerous low
I cant think of anything drama inducing to say about names. You play as "Ra Dom Name", right? What the fuck kinda last name is "Name"? It breaks my emulsion, ban he for ruining my photographs. i actualy only intended to use the name for one round i keep forgeting to to set it ba...
Re: SyndiCake
Have a food item that can be produced by the Cook that after eating makes the person resistant to Loyalty Implants for the next X minutes. Depending on the potency of the cake. Just to stop people metagaming resist implant=auto execute if you resist an implant im still going to kill you this would ...
- Fri Oct 09, 2015 8:06 am
- Forum: General Chat
- Topic: Pet Peeves Thread - Little things that REALLY annoy you
- Replies: 2282
- Views: 627112
Re: Pet Peeves Thread - Little things that REALLY annoy you
when somebody prefixes/suphixes (is that a word afixes? apends maybe) with law 2 i know what my fucking laws are damit and if i did not respond at first its not because you dident say its an order its because im dead/braindead/laging/busy.
- Fri Oct 09, 2015 7:53 am
- Forum: General Chat
- Topic: Drama is at a dangerous low
- Replies: 184
- Views: 45663
Re: Drama is at a dangerous low
We should debate silicone policy. sillicons should have near total discretion in deciding what falls under law 1 with regards to ignoring orders (the main one being allowing self harm but theres a few others) i really only say this because i hate the idea that silicons should pretend they dont know...
- Fri Oct 09, 2015 6:29 am
- Forum: Ideas
- Topic: ITT: We make shitty suggestions and come up with poor ideas.
- Replies: 3940
- Views: 1070031
Re: ITT: We make shitty suggestions and come up with poor id
If I wasent leaving for the city in a few hours I would pop that film on right now I have the dvd here somewhere
- Thu Oct 08, 2015 4:39 pm
- Forum: General Chat
- Topic: Pet Peeves Thread - Little things that REALLY annoy you
- Replies: 2282
- Views: 627112
Re: Pet Peeves Thread - Little things that REALLY annoy you
if soap has been nerfed we need to have a way to make more
- Thu Oct 08, 2015 4:34 pm
- Forum: Roleplaying
- Topic: GET DAT FUKKEN DISK 3: This time, it's BS
- Replies: 128
- Views: 40575
Re: GET DAT FUKKEN DISK 3: This time, it's BS
that seems excesive whats wrong with every 24 hours it avoids timezones fucking people over and keeps things moving.John_Oxford wrote:I'm sure i can speak for the rest of the players, having a fixed roll schedule would be nice (Every 2-2 1/2 days?)
- Thu Oct 08, 2015 10:01 am
- Forum: Coding Feedback
- Topic: In this thread we brainstorm NTSL replacements
- Replies: 31
- Views: 7482
Re: In this thread we brainstorm NTSL replacements
well in that case yeah no reason not to have it.palpatine213 wrote:The way the job indicator worked in ntsl is it pulled your job info from the crew manifest based on your voice.
The only thing stopping ntsl features from getting implemented in an interface is that no one wants to actually code the UI for it.
- Thu Oct 08, 2015 9:49 am
- Forum: Coding Feedback
- Topic: Ludicrously short facehugger stun times
- Replies: 53
- Views: 11555
Re: Ludicrously short facehugger stun times
also misterperson stop deleting posts without explaining what was in it in an issue with as much rage as this it looks suspicious as fuck.
- Thu Oct 08, 2015 4:05 am
- Forum: Closed Policy Discussion
- Topic: Grabbing prisoners from security as a nonantag
- Replies: 15
- Views: 3338
Re: Grabbing prisoners from security as a nonantag
well yeah but explain why you killed them and you can go on your merry way.bandit wrote:BWOINK!Saegrimr wrote:I support the whole giving them the same sentence as whoever they're dragging off. Including execution or incineration if they happen to be dragging off a confirmed changeling.
- Thu Oct 08, 2015 2:54 am
- Forum: General Chat
- Topic: Drama is at a dangerous low
- Replies: 184
- Views: 45663
Re: Drama is at a dangerous low
some shitter deleted oranges goodbye thread
(im auctualy mad about this one)
(im auctualy mad about this one)
- Thu Oct 08, 2015 12:49 am
- Forum: Closed Policy Discussion
- Topic: Lizard Clown = Human Harm [AI laws]
- Replies: 31
- Views: 9298
Re: Lizard Clown = Human Harm [AI laws]
just tell the crew about the order so they can override it if they ask you to be secretive about it they are likely up to something call sec on them. Wow. If it were up to me, you'd be banned from AI just for posting this. Fortunately it's not up to me. I should be clearer I don't mean that's what ...
- Wed Oct 07, 2015 3:11 pm
- Forum: General Chat
- Topic: Drama is at a dangerous low
- Replies: 184
- Views: 45663
Re: Drama is at a dangerous low
sometimes old news is just what is needed to stir drama for example the rarely plays tag.peoplearestrange wrote:Old newstuypo1 wrote:people are strange is a furry
- Wed Oct 07, 2015 2:50 pm
- Forum: Spriting and Mapping
- Topic: Boxstation General Feedback
- Replies: 322
- Views: 87976
Re: Boxstation General Feedback
it may be coming from the nearby air pumps and portable scrubers but i doubt it.
- Wed Oct 07, 2015 10:19 am
- Forum: Coding Feedback
- Topic: Armory re-mapping and autorifle removal
- Replies: 153
- Views: 26219
Re: Armory re-mapping and autorifle removal
this is the second worst armory design so far no lockers and no shutters which is good but you cant really see the left half of the armory
- Wed Oct 07, 2015 9:17 am
- Forum: General Chat
- Topic: Drama is at a dangerous low
- Replies: 184
- Views: 45663
Re: Drama is at a dangerous low
well you are the one i agree with the most often but i dont think that makes you important
- Wed Oct 07, 2015 9:14 am
- Forum: General Chat
- Topic: Simple Questions Thread
- Replies: 2095
- Views: 543394
Re: Simple Questions Thread
the roboticists are usualy the last against the wall.ShadowDimentio wrote:Be nice to the machines and they may afford you mercy in their mechanical uprising.
- Wed Oct 07, 2015 4:55 am
- Forum: Coding Feedback
- Topic: Minor Feedback
- Replies: 693
- Views: 234480
Re: Minor Feedback
i have not had any problems with ahelps being ignored mesages to the syndicate have a pitiful response rate though.AnonymousNow wrote:Adminhelp response rate is pathetic. The server could have four, even six admins on it without even so much as an acknowledgement from the admins involved.
- Wed Oct 07, 2015 4:50 am
- Forum: Coding Feedback
- Topic: Ludicrously short facehugger stun times
- Replies: 53
- Views: 11555
Re: Ludicrously short facehugger stun times
being able to wade in with a fireaxe and kill all the xenos is exactly the problem here.
- Wed Oct 07, 2015 4:38 am
- Forum: General Chat
- Topic: Drama is at a dangerous low
- Replies: 184
- Views: 45663
Re: Drama is at a dangerous low
damit i told you to stop saying rofl.Remie Richards wrote: 3. Saying yes when asked if you want it rofl.
Oh i see what you did there well played.
- Wed Oct 07, 2015 4:32 am
- Forum: General Chat
- Topic: Pet Peeves Thread - Little things that REALLY annoy you
- Replies: 2282
- Views: 627112
Re: Pet Peeves Thread - Little things that REALLY annoy you
Worse thing about the 'dank' meme is that ambrosia is a fucking fern, and even worse than that is that there's actual drug shrooms in game already which no one ever grows. Also the controlled plasma burn isn't as bad as you think, especially when you considor that some fuck tard will come and set f...
- Tue Oct 06, 2015 11:56 pm
- Forum: Roleplaying
- Topic: GET DAT FUKKEN DISK 3: This time, it's BS
- Replies: 128
- Views: 40575
Re: GET DAT FUKKEN DISK 3: This time, it's BS
ran dom name-warden do i know about the execution if so order the body brought to cloning (nicely they did not know i was there no need to get mad) if not eat a frosted dounut while checking high security areas on the cameras taking note of what is in the caps office for the detective. Use the reque...
- Tue Oct 06, 2015 2:09 pm
- Forum: Spriting and Mapping
- Topic: Sprite Requests
- Replies: 679
- Views: 274567
Re: Sprite Requests
I would like to request a Maneki-neko spirit. Prefrebly a model that works on springs that last for a few minutes before needing to be restarted but an electronic model or even just a static image without a moving arm would still be great. (In fact I can easily do enough to make the spring loaded ac...
- Tue Oct 06, 2015 1:31 pm
- Forum: Closed Policy Discussion
- Topic: Lizard Clown = Human Harm [AI laws]
- Replies: 31
- Views: 9298
Re: Lizard Clown = Human Harm [AI laws]
just remove lizards it solves all these problems
also i have never had an order to kill a lizard randomly.
also i have never had an order to kill a lizard randomly.
- Tue Oct 06, 2015 12:49 pm
- Forum: Closed Policy Discussion
- Topic: Lizard Clown = Human Harm [AI laws]
- Replies: 31
- Views: 9298
Re: Lizard Clown = Human Harm [AI laws]
just tell the crew about the order so they can override it if they ask you to be secretive about it they are likely up to something call sec on them. *AI law 2 do not state or hint at this order.* *calls security* wut? there is ZERO indication that this person is about to inflict HUMAN harm, theref...
- Tue Oct 06, 2015 12:16 pm
- Forum: Closed Policy Discussion
- Topic: Lizard Clown = Human Harm [AI laws]
- Replies: 31
- Views: 9298
Re: Lizard Clown = Human Harm [AI laws]
just tell the crew about the order so they can override it if they ask you to be secretive about it they are likely up to something call sec on them.
- Tue Oct 06, 2015 11:10 am
- Forum: Coding Feedback
- Topic: MAP ROTATION
- Replies: 103
- Views: 23950
Re: MAP ROTATION
to be fair i have not been in game much the last few days so i dont have much idea of the map rates.
Re: Anti ERT
yeah and the great part is that its the one emaging thats easy to cover up theres a button right on it to fix it.