Search found 24 matches
- Fri Jan 14, 2022 12:56 am
- Forum: Ideas
- Topic: Many combat ideas and reworks
- Replies: 2
- Views: 613
Re: Many combat ideas and reworks
angled shields would be cool, although it's an open question fi there's enough large, open areas to not make them too OP Thats why it would only work when attacker is directly in front of someone. If there are traitors like zombies and someone with shield is in maintenance or any 1x1 area they can ...
- Wed Jan 12, 2022 10:32 pm
- Forum: Ideas
- Topic: Many combat ideas and reworks
- Replies: 2
- Views: 613
Many combat ideas and reworks
I was thinking about dividing it for smaller posts ideas but I don't wan't to spam. So be ready of mix of cool stuff with crazy not real ideas that would never be implemented because of balance. Shields don't work with chances but with angles. Having shield in hand make you block melee attacks from ...
- Sat Dec 04, 2021 9:37 pm
- Forum: Ideas
- Topic: Body fluids, new gloves, disinfection, fogger and more
- Replies: 4
- Views: 1318
Re: Body fluids, new gloves, disinfection, fogger and more
I also forgot to mention about machines that make items and what happen when those get dirty. So Protolathes, Techfabs, Circuit Imprinters and Exosuit Fabricators need to be deconstructed and every part will need to be replaced otherwise those machines will start to make dirty items. Recycling dirty...
- Fri Dec 03, 2021 10:56 pm
- Forum: Ideas
- Topic: Body fluids, new gloves, disinfection, fogger and more
- Replies: 4
- Views: 1318
Body fluids, new gloves, disinfection, fogger and more
Ideas to make janitor work more complex aka harder aka more fun :D :wetfloorsign: Deceased people(with organs) and organs will start to exude body fluids on the ground and clothes after some time(let's say 15 minute). Bodies inside of someting like crate or locker will also make those covere in body...
- Tue May 18, 2021 9:24 am
- Forum: Ideas
- Topic: Make Morphs Great (not again as never were)
- Replies: 30
- Views: 4749
Re: Make Morphs Great (not again as never were)
I was thinking about the goal of Morph and got some idea from this https://www.youtube.com/watch?v=g4QeypcBMyQ . A Treasure Trove where Morph can hide his collection. Goal Morph's goal would be storing 200 diffrent items and 6 diffrent Books of Knowledge in Treasure Trove place that looks like a ch...
- Mon May 17, 2021 7:17 pm
- Forum: Ideas
- Topic: Make Morphs Great (not again as never were)
- Replies: 30
- Views: 4749
Re: Make Morphs Great (not again as never were)
can't you refine the idea you already made and someone is coding before throwing it out immediately and making a new one > : ^ ((((((((((((((((((((((((((((((( No, no, I am not throwing out Morph ambush mechanic. Those books are for people that got eaten by Morph and digested. Do you have anything i...
- Mon May 17, 2021 4:08 pm
- Forum: Ideas
- Topic: Make Morphs Great (not again as never were)
- Replies: 30
- Views: 4749
Re: Make Morphs Great (not again as never were)
I was thinking about the goal of Morph and got some idea from this https://www.youtube.com/watch?v=g4QeypcBMyQ . A Treasure Trove where Morph can hide his collection. Goal Morph's goal would be storing 200 diffrent items and 6 diffrent Books of Knowledge in Treasure Trove place that looks like a che...
- Mon May 17, 2021 10:16 am
- Forum: Ideas
- Topic: Make Morphs Great (not again as never were)
- Replies: 30
- Views: 4749
Re: Make Morphs Great (not again as never were)
This is bad and you should feel bad for making this post. A morph can already fuck over the entire round by ventclimbing into the Vault eating the Ore Silo and then the Amory, at the end he just jumps in the SM and eveyone is fucked. >This character isnt fun to play so people go out of their way to...
- Mon May 17, 2021 9:21 am
- Forum: Ideas
- Topic: Make Morphs Great (not again as never were)
- Replies: 30
- Views: 4749
Re: Make Morphs Great (not again as never were)
I would really love to hear some ideas about people who got eaten. Stealth killers in other games are not fun for people that got killed by it. So to make it more comfortable for dead ones there must be something that Morph can do with people he ate. But there are 2 ways: A)dead person leaves Morph ...
- Mon May 17, 2021 8:15 am
- Forum: Ideas
- Topic: Make Morphs Great (not again as never were)
- Replies: 30
- Views: 4749
Re: Make Morphs Great (not again as never were)
this seems hilariously op why are we giving morph a better esword with potential to literally insta-crit someone through a single floor trap (and a fast click on them afterwards) why are we letting morphs fucking eviscerate someone's hand in the event they try to grab them why are we giving morph a...
- Sun May 16, 2021 9:45 pm
- Forum: Ideas
- Topic: Make Morphs Great (not again as never were)
- Replies: 30
- Views: 4749
Re: Make Morphs Great (not again as never were)
I was thinking about this menu where Morph can change disguises and to make it as simple and functional as possible. So menu with all the items and organisms you ate will have tabs: -People -Organs (and limbs) -Materials (and ores) -Guns -IDs and PDAs -Clothes (and backpacks) -Other Menu will only s...
- Sun May 16, 2021 5:16 pm
- Forum: Ideas
- Topic: Make Morphs Great (not again as never were)
- Replies: 30
- Views: 4749
Re: Make Morphs Great (not again as never were)
If someone is just stealing Ore Silo and guns then comitting suicide in SM to prevent other from getting items others will just make another Silo and Security will order guns from cargo or they won't need them. If morph steals guns in armory it is warden fault. Also all of this seems like nothing to...
- Sun May 16, 2021 10:17 am
- Forum: Ideas
- Topic: Make Morphs Great (not again as never were)
- Replies: 30
- Views: 4749
Make Morphs Great (not again as never were)
New Morph concept Morph is the only solo mob traitor that is about being stealthy as much as possible. Sadly his kit doesn't give him much for offence and that what this post is about. Morphs are advance form of mimics and as one it should hunt. As he is slow when not disguised his hunting possibil...
- Fri May 14, 2021 7:50 am
- Forum: Ideas
- Topic: Gruesome surgeries
- Replies: 29
- Views: 4335
Re: Gruesome surgeries
I really like the idea with handcuffs. When thinking how they should work I assume the best way would be something like this: On default handcuffs are set to cuff both hands. When you used them in hand (like pressing Z) they go to one arm mode. In this mode you can left click someone to cuff his lef...
- Thu May 13, 2021 3:53 pm
- Forum: Ideas
- Topic: Gruesome surgeries
- Replies: 29
- Views: 4335
Re: Gruesome surgeries
Wow people here love talk about porn. Maybe I don't get it but we HAVE horror games and movies with gore and no one is going crazy about it. You are trying to pin on me that I am just some kind of fetishist and I am doing ERP XD As I told before with have already gore in SS13 and it is big part of i...
- Wed May 12, 2021 8:27 am
- Forum: Ideas
- Topic: Gruesome surgeries
- Replies: 29
- Views: 4335
Re: Gruesome surgeries
human centipede wouldnt even work because spacemen dont poop (anymore). the toilets are decorative We don't poop for this to work. Human centipede would work like, hmm, PIPES! You know, if pipe attach to another pipe receives gas part of it also goes to that another pipe. With human centipede this ...
- Tue May 11, 2021 6:43 pm
- Forum: Ideas
- Topic: Gruesome surgeries
- Replies: 29
- Views: 4335
Re: Gruesome surgeries
When I look at med I see nice place where doctors are here just to fix you. I have no bad thoughts when going there and that what I want to change. Even kitchen is more scary than med. Acting as psycho doc has no place there either. Only thing you can do is massive lobotomy to change your patient. I...
- Tue May 11, 2021 5:21 pm
- Forum: Ideas
- Topic: Gruesome surgeries
- Replies: 29
- Views: 4335
Gruesome surgeries
First of all I think I need to add that SS13 has gore, cannibalism, beheading, exploding bodies, cutting limbs, sawing bodies, head, eating organs, crashing people with doors and much more. Thats for people that thinks my proposals don't fit the SS13. But still I am writing all in NSFW. Now into ide...
- Sat Apr 10, 2021 9:14 am
- Forum: Ideas
- Topic: Thermite nerf and making shutters and blast door more secure
- Replies: 7
- Views: 1819
Re: Thermite nerf and making shutters and blast door more secure
As HoP sometimes you don't notice that wall is on fire and this is especially on maps with bigger or wider HoP offices. Calling security is one think, them getting there is another and not being robust next one. Crew have no problem throwing IEDs to office and welder bombing it. I will not kill you ...
- Fri Apr 09, 2021 7:04 pm
- Forum: Ideas
- Topic: Thermite nerf and making shutters and blast door more secure
- Replies: 7
- Views: 1819
Thermite nerf and making shutters and blast door more secure
Thermite is able to destroy walls and reinforced walls and you can't really do anything about this. When it is set on fire, it is job done for burglar, you can't extinquish it or deal with it any other way. And this is not the biggest problem, thermite is really easy to make, all it need is basic re...
- Thu Apr 01, 2021 9:49 am
- Forum: Ideas
- Topic: Computer consoles and cyborgs upgrades
- Replies: 1
- Views: 734
Computer consoles and cyborgs upgrades
I think few know about this but you can insert disk to computer consoles,tablets,laptops and install apps on a disk, remove it and insert it to cyborg giving him all the apps that work on tablet. So apps like security cameras app won't work on borgs as this app only work I think computers and laptop...
- Wed Aug 12, 2020 6:05 pm
- Forum: Ideas
- Topic: Detective Cyborg
- Replies: 6
- Views: 1937
Detective Cyborg
That kind of cyborg would have access to crew manifest and security records, security radio and crew motior after upgrade (the same that have mediborg). His items would be white crayon, forensics scanner, flash, universal recorder, hand labeller, Security Holotape Projector , notebook, 3 item's stor...
- Mon Aug 03, 2020 11:04 am
- Forum: Ideas
- Topic: Ideas for Mediborgs
- Replies: 0
- Views: 729
Ideas for Mediborgs
- upgrade board that gives alien surgery tools (of course engiborg would have his own alien tools), you need unlocked it in Destructive Analyzer via inserting alien tools. - upgrade board that enables the simultaneous treatment of multiply patients (tending more then one person at the time, or doing...
- Sat Jul 18, 2020 9:26 am
- Forum: Ideas
- Topic: Ideas for Mules
- Replies: 1
- Views: 768
Ideas for Mules
1. Cutting 3 radio wires in Mule disable AI control, cutting all 4 wires disable also cyborg control. Mule as part of Cargonia love to be indepented too. Also this won't make Pai Mule totally useless when Ai is rogue or master of Pai is traitor. 2. Being able to install Goliath plates to Mule. Golia...