Search found 4383 matches
- Wed Oct 19, 2016 10:52 pm
- Forum: Coding Feedback
- Topic: Remove Chasms
- Replies: 88
- Views: 20956
Re: Remove Chasms
B A S A L T - D E A T H - T R A P
- Mon Oct 17, 2016 10:57 pm
- Forum: Closed Policy Discussion
- Topic: Nuke Shuttle Discovery Clarification
- Replies: 37
- Views: 10237
Re: Nuke Shuttle Discovery Clarification
What? Jesus christ goof. A fucking cloaking device? You do know that someone will HAVE to code that, and if it is coded then how the fuck could ANYONE see it? Plus the sheer amount of bugs, if someone goes on solars they would die instantly without knowing what the fuck is going on. And you wont fi...
- Mon Oct 17, 2016 2:01 am
- Forum: Spriting and Mapping
- Topic: Fury's Pixel Bazaar : Updated 12/11/16
- Replies: 33
- Views: 11587
Re: Fury's Pixel Bazaar *I helped with Clockcult* also moths
Hand of God is still the best gamemode, I really hope it gets incorporated back into the game somehow.
- Sun Oct 16, 2016 6:39 pm
- Forum: Ideas
- Topic: Robotic Organs
- Replies: 30
- Views: 9673
Re: Robotic Organs
Bring back stungloves but give them EMP effects instead of stunning [unless the EMP would cause you to stun, then rip] :^))))
- Sun Oct 16, 2016 3:46 pm
- Forum: Coding Feedback
- Topic: Clothing Damage
- Replies: 61
- Views: 24251
Re: Clothing Damage
Rather than outright deleting the clothing I think it should just be damaged up to the point where it loses its functionality and it's basically like you're just wearing torn rags in that slot. Then add the ability to repair damaged/broken equipment. That way you can at least recover from an accide...
- Thu Oct 13, 2016 11:26 pm
- Forum: Spriting and Mapping
- Topic: PubbyStation
- Replies: 93
- Views: 53759
Re: Pubstation
> No Chaplain job
> but Sec gets to keep the Crematorium
disgusting.
> but Sec gets to keep the Crematorium
disgusting.
- Thu Oct 13, 2016 8:49 pm
- Forum: Successful Complaints
- Topic: [Jud1c470r-Dorsidwarf] Donatello Versus - Admin-ban-fishing
- Replies: 26
- Views: 9148
Re: [Jud1c470r-Dorsidwarf] Donatello Versus - Admin-ban-fish
In all honesty, I think the idea of trying to keep people in the round, and I guess by extension punishing someone for perma-removing people from the round, is silly. If you want to be a part of the round, you shouldn't do anything that would make people want to remove you from the round to begin wi...
- Wed Oct 12, 2016 5:04 pm
- Forum: Resolved Appeals
- Topic: [DennyB] Xeranos - Sec Ban
- Replies: 18
- Views: 4790
Re: [DennyB] Xeranos - Sec Ban
" 9 minutes in brig, or 900 gulag points" Just want to let you know that unless it's been recently fixed, the "1 minute = 100 points" isn't very fair considering the mineral spawn rate on the gulag side [someone should probably note that in space Law], especially when you're usin...
- Tue Oct 11, 2016 9:14 pm
- Forum: Ideas
- Topic: ITT: Post halloween ideas
- Replies: 30
- Views: 6513
Re: ITT: Post halloween ideas
> Cloth/bedsheets can be crafted into a ghost costume that makes you look like your ghost to the AI, and a prankster to everyone else. Admins have a special ghost cape that can toggle their own body to be invisible and no-clip through walls = no shoes or legs sticking out. This exists, made it 5 mo...
- Tue Oct 11, 2016 7:21 pm
- Forum: General Chat
- Topic: Atlanta Ned's Guide To Nuke Ops
- Replies: 15
- Views: 4192
Re: Atlanta Ned's Guide To Nuke Ops
- Setup Uplink system*. Donate your TCs before buying anything
- Distribute TCs*
- Buy items that will help your team, because the other ops aren't
- Follow your team members
This is foolproof guide and is what I use to win nukeops.
- Sat Oct 08, 2016 11:56 pm
- Forum: Closed Policy Discussion
- Topic: Kitchen and whetstone
- Replies: 11
- Views: 4612
Re: Kitchen and whetstone
Yeah but in my experience, the admins will just call it an IC issue instead of taking any action against people going out of their way to break rule number 1. The game would be extremely boring if I banned all forms of non-antagonist conflict, not to mention it would be easy to metagame if you see ...
- Fri Oct 07, 2016 2:03 pm
- Forum: Resolved Appeals
- Topic: [excessiveuseofcobby] Odhisius - science job ban
- Replies: 2
- Views: 1012
Re: [excessiveuseofcobby] Odhisius - science job ban
I think I already unbanned you.
- Wed Oct 05, 2016 11:41 pm
- Forum: General Chat
- Topic: Stories of rage, tears and regret
- Replies: 2833
- Views: 849791
Re: Stories of rage, tears and regret
I miss the younger-olddays of emp shrieking as a monkey in the vents, popping out, transforming, going to town on some man with my armblade, then monkeying back into the vents to recharge the points.
- Tue Oct 04, 2016 12:01 am
- Forum: Closed Policy Discussion
- Topic: Medical and Borders
- Replies: 65
- Views: 25503
Re: Medical and Borders
Just name yourself [flower] Holmes and you will no longer worry about cuckmists
- Sat Oct 01, 2016 3:15 pm
- Forum: Ideas
- Topic: Additional Suicide Methods
- Replies: 23
- Views: 5472
Re: Additional Suicide Methods
People will still just use the old egrille in front of bridge "suicide", that just so happens to sometimes kill everyone else around them :^)Saegrimr wrote:It's not inconvenient enough for everybody else around you.Lumbermancer wrote:What happened to the good old tossing oneself out of the nearest airlock?
- Sat Oct 01, 2016 3:11 pm
- Forum: General Chat
- Topic: Stop removing modes from rotation ya nerds
- Replies: 29
- Views: 7864
Re: Stop removing modes from rotation ya nerds
I'm biased af when it comes to this, but I love cult rounds [blood or clockwork], and think the only way to improve it [since the major complaint is everyone is trash when it comes to those gametypes] is to up the chances so people get more practice. Also blob is my least favorite gamemode. Of all t...
- Tue Sep 27, 2016 11:34 pm
- Forum: Closed Policy Discussion
- Topic: Ashwalker Hunting Equiette
- Replies: 72
- Views: 19976
Re: Ashwalker Hunting Equiette
words I might just be retarded because my name is pink in ooc, but i'm 99% sure there's a difference between... ...A Miner, who is suppose to cull the tribes of lizardmen in the wastes of hell, luring a megafauna with the intention of killing said lizardmen [which is perfectly ok] and ...An Ashligg...
- Tue Sep 27, 2016 2:20 pm
- Forum: Closed Policy Discussion
- Topic: Ashwalker Hunting Equiette
- Replies: 72
- Views: 19976
Re: Ashwalker Hunting Equiette
I was referring to grieffing fellow ashwalkers, as an ashwalker, by luring bosses. I think you're discussing miners killing ashies FNR.FantasticFwoosh wrote:wake me up
- Tue Sep 27, 2016 1:14 am
- Forum: Closed Policy Discussion
- Topic: Ashwalker Hunting Equiette
- Replies: 72
- Views: 19976
Re: Ashwalker Hunting Equiette
There's a new thing now where ash lizards like to bring megafauna to the base. Let's not do that. Like really i agree with you there, there's a fine line between somewhat valid and just screwing others (and often your own kind) to griff, historically friendly antags can still be antags but are usua...
- Tue Sep 27, 2016 12:07 am
- Forum: Closed Policy Discussion
- Topic: Ashwalker Hunting Equiette
- Replies: 72
- Views: 19976
Re: Ashwalker Hunting Equiette
There's a new thing now where ash lizards like to bring megafauna to the base. Let's not do that.
- Sun Sep 25, 2016 10:21 pm
- Forum: Coding Feedback
- Topic: Engines
- Replies: 18
- Views: 4210
Re: Engines
I really dislike the fact that the tesla can blow up machines and turn humans to dust when they're on top of them yet do absolutely nothing when on top of a tesla coil or emitter.
- Sun Sep 25, 2016 12:25 am
- Forum: Resolved Appeals
- Topic: [Excessiveuseofcobby] frontier lizard justice
- Replies: 1
- Views: 554
Re: [Excessiveuseofcobby] frontier lizard justice
My ahelp traffic consisted of "Pax Welderbombed me", "why is he allowed to get away with that", so I had to at the very minimum check it out.
You good now, but i'd consider toning down the memery [as said in my ban reason].
You good now, but i'd consider toning down the memery [as said in my ban reason].
- Fri Sep 23, 2016 11:41 pm
- Forum: Ideas
- Topic: Remove disarm
- Replies: 21
- Views: 4683
Re: Remove disarm
This is dumb.
RNG elements, especially in the area of PvP, are what make the game interesting. Want to combat RNG? Get the advantage elsewhere [IE surprise your opponent, or just use a revolver].
RNG elements, especially in the area of PvP, are what make the game interesting. Want to combat RNG? Get the advantage elsewhere [IE surprise your opponent, or just use a revolver].
- Fri Sep 23, 2016 12:45 am
- Forum: Resolved Appeals
- Topic: [atlantaned] Odhisius - bombs went off 10 seconds early
- Replies: 15
- Views: 3823
Re: [atlantaned] Odhisius - bombs went off 10 seconds early
you seem to understand now that running around with a deadman switch like that is a COLOSSALLY awful idea "I had the deadman switch rigged up so I could bumrush the nuke ops and snackbar them." I'm just going to jobban you from science, which you can apply for an unban for in a separate t...
- Thu Sep 22, 2016 7:42 pm
- Forum: Ideas
- Topic: Tie the [now removed] HoG gamemode to ashwalkers.
- Replies: 8
- Views: 1466
Re: Tie the [now removed] HoG gamemode to ashwalkers.
I was under the impression that building structures on lavaland [with the tradeoff being they require the same materials used to make tribal armor/weapons] would encourage people to stay on lavaland and turtle rather than mindlessly meta the base location and rush it [which people will do regardless...
- Wed Sep 21, 2016 11:05 pm
- Forum: Ideas
- Topic: Tie the [now removed] HoG gamemode to ashwalkers.
- Replies: 8
- Views: 1466
Re: Tie the [now removed] HoG gamemode to ashwalkers.
I figured since it's tied to lavaland,( unlike griefbots [See: Drone] ), it would be less of a grievance to those who are actually playing unless they made the ***dangerous*** lavaland their HQ.
- Wed Sep 21, 2016 7:20 pm
- Forum: Ideas
- Topic: Tie the [now removed] HoG gamemode to ashwalkers.
- Replies: 8
- Views: 1466
Tie the [now removed] HoG gamemode to ashwalkers.
After the first person goes ashwalker, there should be a ghost role open where you play as the diety of ashwalkers. Similar to the HoG gamemode, structures can be placed down by the diety [the difference being the materials are bones,sinew, and materials and lavaland themed god abilities]. In place ...
- Tue Sep 20, 2016 9:14 pm
- Forum: Former Admins
- Topic: [No Longer Admin] ExcessiveUseOfCobby
- Replies: 86
- Views: 35523
Re: ExcessiveUseOfCobby
reminder that any negative feedback goes on my secondary feedback thread in the same section titled "atlanta-ned". Be as brutal as you please, I can take it.
- Fri Sep 16, 2016 2:30 pm
- Forum: Ideas
- Topic: Ways for botanist to contribute to atmos
- Replies: 7
- Views: 2709
Re: Ways for botanist to contribute to atmos
> instead of using portable vents, atmos places down some dirt and creates a tree you have to nurture or you will die from O2 dep.
Yes
Yes
- Fri Sep 16, 2016 2:27 pm
- Forum: Closed Policy Discussion
- Topic: Ash walkers killing tendrils?
- Replies: 40
- Views: 9711
Re: Ash walkers killing tendrils?
Can I be explained why a role meant to be a safety net for people who didn't powergame in their first life should be required to powergame in their second/third/fourth ..?
- Wed Sep 14, 2016 9:43 pm
- Forum: Coding Feedback
- Topic: Combat
- Replies: 15
- Views: 4558
Re: Combat
Any runescape reference is a good feature.PKPenguin321 wrote:also, runescape damage numbers when?
- Wed Sep 14, 2016 3:58 pm
- Forum: Ideas
- Topic: Shuttle Calls
- Replies: 13
- Views: 3218
Re: Shuttle Calls
I can already do this, along with make it take 5ever for the shuttle to arrive [or better yet take off so someone can bomb it because lmao].cocothegogo wrote:just give admins the ability to send back shuttle calls like a helps or something for RP REASONS idk
- Tue Sep 13, 2016 4:51 pm
- Forum: Closed Policy Discussion
- Topic: Security and antag-hunting
- Replies: 89
- Views: 22139
Re: Security and antag-hunting
We should impliment an end-round score card for various departments and jobs. Securities score would be directly tied to the number of non-antag crew that survived (and made it on the shuttle). Removing antags from play would argueably the best method, but it'd also force them to think twice before...
- Tue Sep 13, 2016 1:07 am
- Forum: Coding Feedback
- Topic: Mining points
- Replies: 33
- Views: 7582
Re: Mining points
I must have a warped view of how the game should be when I think items should have a broader scope of applications outside of niches they fill.
- Mon Sep 12, 2016 9:51 pm
- Forum: Coding Feedback
- Topic: Mining points
- Replies: 33
- Views: 7582
Re: Mining points
The most basic survival tool in lavaland, the shelter capsule, requires at least two people to get the most out of it. People actually complained several times on the forums that they couldn't do things solo. There are also drops like the teleporter cubes and linked backpacks that are explicitly de...
- Mon Sep 12, 2016 5:49 pm
- Forum: Coding Feedback
- Topic: Anom Crystal Feedback
- Replies: 6
- Views: 2378
Re: Anom Crystal Feedback
I think it is neat. Not everything needs to be EBIN POWER GAYMAN BATTLE WEEBOO FIGHTAN MAGIC stuff anyways I agree, I just think it's not very fitting as a device you get for killing a boss that's noted in the code as "very hard" and "extremely deadly" AND can permanently remove...
- Mon Sep 12, 2016 4:13 pm
- Forum: Coding Feedback
- Topic: Anom Crystal Feedback
- Replies: 6
- Views: 2378
Anom Crystal Feedback
***NOTE: This is coming from me as an observer and not from someone who has obtained one after defeating colly*** Can I get opinions on this crystal? In all honesty, from what I've seen, a bulky crystal that 1) you don't EXACTLY know what it does until you trigger the 2) unknown activation that you ...
- Mon Sep 12, 2016 3:48 pm
- Forum: Coding Feedback
- Topic: About Lava Staff
- Replies: 44
- Views: 10464
Re: About Lava Staff
One day I spent 10 minutes in escape lavaing it all, no one bothered to stop(even with me screaming stupid things about it), then they complained about it being op after I managed to escape alone using just the lavastaff. Because you still had one click kill weapon during all that time, and could b...
- Mon Sep 12, 2016 3:44 pm
- Forum: Coding Feedback
- Topic: Gulag cannot be used by officers anymore.
- Replies: 20
- Views: 5513
Re: Gulag cannot be used by officers anymore.
Warden's Brig, Warden's Rules. Speak to the Warden before punishing, you fool.
It's not exactly hard to get your ID to have "heightened access" when wearing the crimson clothes either depending on the HoP.
It's not exactly hard to get your ID to have "heightened access" when wearing the crimson clothes either depending on the HoP.
- Mon Sep 12, 2016 3:39 pm
- Forum: Coding Feedback
- Topic: Mining points
- Replies: 33
- Views: 7582
Re: Mining points
to be fair there isn't exactly a lot of "team-oriented" gear in the vending machines, or even in lavaland for that matter. The only team-oriented DROP [mining vendor has the fultons and I guess you can consider the medical items if you use it on others] I know of is the Hiero Staff, and th...
- Mon Sep 12, 2016 1:23 pm
- Forum: Closed Policy Discussion
- Topic: Security and antag-hunting
- Replies: 89
- Views: 22139
Re: Security and antag-hunting
I've caught people with memegear [non-lethal traitorous items] and let them go, only for them to end up killing me.
I've also been the person who was spared and ended up killing someone for letting me go.
It's the star-crossed love between traitors and security.
I've also been the person who was spared and ended up killing someone for letting me go.
It's the star-crossed love between traitors and security.
- Mon Sep 12, 2016 1:07 pm
- Forum: Coding Feedback
- Topic: Cyborg stuns
- Replies: 58
- Views: 11203
Re: Cyborg stuns
Cyborgs should be a punishment, augmenting is all the rage these days.
- Mon Sep 12, 2016 3:42 am
- Forum: Ideas
- Topic: Soul shards and new NV's
- Replies: 2
- Views: 1015
Re: Soul shards and new NV's
N V D I A G N O S T I C S
- Sun Sep 11, 2016 3:10 pm
- Forum: Closed Policy Discussion
- Topic: Greytiders vs. Security
- Replies: 42
- Views: 10108
Re: Greytiders vs. Security
Gulag and Greytide both start with g....
I think you know what to do.
I think you know what to do.
- Sat Sep 10, 2016 4:57 pm
- Forum: Coding Feedback
- Topic: Whet stonea
- Replies: 81
- Views: 17960
Re: Whet stonea
I had to APM a captain who demoted a chef for, and I quote, "using the whetstone wrong".TheNightingale wrote:Remind me why people aren't being banned for breaking into the Kitchen just to steal whetstones (and probably fighting back against the chef for it)?
- Fri Sep 09, 2016 10:19 pm
- Forum: Closed Policy Discussion
- Topic: Security priorities
- Replies: 22
- Views: 4727
Re: Security priorities
What's the point of this thread?
- Thu Sep 08, 2016 4:19 pm
- Forum: Coding Feedback
- Topic: Legion souls now only heal when implanted
- Replies: 22
- Views: 7668
Re: Legion souls now only heal when implanted
At the very least let them be a pseudo Miner's Salve when used onhand [miner salve itself has its own drawbacks].
- Wed Sep 07, 2016 7:14 pm
- Forum: Coding Feedback
- Topic: Freon
- Replies: 39
- Views: 9813
Re: Freon
As someone who has done a lot of goofing [pun probably intended] with atmos, I can safely say there's no gas that will beat plasma, because plasma... -- Ignites [THIS IS THE BIG ONE] which creates... -- Heat/Pressure Overload, meaning Suits don't save you. However, you can always try to siphon it BU...
- Wed Sep 07, 2016 3:11 am
- Forum: Coding Feedback
- Topic: Double Energy Swords
- Replies: 79
- Views: 19320
Re: Double Energy Swords
Can't you THROW your baton at them to ignore every perk the double-donger has?
- Wed Sep 07, 2016 2:56 am
- Forum: Coding Feedback
- Topic: Monkeys shouldnt be able to use guns
- Replies: 13
- Views: 3355
Re: Monkeys shouldnt be able to use guns
> Be monkey > Raid armory > After killing god knows how many people, I get named Harambe's Revenge by adminfuckery > Siege cargo with my infinite fucking guns, they have to build machine frames to wall off > In the end, defeated by a borg, who releases NO2 to put me to sleep and safely kill me http...