Search found 249 matches

by Kel-the-Oblivious
Wed Nov 30, 2016 1:44 am
Forum: General Chat
Topic: The over reliance on miners
Replies: 108
Views: 24881

Re: The over reliance on miners

Well, good thing that absolutely nothing useful to a researcher is dropped by megafauna, and you can easily bypass them by making a GPS and actually looking at it from time to time to sort out where they are roaming and avoid them completely.
by Kel-the-Oblivious
Mon Nov 28, 2016 11:12 am
Forum: Closed Policy Discussion
Topic: "Self-Antagging" via mining drops - clarify
Replies: 160
Views: 46323

Re: "Self-Antagging" via mining drops - clarify

I've returned to the station as an ash drake in the past. My fellow miners heralded my arrival, I slowly moved into the station, saying hello to anyone who ran across me, and just stomped around as the new crew mascot. A couple times someone would shoot at me, and I'd yell at them to stop, then requ...
by Kel-the-Oblivious
Mon Nov 28, 2016 6:04 am
Forum: Closed Policy Discussion
Topic: "Self-Antagging" via mining drops - clarify
Replies: 160
Views: 46323

Re: "Self-Antagging" via mining drops - clarify

It is specifically stated in the Ash Drake entry on the wiki page, and I believe when you drink the blood and transform into a drake that you are told YOU ARE NOT AN ANTAG BECAUSE OF THIS TRANSFORMATION You do not suddenly lose your sapience and become a feral beast. This is not the case when you be...
by Kel-the-Oblivious
Mon Nov 28, 2016 2:06 am
Forum: Ideas
Topic: Lavaland Compound (new mining outpost+mechanics)
Replies: 80
Views: 21086

Re: Lavaland Compound (new mining outpost+mechanics)

So for the Mining Overseer's lavaland armory, what kind of compound defense & anti-megafauna weaponry would be good to have? I've had some thoughts on new content- mainly something called a "shock tether". Description would be "Electromagnetic tether used for emergency shuttle do...
by Kel-the-Oblivious
Sat Nov 26, 2016 1:51 am
Forum: Ideas
Topic: Lavaland Compound (new mining outpost+mechanics)
Replies: 80
Views: 21086

Re: Lavaland Compound (new mining outpost+mechanics)

Chain of command would work for a whip. Or if the miners REALLY like their researcher, the meathook.
by Kel-the-Oblivious
Sat Nov 26, 2016 1:00 am
Forum: Ideas
Topic: Lavaland Compound (new mining outpost+mechanics)
Replies: 80
Views: 21086

Re: Lavaland Compound (new mining outpost+mechanics)

The contraband should be listed as "Forbidden on station" not "Alright, you've returned, fork it over." Having a Meathook can be a life saver. I've used them to pull allies away from megafauna after they got KO'd to stabilize them and move them away from the horrifying monster so...
by Kel-the-Oblivious
Thu Nov 24, 2016 5:12 am
Forum: General Chat
Topic: The over reliance on miners
Replies: 108
Views: 24881

Re: The over reliance on miners

One set up I saw was a zoned spawning area for various things. Instead of "Hey, here's a Bubblegum RIGHT OUTSIDE your suit storage" it would be "Don't go northwest... That is where death is. Stay close to base, it's safer here." 3|x|x|x 2|3|x|x 1|2|3|x B|1|2|3 Was the lay out I w...
by Kel-the-Oblivious
Thu Nov 24, 2016 4:56 am
Forum: General Chat
Topic: The over reliance on miners
Replies: 108
Views: 24881

Re: The over reliance on miners

So I haven't played for ages and shit, but what about this? All the monster hunter IX is gated in some way (either by gear check or SCIENCE device that opens a space anus from basic mining area to monster hunter IX zone ) behind some level of research. Then miners have a reason to bring minerals ba...
by Kel-the-Oblivious
Thu Nov 24, 2016 4:00 am
Forum: Coding Feedback
Topic: Minor Feedback
Replies: 693
Views: 233282

Re: Minor Feedback

I'm looking at the downside of making lava thrown safe 1: Das Gulag will be easier to escape. The answer: Push it a bit further to the edge of the z-level, and expand the lava river just a touch. Or, move it further away from the mining base, so if Gulagers want to try and escape via Mining, they ne...
by Kel-the-Oblivious
Thu Nov 24, 2016 2:22 am
Forum: General Chat
Topic: The over reliance on miners
Replies: 108
Views: 24881

Re: The over reliance on miners

This is so ungodly simple. Roundstart fulton beacon linked to a pack that spawns in the miners backpack. Instead of a normal bag or pack its a bluespace mining satchel that can't be removed. It starts linked to the beacon. Miners run ore through the machine that they have (that never gets used) the...
by Kel-the-Oblivious
Thu Nov 24, 2016 1:31 am
Forum: Coding Feedback
Topic: Minor Feedback
Replies: 693
Views: 233282

Re: Minor Feedback

Then please, reduce the cost of them. 2500 points for a three tile jump that protects you from one environmental hazard that is arguably the easiest to avoid is pretty excessive A thought would be: Allow miners to use the leap for DYNAMIC ATTACKS against megafauna or other players. As it stands, hur...
by Kel-the-Oblivious
Thu Nov 24, 2016 1:11 am
Forum: Roleplaying
Topic: Your IC has 1 Main / Sub Skill, what is it?
Replies: 105
Views: 51863

Re: Your IC has 1 Main / Sub Skill, what is it?

Immo Late Major: Strike the Earth, and do not let it strike back. Increase mineral node, megafauna, and tendril spawn rates when signed on as a shaft miner Minor: Bitch Queen of Mining. Sapient beings in Lavaland are more inclined to listen to Immo, even if they are Ashwalkers. Flaw: Dirtsider. Immo...
by Kel-the-Oblivious
Thu Nov 24, 2016 12:50 am
Forum: Coding Feedback
Topic: Minor Feedback
Replies: 693
Views: 233282

Re: Minor Feedback

Over numerous rounds, I have tested it, with lavatiles, chasm tiles, bars of soap, bananas peels, and bear traps. All of them are triggered by jump booting over them. I was told by coderbus that they are supposed to let you avoid tile hazards, and that simply is not the case. They would see a great...
by Kel-the-Oblivious
Thu Nov 24, 2016 12:19 am
Forum: General Chat
Topic: The over reliance on miners
Replies: 108
Views: 24881

Re: The over reliance on miners

Lavaland as it stands now was only really meant to be the start, and a proof of concept that PvE and a hostile environment would be fun/provide incentive for people to work together at their jobs instead of griff lottery, but 9 months of constant REEEEEEEEEEing from people who hate lavaland has kil...
by Kel-the-Oblivious
Thu Nov 24, 2016 12:10 am
Forum: General Chat
Topic: The over reliance on miners
Replies: 108
Views: 24881

Re: The over reliance on miners

Lavaland as it stands now was only really meant to be the start, and a proof of concept that PvE and a hostile environment would be fun/provide incentive for people to work together at their jobs instead of griff lottery, but 9 months of constant REEEEEEEEEEing from people who hate lavaland has kil...
by Kel-the-Oblivious
Wed Nov 23, 2016 10:46 am
Forum: General Chat
Topic: The over reliance on miners
Replies: 108
Views: 24881

Re: The over reliance on miners

Expand the number of miners to six. You want more exposure to lavaland? Double the population count. See how often it gets filled. If it's always six, expand it some more. Going to throw my old fag towel into the ring and tell you mining has always been the PvE section of the game. Fighting monsters...
by Kel-the-Oblivious
Wed Nov 23, 2016 1:53 am
Forum: General Chat
Topic: Remove extended from rotation
Replies: 105
Views: 28226

Re: Remove extended from rotation

They can't worship something that is dead.

Not a single tendril left alive, Legion busted open and his special stick mine for the taking.

When you have a choice between worshipping a dead skull monster, or the crazy mortal that killed your god, which you gonna pick?
by Kel-the-Oblivious
Wed Nov 23, 2016 1:02 am
Forum: Ideas
Topic: Lavaland Compound (new mining outpost+mechanics)
Replies: 80
Views: 21086

Re: Lavaland Compound (new mining outpost+mechanics)

One thought I had on the considerably dangerous artifacts that have no reason except hurting people (Katana, Meat Hook, Wicker Doll, Mayhem in a Bottle) is to have them be pacified and turned into less lethal, and far more useful to miner items. Give up your one of a kind meat hook, a sexy and deadl...
by Kel-the-Oblivious
Wed Nov 23, 2016 12:34 am
Forum: General Chat
Topic: Remove extended from rotation
Replies: 105
Views: 28226

Re: Remove extended from rotation

Best extended round I had was as a solo miner during the LATE night shift.

Ended up killing three megas by myself, made peace with the pair of Ashwalkers staying in the lavaland, pimped out their hut and geared them up.
by Kel-the-Oblivious
Wed Nov 23, 2016 12:05 am
Forum: Ideas
Topic: ITT: We make shitty suggestions and come up with poor ideas.
Replies: 3940
Views: 1061359

Re: ITT: We make shitty suggestions and come up with poor id

Miasma around corpses would make a lot of sense. You hid that body out of sight, but everyone has a nose. Walking into a room and getting a little message of "What crawled in here and died?" could help make corpse recovery easier, and force people to come up with more creative storage plac...
by Kel-the-Oblivious
Wed Nov 23, 2016 12:02 am
Forum: Ideas
Topic: Lavaland Compound (new mining outpost+mechanics)
Replies: 80
Views: 21086

Re: Lavaland Compound (new mining outpost+mechanics)

What's rare is a miner returning to the station at that point. Plenty of times miners just go "Fuck it" try to steal the ORM and some boards and make Mining into a little island of sanity against the never ending tide of madness back on the station.
by Kel-the-Oblivious
Tue Nov 22, 2016 9:42 pm
Forum: Ideas
Topic: Lavaland Compound (new mining outpost+mechanics)
Replies: 80
Views: 21086

Re: Lavaland Compound (new mining outpost+mechanics)

Taking up the boots, helmet, and exosuit slot seems a bit much to me. Asking miners to give up their plated explorer suits or ash drake armor in exchange for flight isn't going to happen very often I'm imagining. I like the flight suit, but miners don't need vacuum proof equipment anymore. Sometimes...
by Kel-the-Oblivious
Tue Nov 22, 2016 4:43 am
Forum: Ideas
Topic: Lavaland Compound (new mining outpost+mechanics)
Replies: 80
Views: 21086

Re: Lavaland Compound (new mining outpost+mechanics)

I think the xenologist should be capable of uncursing certain items, and improving on others that are currently in the game, rather than porting over an entire new system from other server. One thing every miner loves is the Angel Wings. Both for the look, and for the benefits. Instead of having the...
by Kel-the-Oblivious
Tue Nov 22, 2016 1:11 am
Forum: Ideas
Topic: Lavaland Compound (new mining outpost+mechanics)
Replies: 80
Views: 21086

Re: Lavaland Compound (new mining outpost+mechanics)

And back on the whole "miner seekrit club" thing, even if it's not completely "public access", the very nature of this idea really does necessitate making mining into a hodgepodge of different people, acting like a dinky sub-department version of Command, and making the lavaland...
by Kel-the-Oblivious
Mon Nov 21, 2016 5:51 am
Forum: Ideas
Topic: Lavaland Compound (new mining outpost+mechanics)
Replies: 80
Views: 21086

Re: Lavaland Compound (new mining outpost+mechanics)

I like the new language rules, have it blocked out like monkey speech until you make a special headset piece that translates for you. Doesn't let you speak it, unless you do it over the radio. Share radios with the Ashwalkers. Less omnicidal would be nice for the Ashwalkers. The best Ashwalker round...
by Kel-the-Oblivious
Mon Nov 21, 2016 4:24 am
Forum: Ideas
Topic: Lavaland Compound (new mining outpost+mechanics)
Replies: 80
Views: 21086

Re: Lavaland Compound (new mining outpost+mechanics)

Because the reason this Z level exists is because of the department. If people want to randomly go exploring, there are plenty of Z-levels around the station that are far safer to explore, that require less prep work, and doesn't interfere with a department trying to do their job. Going into the Lav...
by Kel-the-Oblivious
Mon Nov 21, 2016 3:18 am
Forum: Ideas
Topic: Lavaland Compound (new mining outpost+mechanics)
Replies: 80
Views: 21086

Re: Lavaland Compound (new mining outpost+mechanics)

The job of shaft miners is to explore and to mine . They shouldn't have to personally haul minerals over to R&D in a stolen locker, and R&D shouldn't have to beg them to do so. And I am 100% alright with expanding mining into a larger department, much like medical, research, or engineering....
by Kel-the-Oblivious
Sun Nov 20, 2016 3:27 pm
Forum: Ideas
Topic: Lavaland Compound (new mining outpost+mechanics)
Replies: 80
Views: 21086

Re: Lavaland Compound (new mining outpost+mechanics)

Allow public access to a well secure shuttle, with a strong security checkpoint right outside the dock, be it the Foreman or the security guard, either or. Yes, let people come down, and visit the department. Almost all department allow random passers by the chance to come by and visit them, talk, a...
by Kel-the-Oblivious
Sun Nov 20, 2016 2:34 pm
Forum: Ideas
Topic: Lavaland Compound (new mining outpost+mechanics)
Replies: 80
Views: 21086

Re: Lavaland Compound (new mining outpost+mechanics)

I love the idea that you want to expand mining. I love that. I want to see more people in the hellscape with me. I love the idea of a mining based RnD system involving the various hellscape relics. I'd love to see the chaplain involved with the unholy crap, maybe the librarian is able to copy certai...
by Kel-the-Oblivious
Sun Nov 20, 2016 2:13 pm
Forum: Ideas
Topic: Minor Suggestions
Replies: 3767
Views: 954193

Re: Minor Suggestions

I treat the wiki as the NT training manual. Cobbled together by past experience, full of out dated information, and occasionally updated based off what various crew of NT have encountered. Anything you can learn in there, you can justify your character knowing. There used to be books in the library ...
by Kel-the-Oblivious
Sun Nov 20, 2016 2:04 pm
Forum: Ideas
Topic: Lavaland Compound (new mining outpost+mechanics)
Replies: 80
Views: 21086

Re: Lavaland Compound (new mining outpost+mechanics)

Then treat it like any other department on the station, and have who gets in regulated by the people working there. I like the idea of a Foreman role a lot. Someone to maintain the facility, handle the minerals after processing, and dealing with station personnel when they arrive. Have their office ...
by Kel-the-Oblivious
Sun Nov 20, 2016 1:33 pm
Forum: Ideas
Topic: Lavaland Compound (new mining outpost+mechanics)
Replies: 80
Views: 21086

Re: Lavaland Compound (new mining outpost+mechanics)

Yes. In real life, if a bleeding man breaks into a hospital, he'll get treated for his injuries before being arrested, not beaten within an inch of his life, sedated, and left to bleed out for being an asshole for breaking into someone's department. I can tell you right now I hate it when non-author...
by Kel-the-Oblivious
Sun Nov 20, 2016 12:52 pm
Forum: Ideas
Topic: Minor Suggestions
Replies: 3767
Views: 954193

Re: Minor Suggestions

As a miner I fully approve of recruiting the chaplain to blitz the ashwalker base and cleanse the wretched creatures of their servitude to the Necropolis. I quite like it when Ashwalkers and Mining make an alliance and eventual work towards making the Lavaland green again. Allow the chaplain to dire...
by Kel-the-Oblivious
Sun Nov 20, 2016 12:43 pm
Forum: Ideas
Topic: Lavaland Compound (new mining outpost+mechanics)
Replies: 80
Views: 21086

Re: Lavaland Compound (new mining outpost+mechanics)

Except very few people actually care about the mining part of lavaland, a safe space """fun""" public gulag with nothing in it including mining materials would defeat the entire purpose These comparisons you're making make no sense, an entire z-level full of stuff that...
by Kel-the-Oblivious
Sun Nov 20, 2016 11:44 am
Forum: Ideas
Topic: Lavaland Compound (new mining outpost+mechanics)
Replies: 80
Views: 21086

Re: Lavaland Compound (new mining outpost+mechanics)

And if dumb assistants run in, don't prepare, and get killed by the big loud ashstorm that warns them in advance, that's really their fault People can run off into space right out of arrivals too, but we don't babyproof the airlocks and keep them from doing it Except they have. Every single airlock...
by Kel-the-Oblivious
Sun Nov 20, 2016 10:15 am
Forum: Ideas
Topic: Lavaland Compound (new mining outpost+mechanics)
Replies: 80
Views: 21086

Re: Lavaland Compound (new mining outpost+mechanics)

The whole point would be that parts of it are for people other than miners, and making lavaland somewhat public access You know, like the regular station already is And antags can't exactly turn something into a secret base if it's out in the open and accessible to everyone I am all for giving more...
by Kel-the-Oblivious
Sun Nov 20, 2016 8:01 am
Forum: Ideas
Topic: Lavaland Compound (new mining outpost+mechanics)
Replies: 80
Views: 21086

Re: Lavaland Compound (new mining outpost+mechanics)

Things I feel as a miner this place NEEDS badly: Anti Megafauna defenses. Some way to drive them away without hurting them. This is supposed to be a base, not an allied combatant when fighting megafauna. Maybe a heavy teleporter turret that only targets megafauna, and flings them randomly around the...
by Kel-the-Oblivious
Sun Nov 20, 2016 7:35 am
Forum: Coding Feedback
Topic: Minor Feedback
Replies: 693
Views: 233282

Re: Minor Feedback

The Jump Boots from the mining vendor DO NOT safely let you jump over various floor based hazards. Over numerous rounds, I have tested it, with lavatiles, chasm tiles, bars of soap, bananas peels, and bear traps. All of them are triggered by jump booting over them. I was told by coderbus that they a...
by Kel-the-Oblivious
Thu Nov 17, 2016 11:51 pm
Forum: Ideas
Topic: ITT: We make shitty suggestions and come up with poor ideas.
Replies: 3940
Views: 1061359

Re: ITT: We make shitty suggestions and come up with poor id

Ghetto armor made out of metal sheets, wire, and a leather jacket or leather overcoat for liner. Slows you like riot armor, with about half the effectiveness of it. And allow a reinforced welding hood, using a hardhat, wire, and floor tiles. Can't be flipped up, and the light doesn't work, but hey, ...
by Kel-the-Oblivious
Wed Nov 16, 2016 1:52 pm
Forum: Ideas
Topic: Minor Suggestions
Replies: 3767
Views: 954193

Re: Minor Suggestions

That's through Cargo. I mean straight out of the mining vendor.
by Kel-the-Oblivious
Wed Nov 16, 2016 11:49 am
Forum: Ideas
Topic: Minor Suggestions
Replies: 3767
Views: 954193

Re: Minor Suggestions

Allow Explorer suits to be purchased for a decent cost, so Mining can conscript and equip new miners.

Allow Ash Drake armor to be grafted onto Mining EVA suits, for fire proof, space proof hell suits.
by Kel-the-Oblivious
Tue Nov 15, 2016 1:48 pm
Forum: Ideas
Topic: Minor Suggestions
Replies: 3767
Views: 954193

Re: Minor Suggestions

Staff of Storms is useless to miners if they manage to kill one ash drake and have some sinew in their backpack, because one ash drake can turn into three suits of armor. It also drops a fireball wand and combustion spell, a sword that grows in power with spectators, a potion that can make you immun...
by Kel-the-Oblivious
Tue Nov 15, 2016 11:32 am
Forum: Ideas
Topic: Minor Suggestions
Replies: 3767
Views: 954193

Re: Minor Suggestions

Colossus needs to drop loot chests along with the anomalous crystal. Bubblegum needs to drop a corpse along with his loot chest. Heirophant needs to drop his hat as well as his staff. Legion needs to drop The Legion Soul, and allow the user to throw screaming legion skulls at people, like MM. Ash Dr...
by Kel-the-Oblivious
Sun Nov 13, 2016 10:56 pm
Forum: Ideas
Topic: Minor Suggestions
Replies: 3767
Views: 954193

Re: Minor Suggestions

Instead of an auto implanter, I have suggested an upgraded surgery table that can be loaded with the various implants, and then controlled by a second player. A few button clicks, and the implants are installed.

Not quite an auto implanter, but far quicker.
by Kel-the-Oblivious
Fri Nov 11, 2016 9:57 pm
Forum: Ideas
Topic: ITT: We make shitty suggestions and come up with poor ideas.
Replies: 3940
Views: 1061359

Re: ITT: We make shitty suggestions and come up with poor id

Remember that Donk Pockets go cold in about 5 minutes, and lose their omnizine bonus.

Best Method is to get a PIZZA made out of warm Donk Pockets. They won't go cold and will keep their omnizine forever.
by Kel-the-Oblivious
Fri Nov 11, 2016 12:21 am
Forum: General Chat
Topic: Remove extended from rotation
Replies: 105
Views: 28226

Re: Remove extended from rotation

As a Miner, extended rounds are my favorite rounds. Gives me the most time to fuck around in the hellscape, kill megas, and harvest tendrils.
by Kel-the-Oblivious
Tue Nov 08, 2016 11:39 pm
Forum: Ideas
Topic: Minor Suggestions
Replies: 3767
Views: 954193

Re: Minor Suggestions

Good lord those defenses. Adding in the diamond cost is a nice touch, give Ashwalkers something to use that bit of the Watcher for. Also, how about this: Ashwalkers can make totems using decapitated heads and bone spears, specifically bone spears, to make areas roughly the size of the Snowdin or Bea...
by Kel-the-Oblivious
Tue Nov 08, 2016 9:48 pm
Forum: Ideas
Topic: Minor Suggestions
Replies: 3767
Views: 954193

Re: Minor Suggestions

A cloak made from Goliath plates and watcher sinew that provides moderate protection from ash storms, and grants moderate brute reduction. Takes up the backslot like any other cloak, and has a toggle hood. You must have the hood up for proper ash storm protection. This will give miners something to ...
by Kel-the-Oblivious
Tue Nov 08, 2016 9:42 pm
Forum: Off Topic
Topic: Best snacks
Replies: 31
Views: 7388

Re: Best snacks

Best tater chip: Tim's brand. Local brand, and I'm spoiled by it.

Best sweets: Muddy Buddy chex mix.

Best all around: Oberto's Traditional Beef Jerky. It's like chewing delicious leather, and I love that in jerky. Fuck this "moist" and "Tender" shit.