Search found 249 matches

by Kel-the-Oblivious
Tue Nov 08, 2016 9:04 pm
Forum: Off Topic
Topic: Best snacks
Replies: 31
Views: 7439

Re: Best snacks

Best tater chip: Tim's brand. Local brand, and I'm spoiled by it.

Best sweets: Muddy Buddy chex mix.

Best all around: Oberto's Traditional Beef Jerky. It's like chewing delicious leather, and I love that in jerky. Fuck this "moist" and "Tender" shit.
by Kel-the-Oblivious
Tue Nov 08, 2016 10:57 am
Forum: General Chat
Topic: SS13 Related Art / Hand Drawn Art
Replies: 2270
Views: 733516

Re: SS13 Related Art / Hand Drawn Art

Whatever floats your boat man. And seriously, he did label it as NSFW, you should have all been prepared for the worst at that label, come on now.
by Kel-the-Oblivious
Tue Nov 08, 2016 10:55 am
Forum: Coding Feedback
Topic: Rogue Medborgs are Retarded
Replies: 116
Views: 22635

Re: Rogue Medborgs are Retarded

This is worse than the parasting complaints from back in the day. Yes, the death chem combo can be insanely over powered. So is an E-Sword out of no where, a stun arm + Fire extinguisher combo, or all the other Emagged borg equipment. And don't forget everyone has an epi-pen in their starting back p...
by Kel-the-Oblivious
Sun Nov 06, 2016 5:16 pm
Forum: Ideas
Topic: Make Xenobiology Cool
Replies: 18
Views: 4339

Re: Make Xenobiology Cool

Dragging this over from another thread from ages past Just throwing out a bunch of random hostile mob implant ideas. Give them a random drop on each respective mob, so keep miners from coming back as super implanted horrors, but still leave the possibility. Goliath Sinew: Lets user throw out a singl...
by Kel-the-Oblivious
Thu Nov 03, 2016 4:51 am
Forum: Ideas
Topic: ITT: We make shitty suggestions and come up with poor ideas.
Replies: 3940
Views: 1070619

Re: ITT: We make shitty suggestions and come up with poor id

Bring back Super and Hyper KA, give them increased upgrade space. I can my x6 damage mod "Fuck you megafauna" gun!
by Kel-the-Oblivious
Wed Nov 02, 2016 5:04 am
Forum: Coding Feedback
Topic: New Space Ninja
Replies: 22
Views: 5608

Re: New Space Ninja

Being able to attack while invisible is a fucking blight, and is a shitty throwback to the age of Cloaker+E-sword murderboning. It is fun for one person, the asshole running around butchering everyone with impunity, and no one else. There is no counter to this as well. Even Cloaker+E-sword could be ...
by Kel-the-Oblivious
Wed Nov 02, 2016 4:59 am
Forum: Coding Feedback
Topic: Minor Feedback
Replies: 693
Views: 234584

Re: Minor Feedback

All traps should have a little hint that "Hey, this MIGHT be a bad idea" like Pride's Mirror having the little "Pride Cometh Before...." examine text. Also, if you are going to have the Cult Ruin be a trap, you need to make the reward for getting OUT of said trap something worth ...
by Kel-the-Oblivious
Wed Nov 02, 2016 4:53 am
Forum: Coding Feedback
Topic: Rogue Medborgs are Retarded
Replies: 116
Views: 22635

Re: Rogue Medborgs are Retarded

The bible melts The bible melts The bible melts The bible melts The bible melts The bible melts The bible melts The bible melts The bible melts The bible melts The bible melts The bible melts The bible melts The bible melts The bible melts The bible melts The bible melts The bible melts The bible me...
by Kel-the-Oblivious
Wed Nov 02, 2016 4:52 am
Forum: General Chat
Topic: hit and miss
Replies: 22
Views: 5547

Re: hit and miss

Give it a stunbaton.

Standard module lost it's stunbaton, so it'd be the only module with a non-lethal harm preventer stock. Be really useful in keeping peace if you can still smack harmful folks in the face with a stunbaton.
by Kel-the-Oblivious
Wed Nov 02, 2016 4:49 am
Forum: Ideas
Topic: Minor Suggestions
Replies: 3767
Views: 962761

Re: Minor Suggestions

Mining Jumpboots should allow you to jump and ignore all turf effects. As it stands, it's 2500 for a quick 3 forward dash that can be useful in a fight, but really, as a mining item, I'd expect them to actually help with mining and let you hop over narrow chasms and lava. Can't tell you how many tim...
by Kel-the-Oblivious
Mon Oct 31, 2016 2:14 am
Forum: Ideas
Topic: Minor Suggestions
Replies: 3767
Views: 962761

Re: Minor Suggestions

I fully approve of making Possessed blades have a CHOICE in who wields them. All to often, I'll return with one in my hand, and some random assistant will run by, push me over, and steal my companion. Maybe give them a "power" level as well, where the more blood they spill (Or corpses they...
by Kel-the-Oblivious
Sun Oct 30, 2016 8:38 am
Forum: Off Topic
Topic: What do you nerds look like (REDUX)
Replies: 1290
Views: 385990

Re: What do you faggots look like (REDUX)

Past the drafting age so suck it, lizard lips.

This glorious mane will be with me until my demise, because baldness has never ran in either side of my family.
by Kel-the-Oblivious
Sun Oct 30, 2016 7:27 am
Forum: Off Topic
Topic: What do you nerds look like (REDUX)
Replies: 1290
Views: 385990

Re: What do you faggots look like (REDUX)

You want some locks? I haven't had a haircut in over 14 years.
Spoiler:
Image
by Kel-the-Oblivious
Sun Oct 30, 2016 12:01 am
Forum: Off Topic
Topic: What do you nerds look like (REDUX)
Replies: 1290
Views: 385990

Re: What do you faggots look like (REDUX)

https://scontent-sea1-1.xx.fbcdn.net/v/t1.0-9/14915438_10207934031368310_3030518187677417745_n.jpg?oh=83161b1b015920834041bc863b766c54&oe=5896C290 In a Deus Vult mood. What I look normally https://scontent-sea1-1.xx.fbcdn.net/v/t1.0-9/60239_470923810125_6107959_n.jpg?oh=0f62a521eb8479d1767f5d8a...
by Kel-the-Oblivious
Fri Oct 28, 2016 7:25 am
Forum: Ideas
Topic: ITT: We make shitty suggestions and come up with poor ideas.
Replies: 3940
Views: 1070619

Re: ITT: We make shitty suggestions and come up with poor id

Sounds like a fitting end for everyone complaining about the lethality of the server.

Although I hate chasms insta killing you. Lavaland 2 map when?
by Kel-the-Oblivious
Fri Oct 28, 2016 6:53 am
Forum: Ideas
Topic: ITT: We make shitty suggestions and come up with poor ideas.
Replies: 3940
Views: 1070619

Re: ITT: We make shitty suggestions and come up with poor id

May as well make it that you are totally immune to everything while holding a box of hug. Once you put it down, you explode in a shower of butterflies.
by Kel-the-Oblivious
Fri Oct 28, 2016 12:23 am
Forum: Ideas
Topic: Minor Suggestions
Replies: 3767
Views: 962761

Re: Minor Suggestions

A stamina damage item, outside of boxing gloves, would be pretty nice, actually. And the sling over your shoulder could be useful. Move slower, but people can't grab them from you without pushing you down.
by Kel-the-Oblivious
Thu Oct 27, 2016 4:51 am
Forum: General Chat
Topic: SS13 Related Art / Hand Drawn Art
Replies: 2270
Views: 733516

Re: SS13 Related Art / Hand Drawn Art

An old picture of Burning Man. An oddity, he only has the X-Ray mutation.

Image
by Kel-the-Oblivious
Thu Oct 27, 2016 4:45 am
Forum: Ideas
Topic: Some implants stay with you on the following round
Replies: 34
Views: 7894

Re: Some implants stay with you on the following round

First, we need more implants for all parts of the body, and upgraded augment parts. Let people go full MEC from X-Com. Second, make the implants you are mentioning MUCH easier to make. Just glass and metal for things like nutrient pumps, toolset arms, simple eye implants. Make it so you can potentia...
by Kel-the-Oblivious
Thu Oct 27, 2016 4:35 am
Forum: Spriting and Mapping
Topic: New Map Idea
Replies: 10
Views: 2913

Re: New Map Idea

Can we please get a lavaland 2 map? There is supposed to be something beneath chasms that you fall into, instead of disappearing into the void.

Make it super lethal, but have awesome rewards, making a drop into the chasm the ultimate test of skill for miners.
by Kel-the-Oblivious
Thu Oct 27, 2016 3:12 am
Forum: Ideas
Topic: ITT: We make shitty suggestions and come up with poor ideas.
Replies: 3940
Views: 1070619

Re: ITT: We make shitty suggestions and come up with poor id

I actually like the idea of a syndicate hacker sitting somewhere tucked away and vigorously hacking the station. Maybe allow them to move along the power lines like things crawling in vents, and able to access anything in a room once they hack the APC. Takes time to get up and running, but if a hack...
by Kel-the-Oblivious
Wed Oct 26, 2016 6:50 am
Forum: Ideas
Topic: Wizard Spell Combos
Replies: 23
Views: 6095

Re: Wizard Spell Combos

A few more ideas for the less picked ones: Smoke > Hippie Cloud: Releases a cloud of mind breaker toxin Blind > Seizure: Instead of just going blind, the target has a brief seizure Force Wall > Wall of Flames: Passable wall, but hits the target with the same flame stacks as running over lava, making...
by Kel-the-Oblivious
Wed Oct 26, 2016 6:30 am
Forum: Ideas
Topic: Make clowns funny again
Replies: 29
Views: 5610

Re: Make clowns funny again

If it's just a "Slip X people to unlock Y" system it'd be shit. You'd have endless amounts of shit clowns just mass slipping people. If you want a reward system for clowns pranking, you need to find a way to make the quality of the prank come from the person who suffered it, or watched it ...
by Kel-the-Oblivious
Wed Oct 26, 2016 12:01 am
Forum: Ideas
Topic: Make clowns funny again
Replies: 29
Views: 5610

Re: Make clowns funny again

Clowns need a one shot use of the HONKblaster. Using it causes them to go mute for a long time, deals massive stamina damage to the clown, and is again a one shot ability.

The ultimate HONK
by Kel-the-Oblivious
Tue Oct 25, 2016 4:37 am
Forum: Ideas
Topic: Quality of Life Improvements
Replies: 24
Views: 6650

Re: power creep Improvements

Walking into someone with Help Intent on, while you have Help Intent on, doesn't displace you, it lets you be on the same tile without someone laying on the floor. This way, you don't have groups of people trying to help each other bumbling about and shoving everyone around, instead you just pass th...
by Kel-the-Oblivious
Tue Oct 25, 2016 4:24 am
Forum: Ideas
Topic: Who wants some Necropolis lore?
Replies: 12
Views: 3783

Re: Who wants some Necropolis lore?

I like to believe that Lavaland is one of the moons that orbits the gas giant that SS13 orbits for plasma study. Asteroid was a chunk of Lavaland was was expelled by the moon, and was eventually depleted. Without an easy source of solid plasma to mine and use, operations were moved to the moon proper.
by Kel-the-Oblivious
Tue Oct 25, 2016 12:26 am
Forum: General Chat
Topic: SS13 Related Art / Hand Drawn Art
Replies: 2270
Views: 733516

Re: SS13 Related Art / Hand Drawn Art

Currently saving up some cash to get a commission done by Kor's girlfriend. Miners post Ash Drake fight, patching each other up before claiming their prize.
by Kel-the-Oblivious
Tue Oct 25, 2016 12:08 am
Forum: Ideas
Topic: Wizard Spell Combos
Replies: 23
Views: 6095

Re: Wizard Spell Combos

Lightning Bolt + Blink: Shocking Stride. Like blink, but instead of making smoke on exit, it causes a lightning bolt to arc from where you were to where you are, shocking anyone caught between in. Slightly longer cooldown, and no smoke to help cover your escape. An offensive blink. Charge + Knock: O...
by Kel-the-Oblivious
Mon Oct 24, 2016 6:34 pm
Forum: Ideas
Topic: traitor item: station nuclear codes
Replies: 22
Views: 3878

Re: traitor item: station nuclear codes

It'd give the captain yet another thing to be hyper paranoid about. I like the idea of getting an override system for the station nuke. You need the disc, and say, five minutes to override the safety features and have it go boom. Plenty of time for the crew to try and stop you, but if you are compet...
by Kel-the-Oblivious
Mon Oct 24, 2016 6:32 pm
Forum: Ideas
Topic: Wizard Spell Combos
Replies: 23
Views: 6095

Re: Wizard Spell Combos

The more gimmicks the wizard has, the more entertaining it is for everyone involved. I remember when the Number One load out was MM+Jaunt+Teleport+EINATH. It was the most boring of play styles, because all that happens is "Wizard jaunts in, MMs, Ei-naths one person, and teleports away. That was...
by Kel-the-Oblivious
Mon Oct 24, 2016 6:11 pm
Forum: Ideas
Topic: Robotic Organs
Replies: 30
Views: 9709

Re: Robotic Organs

Add Cybernetic enhancements on the same line as Reviver, CNS booster, etc for this. Still require a large amount of research and materials to achieve, and provide minor boosts all around for the effort to make them. Add in EMP weakness to compensate for it, but if you have gotten the research needed...
by Kel-the-Oblivious
Mon Oct 24, 2016 6:00 pm
Forum: Ideas
Topic: Anomalous crystal
Replies: 5
Views: 2233

Re: Anomalous crystal

Honestly, the Colossus is over powered for the reward it can give. Some of the possible activation results are pretty good, but they really don't make up for the difficulty in fighting the Colossus. Give some item loot for miners to pick up. Even if it's just Tendril grade loot, it'd be nice to get ...
by Kel-the-Oblivious
Sun Oct 23, 2016 4:18 am
Forum: Coding Feedback
Topic: Remove Chasms
Replies: 88
Views: 21333

Re: Remove Chasms

Remove Chasm Insta Kill.

Replace with: Massive brute damage from impact, enough to kill a badly wounded character, but a healthy one will just be brutally injured. Teleport to Labyrinth map under Hellscape. Find your way out through a living tendril. Hyper aggressive mob Minotaur patrols it.
by Kel-the-Oblivious
Sat Oct 22, 2016 10:41 am
Forum: Roleplaying
Topic: What is your Character's theme song?
Replies: 78
Views: 37525

Re: What is your Character's theme song?

Immo Late the Miner

[youtube]mXbTXfoloNc[/youtube]

Sows-and-Reaps the Botanist

[youtube]ehMCqtBBUXU[/youtube]

Burning Man the Geneticist

[youtube]N9-7uLg-DZU[/youtube]
by Kel-the-Oblivious
Fri Oct 21, 2016 9:18 am
Forum: Ideas
Topic: Fuck Traitor rounds, hello other Antag rounds
Replies: 9
Views: 1708

Re: Fuck Traitor rounds, hello other Antag rounds

Also, those numbers are skewed taking into account late night games, where there simply isn't enough population for the Team Antag game modes.
by Kel-the-Oblivious
Fri Oct 21, 2016 9:16 am
Forum: Ideas
Topic: somebody implement nuts to botany
Replies: 9
Views: 1404

Re: somebody implement nuts to botany

Normal Acorn is just that, a normal acorn. The mutated version is a Nutsack tree, and each fruit is a small container item, full of normal acorns. The sack reads "Often found in shacks."
by Kel-the-Oblivious
Thu Oct 20, 2016 7:22 am
Forum: Ideas
Topic: somebody implement nuts to botany
Replies: 9
Views: 1404

Re: somebody implement nuts to botany

Acorn Tree. Provides acorns, which can be ground down to make "Acorn Flour" used as normal flour, maybe a different nutriment bonus. Can be carved into acorn cups with a knife, holds 5 units of a fluid and is edible is clicked while empty. Also doesn't spill because you put the crown back ...
by Kel-the-Oblivious
Wed Oct 19, 2016 5:00 am
Forum: Ideas
Topic: Notifications for Crew Monitoring
Replies: 1
Views: 442

Notifications for Crew Monitoring

A simple, small, quality of life improvement for those of us who actually listen to all the bitching and activate our suit sensors: If you die with active suit sensors, the Crew Monitoring Console makes a little alert notification, same with the hand held one. This will vastly improve the use of hav...
by Kel-the-Oblivious
Wed Oct 12, 2016 3:17 pm
Forum: Ideas
Topic: Job abilities
Replies: 19
Views: 4335

Re: Job abilities

CIVILLIAN Chef is only one able to sharpen items Botanist slowly heal brain damage when exposed to space drugs Bartender keeps throw without spilling, and heals stamina damage from booze Mime is fine Clown heals 5 of all damage if someone laugh emotes within 5 squares of them Janitor deal an extra ...
by Kel-the-Oblivious
Thu Mar 31, 2016 9:14 pm
Forum: Coding Feedback
Topic: Lavaland
Replies: 484
Views: 125562

Re: Lavaland

1: Bring back basic abandoned crates. Tendril crates are nice, but nothing feels quite as nice as getting a lucky crate and running off with a new sonic jackhammer, after having found a hundred and one corgi suits, party crates, and ghetto surgery sets. 2: Some way to deal with the lava. Either an e...
by Kel-the-Oblivious
Tue Mar 29, 2016 9:50 pm
Forum: Ideas
Topic: my dumbest idea yet
Replies: 24
Views: 4576

Re: my dumbest idea yet

Backpack charger. Slows you down, but links into your weapon to provide massive amounts of energy.

I like this idea.
by Kel-the-Oblivious
Wed Mar 09, 2016 12:18 pm
Forum: Video Games
Topic: S.T.A.L.K.E.R
Replies: 6
Views: 1797

Re: S.T.A.L.K.E.R

Hey TechnoAlchemist, you ever been to Shady Asylum down on playa? Also, STALKER is great. A fine piece of survival horror, where everything is horrifying, no matter how "powerful" you are. I've been taking heavily from it in my PnP games. Anomalies are wonderful puzzles, with great rewards...
by Kel-the-Oblivious
Tue Feb 16, 2016 1:15 am
Forum: Ideas
Topic: Minor Suggestions
Replies: 3767
Views: 962761

Re: Minor Suggestions

I remember playing Golden Eye with one of my neighbor kids.

He always picked Oddjob, the little shit.

Not surprising he turned into a drug addled rapist.
by Kel-the-Oblivious
Thu Feb 04, 2016 6:02 am
Forum: Ideas
Topic: Surgery: Implants and Organs thread.
Replies: 11
Views: 3312

Re: Surgery: Implants and Organs thread.

Just a thought, based on what the morphling does. Figure the "Disguise as anything" power is a little too much.
by Kel-the-Oblivious
Wed Feb 03, 2016 5:03 am
Forum: Ideas
Topic: Surgery: Implants and Organs thread.
Replies: 11
Views: 3312

Re: Surgery: Implants and Organs thread.

Just throwing out a bunch of random hostile mob implant ideas. Give them a random drop on each respective mob, so keep miners from coming back as super implanted horrors, but still leave the possibility. Goliath Sinew: Lets user throw out a single goliath tentacle, medium cooldown Goldgrub Guts: All...
by Kel-the-Oblivious
Fri Jan 15, 2016 4:56 am
Forum: Ideas
Topic: Minor Suggestions
Replies: 3767
Views: 962761

Re: Minor Suggestions

Traitor Item: FEV Syringe. Inject it into anything and expose to minor radiation to make it incredibly strong and hostile.

Combo with the radiation medi-scanner, and you have horribly monster timebombs.
by Kel-the-Oblivious
Fri Jan 08, 2016 4:14 am
Forum: Spriting and Mapping
Topic: Birdboatstation (No longer maintained)
Replies: 97
Views: 29222

Re: Birdboatstation (Done!)

A couple problems I have with mining on this station Asteroid field is far to easy to exploit. Without having any hazards in it, and moving at the speed of space walk, it is very easy to quickly cleave out a huge swath of it for anything useful. Maybe add a few space carp to give some form of risk. ...
by Kel-the-Oblivious
Thu Jan 07, 2016 8:12 am
Forum: Ideas
Topic: Minor Suggestions
Replies: 3767
Views: 962761

Re: Minor Suggestions

All operative pinpointers to switch between the disc and the nuke as it's target, allowing operatives who have gotten lost or abandoned the ability to find their way between the two most important things in the game. Have it require a syndicate firing pin, so only the syndicates can swap between the...
by Kel-the-Oblivious
Sat Jan 02, 2016 7:29 am
Forum: General Chat
Topic: Turning Bagil into an Official Medium RP server
Replies: 66
Views: 21997

Re: Turning Bagil into an Official Medium RP server

Have it be you have your job skills, and one sub skill. One aspect of another job, maybe not even related to yours at all. A hobby, a side trade, something. Plenty of low pop rounds where I have to double duty it as a miner/researcher. Just RnD, sometimes no one else is there to do it, and if that's...