Search found 366 matches
- Fri Jan 03, 2020 12:42 am
- Forum: Resolved Appeals
- Topic: [Shadowlight213] Yackemflam - 3 YEARS
- Replies: 1
- Views: 1299
[Shadowlight213] Yackemflam - 3 YEARS
BYOND account: Yackemflam Character name: Akarani Yamaguchi Ban type: Server Ban length: Perma Ban reason: https://puu.sh/EVOd9/f5407aae5c.jpg Time ban was placed: 2016-11-10 20:11:19 Server you were playing on when banned: Bagil I think Round ID in which ban was placed: N/A Your side of the story:...
- Fri Dec 08, 2017 12:15 am
- Forum: Successful Complaints
- Topic: [Sawrge] - Nilons - lol
- Replies: 105
- Views: 37287
Re: [Sawrge] - Nilons - lol
If others have done this before, then the admin should be deadmin for breaking rules. We know that admins have a little leeway but defending a guy who basically nuked the station because he wanted to send a messaged should be punished. He knew he can and will get in trouble for it. If a player does ...
- Fri Feb 03, 2017 12:04 pm
- Forum: Coding Feedback
- Topic: Let's talk Double-Esword
- Replies: 163
- Views: 29631
Re: Let's talk Double-Esword
Blah I wonder what actual data says about shotguns. https://tgstation13.org/phpBB/viewtopic.php?p=250469#p250469 Lets imply you are implying that the shotgunner does NOT have rng on his side. I'll counter with this. (Please say otherwise if I'm wrong) LOTS OF FUCKING MATH HERE Each pellet does 3 no...
- Fri Feb 03, 2017 5:59 am
- Forum: Coding Feedback
- Topic: Let's talk Double-Esword
- Replies: 163
- Views: 29631
Re: Let's talk Double-Esword
Just Use A Fucking Shotgun The best part about using a shotgun is that rng is more on your side if you can aim. Sure they can take a few shots BUT They are slowed by every shot hitting them Stamina damage is a bitch to fight when melee only Dont have a shotgun as sec? >assistant mcdeadman 'DESWORD A...
- Wed Dec 28, 2016 6:50 am
- Forum: General Chat
- Topic: "How many hours have you wasted?" thread
- Replies: 144
- Views: 42554
Re: "How many hours have you wasted?" thread
Oh shit, I think the site is broke
- Sat Dec 17, 2016 11:03 am
- Forum: Closed Policy Discussion
- Topic: Security is more or less impossible to deal with IC
- Replies: 355
- Views: 86382
Re: Security is more or less impossible to deal with IC
I was banned for welderbombing HoPline.TheColdTurtle wrote:Isn't yackemflam banned? He made some neat drawings
I haven't touched toxins since the science ban.
Shaps didn't care.
- Sat Dec 17, 2016 12:09 am
- Forum: Closed Policy Discussion
- Topic: Security is more or less impossible to deal with IC
- Replies: 355
- Views: 86382
Re: Security is more or less impossible to deal with IC
Wow, it was like several months ago that people were calling for blood when I shotgunned them for running into the armory.
I've also had stunned sec officers for being shitcurity to prisoners.
And I ALWAYS challenge a HoS's order.
Warden is the best sec roll hands down.
I've also had stunned sec officers for being shitcurity to prisoners.
And I ALWAYS challenge a HoS's order.
Warden is the best sec roll hands down.
- Sat Dec 10, 2016 11:41 pm
- Forum: Coding Feedback
- Topic: Shotguns are the ultimate counter
- Replies: 46
- Views: 9924
Re: Shotguns are the ultimate counter
/vg/ has like 5 engines to run round start
- Sat Dec 10, 2016 10:24 pm
- Forum: Coding Feedback
- Topic: Shotguns are the ultimate counter
- Replies: 46
- Views: 9924
Re: Shotguns are the ultimate counter
Jesus nobody is correct.DemonFiren wrote:Dorsi, combat shotties only hold 6 rounds.
Plus they can't be sawn off if I'm reading the code right. Only riot shotties, improvised shotties and the bartender's double-barrel.
They hold 7 shells.
1 in the chamber 6 in the barrel.
Do coders/admins actually play the game?
- Sat Dec 10, 2016 10:05 pm
- Forum: Coding Feedback
- Topic: Shotguns are the ultimate counter
- Replies: 46
- Views: 9924
Re: Shotguns are the ultimate counter
Buff lasers will explain why in 24 hours after my flight home from taiwan
- Wed Nov 30, 2016 6:48 pm
- Forum: Closed Policy Discussion
- Topic: A stricter enforcement of rule 3 and other OOC addendums
- Replies: 82
- Views: 16312
Re: A stricter enforcement of rule 3 and other OOC addendums
Foxtrot Uniform Charlie Kilo
The poor kid
The poor kid
- Wed Nov 30, 2016 1:14 pm
- Forum: Closed Policy Discussion
- Topic: A stricter enforcement of rule 3 and other OOC addendums
- Replies: 82
- Views: 16312
Re: A stricter enforcement of rule 3 and other OOC addendums
Anyhow, if you want retarded names, roll clown.
- Wed Nov 30, 2016 5:14 am
- Forum: Closed Policy Discussion
- Topic: A stricter enforcement of rule 3 and other OOC addendums
- Replies: 82
- Views: 16312
Re: A stricter enforcement of rule 3 and other OOC addendums
http://66.media.tumblr.com/tumblr_ldp41643yH1qa8ir9o1_250.jpg Case closed. :honk: http://vignette1.wikia.nocookie.net/elderscrolls/images/2/2b/Dovahkiin-Skyrim.jpg/revision/latest?cb=20111118030606 This baby is named Dovahkin. http://static2.fjcdn.com/comments/Yeh+_2f4dcdc28b04a7103bf7da197f6f7f83....
- Wed Nov 30, 2016 5:10 am
- Forum: Closed Policy Discussion
- Topic: A stricter enforcement of rule 3 and other OOC addendums
- Replies: 82
- Views: 16312
- Wed Nov 30, 2016 5:08 am
- Forum: Closed Policy Discussion
- Topic: A stricter enforcement of rule 3 and other OOC addendums
- Replies: 82
- Views: 16312
- Thu Nov 24, 2016 3:27 pm
- Forum: Coding Feedback
- Topic: On round ending engines
- Replies: 70
- Views: 14883
Re: On round ending engines
Why not just have broken shit all over the station.
With (maybe) a 50% chance to be shortcircuted.
With (maybe) a 50% chance to be shortcircuted.
- Fri Nov 18, 2016 10:16 am
- Forum: Coding Feedback
- Topic: Let Spears Break Doors
- Replies: 26
- Views: 7694
Re: Let Spears Break Doors
Sharpening only happens when the chef DOESNT sharpen his knife with the ONE sharpening stone he has.
- Tue Nov 15, 2016 4:26 am
- Forum: Coding Feedback
- Topic: Rogue Medborgs are Retarded
- Replies: 116
- Views: 22495
Re: Rogue Medborgs are Retarded
Trays has a 10% chance to KO you ON TOP of the standard knockdown/daze
- Mon Nov 14, 2016 9:07 am
- Forum: Coding Feedback
- Topic: Projectile Speeds
- Replies: 22
- Views: 4519
Re: Projectile Speeds
It's stupid that you can outrun a projectile in the sense that theoretically you can never get hit by one.
It makes playing sec hell as you have a harder time hitting any unruly assistant who knows that they are being targeted.
I've seen sec run out of ammo more times than actually hit an assistant.
It makes playing sec hell as you have a harder time hitting any unruly assistant who knows that they are being targeted.
I've seen sec run out of ammo more times than actually hit an assistant.
- Sat Nov 12, 2016 9:01 am
- Forum: Resolved Appeals
- Topic: [Shadowlight213] Yackemflam - I haven't been bombing
- Replies: 3
- Views: 1386
Re: [Shadowlight213] Yackemflam - I haven't been bombing
I was going to make a long winded argument about the sheer number of times you've been banned for nonantag bombing, but then I read Why you think you should be unbanned: I am learning though. Just go away, unbanning you last time was a mistake that i'm glad to see got corrected finally. 2 non-antag...
- Sat Nov 12, 2016 5:51 am
- Forum: Resolved Appeals
- Topic: [Shadowlight213] Yackemflam - I haven't been bombing
- Replies: 3
- Views: 1386
[Shadowlight213] Yackemflam - I haven't been bombing
Byond account and character name: Yackemflam - Akarani Yamaguchi Banning admin: Shadowlight213 (Headmins?) Ban type (What are you banned from?): Server Ban reason and length: Perma - Headmins have decided that you have not learned from your previous bans. You have continued to try to blow shit up, s...
- Sun Oct 30, 2016 1:41 am
- Forum: Closed Policy Discussion
- Topic: AI suiciding to prevent subversion.
- Replies: 60
- Views: 20808
Re: AI suiciding to prevent subversion.
Oi, assholes.
You missed a rule.
Do not self-terminate to prevent a traitor from completing the "Steal a functioning AI" objective.
So dont do that shit if a traitor is trying to subvert you since it is a stupid easy way to card an ai.
You missed a rule.
Do not self-terminate to prevent a traitor from completing the "Steal a functioning AI" objective.
So dont do that shit if a traitor is trying to subvert you since it is a stupid easy way to card an ai.
- Wed Oct 19, 2016 7:10 am
- Forum: Closed Policy Discussion
- Topic: Nuke Shuttle Discovery Clarification
- Replies: 37
- Views: 10205
Re: Nuke Shuttle Discovery Clarification
How to fuck over ops every time if this is put in. Step 1: make 6 maxcaps if you haven't done so by the time ops get on the station (seriously what are you doing?) Step 2: grab a bag, a suicided body ( a monkey works too), and 7 signalers. Step 3: put the signalers on the bombs Step 4: put the bombs...
- Fri Oct 14, 2016 12:59 pm
- Forum: Coding Feedback
- Topic: Clothing Damage
- Replies: 61
- Views: 24199
Re: Clothing Damage
I thought it was fun.
- Mon Oct 10, 2016 4:07 pm
- Forum: Resolved Appeals
- Topic: [dorsidwarf] Yackemflam - Ai ban over killing a non-human
- Replies: 17
- Views: 4183
Re: [dorsidwarf] Yackemflam - Ai ban over killing a non-huma
Path, I also go both ways on that full info. I did a random search on a scientist who had worked on toxins. Saw that he had no bombs but he had eswords. I tried to give him a deal. He uncuffs himself and robusts me. Even though I could've blasted him to death. I try to leave. Wouldn't it be meta if ...
- Mon Oct 10, 2016 3:57 pm
- Forum: Resolved Appeals
- Topic: [dorsidwarf] Yackemflam - Ai ban over killing a non-human
- Replies: 17
- Views: 4183
Re: [dorsidwarf] Yackemflam - Ai ban over killing a non-huma
Or just say ' Ai, I'm the guy in the mining hardsuit.
If you had been paying attention. I've been only specific orders.
I've stated this plenty of times.
People also gave specific orders all round because of that.
If you had been paying attention. I've been only specific orders.
I've stated this plenty of times.
People also gave specific orders all round because of that.
- Mon Oct 10, 2016 3:34 pm
- Forum: Resolved Appeals
- Topic: [dorsidwarf] Yackemflam - Ai ban over killing a non-human
- Replies: 17
- Views: 4183
Re: [dorsidwarf] Yackemflam - Ai ban over killing a non-huma
Speaking over a common channel doesnt identify anyone. All it does is speak your voice over comms. Once he made himself clear I stopped attacking him, let him out of the bridge. And killed myself as ordered to by him. And changing how you see your laws is against the rules too. EDIT: Forget that's ...
- Mon Oct 10, 2016 3:30 pm
- Forum: Resolved Appeals
- Topic: [dorsidwarf] Yackemflam - Ai ban over killing a non-human
- Replies: 17
- Views: 4183
Re: [dorsidwarf] Yackemflam - Ai ban over killing a non-huma
How is it a rule violation?
He was disguised as someone else.
He disguised himself as a harmful being?
Once he took off the mask I stopped attacking him.
He made a dumb decision to disguise himself as someone else and upload a onehuman law underneath his name.
He was disguised as someone else.
He disguised himself as a harmful being?
Once he took off the mask I stopped attacking him.
He made a dumb decision to disguise himself as someone else and upload a onehuman law underneath his name.
- Mon Oct 10, 2016 3:26 pm
- Forum: Resolved Appeals
- Topic: [dorsidwarf] Yackemflam - Ai ban over killing a non-human
- Replies: 17
- Views: 4183
Re: [dorsidwarf] Yackemflam - Ai ban over killing a non-huma
So you guys are saying I SHUOLDN'T follow law one and follow law two?
- Mon Oct 10, 2016 3:19 pm
- Forum: Resolved Appeals
- Topic: [dorsidwarf] Yackemflam - Ai ban over killing a non-human
- Replies: 17
- Views: 4183
Re: [dorsidwarf] Yackemflam - Ai ban over killing a non-huma
Human: Ai, stop.Not-Dorsidarf wrote:Human: Ai stop now
AI: No I will kill this nonhuman because technically It cant be proved that I know its the human
Ai: Stop what?
*Proceed to kill the harmful non-human*
- Mon Oct 10, 2016 3:06 pm
- Forum: Resolved Appeals
- Topic: [dorsidwarf] Yackemflam - Ai ban over killing a non-human
- Replies: 17
- Views: 4183
Re: [dorsidwarf] Yackemflam - Ai ban over killing a non-huma
So you hear person C, which indeed identifies themselves via their voice as the one who uploaded the law and is now the only human, order you to stop the one thing you're doing to him, and you decide to kill him? Anyone can tap into the private channel with a built in comms channel. It's just 144.7...
- Mon Oct 10, 2016 2:53 pm
- Forum: Resolved Appeals
- Topic: [dorsidwarf] Yackemflam - Ai ban over killing a non-human
- Replies: 17
- Views: 4183
[dorsidwarf] Yackemflam - Ai ban over killing a non-human
Byond account and character name: Yackemflam - B.A.K.E.M.O.N.O Banning admin: dorsidorf Ban type (What are you banned from?): Silicon roles Ban reason and length: Refused the law 2 order of a human to "AI stop now" while killing what it 'thought' was a nonhuman. Thought in inverted bracket...
- Sat Sep 17, 2016 7:46 pm
- Forum: Closed Policy Discussion
- Topic: Kitchen and whetstone
- Replies: 11
- Views: 4596
Re: Kitchen and whetstone
No, that was a coding discussion about the whetstone.
I'm talking about the shitty behavior built around it.
I'm talking about the shitty behavior built around it.
- Sat Sep 17, 2016 7:27 pm
- Forum: Closed Policy Discussion
- Topic: Kitchen and whetstone
- Replies: 11
- Views: 4596
Kitchen and whetstone
Time and time again I would have someone who would just jump over the counter to try to steal the whetstone. I would shutter crush them and throw them out. But later one of four things will happen. A. Sec comes in and arret me for assault. B. They come back and make my life a living hell (throw shit...
- Fri Sep 09, 2016 2:15 pm
- Forum: Closed Policy Discussion
- Topic: The 'inaction' law
- Replies: 86
- Views: 20168
Re: The 'inaction' law
Slig you did everything wrong in that situation. I was the assistant you beat. Yes, I did throw spears at you. Yes, I did greytide. Yes, I did make you pissed off. But that doesn't change that the ai is obligated to protect all humans, harmful ones or not. You had me when you disabled me. You can cu...
- Wed Aug 31, 2016 9:17 am
- Forum: Coding Feedback
- Topic: Exploding Tesla
- Replies: 28
- Views: 6364
Re: Exploding Tesla
Kor the excuse for tesla was for a lag free engine.
- Mon Aug 29, 2016 5:59 pm
- Forum: Closed Complaints
- Topic: [A handful of admins] Yackemflam - Throw bans quickly
- Replies: 8
- Views: 2270
Re: [A handful of admins] Yackemflam - Throw bans quickly
hey check me out I'm falling for the meme anyway when you give useless short answers that give us no information or put zero effort into trying to show why what you did was justified, we're not going to bend over backwards trying to justify your actions for you. You seal your own fate by giving stu...
- Mon Aug 29, 2016 5:36 pm
- Forum: Closed Complaints
- Topic: [A handful of admins] Yackemflam - Throw bans quickly
- Replies: 8
- Views: 2270
Re: [A handful of admins] Yackemflam - Throw bans quickly
Nah, I get questioned a lot by admins and I usually have to throw in something that they dont ask in order to prevent myself from getting banned.Wyzack wrote:I hope this is not in regards to the ban you just appealed, because that was about as open and shut as nonantag murder gets
- Mon Aug 29, 2016 5:31 pm
- Forum: Closed Complaints
- Topic: [A handful of admins] Yackemflam - Throw bans quickly
- Replies: 8
- Views: 2270
[A handful of admins] Yackemflam - Throw bans quickly
Byond account and character name: Yackemflam - Doesn't matter Admin: Forcefulcjs Time incident occured: Since I dunno Detailed summary: Admins like to ask directly what happened and how. When's the last time has an admin has said 'Anything to add to your defence?' since admins like to act like this ...
- Mon Aug 29, 2016 5:14 pm
- Forum: Resolved Appeals
- Topic: [Shaps] Yackemflam - Killing a thief
- Replies: 3
- Views: 927
Re: [Shaps] Yackemflam - Killing a thief
I mean, I was going to take him to cloning but A: the tesla was at cloning and B: the tesla blew me up.
- Mon Aug 29, 2016 4:37 pm
- Forum: Resolved Appeals
- Topic: [Shaps] Yackemflam - Killing a thief
- Replies: 3
- Views: 927
[Shaps] Yackemflam - Killing a thief
Byond account and character name: Yackemflam - Akarani Yamaguchi Banning admin: Shaps Ban type (What are you banned from?): Server Ban reason and length: Wordlessly spearing another engineer to death after going braindead and another engineer took their hardsuit + ID to make repairs. Admitted to mak...
- Mon Aug 29, 2016 9:18 am
- Forum: Coding Feedback
- Topic: 1.3* damage boost
- Replies: 27
- Views: 6514
Re: 1.3* damage boost
Luke, most people didnt even NOTICED. That means we need to crank it up a notch.
- Sat Aug 27, 2016 2:15 pm
- Forum: Closed Policy Discussion
- Topic: Appealing notes/retiring notes
- Replies: 63
- Views: 11519
Re: Appealing notes/retiring notes
But what about 2+ year old notes? >Accidentally flooded toxins when a new player note >Floods toxins again by mistake because reasons >LEMME LOOK EHH? >IT SAY HEAR DAT YU WENT AND FLOODED TOXINS BEFOAH >WELL GUESS WAT M8 >You are banned from science jobs, reason: FLOODED FOOKIN SCIENCE M8 >You can a...
- Sat Aug 27, 2016 1:59 pm
- Forum: Ideas
- Topic: Expirimental laser gun
- Replies: 9
- Views: 2107
Re: Expirimental laser gun
I just want RnD weapons to actually be dangerous to use sometimes.
Like it'll radiate you a lot on a small chance.
Like it'll radiate you a lot on a small chance.
- Sat Aug 27, 2016 1:54 pm
- Forum: Ideas
- Topic: bring back events
- Replies: 19
- Views: 4518
Re: bring back events
There isn't really room for events on Sibyl. Rounds are chaotic enough by themselves, and short. The only opportunity for something outside of antag hunting is particularly slow Traitor rounds or Extended. Traitor currently is set to 13.8% of rounds, Extended set to 2.1% So yeah. 84.1% of rounds ca...
- Sat Aug 27, 2016 4:49 am
- Forum: Coding Feedback
- Topic: 1.3* damage boost
- Replies: 27
- Views: 6514
Re: 1.3* damage boost
There, a third option
'Didn't notice'
'Didn't notice'
- Sat Aug 27, 2016 3:04 am
- Forum: Coding Feedback
- Topic: 1.3* damage boost
- Replies: 27
- Views: 6514
1.3* damage boost
The server had a damage boost for a while now, did you guys like it?
- Sun Aug 14, 2016 5:52 pm
- Forum: Site, Forums, And Wiki
- Topic: punish necromancers
- Replies: 22
- Views: 7096
Re: punish necromancers
NECRO'D
- Sat Aug 13, 2016 7:10 am
- Forum: Closed Policy Discussion
- Topic: The 'inaction' law
- Replies: 86
- Views: 20168
Re: The 'inaction' law
I just check the logs, I didn't see anyone changing the borg laws.
07-27 was the date and 1730 was the round end time area.
07-27 was the date and 1730 was the round end time area.
- Sat Aug 13, 2016 2:55 am
- Forum: Closed Complaints
- Topic: [TehSteveo] Marco Bicknell - Handled situation unfairly
- Replies: 9
- Views: 2494
Re: [TehSteveo] Marco Bicknell - Handled situation unfairly
Bull, shit The chemist is allowed to make any kind of chems in their own department. From what I see here the chemist got arrested for doing their job. That's like blowing up a toxins scientist with their own bomb, even if they don't leave toxins. Not really the issue here at all. They got arrested...