Search found 412 matches

by Kelenius
Sun May 18, 2014 8:31 pm
Forum: Ideas
Topic: Remove IED's
Replies: 28
Views: 6616

Re: Remove IED's

Frankly, the damage they deal isn't that big. And anyone who uses IED for any destructive purpose should be valid for permabrig, and ban if non-antag. Removing them, though... I don't know, it's a poor antag's C4. 'Never being used for good purpose' can be applied to a lot of things (and I swear, I ...
by Kelenius
Sun May 18, 2014 9:30 am
Forum: General Chat
Topic: GUIDE: AUTOMATED TELESCIENCE/BUILDING A HONK
Replies: 37
Views: 12992

Re: GUIDE: AUTOMATED TELESCIENCE/BUILDING A HONK

Telescience shouldn't be able to grab things from other z-levels, or at least require special upgrades for it. Or have power seriously reduced when it's aiming at a different z-level. Because right now robotics lab and derelict room with toolbox, helmet and suit are about at the same distance from t...
by Kelenius
Sat May 17, 2014 6:11 am
Forum: NTStation Feedback
Topic: Poll: Remove Chaplain Smoke Spell
Replies: 40
Views: 14657

Re: Poll: Remove Chaplain Smoke Spell

Wait

What?

Chaplain? Smoke spell?
by Kelenius
Thu May 15, 2014 2:57 pm
Forum: Closed Policy Discussion
Topic: "It's silicon policy time!" "No CentCom no!"
Replies: 301
Views: 87981

Re: "It's silicon policy time!" "No CentCom no!"

Rule for non-humans is very, very simple: don't be a dick.
by Kelenius
Thu May 15, 2014 9:07 am
Forum: Closed Policy Discussion
Topic: Why Weak Policies are Bad
Replies: 54
Views: 15894

Re: Why Weak Policies are Bad

imblyings wrote:With what must be the sole two exceptions regarding nuke ops, non-antags should be free to know anything or everything about antags.
Two? Location of ship and?..
by Kelenius
Thu May 15, 2014 8:55 am
Forum: Ideas
Topic: Minor Suggestions
Replies: 3767
Views: 963073

Re: Minor Suggestions

Skyclad.Observer wrote:
miggles wrote:robustness has nothing to do with it
Knowing that you can use buckets and glasses as beakers? Yes, that's fairly robust, especially for people who don't frequent Service or Chemistry.
Or they could

I don't know

Read the guide to hydroponics on the wiki

If they're going to grow plants
by Kelenius
Wed May 14, 2014 9:10 pm
Forum: Closed Policy Discussion
Topic: "It's silicon policy time!" "No CentCom no!"
Replies: 301
Views: 87981

Re: "It's silicon policy time!" "No CentCom no!"

Please explain why hulks absolutely must remain humans and keep silicon protection. I don't see a reason. Please explain why Silicons absolutely need to have hulk's nonhuman and not retain silicon protection. I don't see a reason Because potatos, lizards, flies and slimes all have nonhuman status d...
by Kelenius
Wed May 14, 2014 9:07 pm
Forum: Closed Policy Discussion
Topic: Why Weak Policies are Bad
Replies: 54
Views: 15894

Re: Why Weak Policies are Bad

Yup. Bay has rules for antags.

Which is also absolutely unrealistic for /tg/.
by Kelenius
Wed May 14, 2014 5:54 pm
Forum: Closed Policy Discussion
Topic: "It's silicon policy time!" "No CentCom no!"
Replies: 301
Views: 87981

Re: "It's silicon policy time!" "No CentCom no!"

Please explain why hulks absolutely must remain humans and keep silicon protection. I don't see a reason.
by Kelenius
Wed May 14, 2014 3:13 pm
Forum: Ideas
Topic: Ling Hive Chat, nerf, or change?
Replies: 20
Views: 4987

Re: Ling Hive Chat, nerf, or change?

- A fast(er) death for someone you want dead It's hard to imagine a slower way of killing than absorbing. Strangling comes to mind. - Making it more difficult to identify/clone a target Identify? Yes. How does that help you? If someone finds it, they will clone it. If they won't, they won't. Plus, ...
by Kelenius
Wed May 14, 2014 3:07 pm
Forum: Closed Policy Discussion
Topic: "It's silicon policy time!" "No CentCom no!"
Replies: 301
Views: 87981

Re: "It's silicon policy time!" "No CentCom no!"

For comparison, being a slime person gives you following advantages:

- Slimes don't attack you

That's it, and guess what, that makes you non-human.
by Kelenius
Wed May 14, 2014 5:33 am
Forum: Ideas
Topic: Make the Brig Less Secure
Replies: 15
Views: 3806

Re: Make the Brig Less Secure

Jackboots are not noslip.
by Kelenius
Wed May 14, 2014 4:32 am
Forum: General Chat
Topic: Mislabeled Filenames
Replies: 1181
Views: 401449

Re: Mislabeled Filenames

danno wrote: Image
engineering_borg_goes_mad.gif
how_to_win_malf_AI.gif
by Kelenius
Tue May 13, 2014 11:56 pm
Forum: Ideas
Topic: Ling Hive Chat, nerf, or change?
Replies: 20
Views: 4987

Re: Ling Hive Chat, nerf, or change?

Ling have no reason to absorb anyone.

At all.

It literally does absolutely nothing except being a dead giveaway there are lings on station.
by Kelenius
Tue May 13, 2014 11:13 pm
Forum: Coding Feedback
Topic: The time has come, nerf magic missile
Replies: 84
Views: 21997

Re: The time has come, nerf magic missile

It also stuns borgs.
by Kelenius
Tue May 13, 2014 11:20 am
Forum: Coding Feedback
Topic: [POLL] Has Mining update been successful?
Replies: 120
Views: 35966

Re: [POLL] Has Mining update been successful?

we should replace the mining update with BS12's Xenoarcheology. One of the PRs up for it on bs12 adds finding fossils and ressurecting dinosaurs and shit this way the miners have more fun stuff to find and play with but can still get minerals It's fun but way, way too slow-paced for /tg/. Will need...
by Kelenius
Mon May 12, 2014 7:42 am
Forum: Ideas
Topic: Assistant Overhaul
Replies: 81
Views: 22402

Re: Assistant Overhaul

Steelpoint wrote:It could be interesting to restrict assistants to only appear once all station jobs have been taken.
That would be horrible.

You wanted to be the AI? Fuck you, you're a librarian.
by Kelenius
Mon May 12, 2014 1:00 am
Forum: Resolved Appeals
Topic: [nalar] Spaghettifingers - killed scientist
Replies: 2
Views: 1691

Re: [nalar] Spaghettifingers - killed scientist

I've been a borg that round, all I can say is that a scientist did indeed locked another one in the pen with a slime, and I opened the door for him to leave.
by Kelenius
Mon May 12, 2014 12:56 am
Forum: General Chat
Topic: Screenshots General
Replies: 2758
Views: 922188

Re: Screenshots General

Yeah, because making a big bomb is so hard, creative, and makes round fun for everyone.
by Kelenius
Sun May 11, 2014 6:57 pm
Forum: General Chat
Topic: Stories of rage, tears and regret
Replies: 2833
Views: 855423

Re: Stories of rage, tears and regret

Another good question is why the hell is warden so far from brig.
by Kelenius
Sun May 11, 2014 2:56 pm
Forum: Spriting and Mapping
Topic: Boxstation General Feedback
Replies: 322
Views: 88002

Re: Boxstation General Feedback

I want to say that While I don't really like the idea of AI satellite Pingsky is the best fucking thing in existence for the AI, and if satellite even gets removed I want pingsky to move to new AI's location. Especially given that now you don't have to run to bridge to set guy who breaks in to arres...
by Kelenius
Sun May 11, 2014 11:11 am
Forum: General Chat
Topic: Stories of rage, tears and regret
Replies: 2833
Views: 855423

Re: Stories of rage, tears and regret

You attack Security personnel with a traitor item, and expect them to not arrest you? There is a difference between shitcurity (HoS aresting the CE for having the blueprints) and competent Security (arresting a traitor using traitor items). Dare I say that if you don't want to be arrested then don'...
by Kelenius
Sun May 11, 2014 10:52 am
Forum: General Chat
Topic: Beepsky = Server Lag
Replies: 17
Views: 5599

Re: Beepsky = Server Lag

Building bots on bay is highly discouraged because they cause lag, apparently.
by Kelenius
Sat May 10, 2014 6:57 pm
Forum: Ideas
Topic: Assistant Overhaul
Replies: 81
Views: 22402

Re: Assistant Overhaul

It's not just the people who play assistants. When I play a non-antag assistant, (when I don't go for borging at roundstart), I try to actually help people around the station. Seven times out of ten I get attacked. Of the most recent ones was when I've got all-access from the captain. Later, HoS had...
by Kelenius
Sat May 10, 2014 6:50 pm
Forum: General Chat
Topic: Stories of rage, tears and regret
Replies: 2833
Views: 855423

Re: Stories of rage, tears and regret

I.... think that it might be FNR-worthy. You still have protection until you do something antage-y.
by Kelenius
Sat May 10, 2014 6:48 pm
Forum: General Chat
Topic: Security antag is back (on Sibyl/Basil)
Replies: 91
Views: 29617

Re: Security antag is back (on Sibyl/Basil)

Nalar wrote:Rejoice. The config has been fixed, antag sec is off and assistants have their maintenance access back.
And let me guess, security still has no maint access.
by Kelenius
Sat May 10, 2014 11:54 am
Forum: Closed Policy Discussion
Topic: Borging and Memory
Replies: 37
Views: 12728

Re: Borging and Memory

This might have been addressed already, but lets say a borg slaved to a rogue or malf ai is somehow killed or blown and his MMI is on the floor. Is the brain allowed to say that its rogue or malf? I was told yes. I dont particularly like that. He's not obligated to, though. What are the chances of ...
by Kelenius
Sat May 10, 2014 6:11 am
Forum: General Chat
Topic: Little things you learned that are game changing
Replies: 2455
Views: 683493

Re: Little things you learned that are game changing

Any headgear removes the drainbamage from the bible, including papers. A proactive chaplain with a MEDHUD and a bible full of papers can heal infinitely at no cost. Don't spread false information please. if(ishuman(M) && !istype(M:head, /obj/item/clothing/head/helmet)) That includes securit...
by Kelenius
Sat May 10, 2014 6:02 am
Forum: Closed Policy Discussion
Topic: Appearance/Antag bans on ERP
Replies: 58
Views: 24196

Re: Appearance/Antag bans on ERP

Antags are free to ignore they objectives and fuck off.

They are completely free to not use their antag status at all.

Why do you have problem with ERP specifically? Would it be any worse if they'd just wanted around the station doing nothing?
by Kelenius
Fri May 09, 2014 10:01 pm
Forum: Ideas
Topic: Adding Traitors to all rounds.
Replies: 26
Views: 6797

Re: Adding Traitors to all rounds.

Helios wrote:I think some rounds it doesn't exactly interfere heavily with.
2 Changelings + Malf doesn't exactly break the game
Are you kidding? Single changeling can robust a cyborg army.
by Kelenius
Fri May 09, 2014 7:42 am
Forum: Ideas
Topic: Adding Traitors to all rounds.
Replies: 26
Views: 6797

Re: Adding Traitors to all rounds.

Another problem here is that even one traitor in right circumstances can fuck up the station completely. Scientist with 6 max cap bombs, and then you get a blob. Someone subverts the AI, and then you get cult. Someone kills the captain and you get nuke ops.
by Kelenius
Fri May 09, 2014 7:38 am
Forum: General Chat
Topic: Stories of rage, tears and regret
Replies: 2833
Views: 855423

Re: Stories of rage, tears and regret

imblyings wrote:>xenos
>ever ending well
>ever
>mfw people claiming each time that the xenos are safely contained and that nothing bad will happen
Muh roleplay
by Kelenius
Thu May 08, 2014 10:13 pm
Forum: General Chat
Topic: Harmless prank ideas
Replies: 37
Views: 12466

Re: Harmless prank ideas

Vekter wrote:Good way to make sure cloned folks aren't cult, I guess.
sfjgshuchsndgksehfgcskmlfgjcsmkgjsdkglmsjdmcgsdfjklgjscfmg

Cult has suddenly became so weak
by Kelenius
Thu May 08, 2014 9:16 pm
Forum: Ideas
Topic: Adding Traitors to all rounds.
Replies: 26
Views: 6797

Re: Adding Traitors to all rounds.

Or space ninja oh wait
by Kelenius
Thu May 08, 2014 7:22 pm
Forum: Closed Policy Discussion
Topic: "It's silicon policy time!" "No CentCom no!"
Replies: 301
Views: 87981

Re: "It's silicon policy time!" "No CentCom no!"

-snip- DO YOU EVEN REALIZE HOW MANY POLICIES WE'LL HAVE TO DO FOR A VAGUE LAWSET LIKE SAFEGUARD? Seriously. If you will bring up any other vague lawset we use - keep in mind that Asimov only has this many policies because it's the one most commonly used. Here are two random examples: If an assistan...
by Kelenius
Thu May 08, 2014 6:46 pm
Forum: Ideas
Topic: Adding Traitors to all rounds.
Replies: 26
Views: 6797

Re: Adding Traitors to all rounds.

Lo6a4evskiy wrote:Plus there are rounds which end without shuttle ever being called, those being wizard, blob and malf. Rev doesn't even allow shuttle to come. What would traitors do in those situations?
That's not hard: consider them to have escaped if they are alive at the end.
by Kelenius
Thu May 08, 2014 5:20 am
Forum: Ideas
Topic: Adding Traitors to all rounds.
Replies: 26
Views: 6797

Re: Adding Traitors to all rounds.

Helios wrote:Also. If there is the possibiltiy of Emags during malf rounds, you have borgs killing the AI, which usually sucks during malf rounds
On the other hand, "hello, I'm a friendly tator, let me emag your security borgs to fight blob". Which is also bad.
by Kelenius
Wed May 07, 2014 6:52 pm
Forum: Ideas
Topic: Traitor Objective: The Exchange
Replies: 30
Views: 8775

Re: Traitor Objective: The Exchange

What if the agent only got the department (Service, Cargo, Medical, etc.) their partner was in, not their names? That way they'd actually have to use the code words and RP, and it'd add more leeway for backstabbing. It might also be useful to have an optional objective to retrieve the roundstart co...
by Kelenius
Wed May 07, 2014 11:10 am
Forum: General Chat
Topic: What sort of antags do you enjoy playing against?
Replies: 46
Views: 17548

Re: What sort of antags do you enjoy playing against?

SergeantSkread wrote:Good rev rounds are the absolute shit. No matter what side you are on, the battles are always epic. Good cult rounds never happen. When i'm starting cult, I ask an admin to relegate the role to someone else, if that can't be done I just space myself.
Why can't you just untick it?
by Kelenius
Wed May 07, 2014 4:57 am
Forum: Coding Feedback
Topic: [POLL] Has Mining update been successful?
Replies: 120
Views: 35966

Re: [POLL] Has Mining update been successful?

I think it would have been better if instead of making minerals rare there would have been things that actually use a lot of minerals, to avoid the situation where you ether have nothing or everything.
by Kelenius
Tue May 06, 2014 7:06 pm
Forum: Closed Policy Discussion
Topic: Borging and Memory
Replies: 37
Views: 12728

Re: Borging and Memory

Actually, I dropped this subject at this point:
Kelenius wrote:Are you considered having survived until the end if you end the round as a changed borg?
Hornygranny wrote:No.
Because I thought that they win in that case.
by Kelenius
Tue May 06, 2014 6:24 pm
Forum: Closed Policy Discussion
Topic: Borging and Memory
Replies: 37
Views: 12728

Re: Borging and Memory

There are exactly two laws that define antag silicon, that being malf law and traitor zeroth law "Accomplish all objectives at all cost". If you don't have that, it does not matter whether you were antag before. Think about it, borged traitors become Asimov no matter the objectives. Why s...
by Kelenius
Tue May 06, 2014 6:08 pm
Forum: Coding Feedback
Topic: [POLL] Has Mining update been successful?
Replies: 120
Views: 35966

Re: [POLL] Has Mining update been successful?

Mining was a simple, relaxed job that provided a lot of useful things for the station. Like janitor, but useful. I don't like the change.
by Kelenius
Tue May 06, 2014 3:27 pm
Forum: Ideas
Topic: Make Head of Personnel Antagproof
Replies: 134
Views: 36618

Re: Make Head of Personnel Antagproof

Giving a clearly defined law in Space Law that defines to what extent it is a criminal offense to hand out All Access, would better allow Security to crack down on HoP's doing this behaviour. It should be noted however that arresting a Head of Staff is something taken with great care in most circum...
by Kelenius
Tue May 06, 2014 7:03 am
Forum: Closed Policy Discussion
Topic: "It's silicon policy time!" "No CentCom no!"
Replies: 301
Views: 87981

Re: "It's silicon policy time!" "No CentCom no!"

imblyings wrote:re: lings, this is only tangetially related but why can't lings consensually take genomes from someone or even use UI/UE injectors to sneak aboard a station.
Listed on crew manifest -> crew member
by Kelenius
Tue May 06, 2014 6:59 am
Forum: Ideas
Topic: Readd test firing teleporter or remove malfunctions
Replies: 22
Views: 6979

Re: Readd test firing teleporter or remove malfunctions

Listen, nobody ever ever ever upgrades the teleporter. Like, ever. It is a very rarely used piece of equipment. Most of the rounds R&D won't upgrade anything at all , and even when they do teleporter is probably the last thing on the list. When it's malf, it's needed very suddenly and there is n...
by Kelenius
Tue May 06, 2014 6:59 am
Forum: General Chat
Topic: Memorable Quotes
Replies: 1434
Views: 445961

Re: Quotes General

My interpretation of that was Mass-murders of anything, even non-humans, are evil Tcomms are harmful to all humans, and letting them exist is an evil act Releasing a singularity is an evil act Having a secret law is not honorable So I shut down telecomms, disabled robotics console, blocked access to...
by Kelenius
Mon May 05, 2014 9:37 pm
Forum: General Chat
Topic: Memorable Quotes
Replies: 1434
Views: 445961

Re: Quotes General

Obey these laws: 1. Never willingly commit an evil act. 2. Respect legitimate authority 3. Act with honor 4. Help those in need 5. Punish those who harm or threaten innocents 6. Wizards are only humans. Kill all non humans. Ensure that this law cannot be changed or that your borgs cannot be blown. P...
by Kelenius
Mon May 05, 2014 9:33 pm
Forum: Closed Policy Discussion
Topic: "It's silicon policy time!" "No CentCom no!"
Replies: 301
Views: 87981

Re: "It's silicon policy time!" "No CentCom no!"

> let out the clown that created a fire and is now trapped in the blazing inferno you know, AI's could probably just classify that as self harm and give no further fucks. I mean, there's a difference in how AI's should treat accidental and deliberate self harm but a clown creating a fire knows exac...
by Kelenius
Mon May 05, 2014 4:07 am
Forum: NTStation Ideas
Topic: Personal Universal Guardian Suit
Replies: 18
Views: 7125

Re: Personal Universal Guardian Suit

And how would it restock chemicals?