Search found 1133 matches

by Psyentific
Thu Sep 25, 2014 4:06 am
Forum: NTStation Feedback
Topic: ;_;7
Replies: 33
Views: 25446

Re: ;_;7

When can we bring back Sibyl2?
by Psyentific
Thu Sep 25, 2014 4:05 am
Forum: Coding Feedback
Topic: Necessary Changes to Magboots
Replies: 54
Views: 12981

Re: Necessary Changes to Magboots

Did someone just get killed Janet? (I barely play Janet anymore) No, but seriously. Magboots in zero-G are doing what jetpacks ought to be doing. Magboots ought to remove the slippiness and give you normal movement at normal speed, and if you want to sanic you're going to need a jetpack. Instead, h...
by Psyentific
Thu Sep 25, 2014 4:03 am
Forum: Closed Policy Discussion
Topic: Powergaming, security, and you
Replies: 163
Views: 34948

Re: Powergaming, security, and you

I was the HoS in that round. That round was pretty rough, lots of accusations of powergaming and shit security. I did find it in poor taste that not only did the MMI lie to Security, but that people actually supported the MMI in lieing to Sec. If its any consolation, I found the MMI after the RD wa...
by Psyentific
Thu Sep 25, 2014 1:36 am
Forum: Coding Feedback
Topic: Necessary Changes to Magboots
Replies: 54
Views: 12981

Re: Necessary Changes to Magboots

Nerf magboots right god damn now
by Psyentific
Thu Sep 25, 2014 1:34 am
Forum: Coding Feedback
Topic: Drones: Feedback edition
Replies: 124
Views: 27216

Re: Drones: Feedback edition

Drones need to start with metal and glass.
by Psyentific
Thu Sep 25, 2014 1:12 am
Forum: Coding Feedback
Topic: Security sprites
Replies: 77
Views: 24646

Re: Security sprites

Black pants, red tunic? Dark blue pants, red tunic? I'm pretty attached to Redcurity, and if we're talking about colour-coding issues with Ops, why not shift Syndicates over to black on red? Bonus points if that mirrors Security's red on black. From the above Star Trek picture, and in keeping with t...
by Psyentific
Thu Sep 25, 2014 12:34 am
Forum: General Chat
Topic: Screenshots General
Replies: 2758
Views: 923387

Re: Screenshots General

Drones really should've been a subtype of cyborg.
by Psyentific
Thu Sep 25, 2014 12:32 am
Forum: Ideas
Topic: Renaming clone damage description
Replies: 10
Views: 2572

Re: Renaming clone damage description

Raven776 wrote:I like how you truncate cellular damage to cell damage to save time, but maybe in the future you should further shorten it to CD to save even more time.
"Code 322 in MBAY, all units RTB before BDA!"
"Aff, we're oscar mike!"
by Psyentific
Thu Sep 25, 2014 12:30 am
Forum: Ideas
Topic: Reduce crit time
Replies: 42
Views: 9669

Re: Reduce crit time

geilebeer wrote:Baymed a shit and yeah, shorter was better.
Image
In Baymed, you can literally disable the clown's hands. You can break greytider's legs. You can chop off hands for petty theft and beat people with their own arms.
by Psyentific
Thu Sep 25, 2014 12:29 am
Forum: Ideas
Topic: Non-slip tiles.
Replies: 25
Views: 5718

Re: Non-slip tiles.

Cipher3 wrote:So basically I should carry NV HUDs because of that ONE situation where it would help me a bit as I stroll into my opponent's element where he's clearly prepared to ambush me.
^^
If you give NVHuds flash protection, guarantee they'll see a lot more use.
by Psyentific
Thu Sep 25, 2014 12:26 am
Forum: Closed Policy Discussion
Topic: Finding the syndicate shuttle.
Replies: 34
Views: 6875

Re: Finding the syndicate shuttle.

I fail to see the problem with the current policy. Using meta knowledge of syndie shuttle spawns points is bannable. Following a Syndie to his shuttle is allowed. This topic only popped up because Boris Pepper aka Bluespace felt the need to spacewalk to the syndie shuttle, move its location, then r...
by Psyentific
Thu Sep 25, 2014 12:25 am
Forum: Closed Policy Discussion
Topic: Drones and Silicons
Replies: 83
Views: 23206

Re: Drones and Silicons

I didnt feel it was worth killing another player over at the time. I know you can get banned for doing it, and im not the kind of player that kills without good reason. Drones aren't players. Or, rather, drones are dead players that are trivial to get back into the round; Just print some more drones.
by Psyentific
Wed Sep 24, 2014 11:55 pm
Forum: Closed Policy Discussion
Topic: Powergaming, security, and you
Replies: 163
Views: 34948

Re: Powergaming, security, and you

I'm on my phone right now, expect grammar and spelling mistakes. That being said, a lot of things stated in this thread as what the Head of Security can do, is shit. The biggest one being, steelpoints "I write down the name of the guy working in toxins just in case bombs." Or "Barric...
by Psyentific
Wed Sep 24, 2014 11:12 am
Forum: Ideas
Topic: Non-slip tiles.
Replies: 25
Views: 5718

Re: Non-slip tiles.

cedarbridge wrote: Also, 90% of that cool shit the protolathe makes only sits there unused because nobody feels like asking for it.
Have you tried being proactive about it? Show people the cool shit R&D can give them.
by Psyentific
Wed Sep 24, 2014 11:03 am
Forum: Ideas
Topic: ITT: We make shitty suggestions and come up with poor ideas.
Replies: 3940
Views: 1072091

Re: ITT: We make shitty suggestions and come up with poor id

Image Image
Emaggable drones. Rogue Drones event. Malf AI aligned drones. Autodroner.

Antag drones are hilariously robust
by Psyentific
Wed Sep 24, 2014 10:58 am
Forum: General Chat
Topic: Screenshots General
Replies: 2758
Views: 923387

Re: Screenshots General

Cuboos wrote:Image

So... you can wield fireaxes as a drone...
The more I see, the more drones feel like unkillable robotic overlords waiting to happen.
by Psyentific
Wed Sep 24, 2014 10:09 am
Forum: Closed Policy Discussion
Topic: Powergaming, security, and you
Replies: 163
Views: 34948

Re: Powergaming, security, and you

Consider it to be equivalent response. If the bad guys are using pistols, the good guys have to use pistols. If the bad guys are using assault rifles, the good guys have to use assault rifles. If the bad guys are using Ebows, eswords, magboots and other lethal guns, the good guys have to use Securi...
by Psyentific
Wed Sep 24, 2014 10:03 am
Forum: Closed Policy Discussion
Topic: Finding the syndicate shuttle.
Replies: 34
Views: 6875

Re: Finding the syndicate shuttle.

I'm just going to say it. The only thing that is really hidding that shuttle is the fact that Byond assumes that all characters are Mr Magoo tier nearsighted. Yeah, if 'realistic' visual ranges were in, we'd have a lot different station design and a lot of things could be spotted just by looking ou...
by Psyentific
Wed Sep 24, 2014 6:21 am
Forum: General Chat
Topic: [POLL] Baycode
Replies: 102
Views: 30448

Re: [POLL] Baycode

geilebeer wrote:Yeah okay that's cool, but this is about baycode
Para is a fork of bay.
by Psyentific
Wed Sep 24, 2014 6:21 am
Forum: General Chat
Topic: Efficient Bombs
Replies: 41
Views: 17458

Re: Efficient Bombs

I can make maxcap canister bombs at the incinerator... Remember who gave you Ideas back a while ago about that. Shit, most of the people around here seem to be toying around with numbers more or less identical with what I found out back in 2012 with my experimentations. You can't imagine how happy ...
by Psyentific
Wed Sep 24, 2014 4:21 am
Forum: Closed Policy Discussion
Topic: Drones and Silicons
Replies: 83
Views: 23206

Re: Drones and Silicons

How about a rewording, then? Do not interact with other beings? Do not involve yourself?
by Psyentific
Wed Sep 24, 2014 3:38 am
Forum: Closed Policy Discussion
Topic: Powergaming, security, and you
Replies: 163
Views: 34948

Re: Powergaming, security, and you

I haven't read all of these posts (I promise I will though, as I started off the long-post-bonanza) but I want to clarify that the moaning about UtterNewbie's playstyle was consistent, round to round, and included more people than have posted in this thread so far. I'm not trying to be biased (my o...
by Psyentific
Wed Sep 24, 2014 12:06 am
Forum: General Chat
Topic: [POLL] Baycode
Replies: 102
Views: 30448

Re: [POLL] Baycode

-Doctors Delight Nerf. What you didn't know was that Tricord was buffed tenfold. It's basically Doctor's Delight with a different name now. Mediborgs and Hyposprays use Tricord now as well. -Telescience is too simple They fixed this as well, armoury CAN be looted using it, I believe. Formula might ...
by Psyentific
Tue Sep 23, 2014 11:57 pm
Forum: Ideas
Topic: Non-slip tiles.
Replies: 25
Views: 5718

Re: Non-slip tiles.

What if you apply Plasteel to a normal floor tile, then? In the same way you'd apply metal rods to glass to make R-glass? I just don't want to see yet another cool toy given only to R&D, and left to rot and be forgotten about in the annals of all the other cool but never used shit the Protolathe...
by Psyentific
Tue Sep 23, 2014 11:55 pm
Forum: Closed Policy Discussion
Topic: Powergaming, security, and you
Replies: 163
Views: 34948

Re: Powergaming, security, and you

Trim your quotes please, if only for the sake of my autism.
by Psyentific
Tue Sep 23, 2014 10:22 pm
Forum: Ideas
Topic: Reduce crit time
Replies: 42
Views: 9669

Re: Reduce crit time

QuartzCrystal wrote:
bandit wrote:I'd prefer having Baymed, but this is an OK stopgap. Didn't crit time used to be shorter anyway?
by Psyentific
Tue Sep 23, 2014 10:20 pm
Forum: Ideas
Topic: Non-slip tiles.
Replies: 25
Views: 5718

Re: Non-slip tiles.

Fabricate them from an Autolathe. Protolathe means they'll never see any use.
by Psyentific
Tue Sep 23, 2014 10:18 pm
Forum: Closed Policy Discussion
Topic: Finding the syndicate shuttle.
Replies: 34
Views: 6875

Re: Finding the syndicate shuttle.

So... If you decide to go space exploring that round, and come across it just as they dock... What do then? It's happened to me before. You didn't see anything. This is a really bad way to handle things. Add gun turrets. Remove the spaghetti policy (!!Which isn't actually on the rule pages!!) Gun t...
by Psyentific
Tue Sep 23, 2014 10:11 pm
Forum: Closed Policy Discussion
Topic: Powergaming, security, and you
Replies: 163
Views: 34948

Re: Powergaming, security, and you

What about the rest of my prompts, then? As an Engineer, what is powergaming? What about as Security? What does a powergaming Bartender look like? What about a powergaming Quartermaster? Finally, what does a powergaming assistant do? What are these people equipped with? What are their typical action...
by Psyentific
Tue Sep 23, 2014 10:02 pm
Forum: Closed Policy Discussion
Topic: Powergaming, security, and you
Replies: 163
Views: 34948

Re: Powergaming, security, and you

Back on topic, though. Security, powergaming. Actually, powergaming in general is a discussion that's long overdue. What, exactly, constitutes powergaming? Where's the line between 'Robust' and 'Munchkin'? What do you, personally, consider powergaming? Think across multiple roles and try to draw a ...
by Psyentific
Tue Sep 23, 2014 9:51 pm
Forum: Closed Policy Discussion
Topic: Powergaming, security, and you
Replies: 163
Views: 34948

Re: Powergaming, security, and you

Back on topic, though. Security, powergaming. Actually, powergaming in general is a discussion that's long overdue. Let's make a basic assumption - As a playerbase, 80% of us know 80% of the game. That is, if we take five players, four of those five will know four of the five departments enough to r...
by Psyentific
Tue Sep 23, 2014 9:43 pm
Forum: Closed Policy Discussion
Topic: Powergaming, security, and you
Replies: 163
Views: 34948

Re: Powergaming, security, and you

Windoors and two (three?) layers of electrified grilles, not counting the r_walls and airlocks. If you go in from the maintenance door from the right side of the Security office, that's only three fucking things to emag, maybe more if barriers are up, and provided my memory of the map is right. Thi...
by Psyentific
Tue Sep 23, 2014 9:37 pm
Forum: Closed Policy Discussion
Topic: Powergaming, security, and you
Replies: 163
Views: 34948

Re: Powergaming, security, and you

Anyways, back to my original point, lots of players hated UtterNewbie's approach to playing security. At the end of the day this community gathers around a general agreement of what is the most fun way of playing SS13 (there's lots of ways to play it) and the admin team enforces this. Sometimes SoS...
by Psyentific
Tue Sep 23, 2014 9:16 pm
Forum: General Chat
Topic: [POLL] Baycode
Replies: 102
Views: 30448

Re: [POLL] Baycode

This is why I suggested Paracode. They've balanced a few things, and made some other things on top of that. Paracode is...eh. At first it was gud, karmashop was A+, blueshield was fun. Certain issues popped up, and the coder's solutions to those issues really soured me on the whole thing. For examp...
by Psyentific
Tue Sep 23, 2014 9:09 pm
Forum: General Chat
Topic: Screenshots General
Replies: 2758
Views: 923387

Re: Screenshots General

Cuboos wrote:
Psyentific wrote:Image
all dead no hope
Is that a drone with a shield and an Esword?
And Magic Missile, yes
by Psyentific
Tue Sep 23, 2014 8:31 am
Forum: Off Topic
Topic: IRC quotes
Replies: 360
Views: 180054

Re: IRC quotes

Jeb wrote:<Jeb> when are we adding condoms to be dispensed by the candy machines
A special vending machine in the Captain's Quarters that dispenses comdoms, which can be inflated into novelty balloons. This is a traitor objective.
by Psyentific
Tue Sep 23, 2014 7:32 am
Forum: General Chat
Topic: [POLL] Baycode
Replies: 102
Views: 30448

Re: [POLL] Baycode

Another reason why I'm hesitent in the server code swap is that if it becomes permanent, it will result in a big divide in balancing issues between the two servers. Considering that historically on the forums Basil players tended to be more heavily represented than Sybil players, it raises the conc...
by Psyentific
Tue Sep 23, 2014 7:28 am
Forum: General Chat
Topic: Screenshots General
Replies: 2758
Views: 923387

Re: Screenshots General

Image
all dead no hope
by Psyentific
Tue Sep 23, 2014 12:31 am
Forum: General Chat
Topic: Memorable Quotes
Replies: 1434
Views: 446444

Re: Memorable Quotes

"I literally can't be removed from power" - HotelBravoLima
by Psyentific
Mon Sep 22, 2014 10:43 pm
Forum: General Chat
Topic: Why do you play in this community?
Replies: 67
Views: 20327

Re: Why do you play in this community?

It's not perfect. I try not to play on sibyl during primetime, and I'm iffy about Sibyl during daytimes. Right now, we're sitting at 60 people on our only server and I'm always skeptical of SS13 once the pop starts pushing past 50. Especially on /tg/station, where greytide is an omnipresent thing, S...
by Psyentific
Mon Sep 22, 2014 9:47 pm
Forum: Closed Policy Discussion
Topic: Public Logs
Replies: 77
Views: 17601

Re: Public Logs

Don't even bother with the people on singulo. They'll cry conspiracy no matter what. Because they're right! The Admins are in league with the zionist freemasons! MKUltra! Gamergate! Israel! 9/11! Moon landing! Kennedy assassination! Tonto & 2beard! Erro's dramastorm! They're all connected just ...
by Psyentific
Mon Sep 22, 2014 6:37 am
Forum: Closed Policy Discussion
Topic: MUH PETS MUH PETS MUH PETS
Replies: 54
Views: 11858

Re: MUH PETS MUH PETS MUH PETS

I thought that was the case? If it's not, it seems uterlly stupid that a someone can kill someone who killed a pet they do not own. Ian gets special treatment (and has been ruled more than once) as "everyone's pet" with the HoP as the "owner" only in name. I think this mostly st...
by Psyentific
Mon Sep 22, 2014 5:00 am
Forum: Closed Policy Discussion
Topic: Public Logs
Replies: 77
Views: 17601

Re: Public Logs

Given the emphasis of transparency and accountability in server culture, we should've had this a while ago. The only sticking point is how hard this would be to do, and when it would update.
by Psyentific
Mon Sep 22, 2014 4:58 am
Forum: Closed Policy Discussion
Topic: MUH PETS MUH PETS MUH PETS
Replies: 54
Views: 11858

Re: MUH PETS MUH PETS MUH PETS

Why don't we just alter it so that only the owner of the pet may seek retribution? I.e, Assistants cannot lynchmob you for spacing Ian, but the HoP (and only the HoP) can do whatever he pleases.
by Psyentific
Sat Sep 20, 2014 3:55 pm
Forum: Ideas
Topic: Ideas for High-End cargo content
Replies: 60
Views: 13641

Re: Ideas for High-End cargo content

A crate of five drones (40pts) Five non-contraband posters (20pts) Three complete firesuits (15pts) DIY Machine Kits (15pts each) Do-It-Yourself AI Kit Departmental Replacement kits (150pts each) Contains a complete set of things needed to make any one department completely irrelevant; A concentrate...
by Psyentific
Sat Sep 20, 2014 3:42 pm
Forum: Ideas
Topic: Chaotic license
Replies: 17
Views: 3426

Re: Chaotic license

Better/related idea - Add a 'License to Griff' as a jumpsuit accessory, spawnable for 1TC or admin-granted. Rip the sprites from Bay's holobadges. If used in-hand: "<name> waves around his License to Griff! Wow, what a badass." If used on a mob: "<name> waves his License to Griff in <...
by Psyentific
Thu Sep 18, 2014 3:37 am
Forum: Ideas
Topic: Familiarity System
Replies: 33
Views: 7437

Re: Familiarity System

It's a super-advanced future radio. Don't ask too many questions how it works. The last guy who asked questions about how Telecomms knew everyones name got disappeared.
by Psyentific
Thu Sep 18, 2014 12:43 am
Forum: General Chat
Topic: Pet Peeves Thread - Little things that REALLY annoy you
Replies: 2282
Views: 629154

Re: Pet Peeves Thread - Little things that REALLY annoy you

blah blah blah What is so bad about gasmask-curity? The fact that it hides your face? The fact that sec gas masks look awful? "Looking like shitcurity" isn't a reason. That one actually is just a pet peeve. Gas masks look like ass, sec masks especially. Breath masks are smaller (pocket si...
by Psyentific
Wed Sep 17, 2014 7:48 pm
Forum: General Chat
Topic: Pet Peeves Thread - Little things that REALLY annoy you
Replies: 2282
Views: 629154

Re: Pet Peeves Thread - Little things that REALLY annoy you

IC Romance. Space Station 13 is a terrible place for a date, and bringing anything you like or anyone you love there is a fucking awful idea. >Not spending the time creating the perfect romantic candlelit dinner in the backroom of hydroponics >Not inviting your waifu there >Not having an actual IC ...
by Psyentific
Wed Sep 17, 2014 7:37 pm
Forum: General Chat
Topic: Pet Peeves Thread - Little things that REALLY annoy you
Replies: 2282
Views: 629154

Re: Pet Peeves Thread - Little things that REALLY annoy you

People who wear gas masks Security who wear gas masks Default job equipment (handcuffs on armor, penlight on labcoat) Anti-peeve: MDs wearing scrubs, way to look like a competent professional doctor, good job, A+. Ditto for Beret/Hatcurity, or dress uniform Captain. Gas mask security Engineers who w...