Search found 348 matches

by kosmos
Sun Dec 14, 2014 2:12 pm
Forum: Closed Policy Discussion
Topic: [POLL] New Antagonist Policy
Replies: 62
Views: 17221

Re: [POLL] New Antagonist Policy

I think the main problem behind this whole thing is "i ded pls restart", as in: people are getting bored after they die in the game. Instead of banning murderboner-sprees (which btw I really enjoyed observing and cheering on the survivors etc.), we should give things for the ghosts to do! ...
by kosmos
Sun Dec 14, 2014 1:16 pm
Forum: Closed Policy Discussion
Topic: no more ERP
Replies: 265
Views: 68111

Re: No More ERP {Discussion}

Wait so let me get this straight. You can kill people in the game, that's fine. One could argue that it's the actual driving force of the game, to have antagonists who mainly murder people. But you can't kiss people? That's now bannable, we don't want to see that stuff? Man this is some silly shit. ...
by kosmos
Fri Dec 12, 2014 12:56 pm
Forum: Coding Feedback
Topic: Assistants and clothes
Replies: 32
Views: 6660

Re: Assistants and clothes

To be fair, anyone arguing that looking similar to other people in the same job field would have to look at redoing every single clothing choice on the station, not to mention that most organisations have their employees wear a similar uniform in a professional setting. There's usually much more as...
by kosmos
Thu Dec 11, 2014 6:32 pm
Forum: Ideas
Topic: Sound Ideas
Replies: 59
Views: 13343

Re: Sound Ideas

Sound idea: there should a very quiet breathing sound loop whenever internals are on for muh immersions on spacewalks!
by kosmos
Thu Dec 11, 2014 5:39 am
Forum: Closed Policy Discussion
Topic: Repeated ghosting for failing antag rolls at roundstart
Replies: 27
Views: 6357

Re: Repeated ghosting for failing antag rolls at roundstart

I don't know if it needs a policy/rule, a hardcoded way could be most efficient. Ghosting at round-start should trigger a 3 hour antag-ban. People ghosting to leave somewhere irl wouldn't be affected, but people not willing to play both sides of the game would be. But if it's a rule of ghosting with...
by kosmos
Sun Dec 07, 2014 9:35 pm
Forum: Off Topic
Topic: Roast beef for dinner sounds great yeah? Food General
Replies: 65
Views: 14377

Re: Roast beef for dinner sounds great yeah? Food General

When someone asks what's my favorite food, I've realized the way to think about favorite food can change quite a lot. For a long time it was the thing that tasted the best the second I eat it. But now it has changed, the favorite food is now the food which tastes good BUT main focus is how it makes ...
by kosmos
Sun Dec 07, 2014 4:21 pm
Forum: Ideas
Topic: Minor Suggestions
Replies: 3767
Views: 954210

Re: Minor Suggestions

AI's should be able to join mid-round. And cyborgs too. And there should be more round-startable cyborgs.

Oh and there should be some other way to empty a janicart without mopping it all out.
by kosmos
Mon Dec 01, 2014 7:00 pm
Forum: Ideas
Topic: Simple consequences to damaged limbs
Replies: 25
Views: 4629

Re: Simple consequences to damaged limbs

1. Lack of a stun weapon - revs and traitors especially. Simply useless. There might be a super special case where you run out of ALL stun weaponry as security and still keep going, but in that case you are probably fine with putting whoever it is you are shooting into critical or just killing them...
by kosmos
Mon Dec 01, 2014 1:23 pm
Forum: Ideas
Topic: Simple consequences to damaged limbs
Replies: 25
Views: 4629

Re: Simple consequences to damaged limbs

Starting small like this is nice. This was exactly what I was aiming for, a superlight-version of baymed. ...Didn't just wanna mention it because it has been argued over and over too many times, but this could be further developed into broken bones etc. Hit rate isn't really a thing that should eve...
by kosmos
Mon Dec 01, 2014 12:03 pm
Forum: Ideas
Topic: Simple consequences to damaged limbs
Replies: 25
Views: 4629

Simple consequences to damaged limbs

Right now there's little to no point in targeting (anything else than groin/head in the hopes of an increased knockout chance in a melee fight). This simple idea would help provide more dynamic fighting situations: If you damage the target's... LEGS: * Minor damage: movement slows down noticeably. *...
by kosmos
Mon Dec 01, 2014 6:43 am
Forum: General Chat
Topic: Space Station 13 on TV Tropes
Replies: 27
Views: 26300

Re: Space Station 13 on TV Tropes

Violaceus wrote:But seriously someone should do something.

Seriously.
I've edited the official wiki shitloads (it's fucking easy to do btw) for the last 1½ years and haven't you seen editing it, so with my RobustEditor-priviledges I'm ordering you to overhaul the tvtropes-page. Chop, chop!
by kosmos
Fri Nov 28, 2014 8:08 am
Forum: Closed Policy Discussion
Topic: Very specific question
Replies: 35
Views: 8844

Re: Very specific question

obnoxious ERP couples How can you make a problem out of this? How are they ruining your fun? Just let people love, man. This is like grade school when someone had a girlfriend and his friends would bully him which is basically just them being jealous and childish. A good rule of thumb imo is that i...
by kosmos
Fri Nov 28, 2014 6:29 am
Forum: Ideas
Topic: Minor Suggestions
Replies: 3767
Views: 954210

Re: Minor Suggestions

Examining things like rwalls should show you what can be done to it, like: That's a reinforced wall, it looks like the supporting rods could be cut with wirecutters or reinforced with plasteel. or That's a girder, it looks like it could be disassembled with a wrench, dislodged with a crowbar, plated...
by kosmos
Wed Nov 26, 2014 7:33 am
Forum: Closed Policy Discussion
Topic: Banned for ghosting as an antag
Replies: 34
Views: 7820

Re: Banned for ghosting as an antag

Suiciding/ghosting when caught is goofy. I don't think it should be against the rules but we should try to discourage it since it's a light roleplaying game and it's very spoil-sport behavior. It's mildly annoying to everyone else when you slap the cuffs on someone and they immediately break immers...
by kosmos
Mon Nov 24, 2014 10:37 am
Forum: General Chat
Topic: MY FIRST BAN
Replies: 97
Views: 27291

Re: MY FIRST BAN

My first and only ban was a 15 minute ban on Basil a year or so ago, I joined a long-ass round as a Security Officer, escape shuttle was already called, geneticist called me to get hulked, so I did and briefly after that the escape shuttle arrived! I went into the shuttle to see that HoS was being b...
by kosmos
Sun Nov 23, 2014 2:15 am
Forum: Coding Feedback
Topic: Oh god I love fulltile windows
Replies: 86
Views: 18372

Re: Oh god I love fulltile windows

Wow the current ones in game are beautiful!
by kosmos
Sat Nov 22, 2014 7:46 pm
Forum: Site, Forums, And Wiki
Topic: Official SS13 wiki thread (to-do, bitching, etc)
Replies: 88
Views: 40366

Re: The semi-official wiki thread (to-do, bitching, etc)

Violaceus wrote:>HoS
> Make sure Lawyer
does their thing.

But they are subordinates of HoP...
Whoops, you're right. Fixed.
I'll try to see if I can get the front page things more in the middle.
by kosmos
Sat Nov 22, 2014 2:15 pm
Forum: Site, Forums, And Wiki
Topic: Official SS13 wiki thread (to-do, bitching, etc)
Replies: 88
Views: 40366

Re: The semi-official wiki thread (to-do, bitching, etc)

https://tgstation13.org/wiki/Talk:Jobs#Overhaul_to_jobs_and_guides Just blurting this out. Here's an idea to overhaul the job-pages and guide-pages, to make things more consistent. Simply put: we have too many guide-pages and too much info on the job-pages + location-pages, leading to duplicate info...
by kosmos
Fri Nov 21, 2014 8:43 am
Forum: Ideas
Topic: Miner Suit Cameras
Replies: 13
Views: 3002

Re: Miner Suit Cameras

How does seeing that a miner is dead in some asteroid cave make the rescue any easier? You could figure that out by calling them out on the radio, or by looking at the crew monitoring console.
Speaking of which, why don't we Instead move the console to Medbay hallway for more people to look at?
by kosmos
Thu Nov 20, 2014 10:21 am
Forum: Ideas
Topic: Map and RGN round type rotation
Replies: 32
Views: 6389

Re: Map and RGN round type rotation

If we would reserve Sybil for BoxStation and Badger for a map rotation, then yes.
by kosmos
Wed Nov 19, 2014 7:34 am
Forum: Ideas
Topic: Asteroid Space Squid Event
Replies: 7
Views: 2497

Re: Asteroid Space Squid Event

Only if th' crew gets harpoons 'n has to be off out 'n catch th' rare Space Squid arr!

...And the ending conditions either most of the crew dead, or when someone prepares Space Squid Onion Rings from the dead monster squid.
by kosmos
Wed Nov 19, 2014 7:20 am
Forum: Ideas
Topic: Make food more important.
Replies: 54
Views: 13058

Re: Make food more important.

It's fine for what it is. If you want to encourage people to eat more food or make the chef more important, don't force players to have to eat more but give the chef's recipes more chemistry-like effects and buffs that give people an incentive to want to eat them. It's a stretch, but look at how MM...
by kosmos
Tue Nov 18, 2014 6:54 am
Forum: Coding Feedback
Topic: Oh god I love fulltile windows
Replies: 86
Views: 18372

Re: Oh god I love fulltile windows

paprika wrote:Maybe buff regular windows and put R-windows where they make sense (space, etc) while also buffing how hard it is to deconstruct r-windows?
It would be nice if normal windows actually had a reason to exist. I've only seen them when an engineer builds them by accident.
by kosmos
Mon Nov 17, 2014 7:19 pm
Forum: Coding Feedback
Topic: Oh god I love fulltile windows
Replies: 86
Views: 18372

Re: Oh god I love fulltile windows

ExplosiveCrate wrote:Doesn't change the fact that anyone with a crowbar and screwdriver can make a breach in under 2 seconds without risking being electrocuted by shocked wires.
Or the unscrewing and dislodging could take double the time since most of the time it's someone breaking in.
by kosmos
Sun Nov 16, 2014 10:51 am
Forum: General Chat
Topic: Traitor Ideas you wanna pull off.
Replies: 302
Views: 80558

Re: Traitor Ideas you wanna pull off.

This is something I've always wanted to do... I'll just add an antagonistic twist to the end or something. Be Chaplain who looks like an asian old man. Establish a dojo dedicated to the Art of Tabling. You and anyone who joins must wear sandals. Teach your disciples the Art of Tabling! "Acciden...
by kosmos
Fri Nov 14, 2014 5:09 am
Forum: General Chat
Topic: ITT: we whine
Replies: 181
Views: 42459

Re: ITT: we whine

should kill themselves I hate suicide related jokes and suggestions that someone should kill themselves. It is very offensive, in bad taste and shows a lack of understanding of how a video game really is not something anyone should be killing themselves over, ever. Next time, just suggest them to g...
by kosmos
Fri Nov 14, 2014 4:57 am
Forum: Ideas
Topic: Remove Disappointing Artifact Rooms
Replies: 31
Views: 5666

Re: Remove Disappointing Artifact Rooms

That said, some of the goodies you can find that I added in my pass: Soulstones Construct shell (And yes, it's barely possible to get both this and a soulstone and start a construct army in a non-cult round, the one destabilizing thing I potentially put in) But are you allowed to do this if you're ...
by kosmos
Fri Nov 14, 2014 4:54 am
Forum: General Chat
Topic: Traitor Ideas you wanna pull off.
Replies: 302
Views: 80558

Re: Traitor Ideas you wanna pull off.

Be traitor chemist, or for extra challenge, abduct the chemist and steal his identity.
Make loadsa space lube.
Bolt escape airlocks open or bust windows open.
Make the longest lube slip-n-slide possible leading to space.
by kosmos
Thu Nov 13, 2014 11:40 am
Forum: General Chat
Topic: ITT: we whine
Replies: 181
Views: 42459

Re: ITT: we whine

i really don't know how things work anymore there's been so many changes, where's the guide for things Are you fucking kidding me. https://tgstation13.org/wiki/Guides There's a fucking huge list of guides for things! Do us a favor, tell us here which guides are so out of date that they don't tell y...
by kosmos
Thu Nov 13, 2014 8:02 am
Forum: Coding Feedback
Topic: Blobbernauts: What the fuck is this shit
Replies: 68
Views: 17195

Re: Blobbernauts: What the fuck is this shit

Make it burn you until your 10hp and then the chemical disappears from the body. Forces people to back off and/or have good medics around.
by kosmos
Thu Nov 13, 2014 7:44 am
Forum: General Chat
Topic: hey im new here
Replies: 14
Views: 4427

Re: hey im new here

Welcome! Read the earlier linked starter guide, go through it with patience and you will really thank yourself later. It's not much, 20 minutes or so and you've learned the basics. If there's any major points which aren't covered there or not covered well enough, just tell us here and we'll update i...
by kosmos
Tue Nov 11, 2014 7:23 am
Forum: Spriting and Mapping
Topic: The 7th Z
Replies: 22
Views: 6184

Re: The 7th Z

Nienhaus wrote:I still want a space bar.
Yes, please! A small, run down Space Bar with western, wooden design. Would be awesome to renovate, build a teleporter there and call everyone for a drink.
by kosmos
Mon Nov 10, 2014 10:02 am
Forum: Ideas
Topic: Vending machine food change
Replies: 79
Views: 18293

Re: Vending machine food change

-Stuffed. Healing effects effect you 10% more. Slight resistance to catching diseases. Only eating prepared food (aka chef food) grants this state. These sound awesome, but being stuffed should be bad, it would be more realistic. Like a movement speed reduction, on the edge that you'd have to think...
by kosmos
Mon Nov 10, 2014 4:44 am
Forum: General Chat
Topic: ITT: we whine
Replies: 181
Views: 42459

Re: ITT: we whine

There is a verb that increases your view distance, set-view-distance or something it's called. The maximum size is 128, if I remember correctly. With that distance you only need ~4 screenshots to cover the entire map. Only admins can use the verb, but to take a decent screenshot of the map without ...
by kosmos
Sun Nov 09, 2014 7:04 pm
Forum: General Chat
Topic: Telescience & Coordinate Maps - Now for NTSL!
Replies: 73
Views: 58623

Re: Telescience & Coordinate Maps

I'm pretty sure the only ones complaining about these tools know how to read the code and have probably made their own telescience excel sheets already and are only afraid of people getting even with them. To the people who think this should be removed: how is this any different than reading the cod...
by kosmos
Sun Nov 09, 2014 3:35 pm
Forum: General Chat
Topic: ITT: we whine
Replies: 181
Views: 42459

Re: ITT: we whine

People keep bitching about wiki's Boxstation map picture being out of date, but no one can actually be arsed to make a new picture. I SPENT MY 60 MINUTES LAST TIME MAKING THE LATEST BOXSTATION MAP (stitching them together slow as fuck with a crappy computer), NOW IT'S FUCKING SOMEBODY ELSE'S TURN.
by kosmos
Sun Nov 09, 2014 1:27 am
Forum: Off Topic
Topic: Faiths and religions
Replies: 86
Views: 20176

Re: Faiths and religions

Well, if we want to hit the real deep ends of philosophical discussion then technically you can only prove that you exist, in the words of Rene Descartes 'I think therefore I am'. Remember, philosophy and religion are still different, the only religion that is inherently a philosophy is Buddhism I ...
by kosmos
Sat Nov 08, 2014 8:14 am
Forum: Ideas
Topic: Make food more important.
Replies: 54
Views: 13058

Re: Make food more important.

There is no such thing. The air either has enough oxygen or too much oxygen. Or plasma. It was a hypothetical situation, thus "what if". I'll try to be more clear: Burgers , very quick and easy to make --> satiates hunger, no buff , nothing else. Some high tier recipe made out of diamonds...
by kosmos
Fri Nov 07, 2014 5:07 pm
Forum: Ideas
Topic: Minor Suggestions
Replies: 3767
Views: 954210

Re: Minor Suggestions

We need pitchforks and torches added in (maybe futuristic ones if they're too out of place) for you-know-what-occasions. Torches already exists, click a wood log with a dried wheat/ambrosia. Wow! I've never seen that. And I just realized stunprods are actually the SS13 equivalent pitchforks! Ready ...
by kosmos
Fri Nov 07, 2014 1:37 pm
Forum: Off Topic
Topic: Faiths and religions
Replies: 86
Views: 20176

Re: Faiths and religions

It's weird how most Christians have heard "god is everywhere" and "heaven is within you", but still talk about "going" to heaven after they die, and god "watching" you, pointing upwards, etc. I'm not too sure what you mean by your first sentence, but it simpl...
by kosmos
Fri Nov 07, 2014 12:48 pm
Forum: Ideas
Topic: Minor Suggestions
Replies: 3767
Views: 954210

Re: Minor Suggestions

We need pitchforks and torches added in (maybe futuristic ones if they're too out of place) for you-know-what-occasions.
by kosmos
Fri Nov 07, 2014 11:22 am
Forum: Ideas
Topic: Make food more important.
Replies: 54
Views: 13058

Re: Make food more important.

Buffing food with healing and super effects is stupid. Do you get special advantage while you breathe? No? That's because breathing is vital and obligatory. Same should be with food. And this is just repeating previous thread. This only repeats if you repeat. This is purely about buffing food, whic...
by kosmos
Fri Nov 07, 2014 10:36 am
Forum: Closed Policy Discussion
Topic: Higher Standards for Head of Personnel
Replies: 202
Views: 44046

Re: Higher Standards for Head of Personnel

Now, I personally want him to have it, because otherwise HoP will not HAVE any authority. Service and supply are jokes. Neither needs supervision in any way. But anyway, I'd like to read everyone's answer to the question: "What do you want Head of Personnel to do as part of his/her job?" ...
by kosmos
Fri Nov 07, 2014 8:23 am
Forum: Ideas
Topic: Make food more important.
Replies: 54
Views: 13058

Re: Make food more important.

More difficult and complicated recipes could heal more and longer, make you move faster...
Maybe even some super-difficult ones (with high tier ores and chemicals) could temporarily give you superpowers or something similar, like immunity to diseases, no need to breathe, cold-resistance, etc.
by kosmos
Fri Nov 07, 2014 8:17 am
Forum: Ideas
Topic: Vending machine food change
Replies: 79
Views: 18293

Re: Vending machine food change

Nerfing vending machine food & adding Chef ability to restock vending machines with his foods sounds like an awesome combination! Gives Chef more to do, and options to how to do it, maybe he can hire someone to work as a food-delivery-guy or do it himself, or serve them old-skool style on the co...
by kosmos
Thu Nov 06, 2014 9:48 am
Forum: Ideas
Topic: "has been [attack_verb]ed" or "has [attack_verb]ed" ?
Replies: 6
Views: 1647

Re: "has been [attack_verb]ed" or "has [attack_verb]ed" ?

Why not use present tense, ""Y [attack_verb]s X""? Aren't most other things in the game in present tense, "airlock resists" etc.
by kosmos
Thu Nov 06, 2014 7:16 am
Forum: Off Topic
Topic: Faiths and religions
Replies: 86
Views: 20176

Re: Faiths and religions

-snip- I don't know if you're intentionally looking to have a fight here, but sorry if I got you worked up, that wasn't my intention. My interpretation of philosophy might be technically too vast, I haven't studied the subject or anything, these are just my own experiences. You targeted only my fir...
by kosmos
Thu Nov 06, 2014 6:49 am
Forum: Off Topic
Topic: Faiths and religions
Replies: 86
Views: 20176

Re: Faiths and religions

I think all religions were originally a guide to a certain philosophy and simple rules to live your life by so you can be healthy and happy. If you study e.g. Islam, it's not all about beating wives and getting virgins when you die, it's basically a guide to living a good life - here's how to keep y...
by kosmos
Wed Nov 05, 2014 6:55 am
Forum: Closed Policy Discussion
Topic: Allowing security officers into perma
Replies: 35
Views: 7380

Re: Allowing security officers into perma

All of sec should be able to go past the double doors, including the lawyer. However, the cells themselves should be warden-only. That's like, half of his job. I agree. HoS/Warden need backup from Officers from time to time, but don't need cell access to actually perma anyone. Lawyers should be abl...