Autism fort during gang.
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- Thu Jul 14, 2016 7:49 pm
- Forum: General Chat
- Topic: Screenshots General
- Replies: 2758
- Views: 922765
- Wed Jun 15, 2016 9:54 pm
- Forum: General Chat
- Topic: Screenshots General
- Replies: 2758
- Views: 922765
- Sat Jun 11, 2016 8:19 pm
- Forum: Coding Feedback
- Topic: Ratvar, the Clockwork Justiciar
- Replies: 160
- Views: 40260
Re: Ratvar, the Clockwork Justiciar
Here's a couple balance concerns I have. 1)Drones can be converted, a all access vent crawling ghost role can become a antag 2)The portal to ratvar has too much health, it should be lowered some. 3)People get cucked really easily by the ratvar no access doors, I know they could probably just rcd it ...
- Thu Jun 02, 2016 6:32 pm
- Forum: General Chat
- Topic: Screenshots General
- Replies: 2758
- Views: 922765
- Wed May 25, 2016 8:21 pm
- Forum: Closed Policy Discussion
- Topic: The slow deterioration of round length
- Replies: 100
- Views: 22742
Re: The slow deterioration of round length
As someone who spends way too much time mining I feel the burn of short rounds the most, It's more often then not that by the time I come to deliver my first batch of goods that someone will already be screaming for a shuttle call. We have to look at the issues of why the shuttles called to really a...
- Wed May 25, 2016 7:55 pm
- Forum: Coding Feedback
- Topic: Zombies on Lavaland
- Replies: 19
- Views: 3871
Re: Zombies on Lavaland
I watched two zombies spend twenty minutes on the mining shuttle occasionally walking out to use the inter comm asking someone to send the shuttle. Eventually they learned if you yell (!!) It masks the groan. The QM fell for their ruse and called the shuttle. Station went total zombie in ten minutes...
- Sat May 21, 2016 10:25 pm
- Forum: Off Topic
- Topic: What do you nerds look like (REDUX)
- Replies: 1290
- Views: 386238
Re: What do you faggots look like (REDUX)
Been playing this shitty game for years, might as well show my face.
- Sun May 15, 2016 1:35 am
- Forum: Closed Policy Discussion
- Topic: Wizard Combat & Friendly Fire
- Replies: 76
- Views: 16458
Re: Wizard Combat & Friendly Fire
Let Me start by saying this : In over for years of wizard I have never lost as a wizard. Wizard as it currently stands can be near impossible to defeat in the hands of a player who knows how to play well. You don't even need knowledge of wizard spells because even just basic robustness will be enoug...
- Wed May 11, 2016 7:20 pm
- Forum: Coding Feedback
- Topic: R&D level remake feedback
- Replies: 59
- Views: 16628
Re: R&D level remake feedback
Gating items behind department cooperation is going to be disaster. It may seem like a good idea on paper, but in practice it's hard to even depend on one department to do their job correctly. That and forcing xenobiology onto a path of "you have to make sentience potions" is pretty shitty...
- Mon May 09, 2016 1:03 am
- Forum: Coding Feedback
- Topic: Lavaland
- Replies: 484
- Views: 125714
Re: Lavaland
Can we replace watchers with something less obnoxious? Getting frozen and then having a out of sight goliath aggro you is a death sentence you can't avoid. That and shit freezing you on a planet of lava is fucking stupid. Alright addendum because I'm mad as fuck right now. Fix tendril generation tha...
- Wed May 04, 2016 10:29 pm
- Forum: Ideas
- Topic: Minor Suggestions
- Replies: 3767
- Views: 963673
Re: Minor Suggestions
Craftable baseball bats that can later have spikes added to them. They have a low chance to hit thrown items back at the the thrower except for something like a grenade that just explodes.
- Sun Apr 17, 2016 9:16 pm
- Forum: Coding Feedback
- Topic: Why do people observe to play Free Golem instead of readying
- Replies: 52
- Views: 17791
Re: Why do people observe to play Free Golem instead of read
I observe quite frequently because I enjoy having the game on another screen to glance at while I'm doing something else. There's a lot of hilarious situations that can come up during a round and it's usually pretty damn funny. That said, I also see and talk to the people who usually pick the free g...
- Tue Apr 05, 2016 2:45 am
- Forum: Ideas
- Topic: Minor Suggestions
- Replies: 3767
- Views: 963673
Re: Minor Suggestions
You should be able to throw people through normal glass windows if there's no grille under them.
- Fri Apr 01, 2016 11:34 pm
- Forum: Coding Feedback
- Topic: April Fools - It gets stale
- Replies: 25
- Views: 6685
Re: April Fools - It gets stale
Problem I saw the most today was rounds dragging like crazy for 50 minutes with everyone dead. Admin intervention could have made the world of difference but they all fucked off or were too busy spamming :salt: in chat. Parrotmen shiting up dead chat was probaly my biggest gripe. I will say that wat...
- Thu Mar 17, 2016 3:29 am
- Forum: Coding Feedback
- Topic: skate or die
- Replies: 12
- Views: 3501
Re: skate or die
The other day I warned someone riding a skateboard on the shuttle that he was going to go flying out a airlock. Seconds later he hits a wall, goes flying into the airlock causing it to open, and spacewind pulls him out. 10/10 feature.
- Sun Mar 13, 2016 2:24 am
- Forum: Resolved Appeals
- Topic: [Korphareon]Buggy123 - stating ss13 is powergaming: the game
- Replies: 52
- Views: 14483
Re: [Korphareon]Buggy123 - stating ss13 is powergaming: the
Stop pussy footing around call the ban for what is really is : Removing a toxic player. I've seen the incident first hand and was arguing with buggy about this shit in ooc right before he got banned. His view on how to play the game and treatment of others for not adhering to his play style is absol...
- Mon Mar 07, 2016 8:39 pm
- Forum: General Chat
- Topic: Screenshots General
- Replies: 2758
- Views: 922765
- Mon Mar 07, 2016 8:35 pm
- Forum: General Chat
- Topic: Stories of rage, tears and regret
- Replies: 2833
- Views: 855951
Re: Stories of rage, tears and regret
InsaneHyena wrote:snip
Tim here, I was in the locker because I was trying to put a belt on in real life. While I was dragging the miner out of science with in your pursuit my pants were down around my ankles.
- Wed Oct 14, 2015 1:03 pm
- Forum: General Chat
- Topic: RP is at a dangerous low
- Replies: 218
- Views: 52820
Re: RP is at a dangerous low
I was just warned the other day for criting and healing a chaplain who stole my things from me because "It wasn't something a doctor would do". Apparently what I Should have done was ask nicely for him to stop, or call for the one security officer in 60 man round to help get my items back....
- Mon Sep 07, 2015 5:47 pm
- Forum: General Chat
- Topic: Clicking on things freezes/crashes SS13 on my laptop
- Replies: 17
- Views: 8346
Re: Clicking on things freezes/crashes SS13 on my laptop
Byond has been shitting itself recently and I've been having screen freezes as well as others. That's probably the reason.
- Mon Jul 13, 2015 1:37 am
- Forum: Coding Feedback
- Topic: Transform Sting
- Replies: 25
- Views: 5513
Re: Transform Sting
I don't like transformation sting but it does have it's merits. It's mostly just used as a tool to pissed people off and give changelings a excuse to be shit though. Feels more like a wacky relic from ye olden times like lsd sting to be honest.
- Sun Jul 12, 2015 7:55 pm
- Forum: Coding Feedback
- Topic: Ei Nath Nerf
- Replies: 46
- Views: 11938
Re: Ei Nath Nerf
The wizard needs more offensive spells or the one we have now need some buffs. Ei nath is bullshit I agree, but the average player has no chance with fireball and lightning bolt. Hell, I've been playing five years and I'm still worried whenever I cast fireball that it will get caught on some random ...
- Mon Jun 22, 2015 5:17 pm
- Forum: Coding Feedback
- Topic: Gang War feedback
- Replies: 345
- Views: 77393
Re: Gang War feedback
This is really fun to play as a gangster, but for security it's a harder to fight revolution. I rarely even see two gangs fighting it out, it always security getting attacked by both sides.
- Fri Jun 19, 2015 8:50 pm
- Forum: Coding Feedback
- Topic: Operatives and teleport boards.
- Replies: 34
- Views: 7731
Operatives and teleport boards.
Currently the hot new thing while operative is go to either the derelict or the abandoned teleporter and take the board from their instead of purchasing one. Originally operatives couldn't go to those locations when the movable shuttle was added, and it wasn't until recently players started just tak...
- Tue Jun 16, 2015 12:52 am
- Forum: Video Games
- Topic: ION: SS13 themed or just a reference?
- Replies: 47
- Views: 12009
Re: ION: SS13 themed or just a reference?
It was over before it even began. Rest in pieces ion.
- Sun Jun 14, 2015 7:17 pm
- Forum: General Chat
- Topic: Hypothetical All-Star Command Team
- Replies: 69
- Views: 16583
Re: Hypothetical All-Star Command Team
Do your job well enough and no one will notice.Malkevin wrote:I'll never get mentioned in one of these threads
- Wed Jun 10, 2015 12:14 pm
- Forum: Admin Feedback
- Topic: Admin Candidate and Tempmin Feedback General
- Replies: 100
- Views: 45936
Re: Admin Candidate and Tempmin Feedback General
I see a lot of people bringing notes into the discussion here and I'd just like to say that notes aren't exactly a good judge of a player. Even the most veteran of players will acquire notes if they play long enough. Hell, I've even got bans and notes from things I can't remember nor have I actually...
- Fri Jun 05, 2015 9:45 pm
- Forum: General Chat
- Topic: Screenshots General
- Replies: 2758
- Views: 922765
- Fri Jun 05, 2015 6:50 pm
- Forum: Closed Policy Discussion
- Topic: Hiding Bodies in Escalated Fights
- Replies: 42
- Views: 8527
Re: Hiding Bodies in Escalated Fights
I think this policy could be problematic in that if you give someone a inch they will take a mile. Something that has the potential to be abused like this will give the those the line tow Another excuse to do things. I've seen people kill each other over really minor things, such as a tool belt or a...
- Sat May 30, 2015 3:49 pm
- Forum: Closed Policy Discussion
- Topic: Paladin-Lawset Thread 303921399585
- Replies: 25
- Views: 8666
Re: Paladin-Lawset Thread 303921399585
Thus the Paladin Lawset in my perception must be a "lawful evil" paladin, if I am forced to express it in a D&D reference 1.1.2 Paladin silicons are meant to be Lawful Good; they should be well-intentioned, act lawfully, act reasonably, and otherwise respond in due proportion. "P...
- Thu May 28, 2015 9:55 pm
- Forum: Coding Feedback
- Topic: Traitorchan/DA Roundtype Probability
- Replies: 46
- Views: 10415
Re: Traitorchan/DA Roundtype Probability
Just remove DA from the rotation and we're golden. There's no reason to have a second traitor type with gear restrictions.
Also, shadowling blows never add to the rotation pls.
Also, shadowling blows never add to the rotation pls.
- Wed May 27, 2015 9:42 pm
- Forum: General Chat
- Topic: Nations v2
- Replies: 27
- Views: 7863
Re: Nations v2
Never in my entire time on spessmen have I ever seen a enjoyable nations round. They're all just excuses to run around screaming cargonia and waiting for something to shoot. Trying to make a legitmate event or round out a bad idea is still going to be a bad idea.
- Sat May 23, 2015 4:33 am
- Forum: General Chat
- Topic: ITS OVER (Marathon Round Thread)
- Replies: 35
- Views: 10631
Re: ITS OVER
Played the whole time and managed to keep my character alive.
total stats.
43 genomes absorbed.
3 deathsquads members killed.
3 wizards killed.
1 nuke op.
4 ayyliens.
Shitload of crew.
8 ert members.
2 blobs.
and 3 durands.
Fuck, what a ride.
total stats.
43 genomes absorbed.
3 deathsquads members killed.
3 wizards killed.
1 nuke op.
4 ayyliens.
Shitload of crew.
8 ert members.
2 blobs.
and 3 durands.
Fuck, what a ride.
- Tue May 19, 2015 7:35 pm
- Forum: Town Hall
- Topic: TRIALMIN REVIEW: ThatSlyFox
- Replies: 33
- Views: 9357
Re: TRIALMIN REVIEW: ThatSlyFox
Allegedly did this http://www.singulo.io/tg/index.html and according to this https://tgstation13.org/phpBB/viewtopic.php?f=20&t=3642 stole the CE's hardsuit, which may or may not be a traitor item I forget, and gave it to the mime while a non-antag while doing other thing. If you're banning peo...
- Sat May 16, 2015 7:45 pm
- Forum: Closed Policy Discussion
- Topic: Population Cap Discussion
- Replies: 38
- Views: 9794
Re: Population Cap Discussion
A hardcap is just going to push players to a different server, and most likely one other than basil.
- Sat May 16, 2015 7:41 pm
- Forum: Closed Policy Discussion
- Topic: Security needs new rules
- Replies: 186
- Views: 38703
Re: Security needs new rules
It sounds like someone either framed you or simply lied to security about what you were doing. You were searched, hit once by a oxygen tank and let go. I don't really see a problem with how that played out and the whole transaction should have only taken about a minute..mosquitoman wrote:le snip
- Fri May 15, 2015 10:45 pm
- Forum: Coding Feedback
- Topic: Security/Traitor Balance as a Symptom of Population
- Replies: 167
- Views: 34875
Re: Security/Traitor Balance as a Symptom of Population
I've seen stations of seventy have 5-7 traitors. and stations of 30 have two. There's only so much you can do as a traitor against 28 people, even if you're only completing your objective and doing it in a stealthy manner. The reason I suggest a reduction in some of the more utility items is because...
- Fri May 15, 2015 10:00 pm
- Forum: Coding Feedback
- Topic: Security/Traitor Balance as a Symptom of Population
- Replies: 167
- Views: 34875
Re: Security/Traitor Balance as a Symptom of Population
I 100% agree that antags are not strong enough these days for multiple reasons. Mostly due to constant nerfing of items or abilities and quality of life upgrades for the AI and security and medical.. Most 40-50 pop round I've seen or played have been nothing more then extended until someone releases...
- Tue May 12, 2015 3:30 pm
- Forum: Town Hall
- Topic: TRIALMIN REVIEW: ThatSlyFox
- Replies: 33
- Views: 9357
Re: TRIALMIN REVIEW: ThatSlyFox
Haven't had any issues with him and he's usually responsive.
9/10 he's alright.
9/10 he's alright.
- Tue Apr 14, 2015 2:07 pm
- Forum: Coding Feedback
- Topic: Abduction [Gamemode]
- Replies: 163
- Views: 44030
Re: Abduction [Gamemode]
I haven't seen it in action much, but what I have seen is aliens using handcuffs and cable restraints. That's not very high tech for a "advanced" alien race. Could you possibly give them some flashy handcuffs made of energy of something? Also, they could possibly have something like that a...
- Wed Apr 08, 2015 10:12 am
- Forum: General Chat
- Topic: Mislabeled Filenames
- Replies: 1181
- Views: 401647
- Thu Mar 19, 2015 2:32 pm
- Forum: General Chat
- Topic: OFFICIAL SERVER IS DOWN THREAD: MSO GOT HIGH!
- Replies: 508
- Views: 232338
Re: OFFICIAL SERVER IS DOWN THREAD: RETURN OF THE CRASH
Sticky in charge of not crashing sibyl with explosions.
>Dropping what was probably a 256 cap bomb on a shit load of explosive vines.
Sticky pls
>Dropping what was probably a 256 cap bomb on a shit load of explosive vines.
Sticky pls
- Wed Jan 28, 2015 9:57 pm
- Forum: General Chat
- Topic: Sticky's 8 hour round: stories.
- Replies: 14
- Views: 4943
Re: Sticky's 8 hour round: stories.
>sticky forces me to be a ert member
>forced to repair his huge fuck up of launching meteors everywhere
>fight a blob too
>server crashes
>no reward.
I feel empty and hollow.
>forced to repair his huge fuck up of launching meteors everywhere
>fight a blob too
>server crashes
>no reward.
I feel empty and hollow.
- Sun Jan 25, 2015 5:53 am
- Forum: Coding Feedback
- Topic: [POLL] Remove/Keep/Nerf Laser Eyes
- Replies: 34
- Views: 9268
Re: Remove/Keep/Nerf Laser Eyes (POLL)
This doesn't belong is genetics, nerfed or not. it's just too powerful. There's a reason all the lethal weaponry is in the armory.
- Sat Jan 17, 2015 3:49 am
- Forum: General Chat
- Topic: Screenshots General
- Replies: 2758
- Views: 922765
- Wed Jan 14, 2015 8:34 pm
- Forum: Coding Feedback
- Topic: Sleepers.
- Replies: 125
- Views: 28676
Re: Sleepers.
9/10 times A medical doctor can't even get me into the magical healing machine and I die on the floor. removing them or nerfing just means more time I spend stuck in a cryo tube for even minor injuries. Doctors will always be joke unless the entire medical code is rewrote, removing or nerfing sleepe...
- Sun Jan 11, 2015 1:29 am
- Forum: Coding Feedback
- Topic: Firing Pins
- Replies: 82
- Views: 26103
Re: Firing Pins
A interesting concept, however I feel the only people that actually need a locking mechanism on a gun is a nuke ops team. Losing a saw is a absolute nightmare, but losing the explosive implant for this feature wouldn't be favorable either.
- Thu Jan 08, 2015 12:46 am
- Forum: General Chat
- Topic: Screenshots General
- Replies: 2758
- Views: 922765
- Tue Jan 06, 2015 4:48 am
- Forum: General Chat
- Topic: Screenshots General
- Replies: 2758
- Views: 922765
Re: Screenshots General
Actually, I stood there for a good twenty minute clicking on the walls and letting people walk into my deathtrap. Probably 5 of the total forty bodies there are people tying to get to the shuttle. Some of them hoped in vain that they could reach me before the radiation took them, other oblivious to ...
- Tue Jan 06, 2015 1:49 am
- Forum: General Chat
- Topic: Screenshots General
- Replies: 2758
- Views: 922765
Re: Screenshots General
My finest work yet.snayr wrote:More then half the crew was killed by this I think