Search found 143 matches
- Thu Dec 11, 2014 6:58 am
- Forum: Closed Policy Discussion
- Topic: Corporate lawset
- Replies: 10
- Views: 2121
Re: Corporate lawset
I would like something to do with profits as well. Something active the crew is required to follow as well by big brother AI. As it is its kind of like a asimov replacement only with the licence to kill antags and without having to open the door for everyone to get into places they aren't supposed to.
- Thu Dec 11, 2014 6:55 am
- Forum: Ideas
- Topic: Rehabilitation Chair
- Replies: 44
- Views: 11802
Re: Rehabilitation Chair
This is bad. Half the risk of volunteering to be borged instead of being in perma is the chance to escape and I use it sometimes. Its a gambit but its a gambit which works magnificently with support or random stuff happening which you capitalize on. That and robotics job is to make borgs. This also ...
- Mon Dec 08, 2014 9:16 pm
- Forum: Resolved Requests
- Topic: Terrible HoP Tanner Flickinger Ban Request
- Replies: 4
- Views: 1831
Re: Terrible HoP Tanner Flickinger Ban Request
Was playing in this round too. I was watching when the HoP took some doctor into his office. Watching from across the hall where his door. All of a sudden he suddenly shoots me with his egun for no reason and some other weirdo smashed a bottle on my head and lit me on fire. Throughout the round I al...
- Sun Nov 30, 2014 8:06 pm
- Forum: Closed Policy Discussion
- Topic: Animated statues and accountability of the people inside
- Replies: 8
- Views: 3049
Re: Animated statues and accountability of the people inside
The only thing I know they are for sure accountable for is killing the wizard that made them. Everything else should be fair game since antag.
- Sun Nov 30, 2014 8:05 pm
- Forum: Closed Policy Discussion
- Topic: Security ignoring the Law.
- Replies: 29
- Views: 8515
Re: Security ignoring the Law.
The fact is when Security ignores the law, especially to be dicks you would be stuck with over the top sentences, perma, gulag, demotions, items stolen, etc but we cannot do anything about that. If we try to get it back they are protected by the security protection rules because "they are doing...
- Sun Nov 30, 2014 7:58 pm
- Forum: Resolved Requests
- Topic: Karen Sharpe- Grief
- Replies: 28
- Views: 9880
Re: Karen Sharpe- Grief
I was the QM in this round. It was horrible to say the least and the clown was not in as much fault or shit as the officers claimed. I put more of the blame on the silicons for not allowing the officers to arrest the clown when they haven't even had any reason to suspect security was out to harm the...
- Sun Nov 23, 2014 8:50 pm
- Forum: Ideas
- Topic: Cargo Clothing Fabricator
- Replies: 26
- Views: 10946
Re: Cargo Clothing Fabricator
While on the subject of jumpsuits for different departments or heads, maybe headset keys as well since there is actually no legit way to get more besides the basic ones.
- Sat Nov 22, 2014 5:19 pm
- Forum: Ideas
- Topic: Bring back old cult new cult has devolved into golemfest
- Replies: 31
- Views: 7013
Re: Bring back old cult new cult has devolved into golemfest
Ban me from team antag rounds? What for? For not wanting to play the best I can because I don't want to be a construct? Yes if I am ordered to go hunt or chase people, I will. I will just make a whole lot of mistakes that will benefit the other side more than if I am playing a construct wholehearted...
- Sat Nov 22, 2014 3:35 pm
- Forum: Coding Feedback
- Topic: Wizards Summoning X
- Replies: 29
- Views: 5236
Re: Wizards Summoning X
Implying summon magic x5 or summon guns x5 doesn't work for your objectives or survival. I actually do it because it works given time and patience and have succeeded because of it. The chaos I get to see is a bonus.
- Sat Nov 22, 2014 3:24 pm
- Forum: Ideas
- Topic: Bring back old cult new cult has devolved into golemfest
- Replies: 31
- Views: 7013
Re: Bring back old cult new cult has devolved into golemfest
Simple solution. Constructs cannot use runes (especially narnar and conversion runes) and constructs do not count to the escape objective. This will cause the cultists to make constructs sparingly especially in the early game or risk losing out on their greentext. Constructs should be when the cult ...
- Mon Nov 17, 2014 12:58 pm
- Forum: Resolved Requests
- Topic: Hitler AI
- Replies: 5
- Views: 2192
Re: Hitler AI
Nice try. There were no reports of tators or nuke ops. No one shouted it out on the comms. The reason I died was because I actually ran into one on my way to engineering. That tator only had one person with him. His already dead victim and seeing me I got attacked as well. No witnesses = no one to r...
- Mon Nov 10, 2014 6:13 pm
- Forum: Resolved Requests
- Topic: Sec officer going beyond his powers
- Replies: 5
- Views: 1680
Re: Sec officer going beyond his powers
Don't worry. I've already started straightjacketing, muzzling and blindfolding people now that I know it is an acceptable standard among the admins. It makes prisoners easier to handle and harder for them to escape. Also if officers trying to kill people without attempting to even apprehend them is ...
- Mon Nov 10, 2014 11:09 am
- Forum: Coding Feedback
- Topic: Dont make space slow please
- Replies: 239
- Views: 56958
Re: Dont make space slow please
When is this going to be fixed? We can't even retrieve bodies from the airlock without adding to the number of corpses because of this shortsighted change.
- Mon Nov 10, 2014 4:09 am
- Forum: Resolved Requests
- Topic: Sec officer going beyond his powers
- Replies: 5
- Views: 1680
Re: Sec officer going beyond his powers
Clap clap. It means you still don't get it. Oh well. I know how really shitcurity I can go from now on. I can straightjacket, muzzle, blindfold and earmuff people for no reason whatever their timer is because technically they as "still serving their time" and yes of course I am yelling abo...
- Sun Nov 09, 2014 8:13 am
- Forum: Resolved Requests
- Topic: Sec officer going beyond his powers
- Replies: 5
- Views: 1680
Sec officer going beyond his powers
Your byond account: omnitricks Your character name: Cole Smirnov Their character name: Seuss Taer Their byond account(optional, but useful if you can provide it): Raickoz Server and time: Sybil 7:30 GMT Logs and/or screenshots: No logs to speak of. Description of what happened: Saw a cargo tech brea...
- Sat Nov 08, 2014 8:26 pm
- Forum: Resolved Requests
- Topic: Hitler AI
- Replies: 5
- Views: 2192
Hitler AI
Your byond account: omnitricks Your character name: Caden Joghs (Head of Personnel) Their character name: D.O.O.R.K.N.O.B. Their byond account(optional, but useful if you can provide it): Nitro2985 Server and time: Sybil 7pm gmt Logs and/or screenshots: Caden Joghs is hit by an electrode in the righ...
- Fri Nov 07, 2014 6:21 am
- Forum: Ideas
- Topic: Make food more important.
- Replies: 54
- Views: 13166
Re: Make food more important.
I agree with the suggestion to let food have buffs. I mean even syndiecakes can heal over time right? (to show how effective it is, I'll point out I brought back someone from crit before by forcefeeding him the cakes)
- Wed Nov 05, 2014 7:48 am
- Forum: Resolved Requests
- Topic: Non antag murder
- Replies: 1
- Views: 843
Non antag murder
Your byond account: omnitricks Your character name: Angelo Knapp (captain) Their character name: Willie Fiddleskin (geneticist) and Mime (forgot name) Their byond account(optional, but useful if you can provide it): Unknown Server and time: Sybil 5th September 7:35 GMT Logs and/or screenshots: chat ...
- Wed Nov 05, 2014 6:06 am
- Forum: Coding Feedback
- Topic: Dont make space slow please
- Replies: 239
- Views: 56958
Re: Dont make space slow please
Seriously? What? This change is just because of nuke ops getting lost? That is a stupid reasoning. If the flukes can't even get to the shuttle or use pinpointers they should just have it disabled. Also slow space is retarded. I cannot get back into the shuttle if I slip, I cannot get back if I get p...
- Tue Nov 04, 2014 7:32 pm
- Forum: Ideas
- Topic: Non-slip tiles.
- Replies: 25
- Views: 5710
Re: Non-slip tiles.
Science showers and showers near the holodeck should spawn automatically full with these because showers slip.
- Tue Nov 04, 2014 3:14 pm
- Forum: Closed Policy Discussion
- Topic: Higher Standards for Head of Personnel
- Replies: 202
- Views: 44445
Re: Higher Standards for Head of Personnel
HoPs are fine as they are. Like someone else pointed out there is going to be unhappy people whether or not you give out access. Sometimes I ask Heads as a formality before adding people into their department. Especially when it is already half full or all the way full. If not I'll assign people and...
- Tue Nov 04, 2014 3:09 pm
- Forum: Coding Feedback
- Topic: Spookoween feedback
- Replies: 16
- Views: 3744
Re: Spookoween feedback
I liked it. Turn skeletons in lockers into a random event or something in the future.
- Mon Oct 27, 2014 9:25 am
- Forum: Coding Feedback
- Topic: Dermal Armour Patch: Good night sweet prince
- Replies: 125
- Views: 30232
Re: Dermal Armour Patch: Good night sweet prince
Departmental identity. Says the person that removes the identity of every greyshirt every by randomizing their jumpsuit colours to the point my eyes hurt because so much bright. Stop trying to defend this shitty change when no one actually likes it. What? Did you fail to kill a HoS as an antag becau...
- Fri Oct 24, 2014 7:00 pm
- Forum: Ideas
- Topic: Fuck lawyers, lets' change them.
- Replies: 27
- Views: 7598
Re: Fuck lawyers, lets' change them.
Hell no. I like playing lawyers as they are. Sure I rarely get a trial since the station is always fubar and no one has the luxury of time unless the shift is quiet but those are real fun times. Also it depends on how shit shitcurity is. Sometimes they let you represent clients. Sometimes they ask a...
- Thu Oct 23, 2014 11:46 am
- Forum: Coding Feedback
- Topic: [POLL] Assistant Maint Access
- Replies: 192
- Views: 46982
Re: Assistant Maint Access Poll
Want reasons for why assistants should have maint access? Ok. Assistants make up the bulk of the station so Radiation thingy. Go to maint to not get irradiated. Oh assistants cannot get into maint because no access. Other crewmembers get to go into maint because they can go in there from their own d...
- Wed Oct 22, 2014 9:31 am
- Forum: Ideas
- Topic: Ideas for High-End cargo content
- Replies: 60
- Views: 13631
Re: Ideas for High-End cargo content
The stuff to make improvised shotguns. Science can't have all the nice things.
Lipsticks
Make lipsticks able to work on more than lips. If I target the eyes, then it can paint around the eyes and if I target the cheek, it paints the cheek. Black eyes (for fake bruises on other parts of the body if someone examines without using a the medical scanner) enabling more methods to get someone...
- Mon Oct 13, 2014 4:02 pm
- Forum: Ideas
- Topic: Ideas for High-End cargo content
- Replies: 60
- Views: 13631
Re: Ideas for High-End cargo content
Is it possible to add the mime crayon/rainbow crayon into the costume crate? Or maybe a special crate for them like a redecoration crate adding in crayons along with random paints, floor tiles and doors (hooray chance for bananium doors in cargo)
- Mon Oct 13, 2014 3:57 pm
- Forum: Resolved Requests
- Topic: Silicons more interested in valids than following laws.
- Replies: 10
- Views: 3076
Silicons more interested in valids than following laws.
Your byond account: omnitricks Your character name: The Headsman (mime) Their character name: Deep Thought (AI) Their byond account(optional, but useful if you can provide it): JefftheMighty Server and time: Sybil 3:30 pm GMT Logs and/or screenshots: Because I was the mime, I could only talk in PDA ...
- Sun Oct 12, 2014 4:33 pm
- Forum: Closed Policy Discussion
- Topic: Space Law needs to be removed.
- Replies: 33
- Views: 6853
Re: Space Law needs to be removed.
Space Law is pretty much useless to the game because admins rather get their banboner on than allow officers to punish people ICly according to space law for IC issues.
- Fri Oct 10, 2014 7:59 pm
- Forum: Closed Policy Discussion
- Topic: Breaking into rooms, stirring discontent, both NOW BANNABLE
- Replies: 149
- Views: 33509
Re: Breaking into rooms, stirring discontent, both NOW BANNA
No fun allowed. Rule 0 everything to catch players of guard eventhough they aren't doing anything against the rules just because I don't agree with the way you play.
- Fri Oct 10, 2014 7:57 pm
- Forum: Closed Policy Discussion
- Topic: [POLL] Murderbone as antag
- Replies: 170
- Views: 45097
Re: [POLL] Murderbone as antag
I have no problems with murderbone but I have problems with shuttle ping pong just to get the murderbone continuing while I stay dead for another half an hour I ain't getting back. Sure I get pissed if some idiot with a steal objective comes and murder me for no reason but thats half the fun of it.
- Fri Oct 10, 2014 7:54 pm
- Forum: Closed Policy Discussion
- Topic: Discussion of 'La Mayo' Policy
- Replies: 119
- Views: 28547
Re: Discussion of 'La Mayo' Policy
I say lol sometimes in conversations. Although its impossible to say omg for real I end up saying "O-M-G!" Its not so much as netspeak as its more terms that people already recognize. It would be better if the rules change to something like making it against the rules to say something phys...
- Fri Oct 10, 2014 7:49 pm
- Forum: Ideas
- Topic: HUMANITY STRONG
- Replies: 43
- Views: 8183
Re: HUMANITY STRONG
Humans are the masterace. AI starts as asimov, lizards are non human according to Asimov. You can pretty much have the AI kill your targets as a tator according to the rules although the AI might screw you over unless your instructions are accurate and watertight. Captain lizard? Tator: "Captai...
- Fri Oct 10, 2014 7:47 pm
- Forum: Ideas
- Topic: Handcuffing to a briefcase.
- Replies: 17
- Views: 4583
Re: Handcuffing to a briefcase.
Isn't the briefcase emaggable too which is why its pretty much useless to begin with? Being able to use handcuff on it to make it harder to remove it from a person would be quite an improvement and at least it nerfs the captain for a time given he would only have one hand.
- Fri Oct 10, 2014 7:46 pm
- Forum: Ideas
- Topic: Wrestling style table smashing.
- Replies: 20
- Views: 4388
Re: Wrestling style table smashing.
There is a delay when you actually get on the table. Other than that do this please. In fact add stuff like ladders we can play wrestling with too.
- Fri Oct 10, 2014 7:43 pm
- Forum: Ideas
- Topic: Give cult back it's one person convert.
- Replies: 14
- Views: 3971
Re: Give cult back it's one person convert.
I would prefer something like constructs are not counted as escapees or allowed to be used to summon nar sie. That way at least there will be less murderbone-shard-construct sometimes which is better than all the time as it is. Its way easier to kill someone and shard them than to convert them and p...
- Sat Oct 04, 2014 2:30 am
- Forum: Resolved Appeals
- Topic: [saegrimr] omnitricks - Because sec protection means boo hoo
- Replies: 2
- Views: 1028
[saegrimr] omnitricks - Because sec protection means boo hoo
Byond account and character name: omnitricks, Donald Keener Banning admin: saegrimr Ban reason and length: Gets deconverted in rev, while being uncooperative is fine because you dont like the HoS, shocking the brig doors in retaliation while no longer a rev is pure greytide crap. You're really racki...
- Tue Sep 23, 2014 10:31 pm
- Forum: Resolved Appeals
- Topic: [Stickymayhem] Omnitricks - Shitcurity condoned.
- Replies: 5
- Views: 1392
Re: [Stickymayhem] Omnitricks - Shitcurity condoned.
Since I have no roundend screen or any access to the laws I will point out that it also mentioned something along the lines of having no other witnesses. However as the warden has tracking implanted all of security's officers they would have gotten out, eventually. Hence if security did their job in...
- Tue Sep 23, 2014 8:28 pm
- Forum: Resolved Appeals
- Topic: [Stickymayhem] Omnitricks - Shitcurity condoned.
- Replies: 5
- Views: 1392
[Stickymayhem] Omnitricks - Shitcurity condoned.
Byond account and character name: Omnitricks, Lincoln Camp Banning admin: Stickymayhem Ban reason and length: 1440 minutes, Uploading a law that says to strip security naked and gulag them well after blob announcement because they got brigged mistakenly. Time ban was placed (including time zone): 8:...
- Fri Sep 05, 2014 7:38 pm
- Forum: Ideas
- Topic: Ideas for High-End cargo content
- Replies: 60
- Views: 13631
Re: Ideas for High-End cargo content
Sunglasses, all the cool kids have them.
- Fri Aug 22, 2014 7:56 am
- Forum: Resolved Requests
- Topic: Ban for shitsec officer
- Replies: 4
- Views: 2152
Re: Ban for shitsec officer
I scream shitsec immediately after my arrest in these two occassions that you have looked into because THEY HAVE ABSOLUTELY NO REASON TO START TAZING AND CUFFING WHEN THEY DID AND IF YOU ARE ACTUALLY READING THE DAMNED THREADS INSTEAD OF BEING A USELESS BADMIN THAT APPROVES OF SHITCURITY YOU WOULD K...
- Thu Aug 21, 2014 7:46 am
- Forum: Former Admins
- Topic: [No Longer Admin] Creationpro
- Replies: 26
- Views: 8557
Re: Creationpro
So glad to know the level of shitcurity approved by Creationpro in the server. Certainly a shining example to all admins everywhere. At least now I know that I can instigate shit as security or a secborg with no proper reason just to give players a reason to retaliate and give Mickey Mouse reasons t...
- Mon Aug 18, 2014 5:23 am
- Forum: Ideas
- Topic: [POLL]Should the Assistant role have reduced Antag status?
- Replies: 291
- Views: 72013
Re: [POLL]Should the Assistant role have reduced Antag statu
Prepare yourselves for people that pick actual jobs to get that antag chance but don't actually do anything
- Mon Aug 18, 2014 5:17 am
- Forum: Ideas
- Topic: [Magic Mania 1.75] Summon Events Brainstorm
- Replies: 38
- Views: 10348
Re: [Magic Mania 1.75] Summon Events Brainstorm
Is this an entirely new spell or is it replacing summon magic/guns? because I need my summon magic x5 to survive
- Sun Aug 17, 2014 2:44 pm
- Forum: Resolved Requests
- Topic: Secborg going beyond anything reasonable or expected
- Replies: 4
- Views: 1476
Re: Secborg going beyond anything reasonable or expected
Bluespace already said it wasn't him. Don't know how it is until an admin finds out for me.
- Sun Aug 17, 2014 2:33 pm
- Forum: Resolved Requests
- Topic: Secborg going beyond anything reasonable or expected
- Replies: 4
- Views: 1476
Secborg going beyond anything reasonable or expected
Your byond account: omnitricks Your character name: Reed Potter Their character name: Borgis Pepper (secborg) Their byond account(optional, but useful if you can provide it) : Wasn't going to wait for round end. It was taking too long. Server and time: 17/8 2.05 pm GMT Logs and/or screenshots: Dr.D...
- Fri Aug 15, 2014 8:27 pm
- Forum: Resolved Requests
- Topic: In which Cargo goes COMPLETELY ROGUE in an Extended round
- Replies: 9
- Views: 2838
Re: In which Cargo goes COMPLETELY ROGUE in an Extended roun
When I say axe, I mean all of engineering collectively. Like I said, I was shooting at the axe wielder that was hacking away at Nasir first and then you started using the damned laser on me which would have killed me if not for my riot shield which was when I started shooting at you as well. The log...
- Fri Aug 15, 2014 8:11 pm
- Forum: Resolved Requests
- Topic: In which Cargo goes COMPLETELY ROGUE in an Extended round
- Replies: 9
- Views: 2838
Re: In which Cargo goes COMPLETELY ROGUE in an Extended roun
You can say what you want but anyone reading this topic can see your own logs and the true sequence of events for what they are and it all follows what I have explained: Shoving > axing > shooting > more shooting > subduing > attempted brigging. To rebut your own allegations of how the events were: ...
- Fri Aug 15, 2014 5:17 pm
- Forum: Resolved Requests
- Topic: In which Cargo goes COMPLETELY ROGUE in an Extended round
- Replies: 9
- Views: 2838
Re: In which Cargo goes COMPLETELY ROGUE in an Extended roun
Cargo was designated security for the round because we started with no sec and HoP opened all the crates for us. I spent the whole round reinforcing cargo which everyone can agree with because they were commenting about how much metal we had and I also had to deal with the borgs messing with our doo...