Search found 1482 matches

by Dr_bee
Fri May 03, 2019 4:33 pm
Forum: Coding Feedback
Topic: Pirates Cargo Pad.
Replies: 36
Views: 7379

Re: Pirates Cargo Pad.

seems more like an coding oversight than an actual mechanic. I mean the cargo shuttle doesnt allow organics on it, why should a pirate cargo pad? It is supposed to send things to the pirate's base, not murder them.
by Dr_bee
Fri May 03, 2019 4:31 pm
Forum: Coding Feedback
Topic: Medical beamgun not working on robotic limbs
Replies: 4
Views: 1394

Re: Medical beamgun not working on robotic limbs

This could be intended or a bug, but, I'm not sure so here goes The medical beamgun heals all things, including CYBORGS, but does not heal robotic limbs at all, nor does it heal androids (not that you see them very much) Most people don't know this, so anyone using the medical beamgun (usually the ...
by Dr_bee
Wed May 01, 2019 12:30 am
Forum: Ideas
Topic: Make monkeys a roundstart race
Replies: 7
Views: 1814

Re: Make monkeys a roundstart race

MisterPerson wrote:
Dr_bee wrote:Goonstation style Test subject monkey job when?
You mean assistants?
Yes, but monkeys so they are valid.
by Dr_bee
Tue Apr 30, 2019 7:00 pm
Forum: Ideas
Topic: Make monkeys a roundstart race
Replies: 7
Views: 1814

Re: Make monkeys a roundstart race

This suggestion is BANANAS! :peel: :peel: :peel: :peel: :peel: :peel: :peel: :peel: :peel: :peel: :peel: :peel: :peel: :peel: :peel: :peel: :peel: :peel: :peel: :peel: :peel: :peel: :peel: :peel: :peel: :peel: :peel: :peel: :peel: :peel: :peel: :peel: :peel: :peel: :peel: :peel: :peel: :peel: :peel...
by Dr_bee
Sun Apr 28, 2019 5:22 pm
Forum: Closed Policy Discussion
Topic: hurting mechs = human harmies?
Replies: 64
Views: 13205

Re: hurting mechs = human harmies?

hulks themselves arent human, destroying the mecha has a significant chance of critting the human inside Immediate harm trumps future harm usually, so destroying a mech that is actively shooting people is not in itself harm, as the harm in the future is both random chance as well as not directly ti...
by Dr_bee
Fri Apr 26, 2019 6:16 pm
Forum: Ideas
Topic: Radio rank
Replies: 7
Views: 1747

Re: Radio rank

That used to exist, and I fail to recall why it’s gone. Though I do remember assistant being shortened to [ass] and that was fun. Wasn't that an NTSL script AIs and CE uploaded at roundstart? I miss NTSL. It had the same problem that circuits had in that it just became something you copied and past...
by Dr_bee
Fri Apr 26, 2019 12:26 pm
Forum: Coding Feedback
Topic: APC Repair
Replies: 5
Views: 2352

Re: APC Repair

The examine text should probably be updated to hint at the steps for repair or removal if they arent already. It was done for walls and floortiles. being able to figure out how to do things without having the wiki open in another window is overall good for gameplay.
by Dr_bee
Thu Apr 25, 2019 1:14 pm
Forum: Ideas
Topic: Readd Integrated Circuits
Replies: 35
Views: 10730

Re: Readd Integrated Circuits

If circuts are ever added I wish they would be more like Goonstation mechanic machines. They use visual feedback to communicate relationships between components and require a decent amount of space to actually make machines, so no pocket shard launchers, but yes to gigantic hallway sized people thro...
by Dr_bee
Thu Apr 25, 2019 1:12 pm
Forum: Ideas
Topic: Gauzes
Replies: 13
Views: 3653

Re: Gauzes

I find them useless since if you have one, you tend to have a bruisepack already, I suggest to add them to the spawn emergency box inside your backpack, with one uses or something alike. And maybe remove them from medkits too. Kind of power creep but it would make the problem of people losing all t...
by Dr_bee
Wed Apr 24, 2019 7:22 pm
Forum: Coding Feedback
Topic: A new conversion item for Revolution is sorely needed
Replies: 43
Views: 9461

Re: A new conversion item for Revolution is sorely needed

Hot take: just don’t remove the race’s one real advantage when it’s possible to pull the helmet off just as you can sunglasses The quartermaster doesn't burst into flames if you remove his sunglasses. Use a fucking shower, or just let them eat the burn damage for a bit then shove the helmet back on...
by Dr_bee
Sat Apr 20, 2019 2:37 pm
Forum: Coding Feedback
Topic: Cult power creep
Replies: 58
Views: 18651

Re: Cult power creep

actually mindshields and cult aren't great. cultists hiding behind mindshields isnt really a problem with the whole rise/ascend thing but the issue is that if you are mindshielded and the cult captures you instead of becoming a normal deconvertible cultist you become at worst a really shitty pai fo...
by Dr_bee
Wed Apr 17, 2019 7:15 pm
Forum: Closed Policy Discussion
Topic: Turn off the Xeno Lavaland Ruin
Replies: 44
Views: 10254

Re: Turn off the Xeno Lavaland Ruin

Lavaland blocked from observing when You can't have any interesting ruins as long as ghost roles can just beeline for it Not very practical. What happens to a player's ghost when they die on lavaland? It gets blinded until it teleports away? Normal players can't watch miners do miner things or figh...
by Dr_bee
Wed Apr 17, 2019 5:29 am
Forum: Closed Policy Discussion
Topic: turn off donut for being a griefing map
Replies: 19
Views: 4497

Re: turn off donut for being a griefing map

I actually dont mind donut now that is running the SM and not the singularity. That was my only issue with it.
by Dr_bee
Wed Apr 17, 2019 5:28 am
Forum: Ideas
Topic: Misc. ghost role changes?
Replies: 41
Views: 10740

Re: Misc. ghost role changes?

can talk to other bums and that's all that counts, roles running to the station are usually cancer. Im not talking about RP with the station, Im talking about RP with other lavaland denizens and miners. It is very hard to have a party with the free golems when you cant tell them where the party is ...
by Dr_bee
Tue Apr 16, 2019 10:38 pm
Forum: General Chat
Topic: why is readding Gang so taboo?
Replies: 74
Views: 21584

Re: why is readding Gang so taboo?

remember when Joan intentionally testmerged broken updates to Gang to fuck over Robustin? That was pretty passive-aggressive and mean. Also, I think that one of improvements that can be definitely made to gang is removing implant breakers. It helps with snowballing greatly, especially if you conver...
by Dr_bee
Tue Apr 16, 2019 4:44 am
Forum: Coding Feedback
Topic: A new conversion item for Revolution is sorely needed
Replies: 43
Views: 9461

Re: A new conversion item for Revolution is sorely needed

Somehow nobody has pointed out that welding goggles and the welding gas mask exist, it's not like welding would be impossible for plasmamen just because of the helmet. Welding protection goes in the helmet or mask slot (for the mask and goggles, respectively) Welding goggles go in the eye slot, the...
by Dr_bee
Tue Apr 16, 2019 1:18 am
Forum: Coding Feedback
Topic: A new conversion item for Revolution is sorely needed
Replies: 43
Views: 9461

Re: A new conversion item for Revolution is sorely needed

Somehow nobody has pointed out that welding goggles and the welding gas mask exist, it's not like welding would be impossible for plasmamen just because of the helmet. Welding protection goes in the helmet or mask slot (for the mask and goggles, respectively) Welding goggles go in the eye slot, the...
by Dr_bee
Mon Apr 15, 2019 9:27 pm
Forum: Coding Feedback
Topic: A new conversion item for Revolution is sorely needed
Replies: 43
Views: 9461

Re: A new conversion item for Revolution is sorely needed

>plasmamen envirosuit helmets get welding protection because welding without protection is pretty bad Always on flash protection/welding protection without the associated toggle or vision restrictions. Its been QoL power creeped. The point of the envirosuit is that if you take it off you die, not n...
by Dr_bee
Mon Apr 15, 2019 9:24 pm
Forum: Closed Policy Discussion
Topic: What Areas Can Be Considered Dangerous By Asimov AIs?
Replies: 43
Views: 9468

Re: What Areas Can Be Considered Dangerous By Asimov AIs?

Using a sufficiently vague enough definition of "harm" a borg could torch the bar too. Alcohol is obviously harmful as seen by its immediate debilitating effects on humans. We still don't let them do it under law 1 because that would be stupid. That would have made a great fucking Issac A...
by Dr_bee
Mon Apr 15, 2019 6:43 pm
Forum: Coding Feedback
Topic: A new conversion item for Revolution is sorely needed
Replies: 43
Views: 9461

Re: A new conversion item for Revolution is sorely needed

Patch moths to have proper eyes again (which should have been fixed by now) and remove flash protection from plasmaman envirosuits. They shouldn't have it in the first place. They were given flash protection because they cant wear welding masks at all. That probably should be limited to just the en...
by Dr_bee
Mon Apr 15, 2019 5:21 am
Forum: Ideas
Topic: on the topics of medbay and death
Replies: 133
Views: 32395

Re: on the topics of medbay and death

cedarbridge wrote:
iamgoofball wrote:wrapping paper was only ever useful when it bypassed w_class limits tbqh
Would be more useful if people used the tagging system.
Ive actually used it to, you know, give gifts to people as well.
by Dr_bee
Fri Apr 12, 2019 12:17 pm
Forum: Ideas
Topic: Misc. ghost role changes?
Replies: 41
Views: 10740

Re: Misc. ghost role changes?

Vet's de facto role is to second life, and so is beach bum with the caveat that you can't engrish. Beach bums need to be given english, there is no point to a role in a roleplaying game that cant fucking roleplay. Also vets is probably the only human ghost role on lavaland you can actually use to j...
by Dr_bee
Fri Apr 05, 2019 4:24 am
Forum: Ideas
Topic: Wars over syringe guns and mops AKA missing techfab designs.
Replies: 13
Views: 3411

Re: Wars over syringe guns and mops AKA missing techfab designs.

How many times medbay turned first into a battle field and then into a burning hole in the station just because someone took a syringe gun? (Not that many but I assure you, it does happen). Apparently designers from Nanotransen decided it's a great idea to remove design for a syringe gun completely...
by Dr_bee
Fri Apr 05, 2019 4:22 am
Forum: General Chat
Topic: why is readding Gang so taboo?
Replies: 74
Views: 21584

Re: why is readding Gang so taboo?

"fixed" did you play it? it fixed: 1. the core issue with conversion modes, force conversion, by replacing it with volunteered signups for families 2. mass murdering everyone not associated with you because dead people can't rep your family's colors and alive people can join your family, ...
by Dr_bee
Thu Apr 04, 2019 3:37 am
Forum: Ideas
Topic: Ninja War 2559: The VR sensation!
Replies: 9
Views: 2035

Re: Ninja War 2559: The VR sensation!

The best feature of VR, is that the VR characters have their own mind. or something like that, so anything you Learn won't be taken out into the non-vr world with you. Thus magic VR should be coming s o o n I did find you can take things from programs you used before to other programs, for example,...
by Dr_bee
Thu Apr 04, 2019 12:53 am
Forum: Ideas
Topic: Ninja War 2559: The VR sensation!
Replies: 9
Views: 2035

Re: Ninja War 2559: The VR sensation!

Super Aggro Crag wrote:based idea, no one uses the VR chambers anyway.
If the syndicate trainer program is the one that is active you will see people use it, and if the VR hub gets merged it will be really handy to have
by Dr_bee
Wed Apr 03, 2019 5:34 pm
Forum: Ideas
Topic: Ninja War 2559: The VR sensation!
Replies: 9
Views: 2035

Ninja War 2559: The VR sensation!

Simple request, add a VR sleeper room where you get ninja shit. It would make sense as an in-universe video game, and would allow people to play around with a rare antag.

Plus ninja VS ninja combat would be pretty fun to watch or play, and doesnt typically happen outside of admin events.
by Dr_bee
Wed Apr 03, 2019 2:34 am
Forum: Ideas
Topic: on the topics of medbay and death
Replies: 133
Views: 32395

Re: on the topics of medbay and death

Something that occurs to me is that with the experimental surgeries, there's one that allows for reconstructing and resurrecting a dead patient. I haven't had the opportunity to test this one or compare it to the defibs we have currently, but I kinda like the idea of being able to take a dead body ...
by Dr_bee
Wed Apr 03, 2019 2:28 am
Forum: Spriting and Mapping
Topic: Complaint about delta station's pipes
Replies: 14
Views: 5777

Re: Complaint about delta station's pipes

I prefer delta disposals simply for the fact that you can more easily reroute it to the SM. Power the station with TRASH! or people you think are trash!
by Dr_bee
Tue Apr 02, 2019 1:52 am
Forum: Closed Policy Discussion
Topic: Allow silicons to leet speak
Replies: 17
Views: 6359

Re: Allow silicons to leet speak

It makes sense for cyborg names at least, on a side note, new cyborg name obtained!
by Dr_bee
Sat Mar 30, 2019 5:58 am
Forum: General Chat
Topic: Pet Peeves Thread - Little things that REALLY annoy you
Replies: 2282
Views: 629240

Re: Pet Peeves Thread - Little things that REALLY annoy you

Not fun for dead man though Plenty of jobs have to make their own fun When you are dead you accept that you are out of the round but for the grace of another player. Putting caveats on the player who is even bothering not to chuck your corpse into the morgue and forget it is frankly a tad spoiled. ...
by Dr_bee
Sat Mar 30, 2019 12:19 am
Forum: Ideas
Topic: Make Emagging The Organ Harvester Make It Ignore Items
Replies: 6
Views: 1143

Re: Make Emagging The Organ Harvester Make It Ignore Items

Screemonster wrote:
Dr_bee wrote:So you want an instant kill machine to be easier to use?

How about no?
in what way is it substantially different to an emagged crusher or gibber?
Emagged crushers and gibbers are shit as well. 1 hit kills suck.
by Dr_bee
Fri Mar 29, 2019 11:33 am
Forum: Ideas
Topic: Make Emagging The Organ Harvester Make It Ignore Items
Replies: 6
Views: 1143

Re: Make Emagging The Organ Harvester Make It Ignore Items

So you want an instant kill machine to be easier to use?

How about no?
by Dr_bee
Fri Mar 29, 2019 11:31 am
Forum: General Chat
Topic: Pet Peeves Thread - Little things that REALLY annoy you
Replies: 2282
Views: 629240

Re: Pet Peeves Thread - Little things that REALLY annoy you

When the doctor absolutely insists on defibbing and losing you again and again, giving you new limbs with surgery and otherwise fixing your broken, bloodless body in a process that takes half an hour, when cloning is right here. Seriously, did I miss somehing? Is there a practical reason for it? Be...
by Dr_bee
Wed Mar 27, 2019 4:19 pm
Forum: Closed Policy Discussion
Topic: Increase the Traitor and Changeling Scaling coeffient config.
Replies: 12
Views: 2376

Re: Increase the Traitor and Changeling Scaling coeffient config.

You could break it into two coefficients if you wanted to. One for normal pop and one for high pop No! this is cancer. there are at least 15 configs we have that are such bullshit population based configs. We need to cut the cancer out at the root: ConfigMappings.txt. An idea I had for a config tha...
by Dr_bee
Wed Mar 27, 2019 5:31 am
Forum: General Chat
Topic: In this thread i post my thoughrs about tgstation after my long absence.
Replies: 46
Views: 8261

Re: In this thread i post my thoughrs about tgstation after my long absence.

Why do teslagrilles even exist? They were added to stop assistants smashing grilles, but glass shards are one of the only items able to smash grilles without being shocked. It was added because throwing shit at the grille was a way to bypass the damage youd take from smashing a grille with a shard ...
by Dr_bee
Sat Mar 23, 2019 8:05 am
Forum: Ideas
Topic: Glowshrooms that effect Power Cells
Replies: 3
Views: 1009

Re: Glowshrooms that effect Power Cells

Glowcaps are already infinate power by turning them into batteries. just make SMES's out of them.
by Dr_bee
Fri Mar 22, 2019 9:18 pm
Forum: Closed Policy Discussion
Topic: Increase the Traitor and Changeling Scaling coeffient config.
Replies: 12
Views: 2376

Re: Increase the Traitor and Changeling Scaling coeffient config.

Yep. Traitorlings is a terrible mode for the reasons above. >Traitor bombs everywhere and plasmafloods literally every traitorling round >Ling kills the head of staff so the shuttle isnt being called this isnt even fun for the antagonists the majority of the time. Such a hellfuck of a mode Edit: To...
by Dr_bee
Fri Mar 22, 2019 7:05 am
Forum: Closed Policy Discussion
Topic: Increase the Traitor and Changeling Scaling coeffient config.
Replies: 12
Views: 2376

Increase the Traitor and Changeling Scaling coeffient config.

Servers being at near max population due to the influx of new players has made the exponential damage caused by every extra traitor in a round more obvious. A single antag can decimate the station using 0 TC using tools on the station, and having 14-18 of them during a 90 player round is not really ...
by Dr_bee
Thu Mar 21, 2019 3:16 am
Forum: Ideas
Topic: ITT: We make shitty suggestions and come up with poor ideas.
Replies: 3940
Views: 1072309

Re: ITT: We make shitty suggestions and come up with poor ideas.

MisterPerson wrote:Isn't that just an autosurgery machine but reskinned?
More like arnold pizza in machine form.
by Dr_bee
Wed Mar 20, 2019 3:42 pm
Forum: Ideas
Topic: Ratvar Lives! Kinda...
Replies: 17
Views: 4606

Re: Ratvar Lives! Kinda...

The fluff was the best part of Clock cult to be honest. It was detailed lore that sadly wasnt fully implemented. Adding clock cult powers as loot for curators and chaplains would be a neat thing to add, as the powers are still in the code. Implementing methods of getting it would be the hard part, a...
by Dr_bee
Sun Mar 17, 2019 7:06 pm
Forum: Ideas
Topic: Make plants convert CO2 to O2
Replies: 9
Views: 2766

Re: Make plants convert CO2 to O2

SpaceManiac wrote:
Dr_bee wrote:Do kudzu block atmos at a certain level?
As far as I can tell, no.
Time to a stupid autism project next time I roll botanist. Taking bets on how long it takes for me to get lynched for trying.
by Dr_bee
Sun Mar 17, 2019 7:02 pm
Forum: Ideas
Topic: Requesting Donk-Pocket Ideas
Replies: 9
Views: 2151

Re: Requesting Donk-Pocket Ideas

Flavor would be the best way to put it, possibly with capsacin in the hot pockets to simulate spiciness and banana juice in the honk pockets for extra clown punch.

Making donk pockets powergamer fuel wouldnt really be a good addition to the game.
by Dr_bee
Sun Mar 17, 2019 6:57 pm
Forum: Closed Policy Discussion
Topic: Turn off the Xeno Lavaland Ruin
Replies: 44
Views: 10254

Re: Turn off the Xeno Lavaland Ruin

just take out the eggs and put in some extra xeno-themed loot instead the argument of "B-BUT MUH RESEARCH" when rds try to justify letting a known to be hostile, excessively deadly antagonist incubate itself in xenobio is the stupidest fucking thing and never, EVER, goes well Xeno organs ...
by Dr_bee
Sun Mar 17, 2019 3:56 am
Forum: Ideas
Topic: Make plants convert CO2 to O2
Replies: 9
Views: 2766

Re: Make plants convert CO2 to O2

Do kudzu block atmos at a certain level? Im getting ideas for a kudzu based atmos filter system and wonder if it would be possible to make a separate room to pump CO2 into and then scrub oxygen out of.
by Dr_bee
Fri Mar 15, 2019 11:13 pm
Forum: General Chat
Topic: In this thread i post my thoughrs about tgstation after my long absence.
Replies: 46
Views: 8261

Re: In this thread i post my thoughrs about tgstation after my long absence.

PKPenguin321 wrote:
confused rock wrote:It's already not hilarious sorry
wrong!
The difficulty of actually doing it makes it rare enough. I have only seen it successfully happen once, and it was due to a borg breaking its laws.

It got 40 kills.

I was sorta mad at the time, in hindsight it was fucking hilarious.
by Dr_bee
Fri Mar 15, 2019 11:09 pm
Forum: Closed Policy Discussion
Topic: Roundstart AI Lawsets
Replies: 40
Views: 13132

Re: Roundstart AI Lawsets

Dronemother existing without drones makes me sad. Making the strange and esoteric lawset boards available via RnD would be nice, but roundstart lawset changes would be a pain in the ass for AIs. greyshits would immedately scream AI rogue every round the AI didnt roll asimov because the AI told them ...
by Dr_bee
Thu Mar 14, 2019 8:41 am
Forum: Coding Feedback
Topic: Minor Feedback
Replies: 693
Views: 234824

Re: Minor Feedback

Yakumo_Chen wrote:So does the mech actually have a non-lethal option now that the taser was removed?
Flashbang launcher is the only non-lethal option left off the top of my head.
by Dr_bee
Wed Mar 13, 2019 2:23 pm
Forum: Closed Policy Discussion
Topic: Syndicate Lavaland Base is dis-congruent with it's enforced rules.
Replies: 22
Views: 5945

Re: Syndicate Lavaland Base is dis-congruent with it's enforced rules.

Suggested before large ruins that have a great impact on the round by their nature (syndicate base, golem ship, ligger nest spring to mind; not xeno nest because it is npcs and should just be outright removed anyway) should be limited to one per lavaland generation/round. Hopefully they'd get a rem...
by Dr_bee
Mon Mar 11, 2019 1:20 pm
Forum: General Chat
Topic: Stories of rage, tears and regret
Replies: 2833
Views: 858269

Re: Stories of rage, tears and regret

>CE >Decide to do SM autism >be replacing pumps, increasing cooling, the usual. >station needs power >Turn on SM, modding while on is fine >Unwrench pipe to replace with layer manifold >Sec officer sees this >'CE TRAITOR SABOTAGING SM' >Taser >No time to replace pipe >in brig >Delam messages start ...