Search found 1018 matches
- Mon Aug 16, 2021 9:20 am
- Forum: Player's Club
- Topic: [OFFICIAL] headmin election 14 discussion megathread and peanut emporium (GONE WRONG)
- Replies: 427
- Views: 88719
Re: [OFFICIAL] headmin election 14 discussion megathread and peanut emporium (GONE WRONG)
Is Vekter running for anything? I officially endorse and promote Vekter
- Mon Aug 02, 2021 11:31 pm
- Forum: Ideas
- Topic: 9*9 treasure rooms that can be docked with the station.
- Replies: 8
- Views: 1672
Re: 9*9 treasure rooms that can be docked with the station.
This sounds exactly like something that will get abandoned because nobody will be willing to make new treasure rooms. The rewards from such rooms should be considerable (but you also need to consider that it’s never going to be enough or it’s overpowered. it has to scale to population which isnt al...
- Mon Aug 02, 2021 8:31 pm
- Forum: Coding Feedback
- Topic: Nanites feedback
- Replies: 20
- Views: 4319
Nanites feedback
Nobody else made a thread yet. Give your feedback to Nanites being removed here.
- Fri Jul 30, 2021 12:59 am
- Forum: Ideas
- Topic: Space Pigeons
- Replies: 3
- Views: 803
Re: Space Pigeons
I agree, but Pigeons should mostly fly into shuttle engines, and force them to make a water landing on the Hudson River.
- Sat Jul 24, 2021 2:09 am
- Forum: Coding Feedback
- Topic: Autonomy is worthless. Replace it with :monkey:
- Replies: 3
- Views: 1868
Autonomy is worthless. Replace it with :monkey:
I play geneticist fairly frequently. Nobody has ever wanted autonomy. Nobody has ever used autonomy. It's complete garbage and should have been left on the cutting room floor. The amount of instability points it gives is comical. The core gimmick is being able to escape cuffs, but it's not being use...
- Thu Jul 15, 2021 10:28 pm
- Forum: Ideas
- Topic: 9*9 treasure rooms that can be docked with the station.
- Replies: 8
- Views: 1672
9*9 treasure rooms that can be docked with the station.
https://i.imgur.com/1N0VaTc.png There is a 9*9 spot on current stations, that is currently used to launch Aux bases into lavaland. What I am proposing would be to flip this on it's head. Use it as a landing port for a 9*9 room that is full of treasure/neat stuff, that can be sent back to the statio...
- Mon Jun 21, 2021 5:59 pm
- Forum: Coding Feedback
- Topic: What job do you find most boring?
- Replies: 34
- Views: 7970
What job do you find most boring?
What job do you personally find boring?
I'm curious as to what people find tedious and unrewarding.
I'm curious as to what people find tedious and unrewarding.
- Sun Jun 20, 2021 12:59 am
- Forum: Coding Feedback
- Topic: PDA bombs blowing off 3/4 limbs
- Replies: 39
- Views: 9983
PDA bombs blowing off 3/4 limbs
Whenever a PDA bomb goes off in my department, someone loses most of their limbs. I find this to be a bit excessive myself, as not only do they end up dead, it's a lot of work to bring them back to life.
Was this change even intentional, or a result of changing how explosion damage is calculated?
Was this change even intentional, or a result of changing how explosion damage is calculated?
- Mon Jun 14, 2021 12:01 pm
- Forum: Ideas
- Topic: New Genetics Powers
- Replies: 9
- Views: 1817
Re: New Genetics Powers
I feel like any power suggested will be bizarre and useless instead of the solid, reliable, respectable, hardworking workhorse powers we had before everything got gutted into shit like the US public sector When will genetics allow me to make felinids human (and vice versa)? this would be cool a tra...
- Sat Jun 12, 2021 2:38 pm
- Forum: Ideas
- Topic: New Genetics Powers
- Replies: 9
- Views: 1817
New Genetics Powers
With hulk nerfed, X-ray removed, and thermals nerfed, there's not many powers people want. Even if I'm giving them away, people typically only want TK and space adaptation. Here's some genetics powers I had bouncing in my head. If you got some ideas of your own feel free to share them •Weld finger:T...
- Tue Jun 08, 2021 10:22 am
- Forum: Off Topic
- Topic: betting your entire cashpool in online-poker without any cards on the table
- Replies: 15
- Views: 2875
Re: betting your entire cashpool in online-poker without any cards on the table
So, Riichi Mahjong?terranaut wrote:gambling is only fun when there's a big skill component involved and you're playing against other gamblers, not the house (ie. poker)
[youtube]06o5NbF1n6E[/youtube]
- Sun May 30, 2021 2:55 am
- Forum: Coding Feedback
- Topic: It's too difficult to get some R&D items (prerequired nodes/experiments)
- Replies: 20
- Views: 5158
Re: It's too difficult to get some R&D items (prerequired nodes/experiments)
It seems to me that coders aren't interested in how things actually play out and changing things to fit reality. There's a perception of that, but that's not the reality. Oranges has a design philosophy, we're just not sure what it is. Seems to me Coders have a "The nail that sticks out gets h...
- Thu May 27, 2021 12:19 am
- Forum: Coding Feedback
- Topic: Spiders killing in 2 bites is a bit excessive
- Replies: 21
- Views: 5053
Re: Spiders killing in 2 bites is a bit excessive
Pointless thread, just crack a window and watch them all die in less than a minute or something. Do you think all the advice posted in this thread will stop Sybil from being wrecked next time spiders are spawned? https://sb.atlantaned.space/rounds/162917 If you've guys got admin tools, look at the ...
- Wed May 26, 2021 6:09 am
- Forum: Coding Feedback
- Topic: Spiders killing in 2 bites is a bit excessive
- Replies: 21
- Views: 5053
Re: Spiders killing in 2 bites is a bit excessive
So what you're saying is it kills the crew on Sybil, but not on Manuelchocolate_bickie wrote:I have never seen a competent crew fail to stop a spider infestation.
Spiders are an antag that punishes bad players and bad crews.
- Tue May 25, 2021 11:36 pm
- Forum: Coding Feedback
- Topic: Spiders killing in 2 bites is a bit excessive
- Replies: 21
- Views: 5053
Re: Spiders killing in 2 bites is a bit excessive
I feel like you aren't allowed to make feedback threads like this because it is assumed to be your fault if you die https://sb.atlantaned.space/rounds/162917 Look at the stats of when spiders are summoned. 150 deaths on station. Not exactly the same threat portfolio as a syndicate infiltrator. The ...
- Tue May 25, 2021 10:44 pm
- Forum: Coding Feedback
- Topic: Spiders killing in 2 bites is a bit excessive
- Replies: 21
- Views: 5053
Spiders killing in 2 bites is a bit excessive
Spiders are less fun compared to zombies, and seem to take over the station every other day. Please make fighting spiders more fun and less deadly
- Tue May 25, 2021 9:41 pm
- Forum: Off Topic
- Topic: betting your entire cashpool in online-poker without any cards on the table
- Replies: 15
- Views: 2875
Re: betting your entire cashpool in online-poker without any cards on the table
Play the superior gambling game
Play Riichi Mahjong
Play Riichi Mahjong
- Sat May 22, 2021 4:38 pm
- Forum: General Chat
- Topic: Identified the genre and gameplay loop of AI
- Replies: 40
- Views: 6969
Re: Identified the genre and gameplay loop of AI
If trying to contain blood cults summoning their dark god through human sacrifice, or nuclear operatives trying to kill every single person on the station through a nuclear explosion is "validhunting", you aren't following Asimov yourself.
- Sat May 22, 2021 2:52 am
- Forum: General Chat
- Topic: Identified the genre and gameplay loop of AI
- Replies: 40
- Views: 6969
Re: Identified the genre and gameplay loop of AI
If security mentions a criminal on their security line, locate him and report back where he is. No this is complete shit tier AI playing, you are not securities doormat. You aren't even on their side, you prevent harm, whatever side it comes from. If the station runs smoothly, they'll be using tase...
- Fri May 21, 2021 8:31 pm
- Forum: General Chat
- Topic: Identified the genre and gameplay loop of AI
- Replies: 40
- Views: 6969
Re: Identified the genre and gameplay loop of AI
AI has the highest APM requirement of any job. The entire time I am panning across the station, looking for trouble. Also setting all the intercoms to my private frequency, with the speaker off and microphone on, so I can get intelligence as well. If a threat to the station is located, my job is to...
- Fri May 21, 2021 5:22 pm
- Forum: General Chat
- Topic: Identified the genre and gameplay loop of AI
- Replies: 40
- Views: 6969
Re: Identified the genre and gameplay loop of AI
AI has the highest APM requirement of any job. The entire time I am panning across the station, looking for trouble. Also setting all the intercoms to my private frequency, with the speaker off and microphone on, so I can get intelligence as well. If a threat to the station is located, my job is to ...
- Tue May 18, 2021 10:09 pm
- Forum: Ideas
- Topic: Add Zeppelins +plasmaman lore
- Replies: 9
- Views: 1520
Re: Add Zeppelins +plasmaman lore
you realize plasma is a gas like regular air, and your definition of zeppelin would make the station itself a zeppelin A zeppelin is full of Hydrogen. Plasma is analgous to hydrogen, when it comes to flammability and exploding. The station is full of Oxygen. Not Hydrogen. Not Plasma. Oxygen. And if...
- Tue May 18, 2021 3:23 am
- Forum: General Chat
- Topic: What is next for /tg/station 13?
- Replies: 21
- Views: 3988
What is next for /tg/station 13?
What direction would you like to see the game development go in?
What interests you most? New game modes, new jobs, an expansion of existing antags with more tator and nuke ops items?
What interests you most? New game modes, new jobs, an expansion of existing antags with more tator and nuke ops items?
- Tue May 18, 2021 2:09 am
- Forum: Ideas
- Topic: Add Zeppelins +plasmaman lore
- Replies: 9
- Views: 1520
Add Zeppelins +plasmaman lore
Stole this idea from Super Aggro Crag. You guys should totally add zeppelins to the game. Space ships that are full of plasma. Plasmamen can breathe in them just fine, and they're fine unless they hit anything, but as soon as they do they explode violently. Also have an event where the plasmamen get...
- Fri May 14, 2021 5:22 pm
- Forum: Coding Feedback
- Topic: Minor Feedback
- Replies: 693
- Views: 233389
Re: Minor Feedback
>DNA activators that failed no longer give chromosomes.
Please stop making genetics more difficult, for less and less rewards.
Please stop making genetics more difficult, for less and less rewards.
- Wed May 12, 2021 9:05 am
- Forum: Ideas
- Topic: pedal powered shuttle
- Replies: 16
- Views: 2546
Re: pedal powered shuttle
I dunno I feel like there's some significant problems with this fix the problems then smart guy Ouji shuttle. Ghosts used to be able to rotate chairs, so if everybody died and there was like 3 people on the shuttle, all the seats would be empty and be spinning This would be a new shuttle, where the...
- Sat May 08, 2021 12:38 am
- Forum: Coding Feedback
- Topic: What the hell is tg stations design philosophy even?
- Replies: 100
- Views: 25282
Re: What the hell is tg stations design philosophy even?
As for cloning, the problem with the removal was that it was complete, rather then partial. Replica pods got nerfed so that they weren't availible from hacking the machine, and you had to mutate them yourself from cabbages or order them from cargo. That was a reasonable change. Requiring research t...
- Fri May 07, 2021 10:08 pm
- Forum: Coding Feedback
- Topic: What the hell is tg stations design philosophy even?
- Replies: 100
- Views: 25282
Re: What the hell is tg stations design philosophy even?
The problem is there is no wholeistic approach to design. As an example, when genetics was nerfed, so that being a hulk is a suicidal act and punching walls hurts you, then at the same time removing X-ray, and this is long after removing cloning from Genetics, people stopped playing the job, because...
- Fri May 07, 2021 9:55 pm
- Forum: Ideas
- Topic: add cucumbers and let us pickle them
- Replies: 17
- Views: 3472
Re: add cucumbers and let us pickle them
Cucumbers would be good, but this is botany we are talking about. What would they evolve into?
- Thu May 06, 2021 11:14 am
- Forum: Ideas
- Topic: New Job:Scoutmaster
- Replies: 5
- Views: 1368
Re: New Job:Scoutmaster
I just watched the first 3 seasons of LOST in the last week. Locke is a cool character, having an outdoors specialist on the station would be neat. Could have them be the masters of maintenance, being able to set up noise traps to be alerted when people walk past, attaching Station bounced radios to...
- Thu May 06, 2021 2:49 am
- Forum: Off Topic
- Topic: Where has the ACLU been for the last year?
- Replies: 13
- Views: 3397
Re: Where has the ACLU been for the last year?
Or run a businessterranaut wrote:at liberty to cough on each other
How many people went bankrupt or into debt because they couldn't legally do their jobs last year?
- Thu May 06, 2021 2:47 am
- Forum: Player's Club
- Topic: Hulkamania Redemption Arc
- Replies: 47
- Views: 10227
Re: Hulkamania Redemption Arc
I'm a mark for Hogan
[youtube]ZiWu6HLWZmg[/youtube]
I still can't believe Hulk Hogan bankrupted gawker
Honestly, one of the best matches of his career brother
He was able to take corporate personhood to a whole new level, putting the 3 count on an abstract entity.
[youtube]ZiWu6HLWZmg[/youtube]
I still can't believe Hulk Hogan bankrupted gawker
Honestly, one of the best matches of his career brother
He was able to take corporate personhood to a whole new level, putting the 3 count on an abstract entity.
- Thu May 06, 2021 2:42 am
- Forum: Ideas
- Topic: New Job:Scoutmaster
- Replies: 5
- Views: 1368
New Job:Scoutmaster
There should be a new job added to the game, The Scout Master, with the ability of the crew to join the Boy Scouts. After you join the boyscouts, you get a journal, and based on the actions you perform you can get merit badges. These can be added to your uniform directly, and visible through close e...
- Sat Mar 13, 2021 4:32 am
- Forum: Off Topic
- Topic: Where has the ACLU been for the last year?
- Replies: 13
- Views: 3397
Where has the ACLU been for the last year?
These Corona lockdowns have had huge civil liberties implications. The ACLU seems to have been doing nothing. https://tgstation13.download/dip/discordimageproxy.php/attachments/510987480854691851/738253267410354236/1596065431709.png The only action I heard from them was literally in favor of censors...
- Thu Jan 28, 2021 9:32 pm
- Forum: Ideas
- Topic: Additions to Geladikinesis
- Replies: 19
- Views: 4006
Re: Additions to Geladikinesis
You should be able to cool your drinks so your beer is cold.
- Thu Jan 28, 2021 2:09 am
- Forum: Off Topic
- Topic: How should Canada retaliate for the US pulling out of the Keystone deal?
- Replies: 40
- Views: 6322
Re: How should Canada retaliate for the US pulling out of the Keystone deal?
I'm not sure how to tell you this Helios, but you sesame seeds dont have Hammurabi in charge. Justin Trudeau isn't going to begin a long path of vengeance leading to the deaths of everyone on the continent - he's going to be a good little dog and do nothing at all. Maybe a couple Canadians will wri...
- Sun Jan 24, 2021 3:49 pm
- Forum: Off Topic
- Topic: How should Canada retaliate for the US pulling out of the Keystone deal?
- Replies: 40
- Views: 6322
Re: How should Canada retaliate for the US pulling out of the Keystone deal?
oil sands are disastrous for the environment, US is doing us a favor pulling out of norad sounds like a suggestion from a commie suggesting pulling out of a trade deal after just claiming to care about the economy even more so... gonna need to see proof of citizenship... csis has already been alert...
- Sat Jan 23, 2021 6:15 pm
- Forum: Off Topic
- Topic: How should Canada retaliate for the US pulling out of the Keystone deal?
- Replies: 40
- Views: 6322
Re: How should Canada retaliate for the US pulling out of the Keystone deal?
It fucked over Canada. When people fuck you over, you should retaliate in turnHorza wrote:The fact that you think Trudeau would ever retaliate for a move which fucked over Alberta and Saskatchewan is laughable. Doubly so when it's a move by Joe Biden ostensibly to combat climate change.
- Sat Jan 23, 2021 5:37 pm
- Forum: Off Topic
- Topic: How should Canada retaliate for the US pulling out of the Keystone deal?
- Replies: 40
- Views: 6322
How should Canada retaliate for the US pulling out of the Keystone deal?
What would be a reasonable retalitation for pulling out of a deal that cost tens of thousands of Canadians jobs, and negatively effected our economy.
Would pulling out of a defensive arrangement like NORAD be reasonable? Or pulling out of a trade deal?
Would pulling out of a defensive arrangement like NORAD be reasonable? Or pulling out of a trade deal?
- Tue Jan 12, 2021 12:54 pm
- Forum: Off Topic
- Topic: Connection between Checkers griefing and SS13
- Replies: 9
- Views: 2067
- Sun Dec 27, 2020 9:36 am
- Forum: Off Topic
- Topic: Affirmative Politics, or why Canada should sell land to the Japanese
- Replies: 65
- Views: 10881
Re: Affirmative Politics, or why Canada should sell land to the Japanese
Also, good luck reconciling any potential sale of British Columbia with section 35 of Canada's Constitution. You'd be screwing over the natives even more than they're being screwed over now- assuming the courts would even allow such a boneheaded move to begin with. I don't think so. I would suggest...
- Sun Dec 27, 2020 9:33 am
- Forum: Off Topic
- Topic: Affirmative Politics, or why Canada should sell land to the Japanese
- Replies: 65
- Views: 10881
Re: Affirmative Politics, or why Canada should sell land to the Japanese
I still think this was a good idea Why would japanese citizens move there, it's far away from their homeland, there's no jobs or infrastructure. it would take hundreds of years to develop into a metropolis like the rest of japan and who knows what the geopolitical outlook would be then, you cant ju...
- Sat Dec 19, 2020 11:12 pm
- Forum: Ideas
- Topic: make Boxing Gloves craftable
- Replies: 3
- Views: 1085
Re: make Boxing Gloves craftable
Will you be able to type with Boxing Gloves on?
This is important
This is important
- Sat Dec 19, 2020 11:12 pm
- Forum: Off Topic
- Topic: Affirmative Politics, or why Canada should sell land to the Japanese
- Replies: 65
- Views: 10881
Re: Affirmative Politics, or why Canada should sell land to the Japanese
I still think this was a good idea
- Wed Oct 21, 2020 2:10 pm
- Forum: Ideas
- Topic: The Addition of A Communications Officer - New Command Role Proposal
- Replies: 10
- Views: 2259
Re: The Addition of A Communications Officer - New Command Role Proposal
I agree, but would switch direction slightly. A comm officer would exist, have it's own minigame and would be a bit of a bridge jockey. The minigame would be focused on trying to manage relations between different factions, be it The Syndicate, The Wizard Federation, or other factions. The crux of t...
- Tue Oct 13, 2020 7:02 am
- Forum: Off Topic
- Topic: Where do you all stand on the Protestant Reformation?
- Replies: 36
- Views: 7559
Re: Where do you all stand on the Protestant Reformation?
The only good thing to come from the French Revolution was NapoleonXivilaiAnaxes wrote:The French revolution was a lot cooler.
Vive le revolution!
Vive l'empereur!
- Fri Oct 09, 2020 8:05 pm
- Forum: Off Topic
- Topic: Crag voted
- Replies: 4
- Views: 1932
Re: Crag voted
Who did you vote for?Super Aggro Crag wrote:I voted in my local union election
:^)
How is the local union doing?
- Sat Oct 03, 2020 10:23 am
- Forum: Off Topic
- Topic: Where do you all stand on the Protestant Reformation?
- Replies: 36
- Views: 7559
Re: Where do you all stand on the Protestant Reformation?
Where do you all stand on Martin Luther, the Protestants, and their effect on Europe/History? sir, you are in the mcdonalds drive through You and I have very different conceptions of what this board is supposed to be. This is the type of thread I like to make. https://tgstation13.org/phpBB/viewtopi...
- Fri Oct 02, 2020 12:25 pm
- Forum: Off Topic
- Topic: Boy Scouts
- Replies: 5
- Views: 1357
Boy Scouts
Was anyone here a Boy Scout/Cub Scout growing up?
Do you have a favorite badge? Thanks
Do you have a favorite badge? Thanks
- Fri Oct 02, 2020 12:21 pm
- Forum: Off Topic
- Topic: Where do you all stand on the Protestant Reformation?
- Replies: 36
- Views: 7559
Where do you all stand on the Protestant Reformation?
Where do you all stand on Martin Luther, the Protestants, and their effect on Europe/History?