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Re: ITT: We make shitty suggestions and come up with poor ideas.

let us use shovels on rock (lavaland rock) to smooth it dwarf fortress style. maybe use a pickaxe/crowbar after to engrave it.
by DireVictory
Thu Apr 12, 2018 11:42 am
 
Forum: Ideas
Topic: ITT: We make shitty suggestions and come up with poor ideas.
Replies: 3816
Views: 546934

Re: Remove engravings already

How about making them be forced to be atleast a paragraph long, and make them look like a regular tile just engraved DF-style, like a square "spiral" thingy that gives the message when you altclick it.
by DireVictory
Mon Jan 22, 2018 3:43 pm
 
Forum: Ideas
Topic: Remove engravings already
Replies: 34
Views: 3778

Re: Minor Suggestions

Low body temp making you harder or even not able to be seen by thermals. Give frost oil an use. Maybe have people in hardsuits not visible with thermals since it insulates.
by DireVictory
Sat Sep 16, 2017 8:32 am
 
Forum: Ideas
Topic: Minor Suggestions
Replies: 3688
Views: 512527

Re: Additional Limbs

shields should be too wide to hold more than one, so we can still be SHIVA
by DireVictory
Thu Aug 31, 2017 3:01 pm
 
Forum: Ideas
Topic: Additional Limbs
Replies: 16
Views: 1803

Re: Station Map

looking good! Gives me dungeon keeper 2 vibes for some reason. Is there a way for players to create up/downstairs?
by DireVictory
Wed Aug 16, 2017 9:49 am
 
Forum: Planet Station Development
Topic: Station Map
Replies: 70
Views: 15767

Re: Stamina rework

yes, I think that if the (some)stamina damage is removed AFTER the stun and the stun is not lengthened by more inflicted stamina damage it would be better. No more permastunning
by DireVictory
Tue Aug 08, 2017 2:41 pm
 
Forum: Ideas
Topic: Stamina rework
Replies: 17
Views: 2798

Re: ITT: We make shitty suggestions and come up with poor id

borg handlebars. Lets you steer the borg like a real vehicle when you ride them.
by DireVictory
Wed Jun 28, 2017 12:54 pm
 
Forum: Ideas
Topic: ITT: We make shitty suggestions and come up with poor ideas.
Replies: 3816
Views: 546934

Re: Simple Questions Thread

what is a void cell and how can i acquire one
by DireVictory
Tue Jun 27, 2017 8:41 am
 
Forum: General Chat
Topic: Simple Questions Thread
Replies: 2095
Views: 310762

Re: J_Madison's Winterstorm

Idea: salt saturated water, has a thin layer of ice above but can be smashed to make a hole to fish. Ice Carp that spawns and can move only on the frozen over water, looks like a shadow under the the ice, when approached smashes a hole and becomes a regular space carp but whiter/lighter and named Ic...
by DireVictory
Sat Jun 24, 2017 5:16 pm
 
Forum: Planet Station Development
Topic: J_Madison's Winterstorm
Replies: 107
Views: 15926

Re: ITT: We make shitty suggestions and come up with poor id

DireVictory wrote:aggressive grab somebodies hand to make them do actions with it, like petting dogs or hitting themselves.

I just realized this can make spaceman trains possible with monkeymen, you no longer need other players to choo choo all over the station.
by DireVictory
Fri Jun 23, 2017 6:24 pm
 
Forum: Ideas
Topic: ITT: We make shitty suggestions and come up with poor ideas.
Replies: 3816
Views: 546934

Re: J_Madison's Winterstorm

Movement is done each tick right? For all mobs? How about making them hesitate, sometimes sidestep for added immersion? Some kind of mutated tree that moves when not looked at? You can't escape without being followed.
by DireVictory
Fri Jun 23, 2017 6:20 pm
 
Forum: Planet Station Development
Topic: J_Madison's Winterstorm
Replies: 107
Views: 15926

Re: INDUSTRISTATION [pick a name pls]

All look good, 1 and 3 better though.
by DireVictory
Fri Jun 23, 2017 7:10 am
 
Forum: Spriting and Mapping
Topic: INDUSTRISTATION [pick a name pls]
Replies: 96
Views: 19845

Re: ITT: We make shitty suggestions and come up with poor id

aggressive grab somebodies hand to make them do actions with it, like petting dogs or hitting themselves.
by DireVictory
Fri Jun 23, 2017 6:46 am
 
Forum: Ideas
Topic: ITT: We make shitty suggestions and come up with poor ideas.
Replies: 3816
Views: 546934

Re: Random Events Workshop

Honkerian prince PDA message, a few people get the message, mostly just fluff, but maybe has a small chance to spawn 5k space cash from PDA?
by DireVictory
Tue Jun 20, 2017 5:28 pm
 
Forum: Ideas
Topic: Random Events Workshop
Replies: 9
Views: 1399

Re: Headmin: Crit'ing w/o valid justification is ALWAYS a ba

Holy shit I didn't think this kind of thing truly happens, oldman is really THE rules lawyer wew
by DireVictory
Tue Jun 20, 2017 5:26 pm
 
Forum: Policy Discussion
Topic: Headmin: Crit'ing w/o valid justification is ALWAYS a ban
Replies: 32
Views: 4611

Re: adidas yeezy boost 350 prix

DanaKelsen wrote:snip

Oui oui, take my space cash, french shoe man
by DireVictory
Tue Jun 20, 2017 6:24 am
 
Forum: For No Reason Trash
Topic: adidas yeezy boost 350 prix
Replies: 3
Views: 774

Re: How to fix changeling death squads

ShadowDimentio wrote:Remove changelings from the code or bring back oldling entirely.

Those are the only options.

Yup, do it. Or the hippie/yog changeling, maybe modified.
by DireVictory
Mon Jun 19, 2017 6:45 pm
 
Forum: Ideas
Topic: How to fix changeling death squads
Replies: 43
Views: 4418

Re: Tablets are just coder protest at PDA's

just convert PDAs to nanoUI or something. PDAs fit the theme. Plus, the tablet sprite is bulky and just doesn't have the right "feel", but maybe that's my familiarity with the PDA talking.
by DireVictory
Sun Jun 18, 2017 6:03 pm
 
Forum: Coding Feedback
Topic: Tablets are just coder protest at PDA's
Replies: 98
Views: 13721

Re: Changeling Auto-Revival and Antag-power-creep.

CPTANT wrote:Have ling start out weak and gain powers by absorbing people.

Lings then actually make sense.


So, add hippie's and yogstations ling? Some abilities are locked until you absorb more people. Horror form?
by DireVictory
Wed Jun 14, 2017 1:31 pm
 
Forum: Coding Feedback
Topic: Changeling Auto-Revival and Antag-power-creep.
Replies: 99
Views: 14360

Re: Trucks

Are multi tile mobile mobs even possible?
by DireVictory
Mon Jun 12, 2017 5:15 pm
 
Forum: Coding
Topic: Trucks
Replies: 55
Views: 12013

Re: New Traitor Gear: Universal Loudener

1+ for loudener
by DireVictory
Mon Jun 12, 2017 2:45 pm
 
Forum: Ideas
Topic: New Traitor Gear: Universal Loudener
Replies: 10
Views: 1603

Re: [feemjmeem] DireVictory - did a thing

Are you saying that when this thread is concluded and if it doesn't end the way you want it to, you're going to open a new thread in policy discussion to rehash the same thing? Is this a good time to bring up that, while you've been behaving for the past ten months, you have a history of jumping fr...
by DireVictory
Sun Jun 04, 2017 5:40 am
 
Forum: Resolved Appeals
Topic: [feemjmeem] DireVictory - did a thing
Replies: 18
Views: 2043

Re: [feemjmeem] DireVictory - did a thing

Can't post in policy discussion yet.
by DireVictory
Sat Jun 03, 2017 7:45 pm
 
Forum: Resolved Appeals
Topic: [feemjmeem] DireVictory - did a thing
Replies: 18
Views: 2043

Re: [feemjmeem] DireVictory - did a thing

i don't mind the ban, I just find the ban reason a bit ridiculous. I do get where you're coming from.
He was not robust and I passed the perception check. Losing is Fun.
by DireVictory
Sat Jun 03, 2017 7:22 pm
 
Forum: Resolved Appeals
Topic: [feemjmeem] DireVictory - did a thing
Replies: 18
Views: 2043

[feemjmeem] DireVictory - did a thing

Byond account and character name: DireVictory - David Griffenberg Banning admin: feemjmeem Ban type (What are you banned from?) : dayban Ban reason and length: As a chemist, saw someone walking around and "seeing too well in the dark," used this as an excuse to use the spraycan and cuffs ...
by DireVictory
Sat Jun 03, 2017 4:56 pm
 
Forum: Resolved Appeals
Topic: [feemjmeem] DireVictory - did a thing
Replies: 18
Views: 2043

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