Search found 3368 matches

by Shadowflame909
Tue Jun 05, 2018 7:39 pm
Forum: Town Hall
Topic: Trialmin Review: Bebeyoshi
Replies: 12
Views: 5099

Re: Trialmin Review: Bebeyoshi

Have they become a game-admin yet. No? Someone do that q u i c k.
by Shadowflame909
Mon Jun 04, 2018 7:24 pm
Forum: General Chat
Topic: Whats a thing that you did once on ss13 that you fear ever doing again?
Replies: 159
Views: 48881

Re: Whats a thing that you did once on ss13 that you fear ever doing again?

MMMiracles wrote:made cerestation
>Go down disposals as an assistant.

>Die in an infinite disposal space loop.

N O O B T R A P.
by Shadowflame909
Mon Jun 04, 2018 10:11 am
Forum: General Chat
Topic: TC trade ideas
Replies: 29
Views: 8748

Re: TC trade ideas

I was partially shitposting but an admin complemented my idea. So I'm adding it here. One day I thought, what if we could tc trade to parody more movie villains then the ones we already have? (Looking at you xenomorphs.) So here comes the TC trade pennywise the traitor clown. 1. Give him the terror-...
by Shadowflame909
Mon Jun 04, 2018 10:06 am
Forum: Ideas
Topic: Side-Antags: Crew Desires
Replies: 16
Views: 4366

Re: Side-Antags: Crew Desires

Lumbermancer wrote:Looks like abductees.
Why isn't this objective merged into abductors. It'd make abductor mode much more of a threat. It'd also spice up the round as a whole!
by Shadowflame909
Mon Jun 04, 2018 1:58 am
Forum: General Chat
Topic: Whats a thing that you did once on ss13 that you fear ever doing again?
Replies: 159
Views: 48881

Re: Whats a thing that you did once on ss13 that you fear ever doing again?

I once got lucky and had my post become popular. This was an unexpected thing I did. I wish I could attract this much attention for my other posts. The unexpectedness of this process is what I fear!
by Shadowflame909
Sat Jun 02, 2018 10:51 pm
Forum: Closed Policy Discussion
Topic: Antagonist reputation system
Replies: 160
Views: 43042

Re: Antagonist reputation system

Honestly. It's a good way to guarantee wizard. Play every round as an antag you love for like 100 rounds. When the next wizard round appears you'll have like 1000 points above everyone else and will 100 percent get it. The feature is just too easy to "game" compared to the previous one...
by Shadowflame909
Fri Jun 01, 2018 3:57 am
Forum: Coding Feedback
Topic: EMP Wire Pulsing is unfun
Replies: 30
Views: 5923

Re: EMP Wire Pulsing is unfun

If you die. You die. If you don't die and instead don't ask for help on comms. That's on you, it isn't on anyone else. I pretty much would like an in-game scenario of how someone manages to stay locked down past 5 minutes, if unlucky. You can unlock you cover and get anyone to unlock you with a mult...
by Shadowflame909
Fri Jun 01, 2018 12:22 am
Forum: Coding Feedback
Topic: EMP Wire Pulsing is unfun
Replies: 30
Views: 5923

Re: EMP Wire Pulsing is unfun

Press the quote button at the top of someones comment.
by Shadowflame909
Thu May 31, 2018 11:00 pm
Forum: Coding Feedback
Topic: EMP Wire Pulsing is unfun
Replies: 30
Views: 5923

Re: EMP Wire Pulsing is unfun

I agree that being locked down is unfun, but that's one of the things you have to deal with. Sec temp-jail is unfun, and dying is unfun. Yet you'll have to rely on others to get out of that jam like everyone else. I mean co-operative departments is something the coderbase talks about ALOT. I think t...
by Shadowflame909
Thu May 31, 2018 7:04 am
Forum: Closed Policy Discussion
Topic: Enable blood brothers
Replies: 59
Views: 15753

Re: Enable blood brothers

Sadly, you get that with every mode EagleWiz. I bet it was one of those roundstart suicider tiders. I just wish they got banned already.
by Shadowflame909
Thu May 31, 2018 4:27 am
Forum: Ideas
Topic: Lets say, in theory, changelings got a special power when they absorbed every other changeling.
Replies: 16
Views: 3469

Re: Lets say, in theory, changelings got a special power when they absorbed every other changeling.

Uh. Don't we want changelings to kill each other? That sounds like too much of a debuff. I mean, that's why KOR gave them "fight each other" objectives.
by Shadowflame909
Tue May 29, 2018 7:23 am
Forum: Former Admins
Topic: [No Longer Admin] Nervere
Replies: 82
Views: 29103

Re: Nervere

I didn't post here yet? Just as good as a coder as he is an admin. Always online and extremely helpful. Has sat with me for hours to figure out a solution.
by Shadowflame909
Mon May 28, 2018 8:54 am
Forum: Closed Policy Discussion
Topic: Yet another Drone Policy thread
Replies: 96
Views: 28724

Re: Yet another Drone Policy thread

Saegrimr wrote:
D&B wrote:Dare I say this is a community problem and my method of just straight up jobbanning bad drones for considerably longer lengths than normal player bans was a much calmer time?
This is the best solution.
by Shadowflame909
Fri May 25, 2018 10:12 pm
Forum: Roleplaying
Topic: SS13 INTO REALITY?
Replies: 22
Views: 12534

Re: SS13 INTO REALITY?

You all have been devoured by nar'sie. Reasons: Bad thread, lack of imagination. Locking it.

This is a permanent devour.
by Shadowflame909
Fri May 25, 2018 6:20 pm
Forum: Closed Policy Discussion
Topic: Yet another Drone Policy thread
Replies: 96
Views: 28724

Re: Yet another Drone Policy thread

If T-comms is down. Shouldn't it be common sense that it's down intentionally? otherwise, it'd be brought back up. I really dig beestings rules, and would hope that they get added and make it as clear as crystal. If there's a hole in the floor, shouldn't it be common sense that that hole was made i...
by Shadowflame909
Fri May 25, 2018 5:14 am
Forum: Roleplaying
Topic: SS13 INTO REALITY?
Replies: 22
Views: 12534

Re: SS13 INTO REALITY?

Turn on noscript and this time rightclick the link and select view link source A dark page appears. The only words appear in red text. When you read it, you hear a voice that chills your very soul. "Cheater...I'm not giving you any more information." A gust of wind then blows you away fro...
by Shadowflame909
Fri May 25, 2018 5:13 am
Forum: Site, Forums, And Wiki
Topic: Salt reserves needs no new topic button!
Replies: 2
Views: 33883

Re: Salt reserves needs no new topic button!

CosmicScientist wrote:Who did this?!

It's a special place for special minds to be remembered.

Otherwise it's just digg.com/r/NTR Hut/
>I'm not a special mind to be remembered.

Super rude!
by Shadowflame909
Fri May 25, 2018 2:05 am
Forum: Roleplaying
Topic: SS13 INTO REALITY?
Replies: 22
Views: 12534

Re: SS13 INTO REALITY?

Copy text of a link on the page, paste into google docs (preserves formatting including the link) and click it, then inspect element A dark page appears. The only words appear in red text. When you read it, you hear a voice that chills your very soul. "Cheater...I'm not giving you any more inf...
by Shadowflame909
Fri May 25, 2018 12:30 am
Forum: Closed Policy Discussion
Topic: Antagonist reputation system
Replies: 160
Views: 43042

Re: Antagonist reputation system

Yeah pretty much Atmos tech/captain assistant mains. They have the same responsibility
by Shadowflame909
Thu May 24, 2018 10:58 pm
Forum: Closed Policy Discussion
Topic: Yet another Drone Policy thread
Replies: 96
Views: 28724

Re: Yet another Drone Policy thread

If T-comms is down. Shouldn't it be common sense that it's down intentionally? otherwise, it'd be brought back up. I really dig beestings rules, and would hope that they get added and make it as clear as crystal.
by Shadowflame909
Thu May 24, 2018 10:53 pm
Forum: Roleplaying
Topic: SS13 INTO REALITY?
Replies: 22
Views: 12534

Re: SS13 INTO REALITY?

somerandomguy wrote:Inspect element, see if there's any hidden options anywhere, if there aren't, I pick wizard
You cannot utilize Inspect element. It is utilizing dreamseeker.
by Shadowflame909
Thu May 24, 2018 6:08 pm
Forum: Closed Policy Discussion
Topic: Antagonist reputation system
Replies: 160
Views: 43042

Re: Antagonist reputation system

Blinky Light Bulbs] Snip The cause of the salem witch trials were mass hysteria. Which caused alot of innocent people to be murdered. Do you really want to make players hysterical that when they go afk to use the bathroom or eat. They're losing out on antag points. At the very least it'll instill a...
by Shadowflame909
Thu May 24, 2018 3:37 pm
Forum: Closed Policy Discussion
Topic: Antagonist reputation system
Replies: 160
Views: 43042

Re: Antagonist reputation system

I mean, if putting the roundstart suiciders in sec and command roles is what you want...Just don't expect them to do much over the bare minimal. Well, I guess everyone will set there command roles to high. If they want any chance at antagonist at the very least on bagil.
by Shadowflame909
Thu May 24, 2018 6:49 am
Forum: General Chat
Topic: Screenshots General
Replies: 2758
Views: 923609

Re: Screenshots General

Me and kor were chilling one round. Then the end game admemes dosed us all on skewium. True story.
Image
by Shadowflame909
Thu May 24, 2018 6:47 am
Forum: Closed Policy Discussion
Topic: Should there be different expectations of admins and/or players on Terry?
Replies: 47
Views: 19367

Re: Should there be different expectations of admins and/or players on Terry?

If this does happen, the 0 tc traitor blood-brother mode would be perfect for the atmosphere that terry is at. You can't say that there won't be cool roleplaying scenarios when the atmosphere is already set for you!
by Shadowflame909
Thu May 24, 2018 6:43 am
Forum: Coding Feedback
Topic: Virtual Reality Feedback/Ideas Thread
Replies: 87
Views: 21538

Re: Virtual Reality Feedback/Ideas Thread

I burned down toxins the other day because I missed the changelog that said that unwrenching pipes now makes them leak and I wasn't even bwoinked. Are people really getting banned for making mistakes or testing things? If you "experiment" with stuff and end up making accidents and explosi...
by Shadowflame909
Thu May 24, 2018 4:59 am
Forum: Coding Feedback
Topic: Virtual Reality Feedback/Ideas Thread
Replies: 87
Views: 21538

Re: Virtual Reality Feedback/Ideas Thread

So, I've been informed that people have literally been banned over experimenting with in-game features. Ala causing too many explosions messing with gasses and the super matter. If we want people to embrace "Consequences" maybe we should make them less severe? Otherwise, this is the perfec...
by Shadowflame909
Thu May 24, 2018 12:08 am
Forum: Spriting and Mapping
Topic: The Gateway Room
Replies: 27
Views: 9985

Re: The Gateway Room

snip snip Maybe you already made those sleepers safe against that, but I don't really know yet. I don't have ultra grief protection no, I can build it in though! Edit: Made it so only the current user can open it if there's an occupant. Thus nobody can delete the avatar or hijack it in the hugbox v...
by Shadowflame909
Wed May 23, 2018 11:25 pm
Forum: Roleplaying
Topic: SS13 INTO REALITY?
Replies: 22
Views: 12534

Re: SS13 INTO REALITY?

See if there's any info as to what "RNG GAMBLE?" means without choosing it You hover over the option and this is what appears. 1. The system will pick a random number out of an unspecified number of choices. This will open up the possibility of a stronger accursed unmentioned power. Or so...
by Shadowflame909
Tue May 22, 2018 10:29 pm
Forum: Roleplaying
Topic: SS13 INTO REALITY?
Replies: 22
Views: 12534

Re: SS13 INTO REALITY?

somerandomguy wrote:Examine the (...) next to Lovecraftian Nightmare
You get a list of options...

1. Morph

2. Revenant

3.Abductor

4.Nightmare

5.RNG GAMBLE?
by Shadowflame909
Tue May 22, 2018 5:13 pm
Forum: Spriting and Mapping
Topic: The Gateway Room
Replies: 27
Views: 9985

Re: The Gateway Room

VR better gateway every way.
by Shadowflame909
Tue May 22, 2018 5:12 pm
Forum: Roleplaying
Topic: SS13 INTO REALITY?
Replies: 22
Views: 12534

Re: SS13 INTO REALITY?

What is this the NTR hut. Ree someone play along and put this thread back on track.
by Shadowflame909
Tue May 22, 2018 4:15 pm
Forum: Roleplaying
Topic: SS13 INTO REALITY?
Replies: 22
Views: 12534

Re: SS13 INTO REALITY?

(I dunno who this David guy is. But I just want to play gamemaster o k)
by Shadowflame909
Tue May 22, 2018 5:18 am
Forum: Roleplaying
Topic: SS13 INTO REALITY?
Replies: 22
Views: 12534

SS13 INTO REALITY?

You wake up and try to log into SS13 one day. Only to find something written in blood red. " You may join any faction of your choice and what you wish shall become a reality.. " You then get a list of the optional factions. 1. Spider Clan. 2. Syndicate(...) 3. Blood Cult 4.Clock Cult. 5. L...
by Shadowflame909
Tue May 22, 2018 3:59 am
Forum: Coding Feedback
Topic: Virtual Reality Feedback/Ideas Thread
Replies: 87
Views: 21538

Re: Virtual Reality Feedback/Ideas Thread

We should allow borgs to be able to enter VR sleepers. For the sole purpose of seeing them flip there shit when humans are constantly dying and disappearing and reviving. It'd be kinda interesting how a peacekeeper borg would react. They'd certainly spice up the odds of winning.
by Shadowflame909
Tue May 22, 2018 3:57 am
Forum: Ideas
Topic: Replace random events with Automated Game Master/Storyteller
Replies: 10
Views: 3055

Re: Replace random events with Automated Game Master/Storyteller

Will it be like 'THE GODS ROLL A DIE" "IT LANDS ON 1" thing like on paradise? If so that sounds pretty spooky and cool.
by Shadowflame909
Mon May 21, 2018 4:32 pm
Forum: Ideas
Topic: Goonstation style Gen-pop brig.
Replies: 22
Views: 5352

Re: Goonstation style Gen-pop brig.

You could make it an insulated chamber. With maybe air tank ports to send in some n20. Or an internal smoke machine. That allows for any kind of smoke mixes. For example, pax and morphine. You gotta step your riot control game up!
by Shadowflame909
Mon May 21, 2018 5:38 am
Forum: Ideas
Topic: Goonstation style Gen-pop brig.
Replies: 22
Views: 5352

Re: Goonstation style Gen-pop brig.

At least make all the cells unified, and do that disposal ID chute thing. I think VR would be a plus compared to perma. It'd also make cell a lot more respected! They aren't just shoving you into a cell where you're forced to do nothing anymore. (Who want's to be punished for playing a video game an...
by Shadowflame909
Sun May 20, 2018 11:38 pm
Forum: Coding Feedback
Topic: Virtual Reality Feedback/Ideas Thread
Replies: 87
Views: 21538

Re: Virtual Reality Feedback/Ideas Thread

So, I've played a VR round with the fix testmerged. I went on it and played VR. It was fun for a minute or two. There were no people around. I saw the HOP come up and say "Get back in, I'm gonna fight you." So, I get back in. I die due to some other assistant. I then see ghosts and realize...
by Shadowflame909
Sun May 20, 2018 10:03 pm
Forum: General Chat
Topic: Spread ss13
Replies: 27
Views: 8406

Re: Spread ss13

I literally found byond by accidentally typing buzz lightyears catchphrase. 10/10 very hard to find and nearly dead gaming platform. It's the 2d version of roblox guys. It's the 3d version that's liked better though.
by Shadowflame909
Sun May 20, 2018 9:49 pm
Forum: Coding Feedback
Topic: Xenomorph tackle spam is seriously broken.
Replies: 23
Views: 5922

Re: Xenomorph tackle spam is seriously broken.

Bombadil wrote:Xenos are normally 45-60 minutes into the round. Unless a miner got facehugged. So i think Wizard McNinja just got unlucky
The lavaland xenos got brought on station because xenobio: "Lmao yeah sure we can contain them, we're so good at containing them" Protip: They aren't
by Shadowflame909
Sun May 20, 2018 9:44 pm
Forum: Ideas
Topic: Goonstation style Gen-pop brig.
Replies: 22
Views: 5352

Re: Goonstation style Gen-pop brig.

That's exactly what I was thinking. I think perma should still be escapable somehow though! I just want temp-brig to be MORE escapable then perma brig. That's weird how heavily guarded and secured a temporary brigging is compared to a permanent one.
by Shadowflame909
Sun May 20, 2018 6:05 am
Forum: Coding Feedback
Topic: Virtual Reality Feedback/Ideas Thread
Replies: 87
Views: 21538

Re: Virtual Reality Feedback/Ideas Thread

Headmins have to set an actual place for it to spawn, I believe. They haven't yet, or haven't decided to do so. So it's currently admin only!
by Shadowflame909
Sun May 20, 2018 2:51 am
Forum: Coding Feedback
Topic: Virtual Reality Feedback/Ideas Thread
Replies: 87
Views: 21538

Re: Virtual Reality Feedback/Ideas Thread

VR is a real location with "real" people who can easily be drawn into the round. The location is dorms. So you're a syndicate agent and your target is in vr? You can get the jump on them! Hell, you can bomb them? I understand that you have a problem with players being in another map and no...
by Shadowflame909
Sun May 20, 2018 2:31 am
Forum: Coding Feedback
Topic: Virtual Reality Feedback/Ideas Thread
Replies: 87
Views: 21538

Re: Virtual Reality Feedback/Ideas Thread

It's no better then lavaland virology/chemistry testing cobby!
by Shadowflame909
Sun May 20, 2018 2:30 am
Forum: Coding Feedback
Topic: Xenomorph tackle spam is seriously broken.
Replies: 23
Views: 5922

Re: Xenomorph tackle spam is seriously broken.

I agree with you, xenomorph hunters are supposed to be able to move quickly and avoid shots in exchange for not being murdered. I just don't want them to have an instant win disarm with there fists. At least cut it down to 50 percent?
by Shadowflame909
Sat May 19, 2018 9:59 pm
Forum: Coding Feedback
Topic: Virtual Reality Feedback/Ideas Thread
Replies: 87
Views: 21538

Re: Virtual Reality Feedback/Ideas Thread

I think even VR away missions or arenas ultimately miss the point of SS13 as well. You lose out on the narrative, creativity, "consequences" etc and just kill things. May as well go play another videogame if you want on demand slices of content with instant respawn and loadouts. And if th...
by Shadowflame909
Sat May 19, 2018 4:52 am
Forum: Coding Feedback
Topic: Xenomorph tackle spam is seriously broken.
Replies: 23
Views: 5922

Re: Xenomorph tackle spam is seriously broken.

Fake news. Salty post because xenos ruined my lone antagonist round :(