Search found 3166 matches
- Fri Sep 28, 2018 10:44 pm
- Forum: Admin Feedback
- Topic: Coconutwarrior97
- Replies: 63
- Views: 27219
Re: Coconutwarrior97
I would make it a complaint, but I feel they are a legitimately good person who wants to be a good admin. Anyways, last round, coconut traded someone announced extended for TWO TC. Tainting announced extended is fucking shitty in and of itself, for pretty obvious reasons. I was HOS, and because the...
- Fri Sep 28, 2018 10:14 pm
- Forum: Admin Feedback
- Topic: Coconutwarrior97
- Replies: 63
- Views: 27219
Re: Coconutwarrior97
I would make it a complaint, but I feel they are a legitimately good person who wants to be a good admin. Anyways, last round, coconut traded someone announced extended for TWO TC. Double Edit: It WAS extended, and traitors were spawned, which is worse but whatever I can’t stay mad long. I edited ou...
- Thu Sep 27, 2018 10:15 pm
- Forum: General Chat
- Topic: Screenshots General
- Replies: 2758
- Views: 922472
Re: Screenshots General
normal amount (btw wasn't me). something about teslas dropping energy balls nowPKPenguin321 wrote:jesus christ how much energy did you feed it
admins post your zoomed out pics
- Thu Sep 27, 2018 10:11 pm
- Forum: General Chat
- Topic: Removal of Catpeople. Again. God damn it.
- Replies: 9
- Views: 2316
Re: Removal of Catpeople. Again. God damn it.
wtf apologizing for doing the right thing???
more like admins afraid to get their hands dirty
more like admins afraid to get their hands dirty
- Thu Sep 27, 2018 10:07 pm
- Forum: General Chat
- Topic: Screenshots General
- Replies: 2758
- Views: 922472
Re: Screenshots General
Daily reminder that people who like singulo better because it deletes everything are fucking dweebs. Even one tesla is better than 50 singulos. Now 100 teslas?
- Thu Sep 27, 2018 8:38 pm
- Forum: General Chat
- Topic: There is no security. There is no game.
- Replies: 105
- Views: 26725
Re: There is no security. There is no game.
If shitlers get parceled out to different departments, where they do the same shit, then it's that much easier to deal with them due to the depts having actual limitations on personnel while also taking them out of the grey, anonymous mob. This is especially true for security who have a much more a...
- Thu Sep 27, 2018 7:13 pm
- Forum: Ideas
- Topic: Weapon Detectors
- Replies: 7
- Views: 1912
Re: Weapon Detectors
To put them anywhere else would be pretty dumb. Would it detect severity level weapons and level permit? As in assistant bobby walks in with a spear, thats level one. Davy botanist walks in with desword, thats level 3. Hacked detectors should ping security for level 4 (highest level being 3) and mak...
- Thu Sep 27, 2018 2:43 am
- Forum: General Chat
- Topic: There is no security. There is no game.
- Replies: 105
- Views: 26725
Re: There is no security. There is no game.
Why would I want you to get banned? You complain in the most hilarious ways when you get busted, usually in an ock ick manner. Like that one time you walled off the brig and bridge at round start as an antag and then immediately disconnected after you were caught. You even said in logs that before ...
- Thu Sep 27, 2018 2:35 am
- Forum: Coding Feedback
- Topic: Economy System Feedback Thread
- Replies: 334
- Views: 68845
Re: Economy System Feedback Thread
goof troop how the hell am I supposed to show my ID like you used to be able to when clicking it Means agent ids are broken, eh? I think you can show an id by right clicking, but if you get lag thats precious time in which someone could disarm you. I have a question, how do you check your funds? Fo...
- Thu Sep 27, 2018 1:12 am
- Forum: General Chat
- Topic: In-Game Project Thread
- Replies: 8
- Views: 2875
Re: In-Game Project Thread
For an incredibly long time I’ve been wanting an extended shift for a project. Tho, I either haven’t encountered an announced extended in like the 3 months I’ve been waiting, or just haven’t noticed. Its pretty simple, build a completely functioning station on another z level. Complete with solars, ...
- Wed Sep 26, 2018 10:51 pm
- Forum: General Chat
- Topic: There is no security. There is no game.
- Replies: 105
- Views: 26725
Re: There is no security. There is no game.
Ryan, you do nothing but trying to grief on the majority of your rounds. Oh nO A ShiTtER DIsaRmED mE AnD RaN oUT Of BrIG!!! Regardless if you have an issue with my atrocious playstyle feel free to take it up with the admins to get me banned asap, this ain’t the place. Otherwise, fuck off and consid...
- Wed Sep 26, 2018 7:36 pm
- Forum: General Chat
- Topic: There is no security. There is no game.
- Replies: 105
- Views: 26725
Re: There is no security. There is no game.
Yet again you're misrepresenting what i'm saying. My favorite game mode is extended, specifically because it's unpredictable and chaotic. Because antags are born and die naturally though the conflict. What I don't like are individuals whose sole purpose is to wreck and destroy, being as un-clean, u...
- Wed Sep 26, 2018 2:08 am
- Forum: General Chat
- Topic: There is no security. There is no game.
- Replies: 105
- Views: 26725
Re: There is no security. There is no game.
>>>>>>>>>> stop you’re making me salty Plus cobby I was telling Lumber theres more to the game than having a clean, healthy, roleplaying station/crew. The only part in there where I even talk about greytide is the part about ignoring people you dislike. Maybe he and some friends can have fun with na...
- Tue Sep 25, 2018 11:06 pm
- Forum: General Chat
- Topic: There is no security. There is no game.
- Replies: 105
- Views: 26725
Re: There is no security. There is no game.
i gotta say the dramatic title of this thread makes me cringe every time i read it Why though? It's pretty fitting and descriptive. You told me to play on Sybil, but it's not much different, except with less players. And there's still people like Jasper Schmidt who make spear, and start fucking shi...
- Tue Sep 25, 2018 8:16 pm
- Forum: Closed Policy Discussion
- Topic: Making Bombs
- Replies: 36
- Views: 6825
Re: Making Bombs
During a violent revolution it doesn’t matter who you are, you’ll be getting some head taps regardless. A high risk job like toxins means security MUST ensure they aren’t rogue, for obvious reasons.
- Tue Sep 25, 2018 7:21 pm
- Forum: General Chat
- Topic: There is no security. There is no game.
- Replies: 105
- Views: 26725
Re: There is no security. There is no game.
Petition to ban all sec mains who get their kicks out of permaing as many people as soon as possible and then call themselves robust.
Officers who talk with me verb are preferable.
Officers who talk with me verb are preferable.
- Tue Sep 25, 2018 10:55 am
- Forum: Closed Policy Discussion
- Topic: Rule 8 Clarification
- Replies: 22
- Views: 5209
Re: Rule 8 Clarification
To clarify I got unbanned really quick, and also got a note appeal. I don’t think? Any other admins aside from Nabski have enforced rule 8 like this, which he has now stopped. So I guess you can scream rape all day if thats your thing.
- Tue Sep 25, 2018 10:25 am
- Forum: General Chat
- Topic: There is no security. There is no game.
- Replies: 105
- Views: 26725
Re: There is no security. There is no game.
Nonetheless I still believe that removing Revolution from the rotation would be a net positive for Security. Although I doubt anything will ever make Security a somewhat more popular role. Wrong. I personally love the struggle for survival that is revolution, and I know many other who do as well. R...
- Mon Sep 24, 2018 7:14 pm
- Forum: Coding Feedback
- Topic: Economy System Feedback Thread
- Replies: 334
- Views: 68845
Re: Economy System Feedback Thread
I must have missed some important part of the conversation because I don't understand why people are pushing for PDAs to be used for economy instead of IDs Their only reason is "something something common sense immersion" but won't explain deeper. Almost like they realized they don't have...
- Mon Sep 24, 2018 1:26 am
- Forum: Coding Feedback
- Topic: Economy System Feedback Thread
- Replies: 334
- Views: 68845
Re: Economy System Feedback Thread
and? If it was impossible to steal money from people it’d be a massive assistant nerf. Judging from how a very large portion of the playerbase are assistant mains, I wonder if you could actually push this. Not to mention, as cobby said, its a fun encouragement to roleplay and ic theft. Also, nerfin...
- Sun Sep 23, 2018 9:51 pm
- Forum: Coding Feedback
- Topic: Economy System Feedback Thread
- Replies: 334
- Views: 68845
Re: Economy System Feedback Thread
The largest issue I see is that there’s no incentive to actually acquire money. As of now (some) people play along cuz it’s kinda fun and they enjoy roleplay. There should definitely be some long term, high cost things to use your money on. Maybe special vending machines with high cost shit in them...
- Sun Sep 23, 2018 9:41 pm
- Forum: Coding Feedback
- Topic: Economy System Feedback Thread
- Replies: 334
- Views: 68845
Re: Economy System Feedback Thread
The largest issue I see is that there’s no incentive to actually acquire money. As of now (some) people play along cuz it’s kinda fun and they enjoy roleplay. There should definitely be some long term, high cost things to use your money on. Maybe special vending machines with high cost shit in them,...
- Sat Sep 22, 2018 7:08 pm
- Forum: Ideas
- Topic: Group chats in the pda
- Replies: 10
- Views: 2707
Re: Group chats in the pda
To be fair tablets are clumsy, annoying, slow, and require a little bit of effort to acquire.
Anyways, as for PDAs, I can think of a ton of ways to use them, when did they use to be a thing? It sounds useful as fuck in a lot of scenarios. Would anything be lost re adding them?
Anyways, as for PDAs, I can think of a ton of ways to use them, when did they use to be a thing? It sounds useful as fuck in a lot of scenarios. Would anything be lost re adding them?
- Sat Sep 22, 2018 6:29 pm
- Forum: Ideas
- Topic: Group chats in the pda
- Replies: 10
- Views: 2707
Re: Group chats in the pda
aradsten wrote:Just me that thinks this would be pretty cool?
- Sat Sep 22, 2018 6:18 pm
- Forum: Coding Feedback
- Topic: Blood Cult Barrier Rune Nerf
- Replies: 9
- Views: 2557
Re: Blood Cult Barrier Rune Nerf
Just make summon tunes not writeable if there's a barrier on the spot where it would go, maybe also have a higher one-time health/blood cost to make it Wow lets do the same old nerf we did on everything else instead of doing something semi interesting. Also, you dont need it on the rune. Just block...
- Sat Sep 22, 2018 6:11 pm
- Forum: General Chat
- Topic: Screenshots General
- Replies: 2758
- Views: 922472
Re: Screenshots General
Before it crashed, had a fun basil round where everyone went to MIIIINE DIIIIAAAAAAAAMOOOOOONDS in the nether. I wasn't there cuz the hop killed me and shoved me in a locker but I can imagine it was a really good time for everyone there. I was cap, it was a great round. Start of it was pretty funny...
- Sat Sep 22, 2018 5:31 pm
- Forum: Coding Feedback
- Topic: Blood Cult Barrier Rune Nerf
- Replies: 9
- Views: 2557
Re: Blood Cult Barrier Rune Nerf
Just make summon tunes not writeable if there's a barrier on the spot where it would go, maybe also have a higher one-time health/blood cost to make it Wow lets do the same old nerf we did on everything else instead of doing something semi interesting. Also, you dont need it on the rune. Just block...
- Sat Sep 22, 2018 2:45 pm
- Forum: Coding Feedback
- Topic: Blood Cult Barrier Rune Nerf
- Replies: 9
- Views: 2557
Blood Cult Barrier Rune Nerf
The cult nerf is going nice, but its still wayyyyy too easy to win. Probably the largest factor is that cult basically wins if they throw some barrier runes down while summoning. Null rod is a rarity and good cults dispose of it ASAP, and no one drags a mop arround with them. This in mind, I propose...
- Fri Sep 21, 2018 9:03 pm
- Forum: Town Hall
- Topic: DMCA is no longer /tg/, Nervere has killed it
- Replies: 98
- Views: 27423
Re: DMCA is no longer /tg/, Nervere has killed it
The administration for DMCA should be the people most committed to creating a good experience for DMCA players. That's basic. All of this horseshit about The Process and who deserves it more is irrelevant. Are the actual players happy with the status quo or are they pushing for a change? No idea be...
- Fri Sep 21, 2018 7:43 pm
- Forum: Town Hall
- Topic: DMCA is no longer /tg/, Nervere has killed it
- Replies: 98
- Views: 27423
Re: DMCA is no longer /tg/, Nervere has killed it
The administration for DMCA should be the people most committed to creating a good experience for DMCA players. That's basic. All of this horseshit about The Process and who deserves it more is irrelevant. Are the actual players happy with the status quo or are they pushing for a change? No idea be...
- Fri Sep 21, 2018 7:34 pm
- Forum: Closed Policy Discussion
- Topic: where is the line that divides joke viruses to griff viruses
- Replies: 8
- Views: 2353
Re: where is the line that divides joke viruses to griff viruses
Neutering takes 5 seconds and is not difficult to do. Even sneezing is pretty annoying. If you can neuter it, you should. Especially goes for alopecia and revitiligo.
Viros who spread black viruses every shift deserve death a job ban.
Viros who spread black viruses every shift deserve death a job ban.
- Thu Sep 20, 2018 12:39 am
- Forum: Town Hall
- Topic: Trialmin Review: imsxz
- Replies: 37
- Views: 9280
Re: Trialmin Review: imsxz
Good memer, good admin. They’re nice in ahelps and appear to be nice in appeals. Doesn’t give a shit about gamer drama too. Leader of the active trialmin bunch. Also, they know how to mess with your round in fun memey ways (but dear lord touch purrbation again imsxz I dare you). That being said, som...
- Mon Sep 17, 2018 4:38 am
- Forum: General Chat
- Topic: Stories of Awesome (Or something close to it.)
- Replies: 2028
- Views: 659063
Re: Stories of Awesome (Or something close to it.)
Forgot to gather screenshots sadly. ANyways >make nickname 'baller' >get afro and athletic shorts >challenge captain to a game of basketball. he accepts > huge affair in holodeck, the entire first row of seats were filled, including some people in the back (id say ~10-15 people) > I start decently s...
- Sat Sep 15, 2018 11:57 pm
- Forum: Closed Complaints
- Topic: [Nabski] Hathkar - Admin Misconduct
- Replies: 11
- Views: 3725
Re: [Nabski] Hathkar - Admin Misconduct
It's not one click, but you can use players traitor panels to make them into Brother antags That's what he did and that's what hathkar is complaining about, that's the "handpicking" part. I guess I can post in here because I'm a witness to nabskis actions and I'm involved. While nabski di...
- Sat Sep 15, 2018 7:50 pm
- Forum: Closed Complaints
- Topic: [Nabski] Hathkar - Admin Misconduct
- Replies: 11
- Views: 3725
Re: [Nabski] Hathkar - Admin Misconduct
I made a very nicely written and long post and as it was 9/10 done I accidentally closed out and lost everything. So fuck off this is gonna be simple. Nabski’s handpicking isn’t biased. From personal experience, when I was a new player and had no fucking clue who Nabski was (and I doubt he knew me) ...
- Sat Sep 15, 2018 2:26 pm
- Forum: General Chat
- Topic: There is no security. There is no game.
- Replies: 105
- Views: 26725
Re: There is no security. There is no game.
3 types of sec players. The complete newbies who can’t do shit. The “powergamers” who thrive on game modes stacked against sec and hate extended. And the rp officer who wants to be realistic security aboard a space station. I understand why the game isn’t fun for people like you, because it’s built ...
- Sat Sep 15, 2018 3:30 am
- Forum: General Chat
- Topic: There is no security. There is no game.
- Replies: 105
- Views: 26725
Re: There is no security. There is no game.
Lmao another post complaining about greytide. Whats next, static names ruined ss13? You can write off my opinion as a known shitter who is here to have a fun time, not a civilized time. But I play security a pretty high amount, probably more so than you lumber, and greytiding isn’t the issue you pai...
- Wed Sep 12, 2018 3:26 am
- Forum: Resolved Appeals
- Topic: [Nabski] Wesoda25 - Note Appeal
- Replies: 2
- Views: 639
[Nabski] Wesoda25 - Note Appeal
Byond account and character name: wesoda25 ryan cobb Banning admin: nabskI Ban type (What are you banned from?): note Ban reason and length: Something along the lines of: Warned for crying wolf about rape Time ban was placed (including time zone): a while ago Server you were playing when banned (Syb...
- Tue Sep 11, 2018 1:10 am
- Forum: Former Admins
- Topic: [No Longer Admin] Nabski
- Replies: 79
- Views: 22902
Re: Nabski
I won’t hide the fact that I’m biased as fuck on borderline rule 8 bans. For good reason too. See these links: https://tgstation13.org/phpBB/viewtopic.php?f=34&t=18621&p=425549&hilit=Nabski+wesoda#p425549 https://tgstation13.org/phpBB/viewtopic.php?f=38&t=19261&p=435409&hilit...
- Sun Sep 09, 2018 4:20 pm
- Forum: Town Hall
- Topic: Trialmin review: Mr. Alphonzo
- Replies: 96
- Views: 21941
Re: Trialmin review: Mr. Alphonzo
Sticky why are you allergic to low effort events? I know this goes against everything you represent but I think a chill, spurr of the moment event that only effects a few people is better than a huge blowout event. Different admins cater to different people and different play styles. Alphonzo is mor...
- Sat Sep 08, 2018 11:28 pm
- Forum: Resolved Appeals
- Topic: [MrAlphonzo] Wesoda25 - Permaban Appeal
- Replies: 2
- Views: 888
Re: [MrAlphonzo] Wesoda25 - Permaban Appeal
OkMrAlphonzo wrote:Okay.
From this point forward, anything resembling self antaging will be treated as if you are on paper-thin ice.
If anything like this happens again, it probably won't be lifted.
- Sat Sep 08, 2018 10:22 pm
- Forum: Resolved Appeals
- Topic: [MrAlphonzo] Wesoda25 - Permaban Appeal
- Replies: 2
- Views: 888
[MrAlphonzo] Wesoda25 - Permaban Appeal
Byond account and character name: Wesoda25 Ryan Cobb Banning admin: MrAlphonzo Ban type (What are you banned from?): Permanent Ban reason and length: Uploaded the entropy lawset, as a non antagonist captain. I lost count of how many people you got killed at 9. Take a break. Time ban was placed (inc...
- Sat Sep 08, 2018 2:41 am
- Forum: Ideas
- Topic: Unanesthetized Surgery Should Have Lower Success Chance
- Replies: 48
- Views: 10214
Re: Unanesthetized Surgery Should Have Lower Success Chance
Its the reactions DURING the surgery. It also does have a decent amount of roleplay.
Anyways you refuse to accept the point that this is pointless, overcomplicates medbay, and isn’t fun. So just make a poll and base the viewpoint off that.
Anyways you refuse to accept the point that this is pointless, overcomplicates medbay, and isn’t fun. So just make a poll and base the viewpoint off that.
- Sat Sep 08, 2018 12:50 am
- Forum: Ideas
- Topic: Unanesthetized Surgery Should Have Lower Success Chance
- Replies: 48
- Views: 10214
Re: Unanesthetized Surgery Should Have Lower Success Chance
As someone who has had great surgery adventures fuck you for pushing this. For an entire week me and some in game friends fucked around with a cool surgery hijink. We had a ton of fun and it was great. If this was a thing at the time, it wouldn’t have been enjoyable in the slightest. Also, with doin...
- Sat Sep 08, 2018 12:28 am
- Forum: Coding Feedback
- Topic: His Grace-Ascended
- Replies: 12
- Views: 2992
Re: His Grace-Ascended
Also did all 7 of you mis-read the poll or do you actually want his grace itself removed? His grace encourages murderbone, duh. But its deadlier to the user rather than the victim. Again, you seem to forget that the quickest, easiest way to beat his grace is by running away. Also, its easier to mur...
- Thu Sep 06, 2018 8:49 pm
- Forum: Coding Feedback
- Topic: His Grace-Ascended
- Replies: 12
- Views: 2992
Re: His Grace-Ascended
Ascension was intended to be a reward for achieving the near impossible. It shouldn’t be removed if properly fixed. I see multiple glaring issues with it. First of all, lings can continually escape, allowing them to rake up kills easily. Also the monkey issue. The solution is obvious: remove monkeys...
- Thu Sep 06, 2018 2:42 am
- Forum: Ideas
- Topic: Unanesthetized Surgery Should Have Lower Success Chance
- Replies: 48
- Views: 10214
Re: Unanesthetized Surgery Should Have Lower Success Chance
If you think its THAT necessary, limit surgeries requiring sleep to complex, high risk ones. Ie brain surgery, NOT extracting organs and the like (trying to fight zombies or xenoes is hard enough as md without having to worry about anesthesia). Maybe advanced surgeries too. And alien surgery tools s...
- Wed Sep 05, 2018 11:45 pm
- Forum: Ideas
- Topic: Unanesthetized Surgery Should Have Lower Success Chance
- Replies: 48
- Views: 10214
Re: Unanesthetized Surgery Should Have Lower Success Chance
Fun > Realistic. I have an idea all guns should insta crit, any head damage should be a concussion and knock out, and bruise patches don’t make sense, let’s remove them. Also you know what? Cloning is unrealistic lets remove that too.
- Wed Sep 05, 2018 11:40 pm
- Forum: General Chat
- Topic: Pet Peeves Thread - Little things that REALLY annoy you
- Replies: 2282
- Views: 628634
Re: Pet Peeves Thread - Little things that REALLY annoy you
People who say why their post should stay according to peanut policy.
Forum mods have more knowledge of the forum policy than you.
Forum mods have more knowledge of the forum policy than you.
- Wed Sep 05, 2018 7:09 pm
- Forum: Town Hall
- Topic: Trialmin review: Mr. Alphonzo
- Replies: 96
- Views: 21941
Re: Trialmin review: Mr. Alphonzo
Excellent, admin, I like him a lot. As I (used) to play bagil, I rarely encountered MrAlphonzo. I’ve interacted with him about 3 times, and each time he made my round WAY more fun. I understand he is possibly abrasive in adminbus, and possibly he destroys roleplay with some of his memes. But hes a f...