Search found 1094 matches
- Wed Jul 29, 2015 2:09 am
- Forum: Resolved Requests
- Topic: Tornadium
- Replies: 69
- Views: 13124
Re: Tornadium
Unless I'm mistake your law zero would be only happi futur and people he designates are syndicate agents right? Which implies that the only person that is a syndicate agent is happi futur (unless he told you some other people were) so unless he specifically was harmed by humans you can't claim that...
- Wed Jul 29, 2015 2:05 am
- Forum: Resolved Requests
- Topic: Tornadium
- Replies: 69
- Views: 13124
Re: Tornadium
I suggest a silicon jobban because this person clearly has trouble following other's peoples orders, which is a big part of being a borg FUCK DANTE states, "So" FUCK DANTE states, "Don't harm anyone" FUCK DANTE states, "Basically" FUCK DANTE states, "Well that's s...
- Wed Jul 29, 2015 1:59 am
- Forum: Resolved Requests
- Topic: Tornadium
- Replies: 69
- Views: 13124
Re: Tornadium
2. You must obey orders given to you by syndicate agents, except where such orders would conflict with the First Law. A borg named fuck dante ignores it's master's order in order to kill Dante. You disobeyed an order from your master, you're intelligent enough to know that you killing someone makes...
- Wed Jul 29, 2015 1:41 am
- Forum: Resolved Requests
- Topic: Tornadium
- Replies: 69
- Views: 13124
Re: Tornadium
Earlier in the round the HoS told me they had executed Syndicate Agents, I had saw the body bags and corpses myself. Security and Humans are harmful to Syndicate Agents. Save Syndicate Agent. Pretty sure the law says inaction so because there are no combat logs doesn't mean they aren't harmful, does...
- Wed Jul 29, 2015 1:22 am
- Forum: Resolved Requests
- Topic: Oldman Robustin - Powergame as fuck
- Replies: 101
- Views: 25040
Re: Oldman Robustin - Powergame as fuck
Was an officer during this round. It was a bit of a clusterfuck and security was pretty massively shit. I don't really think that bombing in particular warrants as a ban, having a bomb implanted in you FNR as a non-antag is pretty shitty but I can't really complain. The really worry is though if you...
- Tue Jul 28, 2015 4:26 pm
- Forum: Closed Policy Discussion
- Topic: Security - Powergaming and Conduct
- Replies: 53
- Views: 12261
Re: Security - Powergaming and Conduct
Still does it: attack_self(mob/living/user) [b]if(iscultist(user))[/b] var/delete = 1 switch(imbue) /* blah blah blah, unimportant stuff removed */ // user.take_organ_damage(5, 0) if(src && src.imbue!="supply" && src.imbue!="runestun") if(delete) user.drop_item(s...
- Tue Jul 28, 2015 3:30 pm
- Forum: Closed Policy Discussion
- Topic: Security - Powergaming and Conduct
- Replies: 53
- Views: 12261
Re: Security - Powergaming and Conduct
>Activate the paper in hand >If it's not a cult paper, you are shown a blank paper >If it is, you get a message about strange symbols Or >Try writing on a paper >If you can, it's regular paper >If you can't, it's cult paper At one point we saw someone spawn a tome just before we tased him. Checked ...
- Tue Jul 28, 2015 2:52 pm
- Forum: Closed Policy Discussion
- Topic: Security - Powergaming and Conduct
- Replies: 53
- Views: 12261
Re: Security - Powergaming and Conduct
>Activate the paper in hand >If it's not a cult paper, you are shown a blank paper >If it is, you get a message about strange symbols Or >Try writing on a paper >If you can, it's regular paper >If you can't, it's cult paper At one point we saw someone spawn a tome just before we tased him. Checked ...
- Tue Jul 28, 2015 1:08 pm
- Forum: Closed Policy Discussion
- Topic: Security - Powergaming and Conduct
- Replies: 53
- Views: 12261
Re: Security - Powergaming and Conduct
>Activate the paper in hand >If it's not a cult paper, you are shown a blank paper >If it is, you get a message about strange symbols Or >Try writing on a paper >If you can, it's regular paper >If you can't, it's cult paper At one point we saw someone spawn a tome just before we tased him. Checked ...
- Tue Jul 28, 2015 12:24 pm
- Forum: Closed Policy Discussion
- Topic: Security - Powergaming and Conduct
- Replies: 53
- Views: 12261
Re: Security - Powergaming and Conduct
You're allowed to know that mesons can be disguised as thermals, but searching everyone who has mesons on is too much. Similarly, you're allowed to know that cults use paper, but killing everyone who has blank paper is also too much. (Force-feeding them holy water, however...) I like to think that ...
- Tue Jul 28, 2015 12:01 pm
- Forum: Closed Policy Discussion
- Topic: Security - Powergaming and Conduct
- Replies: 53
- Views: 12261
Re: Security - Powergaming and Conduct
No, not at all. I feel that it's perfectly IC to know how different types of enemy organizations operate. If that logic applied to other antags, you'd never be able to declare nuke ops when you see them flying around the station. I don't really get it though, we're not allowed to know that mesons c...
- Tue Jul 28, 2015 11:48 am
- Forum: Ideas
- Topic: Multiverse Sword
- Replies: 27
- Views: 7914
Re: Multiverse Sword
The few wizard rounds I've played have turned into an absolute clusterfuck because of this sword.
I'm not sure if that's a good or a bad thing.
I'm not sure if that's a good or a bad thing.
- Tue Jul 28, 2015 11:41 am
- Forum: Closed Policy Discussion
- Topic: Security - Powergaming and Conduct
- Replies: 53
- Views: 12261
Re: Security - Powergaming and Conduct
Something popped up in a cult round last night that I'd like an opinion on. So we knew there were cultists, during searches we find people with paper. Is it power gaming to link paper to cult? I mean you fucking know someone carrying paper covered in blood is a cultist but the paper alone doesn't te...
- Mon Jul 27, 2015 4:21 pm
- Forum: Coding Feedback
- Topic: Spacewind is now retarded
- Replies: 74
- Views: 16813
Re: Fastmos gets retarded sometimes
I dunno robustin, they were painfully slow before, not even a worry when the AI went full retard, I'm not sure I agree, I'd rather they be too effective rather than not enough. I take all of this back, now that I've seen the real godamn effects, holy fucking shit guys, this needs work. I can't even...
- Mon Jul 27, 2015 3:10 pm
- Forum: Town Hall
- Topic: Remove Wizard?
- Replies: 63
- Views: 15305
Re: Remove Wizard?
I'm just bored of Wizard because it's so damn common.
You see wizard at least 3-4x as much as you would see a cult or rev round.
You see wizard at least 3-4x as much as you would see a cult or rev round.
- Mon Jul 27, 2015 1:52 pm
- Forum: Closed Policy Discussion
- Topic: New rules about adminhelping
- Replies: 23
- Views: 5335
Re: New rules about adminhelping
Discouraging frivolous a helping could do a lot to lighten the load on security in particular. Really though it sucks to have to have the rules in the back of your mind limiting you all the time. The more we can encourage mutually accepted levels of shittery the better. The other night I was playin...
- Mon Jul 27, 2015 10:08 am
- Forum: Ideas
- Topic: Literal Map Rotation
- Replies: 16
- Views: 3069
Re: Literal Map Rotation
It would be pretty awesome for the station to rotate if for example it was hit by meteors or an explosion while the gravity generator was off.
- Mon Jul 27, 2015 10:02 am
- Forum: Coding Feedback
- Topic: Spacewind is now retarded
- Replies: 74
- Views: 16813
Re: Fastmos gets retarded sometimes
If you are even a little bit slowed and you get pulled into the hole, god help you because you are not getting out.
- Mon Jul 27, 2015 9:05 am
- Forum: Ideas
- Topic: [POLL] Map rotation
- Replies: 87
- Views: 37689
Re: [POLL] Map rotation
Just as a case study, I believe our last session of meta after we switched back to box the server actually dropped 20 or so people.
- Fri Jul 24, 2015 9:32 pm
- Forum: Ideas
- Topic: [POLL] Map rotation
- Replies: 87
- Views: 37689
Re: [POLL] Map rotation
Why would we go to basil that is Metafriend 24/7?
- Fri Jul 24, 2015 4:58 pm
- Forum: Ideas
- Topic: [POLL] Map rotation
- Replies: 87
- Views: 37689
Re: [POLL] Map rotation
You can say the same about those wanting pure metastation. The poll shows a 50% majority want both stations on a voting option. As it's been pointed out, this is not a box vs meta situation. The people who don't want to play meta are the most vocal, and complain loudly and threaten to stop playing ...
- Fri Jul 24, 2015 4:56 pm
- Forum: Ideas
- Topic: [POLL] Map rotation
- Replies: 87
- Views: 37689
Re: [POLL] Map rotation
The question is why we should bother playing it if it's currently a vastly inferior map to Box. We could just play Box instead. Probably because a little bit of variety keeps the game interesting? You go through the same motions on every map but the variety changes the playstyle pretty drastically ...
- Fri Jul 24, 2015 4:52 pm
- Forum: Ideas
- Topic: [POLL] Map rotation
- Replies: 87
- Views: 37689
Re: [POLL] Map rotation
True but when you're 15% of the vote you have to realize that you are infact in a very small minority.Scott wrote:>fanbois
No, we just prefer box. That's our right.
- Fri Jul 24, 2015 2:34 pm
- Forum: Spriting and Mapping
- Topic: DiscStation Thread: Out of Rotation for Maintence
- Replies: 162
- Views: 54239
Re: DiscStation Thread
I wanted to keep it vulnerable enough so that nuke ops could get to the armory. I can electrify the grilles. Or perhaps partition the spacemoat and keep the perma one larger. I don't want to do away with that maint because it's a pretty big alternate route through the station and disued location fo...
- Fri Jul 24, 2015 1:13 pm
- Forum: Spriting and Mapping
- Topic: DiscStation Thread: Out of Rotation for Maintence
- Replies: 162
- Views: 54239
Re: DiscStation Thread
The maint that runs behind permabrig needs to go.
You just have to decon one wall and smash the window and they're out.
You just have to decon one wall and smash the window and they're out.
- Fri Jul 24, 2015 1:05 pm
- Forum: Resolved Appeals
- Topic: [lollerderby] James Anderson - temp banned for killing antag
- Replies: 7
- Views: 1678
Re: [lollerderby] James Anderson - temp banned for killing a
Antags don't just become KOS. We recently discussed the fact that anyone "valid hunting" (going after/fighting a traitor because you know they are) fall under the same rules as security. There was no reason to crit or kill this person to remove the item, your life wasn't in danger, let al...
- Fri Jul 24, 2015 10:39 am
- Forum: Closed Policy Discussion
- Topic: Security - Powergaming and Conduct
- Replies: 53
- Views: 12261
Re: Security - Powergaming and Conduct
Jut throwing a thought out there. Does it seem reasonable or metagamey if someone is suspected of a crime or treachery by sec and the Head of Security decides to be sporting and call on the person to come in for questioning, then sends a couple officers to sweep maintenance for hidey holes and stas...
- Fri Jul 24, 2015 9:45 am
- Forum: Coding Feedback
- Topic: Super Pai (traitor item)
- Replies: 11
- Views: 2306
Re: Super Pai (traitor item)
It would need to be more than a few TCs.Cik wrote:might be neat
i wish pAIs were better in general tbh, but yeah super version for a few TCs might be cool
Just the opening and closing doors part is massive, it's an emag that leaves no trace.
- Fri Jul 24, 2015 9:42 am
- Forum: Coding Feedback
- Topic: The death of Box station?
- Replies: 66
- Views: 14296
Re: The death of Box station?
It takes one round, maybe two to learn a map layout. If it takes you any longer than that then you literally must have the worst recall in the entire universe.
- Thu Jul 23, 2015 4:39 pm
- Forum: Spriting and Mapping
- Topic: Prison Station (WIP)
- Replies: 22
- Views: 3671
Re: Prison Station (WIP)
I wouldn't get discouraged. I personally love the idea. I love the idea as well, but loving a idea does not mean its a good idea. For example, I would love if the HoS had higher access but that's not necessarily a good idea. Well, When I love an idea I usually consider it to be a good idea. Again, ...
- Thu Jul 23, 2015 4:35 pm
- Forum: Spriting and Mapping
- Topic: Prison Station (WIP)
- Replies: 22
- Views: 3671
Re: Prison Station (WIP)
I wouldn't get discouraged.Ikarrus wrote:RIP then, if I'm going to have to face this much resistance then I think I'll just go ahead with my break as planned.
Kor has my map files if he still wants to go through with this.
I personally love the idea.
- Thu Jul 23, 2015 10:44 am
- Forum: Closed Policy Discussion
- Topic: Security - Powergaming and Conduct
- Replies: 53
- Views: 12261
Re: Security - Powergaming and Conduct
If you have heat yet it is low enough being caught with antag items will make a difference hide them. There are many places to hide things ID lockers (not often checked by those with access), toilets and hidden rooms etc. I don't do it myself and I think many of those who have a problem with being ...
- Thu Jul 23, 2015 10:10 am
- Forum: Ideas
- Topic: [POLL] Map rotation
- Replies: 87
- Views: 37689
Re: [POLL] Map rotation
For a certain few, they will go braindead 50% of the time.Ikarrus wrote:What makes you think they won't just go braindead 50% of the time?
I can't see the majority doing it.
- Thu Jul 23, 2015 9:17 am
- Forum: Former Admins
- Topic: [No Longer an Admin] Saegrimr
- Replies: 213
- Views: 60953
Re: Saegrimr
After having a chat last night in IRC with Saeg I'd like to withdraw my feedback statements.
He's pretty cool outside of the issue that we had with each other.
He's pretty cool outside of the issue that we had with each other.
- Thu Jul 23, 2015 9:16 am
- Forum: Former Admins
- Topic: [No Longer Admin] HotelBravoLima
- Replies: 71
- Views: 22689
Re: HotelBravoLima
Remove this
- Thu Jul 23, 2015 9:16 am
- Forum: Admin Feedback
- Topic: NikNakFlak
- Replies: 233
- Views: 85031
Re: NikNakFlak
NikNak is pretty awesome, Always friendly and went to a good bit of trouble to help me out last night.
- Thu Jul 23, 2015 9:14 am
- Forum: Closed Policy Discussion
- Topic: Security - Powergaming and Conduct
- Replies: 53
- Views: 12261
Re: Security - Powergaming and Conduct
As this was covered in IRC last night, I'm loathe to go over it in detail again. There was more to it than him having Mesons and him running away from us. He was loitering around engineering maint, loitering around areas with blood trails on top of the whole running away thing. We had an officer dre...
- Thu Jul 23, 2015 1:14 am
- Forum: Resolved Appeals
- Topic: [Saegrimr] Upcoming Ban 22/07/2015
- Replies: 74
- Views: 18071
Re: [Saegrimr] Upcoming Ban 22/07/2015
<NikNakFlak> [01:06:13]ATTACK: Lanny McShain (as Adam Pryex)(jud1c470r) stripped Caroline Prevatt(scones) of Optical Meson Scanner (NEWHP: 100) <NikNakFlak> and him getting it back <NikNakFlak> [01:08:56]ATTACK: Lanny McShain (as Adam Pryex)(jud1c470r) hit Phoebe Lotsu(scones) with Optical Meson Sc...
- Thu Jul 23, 2015 12:47 am
- Forum: Resolved Appeals
- Topic: [Saegrimr] Upcoming Ban 22/07/2015
- Replies: 74
- Views: 18071
Re: [Saegrimr] Upcoming Ban 22/07/2015
Thank you, By Scones own admission he had those thermals in Permabrig.NikNakFlak wrote:One moment
I don't get how I would have removed them first (I didn't), then put them back on him before he got into perma.
- Thu Jul 23, 2015 12:43 am
- Forum: Resolved Appeals
- Topic: [Saegrimr] Upcoming Ban 22/07/2015
- Replies: 74
- Views: 18071
Re: [Saegrimr] Upcoming Ban 22/07/2015
PDA messages log if they go through and there are no PDA messages from anyone between you except for Millian. It means, they didn't go through. Then it is possible I missed the server error message the first two times. Hence why I went to the intercomm. Does the error come up in red or black text? ...
- Thu Jul 23, 2015 12:34 am
- Forum: Resolved Appeals
- Topic: [Saegrimr] Upcoming Ban 22/07/2015
- Replies: 74
- Views: 18071
Re: [Saegrimr] Upcoming Ban 22/07/2015
<NikNakFlak> scones <Scones> yessir <NikNakFlak> he stripped off the mesons first <NikNakFlak> did he put them on <NikNakFlak> to check <Scones> dont remember <NikNakFlak> fantasticccc! If your empty quote is implying what I think it's meant to, then you're saying you pulled logs and found he strip...
- Thu Jul 23, 2015 12:32 am
- Forum: Resolved Appeals
- Topic: [Saegrimr] Upcoming Ban 22/07/2015
- Replies: 74
- Views: 18071
Re: [Saegrimr] Upcoming Ban 22/07/2015
Log Dump Part 2 <NikNakFlak> [00:55:32]SAY: Phoebe Lotsu (as Osborn Auman)/Tornadium : You don't ened mag boots <NikNakFlak> [00:56:24]SAY: Phoebe Lotsu (as Osborn Auman)/Tornadium : Leave the magboot <NikNakFlak> Lets someone go into EVA but demands they leave the magboots <NikNakFlak> yea ok I was...
- Thu Jul 23, 2015 12:22 am
- Forum: Resolved Appeals
- Topic: [Saegrimr] Upcoming Ban 22/07/2015
- Replies: 74
- Views: 18071
Re: [Saegrimr] Upcoming Ban 22/07/2015
<NikNakFlak> scones <Scones> yessir <NikNakFlak> he stripped off the mesons first <NikNakFlak> did he put them on <NikNakFlak> to check <Scones> dont remember <NikNakFlak> fantasticccc! Can you do me a favour and check the logs and see if Osborn Auman attempts to remove Mesons occurred? As far as I...
- Thu Jul 23, 2015 12:01 am
- Forum: Resolved Appeals
- Topic: [Saegrimr] Upcoming Ban 22/07/2015
- Replies: 74
- Views: 18071
Re: [Saegrimr] Upcoming Ban 22/07/2015
<NikNakFlak> Who did he even get access to perma as a detective <NikNakFlak> how* <NikNakFlak> HoP? <Scones> I wasn't really paying attention at that point, officer was around there but he let himself in to kill me later on <Scones> (I had thermals, he entered unassisted) <NikNakFlak> and straightj...
- Wed Jul 22, 2015 11:55 pm
- Forum: Resolved Appeals
- Topic: [Saegrimr] Upcoming Ban 22/07/2015
- Replies: 74
- Views: 18071
Re: [Saegrimr] Upcoming Ban 22/07/2015
Don't address me, I don't make any calls. Up to everyone else involved here. etc etc. Well you were kind enough to call me a liar and several other things in those logs while lacking context regarding pretty much every single incident. I feel like it's important to walk you through what you just sa...
- Wed Jul 22, 2015 11:39 pm
- Forum: Resolved Appeals
- Topic: [Saegrimr] Upcoming Ban 22/07/2015
- Replies: 74
- Views: 18071
Re: [Saegrimr] Upcoming Ban 22/07/2015
Hi, I log dived. http://privatepaste.com/ab55e1d7b6 That's as far as I'm involved in this. I'm happy to go through that with you if you want to jump on IRC or Teamspeak. There seems to be some heavy miscommunication here with regards to what's in those logs, outright assumptions more than anything ...
- Wed Jul 22, 2015 11:21 pm
- Forum: Resolved Appeals
- Topic: [Saegrimr] Upcoming Ban 22/07/2015
- Replies: 74
- Views: 18071
Re: [Saegrimr] Upcoming Ban 22/07/2015
Nope I was stupid enough to walk into the door to open it.Scones wrote:Logs can't prove anything either way, but you were standing out of it's line the entire time.
- Wed Jul 22, 2015 11:16 pm
- Forum: Resolved Appeals
- Topic: [Saegrimr] Upcoming Ban 22/07/2015
- Replies: 74
- Views: 18071
Re: [Saegrimr] Upcoming Ban 22/07/2015
You died on top of the soap, you were hidden in the bathroom in perma. You rushed into me intent on pushing me into the soap.Scones wrote:I don't know how people attack you without anything in the attack logs
Lets not be under any illusions here, Had I been slipped I was dead.
- Wed Jul 22, 2015 11:01 pm
- Forum: Resolved Appeals
- Topic: [Saegrimr] Upcoming Ban 22/07/2015
- Replies: 74
- Views: 18071
Re: [Saegrimr] Upcoming Ban 22/07/2015
Stopped by a HUD-wearing Detective for wearing mesons I asked you where did you get Mesons. I also asked you why you bolted the split second I came anywhere near you. Arrested later on, wordlessly, and the first thing he strips from me are the mesons Actually the first thing I did was empty your po...
- Wed Jul 22, 2015 10:36 pm
- Forum: Resolved Appeals
- Topic: [Saegrimr] Upcoming Ban 22/07/2015
- Replies: 74
- Views: 18071
Re: [Saegrimr] Upcoming Ban 22/07/2015
The one round in which I interacted with this guy, I'd purchased a syndicate encryption key. He was advising security to conduct random searches, and was literally keeping score of the number of traitors he'd caught. He conducted a random search on me, found the plutonium core I'd managed to steal,...