Search found 58 matches
- Sat Jan 31, 2015 8:05 pm
- Forum: Ideas
- Topic: Station Self-Destruct Mechanism
- Replies: 24
- Views: 9623
Re: Station Self-Destruct Mechanism
The way I see it, the nuke is already just a mis-sprited computer console, like any other... I think the easiest way to bring all of this in line, without putting a lot of effort into fluff, would be to have it start anchored. I would also suggest it be resprited so that it doesn't just look like a...
- Sat Jan 31, 2015 6:03 pm
- Forum: Ideas
- Topic: Station Self-Destruct Mechanism
- Replies: 24
- Views: 9623
Re: Station Self-Destruct Mechanism
I do like the idea. And I actually thought the nuke in the vault was just for show. Anyway, in most sci-fi shows/stories the Station Self-Destruct Mechanism is just to overload/overheat the station's power core. But since SS13 doesn't really have an internal power core (we have the external singular...
- Thu Jan 29, 2015 4:26 pm
- Forum: Ideas
- Topic: Beer goggles
- Replies: 9
- Views: 2684
Re: Beer goggles
What do you mean?firecage wrote:I kind of dislike this, since it would make it harder to drug the drinks in the bar.
Harder for who? Harder for you to drug the bartender?
- Thu Jan 29, 2015 10:54 am
- Forum: Ideas
- Topic: Beer goggles
- Replies: 9
- Views: 2684
Re: Beer goggles
Most people have suggested that a handheld reagent scanner is added.
Could just give one of those to the bartenders.
But yeah. Not saying that this can't be a thing, I just won't be making it in the same PR I guess.
Could just give one of those to the bartenders.
But yeah. Not saying that this can't be a thing, I just won't be making it in the same PR I guess.
- Wed Jan 28, 2015 12:09 am
- Forum: Coding Feedback
- Topic: [POLL] Syndiborg Pinpointers
- Replies: 40
- Views: 10817
Re: Syndiborg Pinpointers
Did you even read any of the thread?soulgamer wrote:Oh look no one will ever bother with trying innovative syndie shit. Now they can just spawn syndiborgs to do EVERYTHING for them.
- Mon Jan 26, 2015 2:14 pm
- Forum: Coding Feedback
- Topic: [POLL] Syndiborg Pinpointers
- Replies: 40
- Views: 10817
Re: Syndiborg Pinpointers
Would make subverting a syndiborgs a very powerful tool. Just saying.
- Fri Jan 23, 2015 3:43 pm
- Forum: Spriting and Mapping
- Topic: Misc. Papercraft & Wax Seals [CODER NEEDED]
- Replies: 16
- Views: 4125
Re: Misc. Papercraft & Wax Seals [CODER NEEDED]
Now that I look at it, I agree.paprika wrote:the paper looks like metal sheets, could you make them smaller sightly
Why aren't you just using a colored version of the paper sprite?
- Fri Jan 23, 2015 10:30 am
- Forum: Spriting and Mapping
- Topic: Misc. Papercraft & Wax Seals [CODER NEEDED]
- Replies: 16
- Views: 4125
Re: Misc. Papercraft & Wax Seals [CODER NEEDED]
Folding 1000 cranes should grant you one free wish via prayer. Watch the assistants kill each other for paper bins. i'd prefer if whoever codes this puts that number down to like 100-150. 1000 paper cranes could break things. 1000 of most anything could. Isn't that the point? Or are you all being s...