Search found 83 matches
- Mon Sep 07, 2020 1:37 am
- Forum: General Chat
- Topic: Rest in Peace, /tg/Station
- Replies: 264
- Views: 55070
Re: Rest in Peace, /tg/Station
kids with anime avis in discord SCREAMINGLY FURIOUS rn
- Mon May 11, 2020 8:56 pm
- Forum: Resolved Appeals
- Topic: [Doctor Brutality] RobustAndRun - My son got autism from a vaccine. Technically he got gastrointesti
- Replies: 1
- Views: 975
[Doctor Brutality] RobustAndRun - My son got autism from a vaccine. Technically he got gastrointesti
BYOND account: RobustAndRun Character name: Chip Rahl Ban type: Server Ban length: Permanent Ban reason: Released a confusion virus as nonantag that ended up getting everyone killed due to the nuke ops on the station. Disconnected before I was made aware, so take this up on the forums if you want t...
- Tue Apr 07, 2020 4:27 am
- Forum: Resolved Appeals
- Topic: [NecromancerAnne] RobustAndRun - The chocolate fiasco
- Replies: 3
- Views: 1183
[NecromancerAnne] RobustAndRun - The chocolate fiasco
BYOND account: RobustAndRun Character name: Kayden Howe (?) Ban type: Jobban (Botanist/Chef) Ban length: Permanent Ban reason: Banned from Roles: Botanist, Cook permanently - As a botanist, created cocoa powder tomatoes with hydrodermic prickles and attacked sec officers with them when they spread ...
- Sun Jan 12, 2020 9:11 pm
- Forum: Coding Feedback
- Topic: CLONING REMOVAL FEEDBACK
- Replies: 468
- Views: 112971
Re: CLONING REMOVAL FEEDBACK
Re: criticism that removed code should be commented or whatever
I've worked in a place that does this, and the result is disgusting. have faith in git
I've worked in a place that does this, and the result is disgusting. have faith in git
- Sat Nov 30, 2019 12:31 pm
- Forum: Resolved Appeals
- Topic: [NecromancerAnne] RobustAndRun - Banned for cocoa
- Replies: 9
- Views: 4224
Re: [NecromancerAnne] RobustAndRun - Banned for cocoa
Hi, not addressing this entirely just yet but some of what you said sounds almost verbatum for shit in this post https://www.digg.com/r/SS13/comments/e208b8/how_to_make_weebs_angry/ , which was one of the earliest posts for organized botany based cat grief and since it's posting has resulted in a l...
- Sat Nov 30, 2019 12:23 pm
- Forum: General Chat
- Topic: Classic traitoring tactics that need to be used more
- Replies: 92
- Views: 22376
Re: Classic traitoring tactics that need to be used more
My favorite old strategy was ultra simple: acquire a .357 and c4, plus a spare jumpsuit, hat, and shoes, and gasmask. Change into murder outfit, remove ID, hide in closet near target's workspace. When the target comes along, just empty the gun into them, plant c4, and run. Change back into your unif...
- Sat Nov 30, 2019 10:53 am
- Forum: Resolved Appeals
- Topic: [NecromancerAnne] RobustAndRun - Banned for cocoa
- Replies: 9
- Views: 4224
[NecromancerAnne] RobustAndRun - Banned for cocoa
BYOND account: RobustAndRun Character name: Salami Rigatoni Ban type: regular + Botanist ban Ban length: 3-day + permanent, respectively. Ban reason: https://i.imgur.com/EjjuPNb.png Time ban was placed: See above. Server you were playing on when banned: Sybil Round ID in which ban was placed: 12479...
- Mon Nov 04, 2019 6:40 pm
- Forum: Coding Feedback
- Topic: Cobbychem: A Separate Thread
- Replies: 367
- Views: 81319
Re: Cobbychem: A Separate Thread
If the coderbus is dead-set on going this way, we should expand the food/drink and botany systems to be much better than they are for minor and moderate injuries. Get toolboxed on the head a few too many times? Don't bother doctors and deal with residual chem damage, smoke a fat doink and eat some d...
- Sat Aug 03, 2019 5:33 pm
- Forum: General Chat
- Topic: I just can't take people with little anime girls as their profile pic seriously
- Replies: 34
- Views: 7515
- Fri Jul 26, 2019 10:51 pm
- Forum: General Chat
- Topic: What draws people to certain jobs on /tg/?
- Replies: 34
- Views: 8420
Re: What draws people to certain jobs on /tg/?
Engineer, because of versatility. Get antag? Awesome, you can now build a great fort/base if a team antag, or a great death trap if tato. Nonantag? Awesome. If the roundtype is made evident, you can immediately start supporting your team. Make a difficult disposals loop to fool nukies, even if it on...
- Thu Jul 04, 2019 5:06 am
- Forum: Ideas
- Topic: Nerf Lexorin
- Replies: 52
- Views: 11042
Re: Nerf Lexorin
You're going about this the wrong way. If you want this nerfed, just PR it and it'll be merged by the weekend.
- Tue Jun 25, 2019 12:32 am
- Forum: General Chat
- Topic: The LibbySnow Conundrum
- Replies: 60
- Views: 14830
Re: The LibbySnow Conundrum
Did he get it or not? I think that's the important question. I'm not sure - if an admin could investigate logs, that'd be pretty cool. I think I remember throwing mutation toxin at a cat abomination mime who PDA'd me and called me an "afterbirth" more than once (happened on June 29, aroun...
- Mon Jun 24, 2019 8:24 pm
- Forum: Spriting and Mapping
- Topic: Sprite Requests
- Replies: 679
- Views: 273175
Re: Sprite Requests
I'm adding coca, cocaine, crack etc. and need some sprites. Whoever can send me this, completed and only slightly half-assed, will receive the following incredible rewards, shipped directly to their address: - 20 canadian dollars, which is like 15 real dollars - A heart-felt thank you note - One (1)...
- Mon Jun 24, 2019 5:28 pm
- Forum: General Chat
- Topic: The LibbySnow Conundrum
- Replies: 60
- Views: 14830
The LibbySnow Conundrum
https://i.imgur.com/x4BSIu7.png Last night after tossing android mutation toxin at half the crew, one particular member of the community threw a fit in OOC. A felinid player, mutated to an android by several different people wielding the mutation toxin, adminhelped several times in order to return ...
- Mon Jun 24, 2019 1:25 am
- Forum: General Chat
- Topic: catgirls, why?
- Replies: 30
- Views: 9780
- Tue Mar 26, 2019 1:46 am
- Forum: General Chat
- Topic: Let's turn this youtubetide to our advantage
- Replies: 11
- Views: 4310
Re: Let's turn this youtubetide to our advantage
the sseth tide is better than anyone on this forum, admins included OP's post is dumb lol After playing with them more, totally agreed. 9/10 of them are better than the average starting ss13 player. I suppose that comes at no suprise, considering sseth's channel centers around shit like dwarf fortr...
- Mon Mar 18, 2019 8:49 pm
- Forum: General Chat
- Topic: Let's turn this youtubetide to our advantage
- Replies: 11
- Views: 4310
Re: Let's turn this youtubetide to our advantage
Imagine turning the “silver standard” of ss13 gameplay into a whitelist where the only way to join is to write out a fucking application lmao Just keep the bunker on and leave a message asking new people to join discord and ask for the bunker to be removed instead of some elitist videogame applicat...
- Mon Mar 18, 2019 8:01 pm
- Forum: General Chat
- Topic: Let's turn this youtubetide to our advantage
- Replies: 11
- Views: 4310
Let's turn this youtubetide to our advantage
Let's capitalize on the fresh brains by allowing the Sseth fans to provide us with creative work or entertainment in exchange for an addition to the panic bunker whitelist. As we are the silver standard of quintessential ss13 gameplay, we'll get some hilarious applications. Most can probably be igno...
- Sat Feb 09, 2019 4:21 am
- Forum: General Chat
- Topic: Why do you play lizards
- Replies: 25
- Views: 8986
Re: Why do you play lizards
obscolene wrote:Gylifi wrote:Qbmax32 wrote:LOL btfo catgirl player who has passionate cybersex with his psuedo-gf on the daily trying to put people on blast for playing lizards
- Thu Jan 31, 2019 6:03 am
- Forum: General Chat
- Topic: Why do you play on /tg/Station?
- Replies: 58
- Views: 19408
Re: Why do you play on /tg/Station?
It's the least bad
Ain't saying much
Ain't saying much
- Tue Jan 29, 2019 1:34 pm
- Forum: Coding
- Topic: Weird saltpetre math
- Replies: 10
- Views: 3961
Re: Weird saltpetre math
Alright update, tested it in game and found that 99u is indeed the best way to reduce production time, with 100u not doing anything outside of potency. Will make a new maffs function for this soon. Update: I like the function y = round(-0.1 - 0.04x + 0.0005 x^2) (y = prod change, x = saltp amount.) ...
- Sun Jan 27, 2019 3:26 am
- Forum: Coding
- Topic: Weird saltpetre math
- Replies: 10
- Views: 3961
Re: Weird saltpetre math
4dplanner wrote:Code: Select all
smart man stuff
aite cool thx, next time I play botanist I'll test this out in game
- Sat Jan 26, 2019 2:11 am
- Forum: Coding
- Topic: Weird saltpetre math
- Replies: 10
- Views: 3961
Re: Weird saltpetre math
alright but what would have been the correct way of doing this?4dplanner wrote:You got the python wrong lol
(Round is the floor operation in byond)
- Fri Jan 25, 2019 2:42 am
- Forum: Coding
- Topic: Weird saltpetre math
- Replies: 10
- Views: 3961
Weird saltpetre math
So I was curious about the effect of saltpetre on plants, specifically its effect on production stats myseed.adjust_production(-round(salt/100)-prob(salt%100)) myseed.adjust_potency(round(salt*0.5)) so i wrote a quick python script to test values of this, using an interpretation of .dm's prob() func...
- Fri Jan 11, 2019 8:55 pm
- Forum: General Chat
- Topic: Heroes of Space Station Thirteen
- Replies: 60
- Views: 19456
Re: Heroes of Space Station Thirteen
the brave spessmen whomst random nameCobby wrote:naming yourself is pathetic
- Wed Jan 09, 2019 2:09 am
- Forum: Closed Policy Discussion
- Topic: Movement Speed
- Replies: 221
- Views: 53930
Re: Movement Speed
This change has seriously balanced combat in favor of security, who currently begin the game with the ranged stun weapons favored by the meta. Revheads+revs and cultists, who primarily use melee combat and gear have taken a serious nerf from what I've observed. 2slow4me Also am I the only one who di...
- Thu Jan 03, 2019 10:43 pm
- Forum: Ideas
- Topic: Harshness as a motivator
- Replies: 26
- Views: 5508
Re: Harshness as a motivator
Lumbermancer wrote:All this shit will work against you.
- Thu Jan 03, 2019 10:41 pm
- Forum: Ideas
- Topic: Remove X-ray [poll]
- Replies: 47
- Views: 11999
Re: Remove X-ray [poll]
Xray has been in the game ***forever*** don't touch it
- Tue Nov 27, 2018 6:26 am
- Forum: General Chat
- Topic: Brainstorm: a rimworld-esque mode
- Replies: 1
- Views: 886
Brainstorm: a rimworld-esque mode
Yeah alright not a rimworld mode, think more along the lines of the storyteller mechanics that rimworld uses to keep your game interesting. It'd be more of a PvE mode until people start dying, after which more dangerous ghost roles could become available. challenges start slow and easy, but will acc...
- Wed Nov 21, 2018 12:06 am
- Forum: Town Hall
- Topic: Results of the felinid vote
- Replies: 171
- Views: 59426
Re: Results of the felinid vote
Ahh, good to see the ol' "everyone who disagrees is an extremist and they're all wrong" rhetoric is still standing the test of time
[youtube]Q10kZKBm8Vc[/youtube]
[youtube]Q10kZKBm8Vc[/youtube]
- Tue Nov 20, 2018 8:45 pm
- Forum: Ideas
- Topic: Give the QM a console capable of giving basic access
- Replies: 7
- Views: 1788
Re: Give the QM a console capable of giving basic access
what does he have, an office and desk to sit at without fucking off?Farquaar wrote:Who does that guy think he is, the department head?subject217 wrote:they have a guy for this, he's called the head of personnel
- Tue Nov 20, 2018 8:30 pm
- Forum: Ideas
- Topic: Give the QM a console capable of giving basic access
- Replies: 7
- Views: 1788
Give the QM a console capable of giving basic access
Give the QM a Cargo ID terminal which can add/remove cargo/maint access to IDs.
Hail Cargonia brothers
Hail Cargonia brothers
- Sun Nov 11, 2018 1:32 pm
- Forum: Town Hall
- Topic: Results of the felinid vote
- Replies: 171
- Views: 59426
Re: Results of the felinid vote
Now we just make the game unplayable for the catneckbeards. Make sure silicons are always aware that they arent human. Flashbacks everywhere. Security sets all catvirgins to strest for "weapon posesion"
If we can't throw em out on the street, we suffocate then in a small room
If we can't throw em out on the street, we suffocate then in a small room
- Fri Nov 09, 2018 7:27 am
- Forum: General Chat
- Topic: The Catgirl Vote - Summoning Oranges
- Replies: 310
- Views: 62587
Re: The Catgirl Vote - Summoning Oranges
So many weeb tears in this thread, loving it
I sure hope that not being able to cosplay something completely unrelated to an intrinsically fun game doesn't ruin it for you
I sure hope that not being able to cosplay something completely unrelated to an intrinsically fun game doesn't ruin it for you
- Mon Oct 22, 2018 12:49 am
- Forum: Town Hall
- Topic: Regarding felinids/catpeople
- Replies: 426
- Views: 98728
Re: Regarding felinids/catpeople
The cognitive dissonance and mental gymnastics from the anime avatars in this thread is fucking *incredible*
- Mon Oct 01, 2018 11:49 am
- Forum: Ideas
- Topic: ITT: We make shitty suggestions and come up with poor ideas.
- Replies: 3940
- Views: 1064601
- Sun Sep 02, 2018 6:59 pm
- Forum: Ideas
- Topic: Brainstorm Mode Feedback Post
- Replies: 11
- Views: 2860
Re: Brainstorm Mode Feedback Post
If the brain gets damaged, the thralls should become retarded.
- Sun Aug 19, 2018 1:00 am
- Forum: Coding Feedback
- Topic: Stun/Slip Rework
- Replies: 80
- Views: 23147
Re: Stun/Slip Rework
Honestly y'all seem very scared of changing things up, let's let coders play around with it without putting up a fuss, experiment with the effects on gameplay in some live tests and if it *really* sucks it can all be reverted.
- Sat Aug 18, 2018 12:23 am
- Forum: TGMC General Discussion
- Topic: Idea: Xeno lawyer
- Replies: 4
- Views: 8875
Idea: Xeno lawyer
Admin-spawned xeno which can speak with humans and carries a briefcase. Throws cease and desist letters instead of facehuggers.
Just a lil extra fuck you
Just a lil extra fuck you
- Fri Aug 17, 2018 11:43 pm
- Forum: Ideas
- Topic: ITT: We make shitty suggestions and come up with poor ideas.
- Replies: 3940
- Views: 1064601
Re: ITT: We make shitty suggestions and come up with poor ideas.
8tc roboticist/chefScreemonster wrote:add the autoburger
identical to the autoborger only it makes the victims into burgs
- Fri Aug 17, 2018 4:05 am
- Forum: General Chat
- Topic: Good Bye /t/g/
- Replies: 18
- Views: 5759
- Wed Aug 15, 2018 8:27 pm
- Forum: Ideas
- Topic: Add pests as a midround antag/dead role
- Replies: 12
- Views: 3098
Re: Add pests as a midround antag/dead role
I still think this would be great
- Mon Aug 13, 2018 2:33 pm
- Forum: Ideas
- Topic: Make cat people non human
- Replies: 8
- Views: 2034
Re: Make cat people non human
If you want to play as an animal, you'll be hunted like an animal.
- Mon Aug 13, 2018 2:20 pm
- Forum: Resolved Appeals
- Topic: [Subject217] RobustAndRun - Botanist Jobban
- Replies: 10
- Views: 2977
- Sun Aug 12, 2018 11:43 pm
- Forum: Ideas
- Topic: ITT: We make shitty suggestions and come up with poor ideas.
- Replies: 3940
- Views: 1064601
Re: ITT: We make shitty suggestions and come up with poor ideas.
Make it possible to get impaled by flying limbs.
"Doc, I've got a leg in my chest"
"Doc, I've got a leg in my chest"
- Sun Aug 12, 2018 7:17 pm
- Forum: Resolved Appeals
- Topic: [Subject217] RobustAndRun - Botanist Jobban
- Replies: 10
- Views: 2977
[Subject217] RobustAndRun - Botanist Jobban
Byond account and character name: RobustAndRun, probably Henry Mortland Banning admin: subject217 Ban type: jobbanned from botanist Ban reason and length: made hilarious suicide traps with potassium-infused holymelons in Gaia trays. Time ban was placed (including time zone): can't quite remember Ser...
- Fri Aug 03, 2018 7:38 pm
- Forum: Ideas
- Topic: purrbation gene in genetics
- Replies: 5
- Views: 1509
Re: purrbation gene in genetics
If this is added, an anti-cat gene/virus is also needed.
- Fri Aug 03, 2018 4:20 am
- Forum: General Chat
- Topic: Guide to the Curator: How I learned the pen isn't as mighty as the sword.
- Replies: 13
- Views: 6175
Re: Guide to the Curator: How I learned the pen isn't as mighty as the sword.
1. Read WGW over radio
- Thu Aug 02, 2018 9:26 pm
- Forum: General Chat
- Topic: The Current State of /tg/
- Replies: 68
- Views: 20154
Re: The Current State of /tg/
I've been playing this game for 9 years now and I still haven't tired of greytiding. You're just weak.
- Mon Jul 23, 2018 3:21 am
- Forum: General Chat
- Topic: Experience Needed for Antag?
- Replies: 17
- Views: 4774
Re: Experience Needed for Antag?
The fact that you're bothering to ask this question means you're already ahead of the pack as far as new players go. Keep that shit on.
Have fun, experiment, and provide us with hilarity as you fail.
Have fun, experiment, and provide us with hilarity as you fail.