71% of the voters said they don't want a slow in the body dragging,didn't care, or said it should stay the same but add some damage. I think it's settled that the players said no.MisterPerson wrote:Why? It's a valid idea. The discussion generated here is very good and enlightening.WeeYakk wrote:Can we lock this thread yet?
Search found 354 matches
- Fri Jan 09, 2015 5:41 am
- Forum: Ideas
- Topic: [POLL] Add slowdown for dragging bodies
- Replies: 199
- Views: 43255
Re: [POLL] Add slowdown for dragging bodies
- Thu Jan 08, 2015 3:41 am
- Forum: General Chat
- Topic: ITT: we whine
- Replies: 181
- Views: 42459
Re: ITT: we whine
/TG/ is slowly but steadily becoming a liteRP version of baystation with a slew of stupid 'fixes' that usually make the playerbase mad. The coders are 99% detached from the player base and usually implementing uneeded changes that people hardly ever ask for or force upon on changes that were never n...
- Wed Jan 07, 2015 1:24 pm
- Forum: Coding Feedback
- Topic: Rig suit slots (mining edition)
- Replies: 28
- Views: 5898
Re: Rig suit slots (mining edition)
(You need at least a GPS, scanner, shovel, crowbar, backup O2, lantern, probably a kentic accelerator, mining satchel, pickaxe/drill.) Depending on the relative skill of the miner some of those items aren't wholly needed as long as you know how to play it properly. Shovel is useless unless your goi...
- Tue Jan 06, 2015 1:45 pm
- Forum: Coding Feedback
- Topic: Rig suit slots (mining edition)
- Replies: 28
- Views: 5898
Re: Rig suit slots (mining edition)
(You need at least a GPS, scanner, shovel, crowbar, backup O2, lantern, probably a kentic accelerator, mining satchel, pickaxe/drill.) Depending on the relative skill of the miner some of those items aren't wholly needed as long as you know how to play it properly. Shovel is useless unless your goi...
- Mon Jan 05, 2015 10:46 pm
- Forum: Coding Feedback
- Topic: [POLL]Should the phazon be able to equp a repair droid?
- Replies: 13
- Views: 2768
Re: Should the phazon be able to equp a repair droid?
Have you ever been Ion rifled? Ion rifles hurt mechs of any caliber badly, have you ever ran up to the phazon, attached a mech tracking beacon on it and then EMP pulsed it with the Exosuit controller console? 9/10 times you're not going to worry about a phazon attacking you unless the pilot is an a...
- Mon Jan 05, 2015 3:12 pm
- Forum: Coding Feedback
- Topic: Aliens
- Replies: 65
- Views: 14947
Re: Aliens
Xenos primarily are used to be round ending antags if say the crew stays on the station after dunking nuke ops. They're not meant to be balance at all that's why they're faster then everyone else on the station and can slap borgs around like play things. But in successful xeno-rounds with little to ...
- Mon Jan 05, 2015 2:45 pm
- Forum: Ideas
- Topic: [POLL] Add slowdown for dragging bodies
- Replies: 199
- Views: 43255
Re: [POLL] Add slowdown for dragging bodies
I find it ironic despite everyone who hates getting stunned and dragged to their deaths,kidnapped,or dragging lockers and girders to block taser shots have probably done any combination of the three when they're antag. Why should we continue to limit ways players are able to be antags or even just g...
- Mon Jan 05, 2015 2:42 pm
- Forum: Coding Feedback
- Topic: [POLL]Should the phazon be able to equp a repair droid?
- Replies: 13
- Views: 2768
Re: Should the phazon be able to equp a repair droid?
Have you ever been Ion rifled? Ion rifles hurt mechs of any caliber badly, have you ever ran up to the phazon, attached a mech tracking beacon on it and then EMP pulsed it with the Exosuit controller console? 9/10 times you're not going to worry about a phazon attacking you unless the pilot is an an...
- Sun Jan 04, 2015 11:53 pm
- Forum: Coding Feedback
- Topic: New R&D Console/Autolathe Menu
- Replies: 6
- Views: 1740
Re: New R&D Console/Autolathe Menu
As a long time RD player I'd love to see a less clutter menu for the console and autholathe menu. Organization tiers like: Power Tech: Power cells,capcitors Experimental Weapons: Ion guns,tasers,advanced e-guns,etc,etc Advanced Equipment: Welding gasmask, NVGs, Telescopic sheild,etc Mining Equipment...
- Sun Jan 04, 2015 9:14 pm
- Forum: Ideas
- Topic: [POLL] Add slowdown for dragging bodies
- Replies: 199
- Views: 43255
Re: [POLL] Add slowdown for dragging bodies
/TG/ Station - No quite Bay, but we're getting there! Seriously if you want fucking realism in SS13 then go play on the more RP heavy servers instead of wanting to have ~R3aL1iSM~ on /TG/. Changing a lot of the fundamental elements of /TG/ being a lightRP server by adding elements that'd make more s...
- Fri Jan 02, 2015 1:05 pm
- Forum: General Chat
- Topic: Little things you do in-game while bored
- Replies: 69
- Views: 19847
Re: Little things you do in-game while bored
Make a little crew hang out area near medical maint and atmosphereic main,complete with wood floors,carpeting,beds,tables,cozy chairs and vending machines. As a lawyer I ask the HoS for his formal outfit, if I get it then I begin to be an awesome Lawyer who tries to hold civil cases, usually it rare...
- Wed Dec 31, 2014 5:39 pm
- Forum: Coding Feedback
- Topic: Stun Overhaul Feedback
- Replies: 134
- Views: 28388
Re: Stun Overhaul Feedback
the energy gun and the HoP/captain will steal a taser every round instead. Let them fucking try. At worst, that would indicate shitty captain that you can easily betray when necessary. At best, HoP's naked in interrogation for breaking and entering. So even if you were to be a good captain, nabbing...
- Mon Dec 29, 2014 8:11 pm
- Forum: Coding Feedback
- Topic: Stun Overhaul Feedback
- Replies: 134
- Views: 28388
Re: Stun Overhaul Feedback
Of course this was done by Pap, anyway I remember the station was apparently running a test of sorts to see which the players would prefer, IIRC I only saw one game where security had disablers and the other 99% of the time it unchanged. So why the hell would this even be merged then if literally th...
- Sat Dec 27, 2014 9:57 pm
- Forum: Coding Feedback
- Topic: Please Balance Syndicate Cyborgs
- Replies: 57
- Views: 12768
Re: Please Balance Syndicate Cyborgs
- Syndicate cyborgs can kill the AI easily - Syndicate cyborgs are often controlled by admins, one of my biggest complaints. This means your cyborg is likely more skilled than half your nuke ops team and are relatively admin exclusive (something admins don't like to make known). - Syndicate cyborgs...
- Sat Dec 27, 2014 1:16 am
- Forum: General Chat
- Topic: Favorite Job and why
- Replies: 82
- Views: 26397
Re: Favorite Job and why
Mining and RD RD - *Head level access *Access to the most powerful shit on the station *Can make the station a better place with upgrades *Free Nightvision huds for all *Dependable as fuck Miner- *Watch as science breaks down without me giving minerals *Only hunt goliaths for OP armor *Artifact room...
- Fri Dec 26, 2014 9:54 pm
- Forum: Coding Feedback
- Topic: [POLL] Should lizards be considered human for the AI&borgs?
- Replies: 56
- Views: 13168
Re: Should lizards be considered human for the AI and borgs?
IIRC silicons and AI cannot deliberately kill lizards or otherwise be a dick to them just because. But do they do have the right to deny them most requests unless they're in danger, like. Do: "AI I NEED TO GET INTO EVA FOR A JETPACK!!11" "No you don't need one and you'd probably steal...
- Wed Dec 24, 2014 2:13 am
- Forum: Off Topic
- Topic: What do you nerds look like (REDUX)
- Replies: 1290
- Views: 382965
Re: What do you faggots look like (REDUX)
Me?Remie Richards wrote:Quite androgynous
Are you saying I look like fucking Jennifer Lawrence or Josh Hutcherson?paprika wrote:>you will never be the kid from hunger games
- Wed Dec 24, 2014 1:04 am
- Forum: Off Topic
- Topic: What do you nerds look like (REDUX)
- Replies: 1290
- Views: 382965
- Mon Dec 22, 2014 5:11 am
- Forum: Off Topic
- Topic: Legend of Korra Series Final
- Replies: 28
- Views: 5733
Re: Legend of Korra Series Final
Yeah who the fuck tries to point out sexual tension in an animated show.paprika wrote:you are missing the point in my post
- Mon Dec 22, 2014 4:43 am
- Forum: Off Topic
- Topic: Legend of Korra Series Final
- Replies: 28
- Views: 5733
Re: Legend of Korra Series Final
>sexual tension and shit in a children's show jesus fuck adventure time is one thing but this is something special Because Avatar actually had a story plot compared to most other kid shows which are usually episodic in nature and usually return to normal after that episode's plot it over. Adventure...
- Mon Dec 22, 2014 4:31 am
- Forum: Off Topic
- Topic: Legend of Korra Series Final
- Replies: 28
- Views: 5733
Re: Legend of Korra Series Final
>Forced endings, ever It's hard to say whether or not the ending is forced or not. I mean we get a clear indication that they've done this on purpose as well of a blog post from a storyboard artist who worked with the Korra team at the time saying that was NOT the original ending. Creators intent o...
- Mon Dec 22, 2014 2:40 am
- Forum: Off Topic
- Topic: Legend of Korra Series Final
- Replies: 28
- Views: 5733
Re: Legend of Korra Series Final
I can't argue with your bottom point honestly. Korra's always seemed Irrelevant in a world that was ever changing and she seemed like an ancient relic of the pasted, it was hardly ever touched on outside of a few drama fueled scene where Korra struggles.
- Mon Dec 22, 2014 12:30 am
- Forum: Off Topic
- Topic: Legend of Korra Series Final
- Replies: 28
- Views: 5733
Re: Legend of Korra Series Final
In the realm of logic Korra and Asami are bisexuals because they really wanted that Mako D. Season 1 in my opinion was pretty good because due the fact it was slated to be a one shot mini-series in conception and then became a series even before it airred ruined what they were going to do. But seaso...
- Sun Dec 21, 2014 7:10 am
- Forum: Off Topic
- Topic: Legend of Korra Series Final
- Replies: 28
- Views: 5733
Re: Legend of Korra Series Final
Korra seemed to have rude awakening as her time as the avatar. See Aang isn't as brash or was as willing to be the avatar but when got a little wiser her embraced and did almost anything with his power almost with no guidance other than his friends. Korra was very confident in everything she did and...
- Sun Dec 21, 2014 6:54 am
- Forum: Off Topic
- Topic: Legend of Korra Series Final
- Replies: 28
- Views: 5733
Re: Legend of Korra Series Final
I can easily explain why Korra and Asami ended up being a couple easily but the overall story still just has so much damn potential for more. Almost all loose ends besides Kuvira was weren't wrap up, we still have plenty of things to wonder on and hopefully the comic series they might make can help ...
- Sun Dec 21, 2014 6:08 am
- Forum: Off Topic
- Topic: Legend of Korra Series Final
- Replies: 28
- Views: 5733
Re: Legend of Korra Series Final
I thought it was /u/ mostly coming in to fuck with everyone in Korra threads. But lets actually have a bit of a serious discussion, don't just come in to rip on the show,etc,etcpaprika wrote:I don't care but I'm sick of /co/ raiding /v/ about their lesbian shit
- Sun Dec 21, 2014 5:12 am
- Forum: Ideas
- Topic: Tri-annual "Clown Shop" thread
- Replies: 23
- Views: 6078
Re: Tri-annual "Clown Shop" thread
ClownMag or BananTopicSequencer what it does it makes any object that's emaggable to produce clown effects. If you emag an e-gun it now permanently makes it shot bang flags,emagging doors forces them to honk, borgs are given a clown over,etc,etc.
- Sun Dec 21, 2014 4:44 am
- Forum: Off Topic
- Topic: Legend of Korra Series Final
- Replies: 28
- Views: 5733
Legend of Korra Series Final
This has gotten a lot of attention recently and I'm wonder what everyone else here whose watched ATLA and Korra. What are your thoughts are on finale? What most excited you the most of it? The story, the big battle, or just the plain old Korrasami lets here what you got! Hell lets make this an overa...
- Sat Dec 20, 2014 5:41 am
- Forum: Off Topic
- Topic: Official NFL Thread
- Replies: 123
- Views: 29902
Re: Official NFL Thread
I've come into this thread to tell you Johnny Football is the best QB of all time and only college football is the best football.
SEC,SEC,SEC,SEC,SEC,SEC!
SEC,SEC,SEC,SEC,SEC,SEC!
- Fri Dec 19, 2014 7:04 pm
- Forum: Closed Policy Discussion
- Topic: Arming up without reason. - And other things
- Replies: 45
- Views: 13139
Re: Arming up without reason. - And other things
Something related, since when did posessing space lube become a bannable offence? I know that normally the warning is that if you play lube prepare to get dunked by the crew if they want to (aka no banbaiting) but thats about it. To be fair space lube is usually a tool of pure grief because of how ...
- Fri Dec 19, 2014 2:22 am
- Forum: Spriting and Mapping
- Topic: The 7th Z
- Replies: 22
- Views: 6184
Re: The 7th Z
If you're an antagonist you meet your non-antagonist NPC counterpart and can kill him.
- Thu Dec 18, 2014 10:47 pm
- Forum: Coding Feedback
- Topic: Telescience removal: feedback edition
- Replies: 52
- Views: 12553
Re: Telescience removal: feedback edition
I'm on the fence with this. When you have someone working in Telescience and they're good at it they can end up getting spaced corpses, space items, and do whacky antics if they're an antag. I myself can't be assed to learn telescience because I hate fucking math. Not having it frees up SOME resourc...
- Thu Dec 18, 2014 9:18 pm
- Forum: Ideas
- Topic: ITT: We make shitty suggestions and come up with poor ideas.
- Replies: 3940
- Views: 1061366
Re: ITT: We make shitty suggestions and come up with poor id
This will be merged.Peble wrote:Can the Emergency Response Team PLEASE instead be called the Emergency Response Party
- Thu Dec 18, 2014 6:48 pm
- Forum: Resolved Requests
- Topic: Dylan Black: Lubing shit during nuke ops
- Replies: 7
- Views: 2199
Re: Dylan Black: Lubing shit during nuke ops
The main question being is why was the Chemist making lube before hand and spraying it around for shits and giggles? Lube is almost exclusively a griefing tool and tends to make anyone pissed off. He should receive a ban for something considering he made lube as a non-antagonist during which there w...
- Thu Dec 18, 2014 5:55 pm
- Forum: General Chat
- Topic: Little things you learned that are game changing
- Replies: 2455
- Views: 676519
Re: Little things you learned that are game changing
You can decon a Onehuman board from the AI upload to get sweet Materials 7. This maining is directed towards stupid scientist who decon diamond pickaxes and minerals.
- Thu Dec 18, 2014 4:34 am
- Forum: General Chat
- Topic: Screenshots General
- Replies: 2758
- Views: 915312
- Thu Dec 18, 2014 4:30 am
- Forum: Coding Feedback
- Topic: Super Matter Generator
- Replies: 59
- Views: 18558
Re: Super Matter Generator
IIRC I think it make the sing go nanners or something.
- Thu Dec 18, 2014 2:33 am
- Forum: Archived/Deleted
- Topic: The great security sprite debate, v3
- Replies: 45
- Views: 10302
Re: The great security sprite debate, v3
I want AUSOP's HoS formals back. I like them, bring them back.
- Wed Dec 17, 2014 9:43 pm
- Forum: Coding Feedback
- Topic: Super Matter Generator
- Replies: 59
- Views: 18558
Re: Super Matter Generator
INB4 Sing combining with Super Matter for amazing results.
- Wed Dec 17, 2014 6:46 pm
- Forum: General Chat
- Topic: Stories of Awesome (Or something close to it.)
- Replies: 2028
- Views: 653411
Re: Stories of Awesome (Or something close to it.)
The HONK mech dies in a single hit from the Ion Gun, I'll have to test how much damage the other mechs can sustain but I'm sure its more than one. Durands take like 4-7, Phazons are probably a lot. Also: >Be RD for the first times since ages ago >Always paranoid over rev or malf >Thank God command ...
- Wed Dec 17, 2014 4:23 am
- Forum: Spriting and Mapping
- Topic: [Poll] Super Security Sprite Shootout
- Replies: 14
- Views: 4591
Re: [Poll] Super Security Sprite Shootout
Anon's Sprites genuinely look bad in game, seriously go put the sprites in a offline server and test it out yourself. I've already gone over why they look bad, there is little difference between a Officer, Warden and HoS, they don't blend well with the standard Security equipment, helmets look horr...
- Wed Dec 17, 2014 2:18 am
- Forum: Spriting and Mapping
- Topic: [Poll] Super Security Sprite Shootout
- Replies: 14
- Views: 4591
Re: [Poll] Super Security Sprite Shootout
Here's an analogy for these. Ausop's: Are like LURK for STALKER, looks amazing,tactical,intimidating Pap's: Are like unmodded STALKER, it's fun for the short while but you know there is so much more than dealing with buggy Ukrainian shit and what not Anon Guy's: Are like one of the more obscure STAL...
- Tue Dec 16, 2014 7:27 pm
- Forum: Coding Feedback
- Topic: [POLL] Security Sprite Changes
- Replies: 164
- Views: 37887
Re: [POLL] Security Sprite Changes
Pap when you basically forego what the players say then the players hate you. Then you say a player poll means nothing when it's against you entirely. You're being a massive fucking tool because a number of people who make up the daily player base are saying don't merge it. Then it ends up getting m...
- Mon Dec 15, 2014 1:23 am
- Forum: Coding Feedback
- Topic: [POLL] Security Sprite Changes
- Replies: 164
- Views: 37887
Re: [POLL] Security Sprite Changes
Pap collectively hurts the sever more than he really tries to make it good by forcing upon us changes that were never asked for.
- Sun Dec 14, 2014 2:16 am
- Forum: General Chat
- Topic: Mislabeled Filenames
- Replies: 1181
- Views: 398887
- Sat Dec 13, 2014 6:24 pm
- Forum: Spriting and Mapping
- Topic: thing the me make
- Replies: 11
- Views: 4062
Re: thing the me make
Space the mime after stunning him only to realize he's still alive.cedarbridge wrote:oh god its the dermal patch all over againRG4 wrote:>Invisible space suitViolaceus wrote:Mime space suit when?
- Sat Dec 13, 2014 6:11 pm
- Forum: Coding Feedback
- Topic: Flashlights, stunbatons, lanterns (and PDAs) power changes
- Replies: 41
- Views: 11403
Re: Flashlights, stunbatons, lanterns (and PDAs) power chang
There is absolutely no point to putting on the sever at all, this would be a feature of a RP heavy server, not a server where the power can go off at just about any time due to engineers being incompetent,traitors powersinking,Singloth Hungerings, or plain old grey tiding by smashing all the lights.
- Sat Dec 13, 2014 5:44 am
- Forum: Ideas
- Topic: Gun Reloading Sounds
- Replies: 30
- Views: 7057
Re: Gun Reloading Sounds
I got a big ass list of reload sounds,firing sounds,etc,etc from project reality on google docs if you want the,
- Sat Dec 13, 2014 5:42 am
- Forum: Spriting and Mapping
- Topic: thing the me make
- Replies: 11
- Views: 4062
Re: thing the me make
>Invisible space suitViolaceus wrote:Mime space suit when?
- Sat Dec 13, 2014 2:49 am
- Forum: Coding Feedback
- Topic: [POLL] Security Sprite Changes
- Replies: 164
- Views: 37887
Re: [POLL] Security Sprite Changes
I like the new security sprites though. They give security some form of seriousness that it should have who said you need to look stupid while protecting Centcoms Autistic DayCare?