Search found 354 matches

by RG4
Sat Dec 13, 2014 12:06 am
Forum: Coding Feedback
Topic: [POLL] Security Sprite Changes
Replies: 164
Views: 38155

Re: [POLL] Security Sprite Changes

>Having it on the jumpsuit is just a hidden feature that adds nothing but increased complexity. It also encourages people to steal security jumpsuits and wear them constantly, which is really stupid. >It also encourages people to >encourages Learn to read. It ENCOURAGES them to do so and they don't...
by RG4
Fri Dec 12, 2014 4:39 am
Forum: Closed Policy Discussion
Topic: Repeated ghosting for failing antag rolls at roundstart
Replies: 27
Views: 6386

Re: Repeated ghosting for failing antag rolls at roundstart

I tend to ghost if I keep getting repeat jobs over and over barring head jobs. IE
Engineer,Engineer,Engineer,Engineer,Engineer,Engineer, over and over or Lawyer,Lawyer,Lawyer,Medic,Medic,etc.
by RG4
Thu Dec 11, 2014 11:45 pm
Forum: Resolved Appeals
Topic: [SubteleGraces] Security Jobban
Replies: 1
Views: 746

[SubteleGraces] Security Jobban

yond account and character name: RG4ORDR Banning admin:Subtelegraces Ban reason and length:Jobban from all sec positions Time ban was placed (including time zone): 10-Dec-2014 don't know the time Your side of the story:Apparently I am jobbaned because I griefed as a fake security officer promoted fr...
by RG4
Thu Dec 11, 2014 6:46 pm
Forum: Coding Feedback
Topic: Dont make space slow please
Replies: 239
Views: 56959

Re: Dont make space slow please

Now, jetpacks just wipe the fucking floor with every single thing that steps outside. Clown fucking around near the armory with a canister? You might as well be trying to defeat God in hand-to-hand combat. It's not like you have a shot at defending either. I'm the clown who always raid security and...
by RG4
Thu Dec 11, 2014 1:14 pm
Forum: Coding Feedback
Topic: Vote for stun overhauls
Replies: 47
Views: 12033

Re: Vote for stun overhauls

I'd vote to have current stun system with tasers at a limited range while having a long range, disable function. Eguns unaffected.
by RG4
Thu Dec 11, 2014 1:12 pm
Forum: Coding Feedback
Topic: [POLL] Security Sprite Changes
Replies: 164
Views: 38155

Re: [POLL] Security Sprite Changes

Pap's look like the older security sorties with better detail. Don't try to fix what isn't broke you dorf. Unneeded changes aren't required when nobody fucking complains
by RG4
Thu Dec 11, 2014 12:02 pm
Forum: Coding Feedback
Topic: Stun Overhaul
Replies: 56
Views: 10732

Re: Stun Overhaul

Going to what steel pointer said about having the taser having a disable function is actually a sweet idea. Keeping the short range tase function will allow 1 hit stun while if you're too far you can use the disable feature. Eguns and pulse rifles will have increased taser range because they're more...
by RG4
Thu Dec 11, 2014 11:52 am
Forum: Coding Feedback
Topic: [POLL] Security Sprite Changes
Replies: 164
Views: 38155

Re: [POLL] Security Sprite Changes

No.
by RG4
Wed Dec 10, 2014 9:45 pm
Forum: Coding Feedback
Topic: Stun Overhaul
Replies: 56
Views: 10732

Re: Stun Overhaul

Here's a good example of what someone Facepunch said (not facepunch station) "The only reason that severs use stamina damage tend to be RP severs that have fuck all going on during rounds." Considering /TG/'s rounds tend to last for about an hour/hour and a half at most with a variety of s...
by RG4
Wed Dec 10, 2014 5:13 pm
Forum: Coding Feedback
Topic: Stun Overhaul
Replies: 56
Views: 10732

Re: Stun Overhaul

Most people who play cargo know that there are disables in cargo. Anyone whose ever used a disabled knows for a fact there fun to use but aren't great in combat aside from one on one. But 95% of the time cargo goes for combat shotguns and egun crates and rarely disablers this already shows nobody li...
by RG4
Wed Dec 10, 2014 2:43 pm
Forum: Coding Feedback
Topic: Stun Overhaul
Replies: 56
Views: 10732

Re: Stun Overhaul

So lets give this a test run on a smaller sever and how it ends up turning out. Don't just add this to the sever because the last time a major update was added to the sever it killed gameplay mechanics that most people enjoyed, so hold up merging this until there's a definite consensus on this matte...
by RG4
Wed Dec 10, 2014 6:08 am
Forum: Coding Feedback
Topic: Stun Overhaul
Replies: 56
Views: 10732

Re: Stun Overhaul

I can feel like I like this because getting stunned by -Insert antag,security,etc- because they clicked better will make combat instantly more fun because instead of having a 90% chance of getting stunned,cuffed and then stripped is lowered. Plus disablers are always fun as fuck to use as a cargo te...
by RG4
Wed Dec 10, 2014 5:09 am
Forum: General Chat
Topic: Stories of Awesome (Or something close to it.)
Replies: 2028
Views: 658911

Re: Stories of Awesome (Or something close to it.)

>Be Lawyer >Doing things of the law and notice we have no HoS >Idea.jpeg >Ask HoP to come HoS. >Says no and ask if we have a warden >Warden says he doesn't care if I become HoS >Sweet >Become the HoS mid a small crisis of miners apparently being cultist >Order the Chaplin to bless water tanks and al...
by RG4
Tue Dec 09, 2014 8:31 pm
Forum: Resolved Appeals
Topic: [BlessedHeretic] Ninja137 (Rob Ust Jr) -Blanket antag ban
Replies: 9
Views: 2918

Re: [BlessedHeretic] Ninja137 (Rob Ust Jr) -Blanket antag ba

As one of the starting cultist I vote heavily to say fuck no you deserve this ban. You willingly made 100 % potent kudzu seeds, you knew what you were doing and definately have no remorse when you attempted to justify it.
by RG4
Tue Dec 09, 2014 1:06 pm
Forum: Ideas
Topic: Minor Suggestions
Replies: 3767
Views: 963005

Re: Minor Suggestions

There is a rare chance of finding a AK-47 spawned somewhere on the Asteroid/Whatever. Its broken down and rusted over. Apply space lube to it and it will work flawlessly. Ammo not included. Communist Artifact Room: -Dead communist mobs -Assorted ammo for steckin,revolver and AK-47 -Bear pelts,uni-c...
by RG4
Tue Dec 09, 2014 4:52 am
Forum: Resolved Appeals
Topic: [HBL] RG4ORDR-Fucking up Perma brig doors.
Replies: 6
Views: 2221

Re: [HBL] RG4ORDR-Fucking up Perma brig doors.

This was to come get you to explain what actually happened, it's not really a permaban. As I said in the ban reason. There were two drones whose prints were on the door that was fucked, I asked one in the round, but you were gone. Both of you say the same thing, you didn't do it etc, and there's no...
by RG4
Tue Dec 09, 2014 1:06 am
Forum: Resolved Appeals
Topic: [HBL] RG4ORDR-Fucking up Perma brig doors.
Replies: 6
Views: 2221

Re: [HBL] RG4ORDR-Fucking up Perma brig doors.

Might I add if my memory serves me properly I visited perma brig once and maybe after about 10-20 minutes after that I logged off at escape. You could've asked there instead of giving me a silent ban.
by RG4
Tue Dec 09, 2014 12:30 am
Forum: Ideas
Topic: Minor Suggestions
Replies: 3767
Views: 963005

Re: Minor Suggestions

The Kinetic Accelerator on mining should have some upgrade trees that helping our miners. -Increased Damage -Increases range -Increased magazine size - Full damage in pressurized enviroment -Faster reload Each of them can only hold one upgrade slot as to reduce murder cannon. -Increased damage make...
by RG4
Tue Dec 09, 2014 12:19 am
Forum: Ideas
Topic: Minor Suggestions
Replies: 3767
Views: 963005

Re: Minor Suggestions

The Kinetic Accelerator on mining should have some upgrade trees that helping our miners. -Increased Damage -Increases range -Increased magazine size - Full damage in pressurized enviroment -Faster reload Each of them can only hold one upgrade slot as to reduce murder cannon. -Increased damage makes...
by RG4
Tue Dec 09, 2014 12:03 am
Forum: Resolved Appeals
Topic: [HBL] RG4ORDR-Fucking up Perma brig doors.
Replies: 6
Views: 2221

[HBL] RG4ORDR-Fucking up Perma brig doors.

Byond account and character name: RG4ORDR - Was a drone Banning admin:HBL Ban reason and length:Permaban I assuming for this ban Time ban was placed (including time zone): Between 5-6 PM CST Your side of the story: Uh I didn't do it at all. All I can say is that I went to security wing after getting...
by RG4
Mon Dec 08, 2014 6:17 pm
Forum: Coding Feedback
Topic: So now explosions destroy all the things
Replies: 102
Views: 29761

Re: So now explosions destroy all the things

lumipharon wrote:So today a nuke op team bought a mauler. It got hit by a c4 explosion, which destroyed the ammo clip for it's gun, leaving it with the shitty (although sometimes hilarious because of the bug) missile launcher. Good use of tc's.
I was the pilot of that mech after the original pilot was banned.
by RG4
Mon Dec 08, 2014 6:15 pm
Forum: General Chat
Topic: Stories of rage, tears and regret
Replies: 2833
Views: 855422

Re: Stories of rage, tears and regret

Gun Hog wrote:
The Rules of [BLEEP]curity:

1. Everybody is guilty even when proven innocent.
2. Always arrest the corpse of a fallen foe, so that he may be pacified in death.

The Head of [BLEEP]curity was just doing his job!
Bleepcurity? Are you a dingus it's Shitcurity.
by RG4
Mon Dec 08, 2014 4:23 am
Forum: Coding Feedback
Topic: Dont make space slow please
Replies: 239
Views: 56959

Re: Dont make space slow please

oranges wrote:Image


Ship it
In the case of Spessmen fun isn't ruining game mechanics.
by RG4
Mon Dec 08, 2014 4:22 am
Forum: General Chat
Topic: Stories of rage, tears and regret
Replies: 2833
Views: 855422

Re: Stories of rage, tears and regret

>Watch Nuke Ops take way too long and being shitty before heading to the station >Suddenly explosion and Ops are hurt and mad >Getting bored of waiting as ghost and ask to be MMI controlled Mauler >Admin tells me "You wanna be braindead Ops >Kickass: I accept and get into mech >Raid the station...
by RG4
Sun Dec 07, 2014 1:22 am
Forum: Resolved Requests
Topic: Rob Ust Jr - Releasing Kudzu during cult round/Teamkilling
Replies: 6
Views: 2423

Rob Ust Jr - Releasing Kudzu during cult round/Teamkilling

Your byond account: RG4ORDR Your character name: Elshellin Vasileva Their character name: Rob Ust Jr. Their byond account(optional, but useful if you can provide it):Ninja137 Server and time: Sybl and around 7:00 Pm CST Logs:During a rather fucking fun cult round where we were being moderately steal...
by RG4
Sat Dec 06, 2014 9:44 pm
Forum: Coding Feedback
Topic: So now explosions destroy all the things
Replies: 102
Views: 29761

Re: So now explosions destroy all the things

Getting blown as a borg now is an instant round out now.
by RG4
Sat Dec 06, 2014 5:15 am
Forum: Resolved Requests
Topic: Elshellin Vasileva, metagaming
Replies: 8
Views: 2494

Re: Elshellin Vasileva, metagaming

What you had done in honest was a bad idea was leaving the locker open. Seeing a non-dead,comatose, braindead or asleep assistant in an open locker near a vital area of the station. I probably wouldn't have suspected a thing if you were at least sleeping because that would been IMO more inconspicuou...
by RG4
Sat Dec 06, 2014 2:56 am
Forum: Resolved Requests
Topic: Elshellin Vasileva, metagaming
Replies: 8
Views: 2494

Re: Elshellin Vasileva, metagaming

Saintish wrote:[Common] Michael Cariello says, "OMG BLOB HALP"

this is clearly worse than whatever the OP's complaining about

fucking disgusting

Permaban post-haste
I have no clue who that person is if you're assuming I know him.
by RG4
Sat Dec 06, 2014 2:55 am
Forum: Resolved Requests
Topic: Elshellin Vasileva, metagaming
Replies: 8
Views: 2494

Re: Elshellin Vasileva, metagaming

I entered the maint tunnels after setting up the emitters and containment fields. I notice there's someone whose laying down in an open locker right next to t-comms and I inspect to see if they're dead or not because you really never know if someone's dead. So I notice they're alive and it strikes m...
by RG4
Thu Dec 04, 2014 1:14 pm
Forum: General Chat
Topic: Pet Likes Thread - Little things that make you smile
Replies: 102
Views: 30054

Re: Pet Likes Thread - Little things that make you smile

Finding a wizard den with mythril coins and then praying to order spell books and then receiving said spell books.
by RG4
Thu Dec 04, 2014 5:53 am
Forum: General Chat
Topic: Little things you learned that are game changing
Replies: 2455
Views: 683485

Re: Little things you learned that are game changing

Glass shards break grills in 2 throws.
by RG4
Wed Dec 03, 2014 4:24 am
Forum: Coding Feedback
Topic: So now explosions destroy all the things
Replies: 102
Views: 29761

Re: So now explosions destroy all the things

Just to get rid of any confusion. People don't mind that items are destroyed when they are at the epicentre of a explosion, what people are not liking is that items worn by people are being destroyed. So basically: Getting your items nuked because you were near a Syndie dying or your PDA detonates ...
by RG4
Wed Dec 03, 2014 3:22 am
Forum: Coding Feedback
Topic: So now explosions destroy all the things
Replies: 102
Views: 29761

Re: So now explosions destroy all the things

What person thought this was a good idea at all? Que people running with IEDs or low yield explosives stripping everyone.
by RG4
Tue Dec 02, 2014 6:16 am
Forum: Coding Feedback
Topic: Dont make space slow please
Replies: 239
Views: 56959

Re: Dont make space slow please

There hasn't been a convincing argument for anything. Because having one the most universally unneeded and literally fun ruining updates to /tg/ totally isn't an argument for anything? Engineers hate, Syndies hates, civilian crew hate it, literally everyone hates it. It makes doing anything in spac...
by RG4
Tue Dec 02, 2014 2:28 am
Forum: General Chat
Topic: Little things you learned that are game changing
Replies: 2455
Views: 683485

Re: Little things you learned that are game changing

I wonder if Beepsky smash could be made into a grenade. You think poly acid grenades are bad imagine breathing in beepsky smash.
by RG4
Mon Dec 01, 2014 3:54 am
Forum: Coding Feedback
Topic: Dont make space slow please
Replies: 239
Views: 56959

Re: Dont make space slow please

I'd be concerned about the impact of checking for adjacent walls every tick. You'll note I also reduced the extra penalty for having both hands full. I'd like to see this merged and tried before going in for more intensive changes. edit:Hmm what about removing the base movement reduction in space, ...
by RG4
Mon Dec 01, 2014 3:47 am
Forum: Ideas
Topic: New Malf Ai Powers
Replies: 18
Views: 3494

Re: New Malf Ai Powers

Upgrading the beepskies, how? You need to build it with your hands. Holo-carp are already lethal enough why give a malf AI control over them? Possessing a broken borg is pretty unfair considering if the crew dunked it is in bad shape then it's unusable, and taking over the body of a borg is iffy Mag...
by RG4
Sun Nov 30, 2014 11:18 pm
Forum: Coding Feedback
Topic: Dont make space slow please
Replies: 239
Views: 56959

Re: Dont make space slow please

Regardless nobody likes it.
by RG4
Sun Nov 30, 2014 10:25 pm
Forum: Coding Feedback
Topic: Dont make space slow please
Replies: 239
Views: 56959

Re: Dont make space slow please

I will not revert because the other changes are very good edit: I mean changes unrelated to the movespeed Here is half the cake back https://github.com/tgstation/-tg-station/pull/6159 Lets put this in a simple sentence that every player has about this: "Nobody likes your shitty update at all, ...
by RG4
Sun Nov 30, 2014 5:40 pm
Forum: General Chat
Topic: Stories of Awesome (Or something close to it.)
Replies: 2028
Views: 658911

Re: Stories of Awesome (Or something close to it.)

>Same round as the triple AIs >Spawn in as a Lawyer, ask HoS for one his formal uniforms and a security beret. >Get the two items and then sunglasses from the Warden. >Look fly as hell for a lawyer and begin to advertise my law firm to help those with legal issues. >Still waiting and I end up improv...
by RG4
Sat Nov 29, 2014 4:03 pm
Forum: Closed Policy Discussion
Topic: Arming up without reason. - And other things
Replies: 45
Views: 13204

Re: Arming up without reason. - And other things

TBH I rarely see anyone make these items unless they truly need them or an antag. Chemists are definitely a big one because having a spray bottle and a beaker with poly-acid screams. "I'm up to no good and I'm willing to ruin someone's round as a non-antag,to get muhvalids, or cause hell for ev...
by RG4
Tue Nov 25, 2014 4:51 am
Forum: General Chat
Topic: Share your Autism Forts.
Replies: 3
Views: 1666

Re: Share your Autism Forts.

IIRC the clown got us the ENTIRE armory and we sold disablers,tasers,e-guns,etc.
Spoiler:
Image
Spoiler:
Image
by RG4
Mon Nov 24, 2014 10:52 pm
Forum: Ideas
Topic: Limit Field of View
Replies: 29
Views: 5025

Re: Limit Field of View

Go away, this isn't a fucking simulation FPS.
by RG4
Mon Nov 24, 2014 12:20 am
Forum: Ideas
Topic: Cargo Clothing Fabricator
Replies: 26
Views: 10946

Re: Cargo Clothing Fabricator

Head jump suits are always fun because they're fancy as hell. Hardsuits is a bit extreme and what about extra-grip shoes? Instead of 100% noslipping it'll be between 0-100%
by RG4
Sat Nov 22, 2014 7:39 pm
Forum: Coding Feedback
Topic: Dont make space slow please
Replies: 239
Views: 56959

Re: Dont make space slow please

you're obviously trying to ram this shit through and close your ears to dissent. please stop it. The contributor who made the change has already said on numerous occasions that anyone is free to raise the speed, and it has already been increased once before. Can people please stop crying "vast...
by RG4
Sat Nov 22, 2014 5:14 am
Forum: Coding Feedback
Topic: Wizards Summoning X
Replies: 29
Views: 5236

Re: Wizards Summoning X

Really shouldn't be encouraging that kind of playstyle for wizards, it's almost as bad as 'friendly wizard' who ei naths everyone who doesn't go along with his gimmick and cries powrgamer when he gets dunked. Last time there was a friendly wizard I shot him for of plasma,mutagen, and radium. Nothin...
by RG4
Fri Nov 21, 2014 10:23 pm
Forum: Spriting and Mapping
Topic: The 7th Z
Replies: 22
Views: 6238

Re: The 7th Z

JStheguy wrote:This is probably relevant,
Image
Huge Image of the various locations: http://i.imgur.com/0bfjdYs.png
I went ahead and made a z7 design.
Edit: Fuck I used the old image
Could tack on shit like:
Syndicate listening posts
Pirate ships
Spider Clan Scout Ship
etc/
by RG4
Fri Nov 21, 2014 12:48 am
Forum: Ideas
Topic: Miner Suit Cameras
Replies: 13
Views: 3023

Re: Miner Suit Cameras

As a person whose done mining and has died to various things such Changeling miner, traitors, goliaths(very,very,very rarely) I can say this is a pretty good idea considering there are so many new miners who probably can't handle it that well.
by RG4
Thu Nov 20, 2014 9:30 pm
Forum: Coding Feedback
Topic: [POLL]Should the gulag have a mining scanner?
Replies: 33
Views: 5622

Re: Should the gulag have a mining scanner?

Malkevin wrote:No, and the gulag should be made to replace perma, not used for time sentences
The ironic thing really since the space update it actually makes the gulag an option.
by RG4
Mon Nov 17, 2014 3:32 am
Forum: Spriting and Mapping
Topic: ► Sprite Showcase of WalterJe ◄
Replies: 53
Views: 19694

Re: ► Sprite Showcase of WalterJe ◄

Please let that Mining rig be on the sever it looks amazing.