Search found 480 matches
- Fri Oct 17, 2014 2:16 pm
- Forum: General Chat
- Topic: Your SS13 confessions
- Replies: 120
- Views: 38629
Re: Your SS13 confessions
I don't even roll antag anymore because most people I want to kill give me a valid reason to do so IC by halfway through any round where we interact.
- Fri Oct 17, 2014 2:15 pm
- Forum: General Chat
- Topic: Pet Peeves Thread - Little things that REALLY annoy you
- Replies: 2282
- Views: 628167
Re: Pet Peeves Thread - Little things that REALLY annoy you
Any HoP that ever promotes someone to a security position. There's a reason we have no security antag, and what happens after they do this is always a reminder. Any HoP that ever promotes someone without talking to the head in charge of that sector. Double points if they promote someone to Head of s...
- Fri Oct 17, 2014 1:41 pm
- Forum: Coding Feedback
- Topic: Emergency Response Team
- Replies: 76
- Views: 15136
Re: Emergency Response Team
It's assumed that the emergency would be a round ending one if it ever came up, such as late game random blob eating half of the station, level (fucked) meteors, uncurable disease, xenomorphs, massive bombings... You can fix a lot of things, but the moment atmos is fucked over, the singularity is lo...
- Fri Oct 17, 2014 1:32 pm
- Forum: General Chat
- Topic: Stories of rage, tears and regret
- Replies: 2833
- Views: 855403
Re: Stories of rage, tears and regret
>Roll up CMO >Get cryo set up properly >Get a decent hypospray mix from chem, though they only make two bottles. >See a greyshirt run into medstorage, oh hell no. >Run in there after them, three other doctors around me. >You gotta go man >But I'm a doctor! >He pulls a gun. >Fight ensues, I don't get...
- Thu Oct 16, 2014 12:30 pm
- Forum: Ideas
- Topic: Turning bodies to ash with enough heat/time
- Replies: 27
- Views: 6096
Re: Turning bodies to ash with enough heat/time
It sounds like a fun idea but with the way atmos works and everything, I can't imagine it would be an easy thing to code without it being laggy or odd.
- Thu Oct 16, 2014 12:28 pm
- Forum: Coding Feedback
- Topic: Heads of Staff and Security: They're a fucking joke
- Replies: 178
- Views: 39307
Re: Heads of Staff and Security: They're a fucking joke
It's also the ability to invest in other people to claim the same victory. A robust person doesn't have to live, they just have to win. What that means is up to deadchat to decide.
- Wed Oct 15, 2014 8:37 pm
- Forum: Coding Feedback
- Topic: Heads of Staff and Security: They're a fucking joke
- Replies: 178
- Views: 39307
Re: Heads of Staff and Security: They're a fucking joke
Honestly, I see the problem as the general diversity of all the threats in SS13. Simply put, you will never KNOW how much you don't know. As a player whose been along forever, I'm still learning new things. People call me competent at certain jobs, but I still know there are horrendous gaps in my kn...
- Wed Oct 15, 2014 8:31 pm
- Forum: Coding Feedback
- Topic: Emergency Response Team
- Replies: 76
- Views: 15136
Re: Emergency Response Team
I've actually played a round as an ERT. It was during a blob round that got out of hand due to badminnery and it was pretty fun getting everyone to safety and launching the long overdue shuttle.
- Wed Oct 15, 2014 8:42 am
- Forum: General Chat
- Topic: OFFICIAL SERVER IS DOWN THREAD: MSO GOT HIGH!
- Replies: 508
- Views: 232255
Re: OFFICIAL SERVER IS DOWN THREAD: RETURN OF THE CRASH
Sybil going down repeatedly. Probably getting some sort of attack.
- Wed Oct 15, 2014 8:28 am
- Forum: Ideas
- Topic: What do we need for an economy?
- Replies: 48
- Views: 9746
Re: What do we need for an economy?
thats a hypothetical situation based on your own headcanon which doesnt really match with anyone else, as i would assume with much certainty that most players dont consider their characters to be severely impoverished. a lot of players dont even really consider their own backstories, either. i mean...
- Tue Oct 14, 2014 3:27 am
- Forum: Coding Feedback
- Topic: [POLL] Assistant Maint Access
- Replies: 192
- Views: 46982
Re: Assistant Maint Access Poll
We really shouldn't be phrasing this as 'why should assistants have maint access removed' so much as 'Why should assistants have maint access.' When we look over the purpose of assistant to what they're given against the purpose of other jobs and what they're given, there are numerous jobs that shou...
- Mon Oct 13, 2014 8:35 am
- Forum: General Chat
- Topic: How to made canister bombs.
- Replies: 19
- Views: 9018
Re: How to made canister bombs.
The only real way to test it is to either set up a large atmospherics rig with pipes, connectors, and canisters somewhere or to use it on the atmos loop. I've gotten pretty close to doing it on the mining asteroid, but shuttle call generally favors the more moderate side of 2 hours.
- Mon Oct 13, 2014 8:34 am
- Forum: Ideas
- Topic: What do we need for an economy?
- Replies: 48
- Views: 9746
Re: What do we need for an economy?
According to fluff, you don't quite work for nanotresen so much as reside within them. At least with the wiki, corporations are the closest things to nations that you'll get. There are probably more nanotresen owned colonies and stations than anything else...
You work for Nanotresen because you must.
You work for Nanotresen because you must.
- Mon Oct 13, 2014 5:19 am
- Forum: Closed Policy Discussion
- Topic: Space Law needs to be removed.
- Replies: 33
- Views: 6853
Re: Space Law needs to be removed.
You don't need code blue to search someone for committing a crime. You need code blue to search someone for not committing a crime. Code green I go even more lax. I'm basically a lazy sec. That's usually the best attitude unless someone's setting off the PA, fuxxing with atmos, performing other lar...
- Mon Oct 13, 2014 4:25 am
- Forum: General Chat
- Topic: How to made canister bombs.
- Replies: 19
- Views: 9018
Re: How to made canister bombs.
I lag too much and dragging canisters would be waaay too sketchy to do this in a regular round without being too sure of the payoff...
Time to download the latest build again.
Time to download the latest build again.
- Mon Oct 13, 2014 4:24 am
- Forum: Closed Policy Discussion
- Topic: Space Law needs to be removed.
- Replies: 33
- Views: 6853
Re: Space Law needs to be removed.
You don't need code blue to search someone for committing a crime.
You need code blue to search someone for not committing a crime.
You need code blue to search someone for not committing a crime.
- Mon Oct 13, 2014 12:06 am
- Forum: General Chat
- Topic: How to made canister bombs.
- Replies: 19
- Views: 9018
Re: How to made canister bombs.
What if you had a tank in each canister set to open? Edit: So here's my idea. If I were to go onto metastation, disconnect the distro loop from atmospherics after draining it, switch the input with a single connector, and then find all of the random connectors all around the station and replace them...
- Mon Oct 13, 2014 12:05 am
- Forum: Ideas
- Topic: ITT: We make shitty suggestions and come up with poor ideas.
- Replies: 3940
- Views: 1070788
Re: Alllle Lmao
4no Raisins is the reason I had this idea.
- Sun Oct 12, 2014 10:15 pm
- Forum: Ideas
- Topic: ITT: We make shitty suggestions and come up with poor ideas.
- Replies: 3940
- Views: 1070788
Alllle Lmao
Can we replace Magma Ale with the new form of much more meme-etic Ale Lmao or Ayl Lamo or something else recognizable and kinda funny given current events and naming trends? Why we need this: We don't, but we also don't need most things or naming conventions we have. Why should we want this: Best ca...
- Sun Oct 12, 2014 9:49 pm
- Forum: Coding Feedback
- Topic: Heads of Staff and Security: They're a fucking joke
- Replies: 178
- Views: 39307
Re: Heads of Staff and Security: They're a fucking joke
When I go warden, HoS, or any other head, I just try to make sure my subordinates have a few good laughs. Call the detective a loose cannon, commend the most lazy security officer on his good work patrolling the bar and taking a nap, and make sure your MDs always have something to do by chloraling a...
- Sun Oct 12, 2014 9:46 pm
- Forum: General Chat
- Topic: How to made canister bombs.
- Replies: 19
- Views: 9018
Re: How to made canister bombs.
If you get two cannisters, one full of superheated plasma and the other full of superchilled oxygen, and then you connect them to connectors, then to a single pipeline separated by only a manual valve, what happens when you turn the valve? Does it explode? Where does it explode? Does the entire pip...
- Sun Oct 12, 2014 9:43 pm
- Forum: Coding Feedback
- Topic: Computers and lasers
- Replies: 9
- Views: 2652
Re: Computers and lasers
Your using lasers on riots?/windowbreakers? Edit: The shutters still work, don't they? There's a difference between using lasers on riots and windowbreakers and windowbreakers and rioteers knowing you can't use lasers on them. Not to mention nuke-ops/cult constructs right outside those windows have...
- Sat Oct 11, 2014 2:00 pm
- Forum: Coding Feedback
- Topic: Computers and lasers
- Replies: 9
- Views: 2652
Computers and lasers
Can we make computers act less like walls when it comes to lasers? With their existence on the bridge in the place they are, it makes it impossible to deal with rioters/window breakers/cult constructs or anything else on the other side without just waiting for them to break into one of the entrances...
- Sat Oct 11, 2014 1:55 pm
- Forum: Ideas
- Topic: The future of cult
- Replies: 25
- Views: 6150
Re: The future of cult
I don't like construct cult. It's too easy to gun someone into crit and soulstone them in a very short period of time. It's worse than convert cult because it takes more people out of the round. You get constructed, gibbed, and then lasered down by one of the few security members in the game? You're...
- Sat Oct 11, 2014 1:51 pm
- Forum: Ideas
- Topic: Hard Light Hologram
- Replies: 20
- Views: 5942
Re: Hard Light Hologram
I agree. I would rather that these things be like pAI or drones, unconnected from the AI.
In any case, I don't think we'd really need them either.
Or want them in most cases.
In any case, I don't think we'd really need them either.
Or want them in most cases.
- Sat Oct 11, 2014 1:56 am
- Forum: Coding Feedback
- Topic: [POLL] Assistant Maint Access
- Replies: 192
- Views: 46982
Re: Assistant Maint Access Poll
Probably very true.cedarbridge wrote:This is a shitty way to approach social interaction and a lot of the reason people hate assistants.Raven776 wrote:I'm either no harm or I'm bored enough to make their life worse/more interesting if they don't give me basic supplies I ask for.
- Sat Oct 11, 2014 1:53 am
- Forum: General Chat
- Topic: How to made canister bombs.
- Replies: 19
- Views: 9018
Re: How to made canister bombs.
If you get two cannisters, one full of superheated plasma and the other full of superchilled oxygen, and then you connect them to connectors, then to a single pipeline separated by only a manual valve, what happens when you turn the valve? Does it explode? Where does it explode? Does the entire pipe...
- Fri Oct 10, 2014 9:14 pm
- Forum: General Chat
- Topic: Stories of rage, tears and regret
- Replies: 2833
- Views: 855403
Re: Stories of rage, tears and regret
>Bartender >Traitor >Okay, just got to kill the HoP and steal the Hypospray >Emag his door and toss a syndibomb in after cooking it for 3 seconds, somehow he escapes >Okay, that's fine. >Start fiddling with PDA trying to pull up something. >He eguns me, and tries to make some witty quote but the st...
- Fri Oct 10, 2014 4:40 am
- Forum: Closed Policy Discussion
- Topic: Borging perma prisoners
- Replies: 29
- Views: 9524
Re: Borging perma prisoners
I know the round you're talking about, and it's good to mention that at some point in the round the station was covered in disease infected monkey blood as well.
- Thu Oct 09, 2014 7:21 pm
- Forum: Ideas
- Topic: Minor Suggestions
- Replies: 3767
- Views: 962950
Re: Minor Suggestions
A crew transfer shuttle that takes 15 minutes to arrive, can be recalled up until 3 minutes, and has a first class seating lounge.
- Thu Oct 09, 2014 7:17 pm
- Forum: Roleplaying
- Topic: Your IC has 1 Main / Sub Skill, what is it?
- Replies: 105
- Views: 52105
Re: Your IC has 1 Main / Sub Skill, what is it?
I'll bite. Main: Telescience Mastery Ability to complain about people who didn't write their own code for telescience, proclivity to spacing/singularity warping anyone that mentions that god damned spread sheet. Sub: Thesis Writing Ability to recite a thesis paper over comms until co-worker's eyes g...
- Thu Oct 09, 2014 7:13 pm
- Forum: Coding Feedback
- Topic: [POLL] Assistant Maint Access
- Replies: 192
- Views: 46982
Re: Assistant Maint Access Poll
I've never had trouble getting things from cargo as an assistant. Granted, most people who know me as an assistant in cargo know me as the person that retiles their floors and builds turrets in their lobby so they might just assume I'm either no harm or I'm bored enough to make their life worse/more...
- Thu Oct 09, 2014 7:11 pm
- Forum: Ideas
- Topic: ITT: We make shitty suggestions and come up with poor ideas.
- Replies: 3940
- Views: 1070788
Re: ITT: We make shitty suggestions and come up with poor id
There should be a button next to dual airlocks leading to space that automatically spaces whatever is inbetween them, just like real life. There should be buttons to at least drain/fill the air in airlocks on the inside and outside. I hate having my body sent into a slow doom because the engineer c...
- Thu Oct 09, 2014 7:08 pm
- Forum: Ideas
- Topic: Hard Light Hologram
- Replies: 20
- Views: 5942
Re: Hard Light Hologram
The ability to be in the round as a fragile but near immortal binary creature and capable of doing things that an AI or cyborg cannot if it is a role you must be borged or invest yourself in doing. The ability to come back into the round and do a singular thing as a fragile binary creature if you ca...
- Thu Oct 09, 2014 3:37 pm
- Forum: General Chat
- Topic: Ian Stories
- Replies: 23
- Views: 7791
Re: Ian Stories
I was once a borg, I carried a traitor AI to victory, and then I put the AI core on the mining satellite.
When I inevitably got dunked when I needed a recharge, the admin spawned me as Core-Gi in the AI chamber as an engineer was cutting his way in.
When I inevitably got dunked when I needed a recharge, the admin spawned me as Core-Gi in the AI chamber as an engineer was cutting his way in.
- Thu Oct 09, 2014 2:11 am
- Forum: Ideas
- Topic: ITT: We make shitty suggestions and come up with poor ideas.
- Replies: 3940
- Views: 1070788
Re: ITT: We make shitty suggestions and come up with poor id
Wrong thread.kosmos wrote:Saying memes, netspeak or smileys should gradually do braindamage to your character or make instant 100 braindamage.
- Wed Oct 08, 2014 11:59 am
- Forum: Closed Policy Discussion
- Topic: What *is* Secs' Job
- Replies: 45
- Views: 11607
Re: What *is* Secs' Job
Engineering's job: To set up the engine and then float around in hardsuits between dreaming about your next autism fort. Medbay's Job: To sit around and sigh because the cargo techs and assistants decide to push their way in, steal things, and operate medbay equipment making MDs entirely obsolete. C...
- Wed Oct 08, 2014 11:44 am
- Forum: Coding Feedback
- Topic: Brown, Nonslip shoes
- Replies: 19
- Views: 8332
Re: Brown, Nonslip shoes
Don't gawk and say 'Metagaming the color of his shoes is awful!' TG is about roleplay, but it's also about being the most robust you can be in the same way we allow officers to recognize red multitools, syndi toolboxes, and everything else. Giving it a chameleon effect would be best. Never try to ma...
- Tue Oct 07, 2014 9:32 am
- Forum: Ideas
- Topic: Improving cloning (dynamic clone times)
- Replies: 17
- Views: 3742
- Tue Oct 07, 2014 9:28 am
- Forum: General Chat
- Topic: Stories of Awesome (Or something close to it.)
- Replies: 2028
- Views: 658879
Re: Stories of Awesome (Or something close to it.)
You were fat as fuck and even lipozine and space winds couldn't move you.
It was a glorious story of Fat Eddie Fischer.
It was a glorious story of Fat Eddie Fischer.
- Tue Oct 07, 2014 2:55 am
- Forum: General Chat
- Topic: Stories of rage, tears and regret
- Replies: 2833
- Views: 855403
Re: Stories of rage, tears and regret
Snip >60-pop Sybil >Start as Engineer. You are the double agent! >Grab a suit and make sure the Singularity gets set up >Wire the Northeast solars, cut the SMES input cable >Spawn a beacon and hook it up >Go back to Engineering >PA control guy only set the strength to 2, never actually turned it on...
- Tue Oct 07, 2014 2:45 am
- Forum: General Chat
- Topic: Pet Likes Thread - Little things that make you smile
- Replies: 102
- Views: 30044
Re: Pet Likes Thread - Little things that make you smile
When I am a chemist and the other chemist makes the cryo mix first. I don't care if I was halfway done, but just knowing that I'm not the only person who's not lazy as fuck is good.
- Mon Oct 06, 2014 12:25 pm
- Forum: Resolved Requests
- Topic: Vlad Putin: Metacomms and being the shittiest officer
- Replies: 2
- Views: 1314
Vlad Putin: Metacomms and being the shittiest officer
Your byond account: Raven776 Your character name: Minnie Layette Their character name: Vlad Putin Their byond account(optional, but useful if you can provide it): Don't know Server and time: Oct 5th, 4AM (Central Timezone) Logs and/or screenshots: The solution violently explodes. Minnie Layette says...
- Sun Oct 05, 2014 4:47 am
- Forum: General Chat
- Topic: Screenshots General
- Replies: 2758
- Views: 921858
Re: Screenshots General
Not nearly as bad as the way cargo on metastation was for nearly a month.
- Sun Oct 05, 2014 3:30 am
- Forum: Coding Feedback
- Topic: Double Agent & Antag Saturation
- Replies: 20
- Views: 4380
Re: Double Agent & Antag Saturation
Or cut the amount of DA's in half but give an equal amount an objective JUST to protect a single DA. Still technically antag but their greentext relies on keeping some dude alive... Obviously they could ignore this greentext and just blow some shit up too, but they don't really have an incentive to....
- Sun Oct 05, 2014 12:37 am
- Forum: General Chat
- Topic: Pet Peeves Thread - Little things that REALLY annoy you
- Replies: 2282
- Views: 628167
Re: Pet Peeves Thread - Little things that REALLY annoy you
Because you can't fuck a computer obviously.
- Sun Oct 05, 2014 12:32 am
- Forum: Closed Policy Discussion
- Topic: Discussion of 'La Mayo' Policy
- Replies: 119
- Views: 28547
Re: Discussion of 'La Mayo' Policy
Can I talk in memes and netspeak as a spider clan ninja?
I remember once I had a few centcomm messages with spider clan that an admin orchestrated and it was all memes and L337 stuff. I figured that was their fluff... Weeabu 'so hacker' ninjas.
I remember once I had a few centcomm messages with spider clan that an admin orchestrated and it was all memes and L337 stuff. I figured that was their fluff... Weeabu 'so hacker' ninjas.
- Sun Oct 05, 2014 12:21 am
- Forum: General Chat
- Topic: What SS13 taught you
- Replies: 139
- Views: 46214
Re: What SS13 taught you
A man can be so badass that he can murder an entire room of people, simultaneously throw two people on tables and cuff them, and dispense enough laser fire in a ten second span to reenact the holocaust, but he will never be robust enough to walk and talk at the same time.
- Sun Oct 05, 2014 12:10 am
- Forum: Coding Feedback
- Topic: Double Agent & Antag Saturation
- Replies: 20
- Views: 4380
Re: Double Agent & Antag Saturation
Maybe add another objective to their lists too?
- Sun Oct 05, 2014 12:07 am
- Forum: Closed Policy Discussion
- Topic: Yet another policy thread: Allowable non antag crime
- Replies: 25
- Views: 5525
Re: Yet another policy thread: Allowable non antag crime
It's good to note that I've been allowed to steal all of the capitol offense items and start a black market trade in maint before, admins said it was okay so long as I understood just how fucked I would be if/when security caught me.