Search found 480 matches
- Thu Aug 07, 2014 8:58 am
- Forum: Off Topic
- Topic: Making a SS13 cosplay
- Replies: 97
- Views: 46050
Re: Making a SS13 cosplay
I need to get more people I know into this game so I can cosplay with them with this shit. Go as a whole department or a whole crew of distinguished figures (Each Head of Staff, Clown, maybe mime, one+ assistant, quartermaster, a couple sec officers, maybe a chaplain). The best cosplays are group co...
- Thu Aug 07, 2014 8:54 am
- Forum: Ideas
- Topic: ITT: We make shitty suggestions and come up with poor ideas.
- Replies: 3940
- Views: 1069815
Re: ITT: We make shitty suggestions and come up with poor id
I could see this being fun, though you'd need to invert it and word it to apply to humans, pretty much being a purged AI lawset with an inclination to kill any humans that cross it.Rolan7 wrote:A friend suggested this as a new AI lawset:
Wrong thread. Most fun.
- Thu Aug 07, 2014 8:30 am
- Forum: Ideas
- Topic: Revolution changes
- Replies: 61
- Views: 14172
Re: Revolution changes
I haven't played in an honest rev round in a very long time (I can only play late at night), but a good thing to change to make babysteps into fixing or reframing rev rounds might be making the flash give an unusual emote every time you flash someone. A big problem back when I played is that you cou...
- Thu Aug 07, 2014 6:34 am
- Forum: Coding Feedback
- Topic: A couple things that happened in my last round.
- Replies: 33
- Views: 7974
Re: A couple things that happened in my last round.
I'd also add this to 'a list of reasons no one plays mining' Because it's pretty much a death sentence, I master figuring out how to robust goliaths with my pewpew bot and my pickaxe, turn in a small stash to RnD, get a diamond drill, head back out to flood Robotics with Durand materials, die on th...
- Thu Aug 07, 2014 6:31 am
- Forum: Ideas
- Topic: [POLL]Minor Ideas to Reduce Un-Officers
- Replies: 38
- Views: 10221
Re: [POLL]Minor Ideas to Reduce Un-Officers
I think it really depends on the severity of the crime, the nature of the round, and everyone's motivations. Obviously, a mime slapping cuffs on someone in Eva is pretty fucking sad. Because 1) Why the fuck should the mime care if this is a random person. 2) How the hell would the mime know they wer...
- Tue Aug 05, 2014 1:56 pm
- Forum: Coding Feedback
- Topic: What can be done to make R&D fun?
- Replies: 31
- Views: 8219
Re: What can be done to make R&D fun?
Telescience is the closest thing to 'researching' anything we have, but most people just use a cheatsheet because a set of constant rules to figure out that stay constant between each round will get put into a guide and made easy. Virology and genetics are both pretty much RNG too. Toxins is almost ...
- Tue Aug 05, 2014 9:42 am
- Forum: General Chat
- Topic: Stories of rage, tears and regret
- Replies: 2833
- Views: 854933
Re: Stories of rage, tears and regret
One time I got deathlasered for hacking her office door and asking her a question. Admins told me it was an IC issue, and she didn't do anything wrong by hiding my body in the captain's shower.AMoosen wrote:Long story.
- Tue Aug 05, 2014 9:20 am
- Forum: Coding Feedback
- Topic: What can be done to make R&D fun?
- Replies: 31
- Views: 8219
Re: What can be done to make R&D fun?
R&D needs to be an easy to finish chore for those who've done it before. Except it already is. That's what I was saying. It already is, and that's alright. The only thing I could think to do to make it more difficult without overhauling it completely is to RNG it up a bit. Everyone has their ow...
- Mon Aug 04, 2014 11:15 pm
- Forum: Ideas
- Topic: [POLL]Should the Assistant role have reduced Antag status?
- Replies: 291
- Views: 71962
Re: [POLL]Should the Assistant role have reduced Antag statu
The only problem I can see with this is in long rounds with an incompetent or uncaring HoP that doesn't open up more slots. If all the traitors or antags are caught, murdered, borged, or otherwise removed from the round, it'd make the assistants spawning in very unlikely to be the new traitor the st...
- Mon Aug 04, 2014 12:15 pm
- Forum: Resolved Requests
- Topic: Kyle Smith and Andre Wise: Security abuse and metacomms
- Replies: 4
- Views: 2452
Re: Kyle Smith and Andre Wise: Security abuse and metacomms
I think he was being sarcastic, as the logs after the game show that Novislav was murdered and said he was Wolfturd. He also Icky oockied a later round to yell at people for not finding his body as Novislav, so I think he just doesn't understand when to stop joking around. If you were around for tha...
- Mon Aug 04, 2014 12:06 pm
- Forum: Resolved Requests
- Topic: Kyle Smith and Andre Wise: Security abuse and metacomms
- Replies: 4
- Views: 2452
Kyle Smith and Andre Wise: Security abuse and metacomms
Your byond account: Raven776 Your character name: Juniper Breeze Their character name: Kyle Smith and Andre Wise Their byond account(optional, but useful if you can provide it): Server and time: Autumn 04, 5-6 AM Logs and/or screenshots: https://www.dropbox.com/s/mzycpqwfbawe3hl/log%202014-08-04%20%...
- Mon Aug 04, 2014 9:02 am
- Forum: Coding Feedback
- Topic: What can be done to make R&D fun?
- Replies: 31
- Views: 8219
Re: What can be done to make R&D fun?
R&D needs to be an easy to finish chore for those who've done it before. If it was anything less, then scientists couldn't do fun things like infinite monkey machines, upgrading the autolathe, building 12 autolathes, upgrading the cloner, building and backing up all scientist onto a hidden autoc...
- Sun Aug 03, 2014 5:43 pm
- Forum: Closed Policy Discussion
- Topic: PET KILLING GENERAL
- Replies: 28
- Views: 8262
Re: PET KILLING GENERAL
Here's a question: Is indirect pet killing an offense that strips OOC protection? I had a round recently where an engineer purposefully set fire to the engineering bay and killed Poly in the process (I'm fairly sure they were antag but I disconnected beforehand), and seeing as I picked up a bunch of...
- Sun Aug 03, 2014 5:27 pm
- Forum: Admin Feedback
- Topic: NikNakFlak
- Replies: 233
- Views: 84970
Re: NikNakFlak
I find him to be a decent player and a rather quirky admin. I've only ever had to ahelp him once for anything serious, but any time a minor thing comes up he's usually pretty good about it. He's active in making extended rounds interesting and smiting me for my wrongdoings as latenight greytide. If ...
- Sun Aug 03, 2014 4:39 pm
- Forum: Resolved Requests
- Topic: A Preposterous End to a Promising Round
- Replies: 17
- Views: 6838
Re: A Preposterous End to a Promising Round
While I was an advocate IC and a bit OOC for Johnny getting the boots to his head for advertising the virus crate instead of closing it and getting someone to put it somewhere safe quietly, it's not really a banworthy offense to be a total asshole because you don't like the round you're in, just one...
- Thu Jul 31, 2014 9:01 pm
- Forum: NTStation Feedback
- Topic: Favorite additions of the last month
- Replies: 20
- Views: 8732
Re: Favorite additions of the last month
I've played as an ERT before during a late night admin spawned blob. It was fun.
- Wed Jul 30, 2014 4:30 am
- Forum: Roleplaying
- Topic: Grab the Nuke Disk!!!
- Replies: 29
- Views: 9919
Re: Grab the Nuke Disk!!!
Flukeops spawn. Shuttle gets called and every single one slips on the clown's banana and gets looted in the hallways, handcuffed, and placed on display until they deathgasp and explode themselves. Assistants now with jetpacks and syndisuits use their pinpointers to track the nukedisk down in space a...
- Wed Jul 30, 2014 4:12 am
- Forum: Ideas
- Topic: Nerf the HoS's armor
- Replies: 33
- Views: 8318
Re: Nerf the HoS's armor
Araneus needs to attack nonsec that enter the HoS's office. Though I have seen him dunk a flukeops before. He killed three of them and the hull breach they caused alerted a CE who telescopic batoned the other two repeatedly while the spider died in the vaccuum of space and killed one more before los...
- Tue Jul 29, 2014 8:52 pm
- Forum: Ideas
- Topic: Replacement for the Stechkin pistol; The Glock 17
- Replies: 24
- Views: 12995
Re: Replacement for the Stechkin pistol; The Glock 17
To be fair, the amount you take out of the jetpack breathing would be a drop in the bucket compared to the amount you use flying around, especially if you set up the air correctly on it.
- Tue Jul 29, 2014 8:01 pm
- Forum: Ideas
- Topic: How to fix nosec problem [Insanity]
- Replies: 26
- Views: 7073
Re: How to fix nosec problem [Insanity]
That's a good way to get people to uncheck sec from their job roles.
- Sat Jul 26, 2014 6:40 am
- Forum: General Chat
- Topic: Little things you learned that are game changing
- Replies: 2455
- Views: 682835
Re: Little things you learned that are game changing
You can fulfill the full plasma tank objective by emptying out an oxy tank and filling it full of plasma. I think this also might work on jetpacks, but I've never had the chance to test.
- Sat Jul 26, 2014 5:31 am
- Forum: General Chat
- Topic: Stories of Awesome (Or something close to it.)
- Replies: 2028
- Views: 658462
Re: Stories of Awesome (Or something close to it.)
>Be Traitor Scientist >Kill John Doe, the Quartermaster >Escape by hijacking the shuttle alone >Have .5 second lag. Well shit. >Dick around in telescience for a while. Lowpop round, and I like to take it slow. >Wait for research to be done. Print AI upload board. >Set it up in scientist breakroom. N...
- Sun Jul 20, 2014 3:44 am
- Forum: General Chat
- Topic: Pet Peeves Thread - Little things that REALLY annoy you
- Replies: 2282
- Views: 627054
Re: Pet Peeves Thread - Little things that REALLY annoy you
On the other side of the whole soap argument, I hate when people call a shitcurity lynch mob because they caught the traitor that gibbed three people and tried to release the singularity and are planning on perma or borging.
- Mon Jul 14, 2014 2:15 am
- Forum: General Chat
- Topic: Stories of rage, tears and regret
- Replies: 2833
- Views: 854933
Re: Stories of rage, tears and regret
Traitorous Fun I was the atmos hardsuit guy who killed the miner and you nearly killed, I found you in maint after floating back to the station and cleaning the suit, and bolted both of us into a pod. Did I get glorious greentext? I feel so happy I could ERP you like everyone seems to try to ERP me.
- Sun Jul 13, 2014 9:28 pm
- Forum: General Chat
- Topic: Stories of rage, tears and regret
- Replies: 2833
- Views: 854933
Re: Stories of rage, tears and regret
>Be assistant >Traitor: Kill Shaft Miner >Go set up engine because I like to do my murdering in a soft light. >Offer a red balloon for a gun being auctioned by security. >No one gives a fuck. >Don't believe I have balloon. >Don't get the gun being auctioned. >Captain starts stalking me now. >Ask for...
- Sun Jul 13, 2014 8:48 pm
- Forum: General Chat
- Topic: A Question About Tele-Science
- Replies: 13
- Views: 4609
Re: A Question About Tele-Science
And if not? Relocate telescience!
- Sun Jul 13, 2014 8:16 pm
- Forum: Roleplaying
- Topic: Character Bio Thread
- Replies: 102
- Views: 87091
Re: Character Bio Thread
//Startlog |=-Name: Gwentel Larklight |=-Age: 46 |=-Homeworld: Karpa Pasa Prime |=-Life Expectancy: 124 |=-Placement Level: Scientific Research and Bluespace Application |=-Training: Higher Education and 17 years of service. |=-Clearance Level: Purple |=-Genetic Backlog: [Redacted] (*Performance Rev...
- Sun Jul 13, 2014 7:47 pm
- Forum: Roleplaying
- Topic: Mega Anime Avatar Creator Thread!
- Replies: 175
- Views: 88151
- Sun Jul 13, 2014 6:17 am
- Forum: Admin Feedback
- Topic: NikNakFlak
- Replies: 233
- Views: 84970
Re: NikNakFlak
Pretty much always funny to be in a game with. One time he hopped in as my characters conscience as I ran around as an antag. That's the kind of stuff that makes or breaks the game.
- Sat Jul 05, 2014 10:34 am
- Forum: Resolved Requests
- Topic: Ambushed and locked away.
- Replies: 11
- Views: 4133
Re: Ambushed and locked away.
Oh, wow. I had no idea it was that bad. That's some pretty bad stuff. I locked him in a locker later because I knew he murdered someone. He also tried to sabatoge the engine, and was getting golden slime extract for 'fun' after failing to shuttle call six times and failing to end vote once in an 8-1...