Search found 490 matches
- Wed Jul 15, 2020 6:47 am
- Forum: Coding Feedback
- Topic: Medibots are the new Medbay crutch
- Replies: 52
- Views: 13346
Re: Medibots are the new Medbay crutch
does sitting in medbay for 30 minutes of R O L E P L A Y(Alt tabbed and watching porn while you are waiting until something kills you or the doctor finishes their work) make for a good story? no. >straight up says he don't roleplay or engage with the game in any way whilst on surgery >wah wah why a...
- Tue Jul 14, 2020 12:24 pm
- Forum: Coding Feedback
- Topic: Medibots are the new Medbay crutch
- Replies: 52
- Views: 13346
Re: Medibots are the new Medbay crutch
Failure is fine when the person who fails faces the consequences That isn't the case with medical If an engineer fails to set up the SM, everyone faces the consequences If a Cap fails to secure the disk, everyone faces the consequences If Sec fails to contain an antag, everyone faces the consequenc...
- Mon Jul 13, 2020 11:30 pm
- Forum: Off Topic
- Topic: How did you get your profile picture?
- Replies: 78
- Views: 15107
Re: How did you get your profile picture?
It's Ping from Battle Angel Alita: Last Order. He's cool and has a talking robot hand. I'm still mad the movie sucked, as an adaptation anyway. Oh neat, I watched that a few months ago then tracked down the manga. I got to the bit where they went into the desert and said "okay I'll come back t...
- Mon Jul 13, 2020 10:45 pm
- Forum: General Chat
- Topic: DUDE, RP!!!
- Replies: 32
- Views: 6650
Re: DUDE, RP!!!
I got a headache, unrelated to anything here, so I'll just be direct. You're getting my point wrong. You probably saw the part I wrote about this game being extremely deadly and that it shouldn't make antags gimp themselves so that everyone else can have fun. But you missed what I wanted to point o...
- Mon Jul 13, 2020 4:46 pm
- Forum: Off Topic
- Topic: How did you get your profile picture?
- Replies: 78
- Views: 15107
Re: How did you get your profile picture?
ok now someone make one for pfps I used to have that silly red panda as a profile pic, but I noticed people weren't taking me seriously and it forced me to talk like a clown. That's why I changed my pfp to an image of DMX, one of the greatest rappers, and a very serious and sensible man. Hopefully ...
- Mon Jul 13, 2020 4:42 pm
- Forum: Ideas
- Topic: New Power to replace X-ray
- Replies: 58
- Views: 11013
Re: New Power to replace X-ray
new power: you're done
it gives you a permanent non removable medal that says you beat genetics and never have to do it again
it gives you a permanent non removable medal that says you beat genetics and never have to do it again
- Mon Jul 13, 2020 4:05 pm
- Forum: Off Topic
- Topic: How did you get your profile picture?
- Replies: 78
- Views: 15107
- Mon Jul 13, 2020 3:25 pm
- Forum: Ideas
- Topic: [MRP] Make anesthetics desirable during surgery
- Replies: 31
- Views: 5393
Re: [MRP] Make anesthetics desirable during surgery
It might help if applying the anesthetic was easier. Perhaps it could be built into medical surgery tables, so all you'd need to do is press a button on the table or console to lower a mask and knock the patient out. Otherwise the time and fiddling needed for anesthesia will never be worth it to sa...
- Mon Jul 13, 2020 2:33 pm
- Forum: Ideas
- Topic: [MRP] Make anesthetics desirable during surgery
- Replies: 31
- Views: 5393
Re: [MRP] Make anesthetics desirable during surgery
It can be pretty bad in Manuel, but hey, I agree with most of what you're saying. I straight up dislike the handhold computer and the fact we have no more fail-states in surgery when using the wrong tools, but if people are already fucking up without those I don't know how it'd be otherwise.
- Mon Jul 13, 2020 2:29 pm
- Forum: Ideas
- Topic: [MRP] Make anesthetics desirable during surgery
- Replies: 31
- Views: 5393
Re: [MRP] Make anesthetics desirable during surgery
If they won't stop moving the usual ways of applying aesthetics won't work since they have to stay still for them to apply. Unless you're running around gunning people around with sedative syringes, but that's a fringe case.Cobby wrote:it speeds it up in the instance where the user wont stop moving.
- Mon Jul 13, 2020 2:21 pm
- Forum: Ideas
- Topic: [MRP] Make anesthetics desirable during surgery
- Replies: 31
- Views: 5393
Re: [MRP] Make anesthetics desirable during surgery
Nope, absolutely no benefit. Even if it sped it up surgery is so fast it wouldn't be worth the time of procuring the anesthetics to begin with.NecromancerAnne wrote:I thought it already speeds up the surgery.
- Mon Jul 13, 2020 1:13 pm
- Forum: Ideas
- Topic: [MRP] Make anesthetics desirable during surgery
- Replies: 31
- Views: 5393
Re: [MRP] Make anesthetics desirable during surgery
Crag isn't even wrong but goddamn how hard it is to use the fucking handhold computerSuper Aggro Crag wrote:Counterpoint: i have to remain conscious to walk the knuckledragging atavists that populate manuel medbay through the surgery.
- Mon Jul 13, 2020 12:40 pm
- Forum: General Chat
- Topic: SUPER DUPER UBER HOT TAKE ABOUT THE CURRENT STATE OF THE GAME: BURNOUT EDITION
- Replies: 60
- Views: 12119
Re: SUPER DUPER UBER HOT TAKE ABOUT THE CURRENT STATE OF THE GAME: BURNOUT EDITION
The fact there are borg mains is a problem in and out itselfBrianBackslide wrote:Stun meta will never go away because borg mains cry every time their flash gets touched.
- Mon Jul 13, 2020 11:50 am
- Forum: Ideas
- Topic: [MRP] Make anesthetics desirable during surgery
- Replies: 31
- Views: 5393
Re: [MRP] Make anesthetics desirable during surgery
I agree with this but still think you should change back to the trash panda picture
- Mon Jul 13, 2020 11:46 am
- Forum: General Chat
- Topic: SUPER DUPER UBER HOT TAKE ABOUT THE CURRENT STATE OF THE GAME: BURNOUT EDITION
- Replies: 60
- Views: 12119
Re: SUPER DUPER UBER HOT TAKE ABOUT THE CURRENT STATE OF THE GAME: BURNOUT EDITION
This I feel is very demeaning take tbh, even if it surely applies to some. Especially demeaning given how many, many jobs are just vapid/boring/lack content. And even these that are not and have some content to it (for nonantags), are not necessarily all that interesting for everyone (despite coder...
- Mon Jul 13, 2020 11:31 am
- Forum: General Chat
- Topic: DUDE, RP!!!
- Replies: 32
- Views: 6650
Re: DUDE, RP!!!
[snip] Hmmm, hmm, mhmmmmm, hmmm, hmmmmmmm... *The old man strokes his beard, fascinated by the opinions he just witnessed. He is put into a deep train of thought, so deep, that he appears to not hear or see anything around him.* It was moreso we've had this argument before and this whole faux old m...
- Mon Jul 13, 2020 4:25 am
- Forum: General Chat
- Topic: DUDE, RP!!!
- Replies: 32
- Views: 6650
Re: DUDE, RP!!!
can someone shorten it and give a tLDR? complaining about murderboners and wordless antags trying their hardest to just make everyone go horizontal instead of roleplaying is bad because yadda yadda conflict makes roleplay interesting and thus this means we should be ok with some guy entirely ignori...
- Mon Jul 13, 2020 3:53 am
- Forum: General Chat
- Topic: DUDE, RP!!!
- Replies: 32
- Views: 6650
Re: DUDE, RP!!!
This is the worst thread on this channel
it's so bad it turned space panda into some weirdo religious dude
it's so bad it turned space panda into some weirdo religious dude
- Mon Jul 13, 2020 3:32 am
- Forum: Off Topic
- Topic: How did you get your username?
- Replies: 43
- Views: 10913
Re: How did you get your username?
This isn't even a joke I used to get you two confused all the time back in 2018
- Mon Jul 13, 2020 2:39 am
- Forum: Coding Feedback
- Topic: Medibots are the new Medbay crutch
- Replies: 52
- Views: 13346
Re: Medibots are the new Medbay crutch
I don't think burden of knowledge adds depth at all. There's a difference between depth and complexity. It's not the burden of knowledge that adds depth, but the concept of failure states that actually matter. For those to have any impact, you have to remove the computers that basically don't allow...
- Mon Jul 13, 2020 12:08 am
- Forum: General Chat
- Topic: DUDE, RP!!!
- Replies: 32
- Views: 6650
Re: DUDE, RP!!!
[youtube]23gSz3DURA0[/youtube]
- Sun Jul 12, 2020 11:54 pm
- Forum: General Chat
- Topic: Introducing the Space Station 13 Demake you've all been waiting for.
- Replies: 151
- Views: 37873
Re: Introducing the Space Station 13 Demake you've all been waiting for.
minor typo, "religious propagana"
- Sun Jul 12, 2020 11:04 pm
- Forum: Player's Club
- Topic: noxvs note appealnut
- Replies: 6
- Views: 1723
Re: noxvs note appealnut
Whilst the note was unjustified and will likely get removed, Manuel really should start paying rent for how freely it lives in certain people's heads.
Maybe you'll get your rent when you fix this damn door.
Maybe you'll get your rent when you fix this damn door.
- Sun Jul 12, 2020 9:40 pm
- Forum: General Chat
- Topic: Introducing the Space Station 13 Demake you've all been waiting for.
- Replies: 151
- Views: 37873
Re: Introducing the Space Station 13 Demake you've all been waiting for.
so I didn't check what the heritage (lavaland) crate could give and just fucking farmed code blue and lavaland bosses to get exotic parts to roll a box dude this box is horseshit there's like one decent pet with an absurdly high chance and maybe the clownsuit is worth it nothing else, I got fucking ...
- Sun Jul 12, 2020 7:55 pm
- Forum: Closed Policy Discussion
- Topic: Disable assistant maintenance access
- Replies: 124
- Views: 25553
Re: Disable assistant maintenance access
TUNNEL SNAKES RULE
- Sun Jul 12, 2020 7:34 pm
- Forum: Coding Feedback
- Topic: Minor Feedback
- Replies: 693
- Views: 233286
Re: Minor Feedback
The department head capes look like fucking garbage and have always have
the colored outline looks so amateurish I hate the fucking things
edit: reposting because i had a brainfart, thought i'd posted this to policy feedback, then realized no it was the right one
the colored outline looks so amateurish I hate the fucking things
edit: reposting because i had a brainfart, thought i'd posted this to policy feedback, then realized no it was the right one
- Sun Jul 12, 2020 7:12 pm
- Forum: General Chat
- Topic: SUPER DUPER UBER HOT TAKE ABOUT THE CURRENT STATE OF THE GAME: BURNOUT EDITION
- Replies: 60
- Views: 12119
Re: SUPER DUPER UBER HOT TAKE ABOUT THE CURRENT STATE OF THE GAME: BURNOUT EDITION
rock with the based takeconfused rock wrote:Fun fact if you think movespeed right now is too slow you have brain damage
- Sun Jul 12, 2020 1:58 pm
- Forum: Ideas
- Topic: Shuttle Switcharoo and Cryo Storage
- Replies: 0
- Views: 774
Shuttle Switcharoo and Cryo Storage
Let's talk imershuns. The way every round starts always bothered me - why are all these people only now arriving on the station? Why would they sometimes know each other, sometimes not, and why was everything setup and running and waiting for them to get here? And both the Cargo and Arrival Shuttles...
- Sun Jul 12, 2020 1:46 pm
- Forum: Closed Policy Discussion
- Topic: About SSD players?
- Replies: 23
- Views: 5685
Re: About SSD players?
Harming SSD as a non antag = bad, very bad Killing SSD as a non antag = ban worthy depending on circumstances Robbing SSD as a non antag = entirely and completely fair, hide yourself better if you wanna protect your shit Doing anything to SSD as antag = fair game, antag isn't to blame you had to lea...
- Sun Jul 12, 2020 1:43 pm
- Forum: Closed Policy Discussion
- Topic: Increase Manuel's Popcap
- Replies: 41
- Views: 7152
Re: Increase Manuel's Popcap
I bought a BYOND membership but not everyone can do that specially with the wayRaveRadbury wrote:Here's the link to last time this came up.
*peeks through the blinds*
Things currently are
10 slots wouldn't hurt eyyy
- Sun Jul 12, 2020 1:31 pm
- Forum: General Chat
- Topic: SUPER DUPER UBER HOT TAKE ABOUT THE CURRENT STATE OF THE GAME: BURNOUT EDITION
- Replies: 60
- Views: 12119
Re: SUPER DUPER UBER HOT TAKE ABOUT THE CURRENT STATE OF THE GAME: BURNOUT EDITION
I'll be honest as someone who's been playing for a long time and remembers when oxygen tanks were rare this game always goes through radical transformations as metas get stale Most of those 'fun syndie items' were either hell to play against and/or are still viable just not absurdly so Just feels yo...
- Sun Jul 12, 2020 1:27 pm
- Forum: Player's Club
- Topic: [OFFICIAL] sticky complaint peanut
- Replies: 89
- Views: 17845
Re: [OFFICIAL] sticky complaint peanut
damn that is a nice piece of pineapple
- Sun Jul 12, 2020 1:26 pm
- Forum: Coding Feedback
- Topic: Medibots are the new Medbay crutch
- Replies: 52
- Views: 13346
Re: Medibots are the new Medbay crutch
Why is this a problem? The alternative is making people open up the wiki, which has the same effect except it's not automatically updating and unnecessarily detracts from the world. No, the alternative is people actually learning it (be through another player or the wiki) and there having a consequ...
- Sun Jul 12, 2020 4:24 am
- Forum: General Chat
- Topic: SUPER DUPER UBER HOT TAKE ABOUT THE CURRENT STATE OF THE GAME: BURNOUT EDITION
- Replies: 60
- Views: 12119
Re: SUPER DUPER UBER HOT TAKE ABOUT THE CURRENT STATE OF THE GAME: BURNOUT EDITION
Can you give examples of fun gimmicky antag items that have been nerfed?
- Sun Jul 12, 2020 4:06 am
- Forum: General Chat
- Topic: Introducing the Space Station 13 Demake you've all been waiting for.
- Replies: 151
- Views: 37873
Re: Introducing the Space Station 13 Demake you've all been waiting for.
A few pieces of feedback from what I believe to be solid midgame material. Far too many enemies have resistance to energy weapons, making kinetic kinda the default for everything but the supermatter anomaly for this stage of the game. Most resistance items (gloves, pets, etc) are too minor to have n...
- Sun Jul 12, 2020 12:02 am
- Forum: Ideas
- Topic: New Power to replace X-ray
- Replies: 58
- Views: 11013
Re: New Power to replace X-ray
Why the fuck did Helios post a huge analysis of Fate Servants I'm confused
- Sat Jul 11, 2020 11:52 pm
- Forum: Player's Club
- Topic: The_Silver_Nuke Peanut becausetheotheronegotlockedfordootcordautismedition
- Replies: 124
- Views: 25305
Re: The_Silver_Nuke Peanut becausetheotheronegotlockedfordootcordautismedition
I (The_Silver_Nuke) agree that, theoretically, if the content which I had posted (which is acceptable and after communications with my direct superior at work completely acceptable) was considered by either legal, company or cultural reasons, potentially and slightly fringe in the terms of its tone,...
- Sat Jul 11, 2020 10:33 pm
- Forum: Player's Club
- Topic: The_Silver_Nuke Peanut becausetheotheronegotlockedfordootcordautismedition
- Replies: 124
- Views: 25305
Re: The_Silver_Nuke Peanut becausetheotheronegotlockedfordootcordautismedition
I gotta go with pugie on this one that pfp is much worse than anything he posted on discordpugie wrote:The terms of their unbanning should have mentioned having to choose a non-deranged forum picture.
- Sat Jul 11, 2020 9:39 pm
- Forum: Player's Club
- Topic: [OFFICIAL] sticky complaint peanut
- Replies: 89
- Views: 17845
Re: [OFFICIAL] sticky complaint peanut
go to sleep borthday boyStickymayhem wrote:snip
- Sat Jul 11, 2020 9:15 pm
- Forum: Ideas
- Topic: New Power to replace X-ray
- Replies: 58
- Views: 11013
Re: New Power to replace X-ray
>remove and nerf all the powers from genetics >remove cloning from genetics >wonder why no one plays genetics hm Implying Genetics was popular even before this Nobody ever played Genetics for cloning so this is a non argument, there are no Geneticist mains that whined about cloning being removed bo...
- Sat Jul 11, 2020 8:59 pm
- Forum: Player's Club
- Topic: [OFFICIAL] sticky complaint peanut
- Replies: 89
- Views: 17845
Re: [OFFICIAL] sticky complaint peanut
ThankNecromancerAnne wrote:There is.Sheodir wrote:I always wondered if there was a full version of anne's pfpSpoiler:
- Sat Jul 11, 2020 8:35 pm
- Forum: Closed Policy Discussion
- Topic: racist mechanics
- Replies: 46
- Views: 9301
Re: racist mechanics
The fuck are you on about. Most of the oldest players in the game are cats and lizards, some of who are probably going to obliterate anyone stupid enough to step up on them because they've been there and done that. Most heads are literally almost always idiots with microscopic hours who didn't real...
- Sat Jul 11, 2020 8:27 pm
- Forum: Ideas
- Topic: New Power to replace X-ray
- Replies: 58
- Views: 11013
Re: New Power to replace X-ray
There's been like 7 but I gotta shill for the home teamPKPenguin321 wrote: wow, how did you know about a thread made a year before you signed up for the forums?
- Sat Jul 11, 2020 8:24 pm
- Forum: Player's Club
- Topic: [OFFICIAL] sticky complaint peanut
- Replies: 89
- Views: 17845
Re: [OFFICIAL] sticky complaint peanut
I always wondered if there was a full version of anne's pfp
- Sat Jul 11, 2020 8:19 pm
- Forum: Ideas
- Topic: New Power to replace X-ray
- Replies: 58
- Views: 11013
Re: New Power to replace X-ray
It seems like nobody as far as I know has taken the time to redo genetics, again. But they have no problem nerfing the results of the job, so that nobody ends up putting in the time to play it. I am not going to tell Oranges how to do his job, but this piecemeal thinking when it comes to code can r...
- Sat Jul 11, 2020 7:43 pm
- Forum: Ideas
- Topic: New Power to replace X-ray
- Replies: 58
- Views: 11013
Re: New Power to replace X-ray
why would i add an equivalently powerful item if the power of xray was deemed too strong hence removal??? To increase the playing of genetics. If you look at statbus, people playing genetics has fallen off a cliff since the removal of x-ray, and the nerf of hulk. That sounds for a pretty serious fu...
- Sat Jul 11, 2020 4:52 pm
- Forum: Ideas
- Topic: New Power to replace X-ray
- Replies: 58
- Views: 11013
Re: New Power to replace X-ray
Delete genetics and replace it with better genetics
Re: Bodytypes
Honestly though, why add stat bonuses for it when it could just be aesthetic. From what I understand any diminishing or augmenting of the clickable pixels would already be a stat change for all intents and purposes and thus there is a need to balance that out. If that wasn't the case I'd be fine wi...
- Sat Jul 11, 2020 3:20 pm
- Forum: Player's Club
- Topic: [OFFICIAL] sticky complaint peanut
- Replies: 89
- Views: 17845
Re: [OFFICIAL] sticky complaint peanut
I'm only curious of one thing then, wouldn't sticky realize if he was damaged or not by just looking at his vitals I did think the logs could not show if the shooting was directed TOWARDS him or not (they only show hits after all) but the situation is messy enough to warrant a bit of confusion Still...
- Sat Jul 11, 2020 2:17 pm
- Forum: Player's Club
- Topic: rock permanent secban peanut
- Replies: 370
- Views: 70913
Re: rock permanent secban peanut
The hard thing is that Aura legitimately does cool events but this shit is a bit hard to justify in any way, he's really just out for milking blood out of a rock