Search found 1146 matches
- Tue Mar 08, 2022 1:23 am
- Forum: Closed Policy Discussion
- Topic: Malf AI's and crowbarring hacked APCs
- Replies: 37
- Views: 6522
Re: Malf AI's and crowbarring hacked APCs
With the mention of it being a Sprite Issue That Is Intended To Still Show Up, I assume the reason for the bwoink is the same thing as the Changeling MMI Test. You're not SUPPOSED to be able to do it, so you're not allowed to.
- Tue Mar 01, 2022 5:17 pm
- Forum: Player's Club
- Topic: Of Phazons and AI Shells Peanut
- Replies: 8
- Views: 990
Re: Of Phazons and AI Shells Peanut
While Mechs do technically fall within the wheelhouse of Robotics, they should absolutely be the lowest priority thing you have, because everything else is unironically more important. Unless there's a threat that NEEDS that combat mech, you should be prioritising the borgs, or even MODsuit requests...
- Sun Feb 27, 2022 11:31 am
- Forum: Player's Club
- Topic: Tg rp manuel be like
- Replies: 20
- Views: 2684
Re: Tg rp manuel be like
I'm sorry, TG has a "You must be 18 or older to play here" rule.
- Fri Feb 25, 2022 7:27 am
- Forum: Player's Club
- Topic: An antagonist type from ss13 has to assassinate you irl
- Replies: 23
- Views: 1819
Re: An antagonist type from ss13 has to assassinate you irl
Wizard. He's so excited that he finally rolled Wizard, but he's too scared to actually do anything because he doesn't want to get dunked on and waste this roll, so he sits around and does nothing because he's taking it too slow.
- Wed Feb 23, 2022 5:23 am
- Forum: Player's Club
- Topic: you must play antagonist pnut
- Replies: 8
- Views: 964
Re: you must play antagonist pnut
just ahelp before leaving that's what everyone else does, plus if he's perma banned it offers himself up when they put it in a borg. least it's supposed to. Don't we specifically have it as a thing that you can't ghost/suicide after being converted, but you're fine if you do it before? (I know this...
- Wed Feb 23, 2022 4:04 am
- Forum: Player's Club
- Topic: Sus note peanut
- Replies: 65
- Views: 7374
Re: Sus note peanut
I must be a fucking prophet if just "sus" is clearly OOC in IC Amogus bullshit, because I was saying it back in 2007.
- Tue Feb 22, 2022 1:53 pm
- Forum: Closed Policy Discussion
- Topic: If we ban lowpop murderbone, we should also ban lowpop critical infrastructure sabotage.
- Replies: 8
- Views: 1827
Re: If we ban lowpop murderbone, we should also ban lowpop critical infrastructure sabotage.
This just sounds like Murderbone but with extra steps. But also really hard to make a widesweeping policy on. Critical Infrastructure Sabotage is normally FINE. But reaching that level can arguably be considered Murderboning as it's forcing people to confront you, which gives you the excuse to kill ...
- Tue Feb 22, 2022 12:00 pm
- Forum: Town Hall
- Topic: Trialmin Review: Jackraxxus
- Replies: 6
- Views: 1820
Re: Trialmin Review: Jackraxxus
Pretty good. Listens to what it is you're ahelping about, and investigates where needed, or offers suggestions/answers if it's just a Game Related Question.
- Tue Feb 22, 2022 3:20 am
- Forum: Player's Club
- Topic: Admin Fails to Admin yet again
- Replies: 35
- Views: 3181
Re: Admin Fails to Admin yet again
how many OOPSIES HAVE THEIR BEEN VEKTER i'm not actually concerned I just like to see what people have to say, as I've been personally affected by one of vekters "oopsies" in the past. Vekter has done the work of at least a dozen admins, probably more, in their time as admin and if that o...
- Fri Feb 18, 2022 6:18 pm
- Forum: Player's Club
- Topic: Number 15 election foot nuts
- Replies: 181
- Views: 20555
Re: Number 15 election foot nuts
Daring today, aren't we?WineAllWine wrote: ↑Fri Feb 18, 2022 5:28 pm PREDICTION TIME.
How do you think will win?
My current prediction is...
Player vote: Sticky
Admin vote: Mothblocks
It's my guess, too, though.
- Fri Feb 18, 2022 3:49 pm
- Forum: Closed Policy Discussion
- Topic: Should admins tell ahelpers whether the offending player was noted/banned?
- Replies: 23
- Views: 2977
Re: Should admins tell ahelpers whether the offending player was noted/banned?
[/quote] Because that OOC information is inherently IC information. Let's say someone griefs you a bunch or kills you FNR. You ahelp it. "It's handled." is everything you need to know. The admin has looked into it, and taken whatever action (or lack thereof) there is. If it becomes standar...
- Fri Feb 18, 2022 3:06 pm
- Forum: Closed Policy Discussion
- Topic: Should admins tell ahelpers whether the offending player was noted/banned?
- Replies: 23
- Views: 2977
Re: Should admins tell ahelpers whether the offending player was noted/banned?
Because that OOC information is inherently IC information. Let's say someone griefs you a bunch or kills you FNR. You ahelp it. "It's handled." is everything you need to know. The admin has looked into it, and taken whatever action (or lack thereof) there is. If it becomes standard for an ...
- Thu Feb 17, 2022 2:21 am
- Forum: Closed Policy Discussion
- Topic: Utilizing soft filters for slurs (Slur Filter 2 Electric Boogaloo)
- Replies: 72
- Views: 16089
Re: Utilizing soft filters for slurs (Slur Filter 2 Electric Boogaloo)
I disagree, just because theres a few use cases outside of the racist doesn't 99% time people are not just going to use it to be racist. The chink in one's armor is from medieval times I don't think people are using that in 2022 let alone in the time period the game is based in. Someone not being a...
- Wed Feb 16, 2022 5:47 am
- Forum: Player's Club
- Topic: Easy Plays exclusively on Manuel for a month
- Replies: 117
- Views: 10534
Re: Easy Plays exclusively on Manuel for a month
As someone who plays similarly to what that HoS sounds like, I do it like that for a variety of reasons; for one. The forbidden words; "It's what my character would do". They're usually not SUPER violent and death-hungry. But it's also just...more interesting for everyone. That antag has a...
- Wed Feb 16, 2022 2:18 am
- Forum: Player's Club
- Topic: [StickyMayhem] mrstrawman - I Failed to follow simple instructions nut
- Replies: 161
- Views: 13488
Re: [StickyMayhem] mrstrawman - I Failed to follow simple instructions nut
holy shit how many fucking times can you repeat low rule play is not no role play go read one of crags posts where he goes off on vekter pretend it was from me stay on manuel with the rest of the RP nerds and shut the fuck up god my brain fucking hurts having to explain what server culture is to yo...
- Wed Feb 16, 2022 2:11 am
- Forum: Closed Policy Discussion
- Topic: Remove human authority
- Replies: 24
- Views: 3823
Re: Remove human authority
I fear the problems that would arise from a nonhuman head of staff and an asimov AI. Before someone chimes in with "bro its emergent gameplay": I don't care, making an already stressed system have to deal with more wacky bullshit is a recipe for drastic failure. As an aside, what benefits...
- Wed Feb 16, 2022 1:02 am
- Forum: Player's Club
- Topic: [StickyMayhem] mrstrawman - I Failed to follow simple instructions nut
- Replies: 161
- Views: 13488
Re: [StickyMayhem] mrstrawman - I Failed to follow simple instructions nut
sticky your counterarguments make my fucking head hurt It's that it should've been an antag who caused chaos, not a random crewmember. hi welcome to space station 13 you must be new here hi welcome to terry you must be new here hi welcome to low role play you must be new here hi welcome to admins s...
- Wed Feb 16, 2022 12:54 am
- Forum: Closed Policy Discussion
- Topic: Remove human authority
- Replies: 24
- Views: 3823
Re: Remove human authority
I fear the problems that would arise from a nonhuman head of staff and an asimov AI. Before someone chimes in with "bro its emergent gameplay": I don't care, making an already stressed system have to deal with more wacky bullshit is a recipe for drastic failure. As an aside, what benefits...
- Tue Feb 15, 2022 12:00 pm
- Forum: Closed Policy Discussion
- Topic: Bring back the old rule 3
- Replies: 211
- Views: 120692
Re: Bring back the old rule 3
L Breaking open an arrivals sec locker, or departmental sec locker, hardly impacts the round of a sec officer at all. There are usually over 6 lockers in brig for the same supplies + a baton. Also, to claim hunting for bad guys is OOC because it's referred to as "validhunting," which uses...
- Tue Feb 15, 2022 8:00 am
- Forum: Player's Club
- Topic: [StickyMayhem] mrstrawman - I Failed to follow simple instructions nut
- Replies: 161
- Views: 13488
Re: [StickyMayhem] mrstrawman - I Failed to follow simple instructions nut
It's not that the box should've remained untouched.
It's that it should've been an antag who caused chaos, not a random crewmember.
- Sun Feb 13, 2022 1:13 am
- Forum: Closed Policy Discussion
- Topic: 10+ minute brig sentences
- Replies: 12
- Views: 2578
Re: 10+ minute brig sentences
I think it's a very important distinction between "can be adminhelped" and "is simply not allowed". One that is very context dependent. If someone's doing a 15 minute over something as minor as stealing a water tank from botany? That's an issue. If someone's doing a 15 minute bec...
- Thu Feb 10, 2022 8:51 am
- Forum: Player's Club
- Topic: another shitty sec nerf merge peanut
- Replies: 30
- Views: 2715
Re: another shitty sec nerf merge peanut
For all the kneejerk I've been seeing, I've been getting a lot of good feedback as well. Some critical and some in agreement with the change. I'm definitely considering how to meet somewhere in the middle with whatever comes next who really enjoyed the feedback of the firearms they were using. I ge...
- Thu Feb 10, 2022 8:48 am
- Forum: Player's Club
- Topic: Mimeburger Peanutburger
- Replies: 48
- Views: 4271
Re: Mimeburger Peanutburger
if you beat someone in a fight irl you probably wouldnt slit their throat while their down then put them in a meat grinder I don't have a machine specifically and only good for turning people into food as part of my job IRL, though. Like, this is SS13 chef , c'mon. To be fair, it's also good for tu...
- Wed Feb 09, 2022 5:15 am
- Forum: Player's Club
- Topic: What is this complaint about peanut
- Replies: 5
- Views: 841
Re: What is this complaint about peanut
As someone who knows the person who made the complaint, they're mostly (to my knowledge) just upset with the fact that they feel like they were blamed for someone else breaking a rule (that being RPR6), and probably want to know whether or not the rule applied or not.
- Wed Feb 09, 2022 5:10 am
- Forum: Player's Club
- Topic: Easy Plays exclusively on Manuel for a month
- Replies: 117
- Views: 10534
Re: Easy Plays exclusively on Manuel for a month
I was the Officer you landed the ambush on. I thought you were gone by then, because we'd already retrieved the HoS' body and was looking for someone else's, with people saying they were in the area. Then I round the corner and see you with the baton. Knew I'd already lost, so went immediately for t...
- Tue Feb 08, 2022 3:36 pm
- Forum: Player's Club
- Topic: [StickyMayhem] mrstrawman - I Failed to follow simple instructions nut
- Replies: 161
- Views: 13488
Re: [StickyMayhem] mrstrawman - I Failed to follow simple instructions nut
I don't think y'all understand. If admin says don't touch, certain death, 90% of the time they want you to touch it. How was he supposed to know to specifically not touch this one because it had round ending creatures in it? The box literally said what it was filled with in its description if he lo...
- Tue Feb 08, 2022 8:18 am
- Forum: Player's Club
- Topic: sinful peanut gallery
- Replies: 93
- Views: 10197
Re: sinful peanut gallery
If the CE's in sight of him still, why not?Pandarsenic wrote: ↑Tue Feb 08, 2022 6:09 am That's what I thought, but then it wasn't over :e or anything.
- Tue Feb 08, 2022 8:18 am
- Forum: Player's Club
- Topic: [StickyMayhem] mrstrawman - I Failed to follow simple instructions nut
- Replies: 161
- Views: 13488
Re: [StickyMayhem] mrstrawman - I Failed to follow simple instructions nut
I don't think y'all understand. If admin says don't touch, certain death, 90% of the time they want you to touch it. How was he supposed to know to specifically not touch this one because it had round ending creatures in it? The box literally said what it was filled with in its description if he lo...
- Tue Feb 08, 2022 7:15 am
- Forum: Closed Complaints
- Topic: [gamerandyeahmick] Yulice - Clarification of Roleplay Rule 6
- Replies: 4
- Views: 1943
Re: [gamerandyeahmick] Yulice - Clarification of Roleplay Rule 6
Wouldn't Anton's behaviour have run afoul of Roleplay Rule 6, though? When dealing with antagonists deal with them proportionally to their crime(s). Someone who stole the captain's medal shouldn't be immediately lasered to death, but lethal injecting someone who has killed four people is understanda...
- Tue Feb 08, 2022 3:49 am
- Forum: Player's Club
- Topic: sinful peanut gallery
- Replies: 93
- Views: 10197
Re: sinful peanut gallery
Honestly, after seeing the video, the dude saying "I'll do it" then just walking off with the can strikes me as he was just transporting it, IE following orders. Chances are CE told him to move it so that sinful didn't open it and plasmaflood the department.
- Tue Feb 08, 2022 3:37 am
- Forum: Player's Club
- Topic: [StickyMayhem] mrstrawman - I Failed to follow simple instructions nut
- Replies: 161
- Views: 13488
Re: [StickyMayhem] mrstrawman - I Failed to follow simple instructions nut
I know you were probably just trying to make the round more interesting sticky, but events (or anything) in ss13 never goes according to plan if you want to do events you need to learn to fucking roll with the punches ss13 is LITERALLY ABOUT NOTHING GOING ACCORDING TO PLAN this MIGHT have flown on ...
- Tue Feb 08, 2022 3:32 am
- Forum: Player's Club
- Topic: another shitty sec nerf merge peanut
- Replies: 30
- Views: 2715
Re: another shitty sec nerf merge peanut
I'm still a little confused why they kept bringing up that they didn't like "the illusion of choice" autorifles made by "being better than everything else" and then proceed to remove them, and replace them with something else. Now we don't have an illusion of choice, but we still...
- Sat Feb 05, 2022 3:47 am
- Forum: Closed Policy Discussion
- Topic: Friendly antagonists
- Replies: 17
- Views: 2848
Re: Friendly antagonists
I think the bigger issue is that the roleplaying rules precedent just says you "need to do something" which frankly might be too broad. If it were something that was currently against the rules, I would have ahelped it. That's why I brought it to policy discussion. I think the current pol...
- Sat Feb 05, 2022 2:26 am
- Forum: Player's Club
- Topic: Romerol final objective removal codenut
- Replies: 54
- Views: 4932
Re: Romerol final objective removal codenut
I will stand up for the mouse and say that this is actually true. That's why they need to be rare, and we should simply just remove the progtraitor round end ones only. What ways remain, then? Necrotic revival Huh, yeah I suppose that'd work, actually. I don't think I've ever seen someone do that.
- Fri Feb 04, 2022 6:38 am
- Forum: Player's Club
- Topic: Romerol final objective removal codenut
- Replies: 54
- Views: 4932
Re: Romerol final objective removal codenut
What ways remain, then?Bawhoppennn wrote: ↑Fri Feb 04, 2022 5:06 am I will stand up for the mouse and say that this is actually true. That's why they need to be rare, and we should simply just remove the progtraitor round end ones only.
- Thu Feb 03, 2022 6:05 pm
- Forum: Player's Club
- Topic: Repukan's Discord ReturNut
- Replies: 35
- Views: 3693
Re: Repukan's Discord ReturNut
If the appeal being short with no bullshit is a (major) part of why he's denied then that's as dumb as fucking admin disrespect punishments. Do you want him to go I AM SO SORRY PLEASE FORGIVE ME HAVE MERCY MY LORD I DO NOT KNOW WHAT MY HANDS COMPEL ME TO DO OH AMEN or some shit? I feel like admitti...
- Thu Feb 03, 2022 6:04 pm
- Forum: Player's Club
- Topic: Easy Plays exclusively on Manuel for a month
- Replies: 117
- Views: 10534
- Thu Feb 03, 2022 5:57 pm
- Forum: Closed Policy Discussion
- Topic: Clarify what "Revival" means in escalation policy
- Replies: 8
- Views: 1104
Re: Clarify what "Revival" means in escalation policy
I think if people stop a fight because one party is critted, the situation is considered to be de-escalated. Being in crit is already a few steps away from death without being able to retaliate against the person. It does not make sense that being beaten into crit and allowed to be treated does not...
- Wed Feb 02, 2022 11:37 am
- Forum: Player's Club
- Topic: Felinid uwu ComplaiNut
- Replies: 48
- Views: 4898
Re: Felinid uwu ComplaiNut
I'm kinda half inclined to agree with the complaint. If you don't like someone's speech gimmick, just ignore them. If you want to make conflict with them, don't do it in a way that violates the rules (IE taking Important And Valuable Things From Them for no reason as a non-antag). "Going out of...
- Wed Feb 02, 2022 11:16 am
- Forum: Player's Club
- Topic: Easy Plays exclusively on Manuel for a month
- Replies: 117
- Views: 10534
Re: Easy Plays exclusively on Manuel for a month
Immediately the shift started with the captain declaring something about bugs over comms, it sounded like they were talking about a bug with the game but I'll give them the benefit of the doubt and say they were talking about cockroaches or something. Manuel has had a bit of an issue lately with a ...
- Wed Feb 02, 2022 10:27 am
- Forum: Closed Policy Discussion
- Topic: Bring back the old rule 3
- Replies: 211
- Views: 120692
Re: Bring back the old rule 3
It could be a greenshift. The fact that you immediately assume "THERE MUST BE VALIDS" is proof that you're just metagaming. You're literally arguing in defense of being able to go and grab something that you'll need to "detain an attacker" with no reason to EXPECT to be attacked...
- Tue Feb 01, 2022 1:36 pm
- Forum: Closed Policy Discussion
- Topic: Bring back the old rule 3
- Replies: 211
- Views: 120692
Re: Bring back the old rule 3
Why would you make cablecuff shift start, assuming you're not an antag or just want to mess around with people who're ok with it Cablecuffs allow you to nonharmfully stop someone trying to hurt you, via shovecuff. But really you shouldn't need IC justification to make fuckin' cablecuffs. If we're s...
- Tue Feb 01, 2022 7:21 am
- Forum: Player's Club
- Topic: Romerol final objective removal codenut
- Replies: 54
- Views: 4932
Re: Romerol final objective removal codenut
Romerol is a great gamemode, it keeps people in the round even after you lose and converts you to a unique antag type with unique functions. It's also great for atmosphere and mood. Romerol outbreaks have the most intense and hopeless atmosphere besides total cult war. 10/10, rare, hard to get, doe...
- Mon Jan 31, 2022 6:09 pm
- Forum: Closed Policy Discussion
- Topic: Tell admins to stop randomly smiting people.
- Replies: 47
- Views: 8687
- Mon Jan 31, 2022 7:52 am
- Forum: Player's Club
- Topic: sinful peanut gallery
- Replies: 93
- Views: 10197
Re: sinful peanut gallery
People skills get you further than a flash does. Sinful, you fucking around with the locker and then pulling out the flash to drop the engineer, completely out of the blue, was the worst way to ask for insulated gloves, peacefully at least. Rather than reviewing the rules and policy of the game, I ...
- Mon Jan 31, 2022 6:58 am
- Forum: Player's Club
- Topic: escalation policynut
- Replies: 20
- Views: 1361
Re: escalation policynut
After seeing it in action with that example, I'm not really feeling that pleased with the new escalation policy after all. Escalation has always been a tricky topic to deal with policy-wise, but this seems now to be overly complicated and a bit too limiting towards naturally-developing conflict. I ...
- Mon Jan 31, 2022 4:23 am
- Forum: Player's Club
- Topic: sinful peanut gallery
- Replies: 93
- Views: 10197
Re: sinful peanut gallery
I'm kind of impressed by how hard he's rules lawyering. I feel like it should be obvious that the intent of the policy is "Once the conflict is over, it has to escalate again". Like, the fight's over. You have to put at least SOME mild effort into building back up to the fight, otherwise ...
- Mon Jan 31, 2022 4:11 am
- Forum: Player's Club
- Topic: sinful peanut gallery
- Replies: 93
- Views: 10197
Re: sinful peanut gallery
I'm kind of impressed by how hard he's rules lawyering. I feel like it should be obvious that the intent of the policy is "Once the conflict is over, it has to escalate again". Like, the fight's over. You have to put at least SOME mild effort into building back up to the fight, otherwise y...
- Mon Jan 31, 2022 2:34 am
- Forum: Resolved Appeals
- Topic: [Jaredfogle] SinfulBliss - Improper Escalation Note
- Replies: 14
- Views: 2931
Re: [Jaredfogle] SinfulBliss - Improper Escalation Note
If a conflict leads to violence and either participant is killed, the living participant is expected to make an effort to revive the other, unless they have reason to believe the other was an antagonist. Once revived the conflict is over; any new conflict with either individual must escalate once a...
- Sun Jan 30, 2022 3:52 am
- Forum: Player's Club
- Topic: Nice name rating thread
- Replies: 7
- Views: 733
Re: Nice name rating thread
Tfw I can't rate Bonermaster as a username Also my greatest fear is seeming too negative in that other thread. I really am just joking around and trying to only rate the username itself. Hoping nobody takes it personally or anything, I may have explained my reasoning behind the name in the other th...