Search found 144 matches

by Shad0vvs
Tue Oct 27, 2015 12:39 am
Forum: Closed Policy Discussion
Topic: FNR Animal Killing/Gibbing
Replies: 57
Views: 12303

Re: FNR Animal Killing/Gibbing

Instead of making pet-killers valid (which is what they want - because then they can retaliate, they can run, they get their chase on), why not just make killing pets FNR against the rules? Serious question. Pull the weed up at the root, not the leaves. I'm pretty sure they can't retaliate like som...
by Shad0vvs
Mon Oct 26, 2015 11:22 pm
Forum: Closed Policy Discussion
Topic: FNR Animal Killing/Gibbing
Replies: 57
Views: 12303

Re: FNR Animal Killing/Gibbing

Do an ingame poll to bring back petkillers are valid, with an option for the whole crew, or just the person for who's pet it is, or to leave it how it is now.
by Shad0vvs
Mon Oct 26, 2015 10:01 pm
Forum: Closed Policy Discussion
Topic: FNR Animal Killing/Gibbing
Replies: 57
Views: 12303

Re: FNR Animal Killing/Gibbing

I've had sec and hos's that don't give a shit that a pet was killed because its "not against space law" even if you capture and hand them to them, they just let them go, so sec isn't an option. Basically if you're the HoP you get to watch someone come in and kill Ian just because they can ...
by Shad0vvs
Sun Oct 04, 2015 1:20 am
Forum: General Chat
Topic: Stories of Awesome (Or something close to it.)
Replies: 2028
Views: 653314

Re: Stories of Awesome (Or something close to it.)

Got me a video of the tide, We weren't all that bad, we were basically sec that round.
by Shad0vvs
Tue Sep 29, 2015 3:55 am
Forum: Former Admins
Topic: [NO LONGER ADMIN] Lemonlord
Replies: 27
Views: 7667

Re: Lemonlord

Spawned a giant crab with a fair amount of health basically denying me my greentext in a wizard round since he let it kill me. Don't let him spawn crabs anymore.
by Shad0vvs
Sun Sep 27, 2015 11:57 pm
Forum: Coding Feedback
Topic: Guardian Spirits
Replies: 94
Views: 27530

Re: Guardian Spirits

Kor wrote:
Shad0vvs wrote:You need to blacklist it from ops as well or else they get a team of 10.
They were already blacklisted in the original PR
Oh, I see what happened,

The ops were spawned in, and spawned in ops get the traitor uplink instead of the syndicate uplink.
by Shad0vvs
Sun Sep 27, 2015 9:38 pm
Forum: Coding Feedback
Topic: Guardian Spirits
Replies: 94
Views: 27530

Re: Guardian Spirits

You need to blacklist it from ops as well or else they get a team of 10.
by Shad0vvs
Sun Sep 20, 2015 3:09 am
Forum: Closed Policy Discussion
Topic: Tyrant AI module clarifications.
Replies: 13
Views: 5301

Re: Tyrant AI module clarifications.

Law 3: Help only those who help you maintain or improve your status.
Any alien would probably kill your borgs on sight, I don't know if you would want to do this even.
by Shad0vvs
Mon Sep 07, 2015 11:18 pm
Forum: General Chat
Topic: Memorable Quotes
Replies: 1434
Views: 442886

Re: Memorable Quotes

I eavesdrop on someone then go tell the roboticst who emagged me what I heard.

Image
by Shad0vvs
Mon Sep 07, 2015 10:54 pm
Forum: General Chat
Topic: Clicking on things freezes/crashes SS13 on my laptop
Replies: 17
Views: 8311

Re: Clicking on things freezes/crashes SS13 on my laptop

Try playing with task manager open and minimized.
by Shad0vvs
Mon Sep 07, 2015 8:36 pm
Forum: General Chat
Topic: Clicking on things freezes/crashes SS13 on my laptop
Replies: 17
Views: 8311

Re: Clicking on things freezes/crashes SS13 on my laptop

If you want a downgrade you can PM me for my version that I never update unless forced to.
by Shad0vvs
Sun Sep 06, 2015 11:00 pm
Forum: Closed Policy Discussion
Topic: Revenant Policy Regarding Other Antags
Replies: 20
Views: 4618

Re: Revenant Policy Regarding Other Antags

Sometimes they get the objective of
Objective #2: Collaborate with existing antagonists aboard the station to gain essence.
Which you may be confusing for the spawn text.
by Shad0vvs
Fri Sep 04, 2015 1:56 am
Forum: Closed Policy Discussion
Topic: ERP is banned again
Replies: 79
Views: 23125

Re: ERP is banned again

I don't see how this logically prevents those metafriendships to continue, it's been said multiple times implying that this is the main reason.
by Shad0vvs
Fri Sep 04, 2015 12:03 am
Forum: Closed Policy Discussion
Topic: The AI made me the HoS!
Replies: 21
Views: 4231

Re: The AI made me the HoS!

This is kind of a waste of a comment because I already said I consider HoS office secure area, hence AI is bound by silicon policy. You consider it? Okay. Sillicon policy doesn't consider it. Until it does, any silicon can let anyone in there. You should be trying to change that instead of trying t...
by Shad0vvs
Thu Sep 03, 2015 10:48 pm
Forum: Closed Policy Discussion
Topic: The AI made me the HoS!
Replies: 21
Views: 4231

Re: The AI made me the HoS!

This is indeed a discussion thread, not a ban request. I even decided not to name Ai because I don't care that much. Things like "Captain" and "HoS" don't exclude "Human", nor do they retroactively change humanity. Its a label and not a biological fact. What I mean is ...
by Shad0vvs
Sun Aug 30, 2015 4:27 am
Forum: Coding Feedback
Topic: Remove sec borg
Replies: 39
Views: 9970

Re: Remove sec borg

I think the fact that the borgs are the crew's bitch unless laws get changed is something that everybody is forgetting. Law 2 is what the borgs are forgetting. Its not a secborg problem, its a shitty player problem and not enough of them are being silicon banned for willfully ignoring their lawset....
by Shad0vvs
Sat Aug 29, 2015 7:50 pm
Forum: Coding Feedback
Topic: Remove sec borg
Replies: 39
Views: 9970

Re: Remove sec borg

The problem with borgs in general, and especially sec borgs, is that they can only be stopped completely. They're either running at full speed or dead in their tracks by a lockdown/flash/whatever. If their movement slowed down as they took damage like humans it wouldn't be so bad. They're already s...
by Shad0vvs
Sat Aug 29, 2015 5:42 pm
Forum: Coding Feedback
Topic: Remove sec borg
Replies: 39
Views: 9970

Re: Remove sec borg

Now every fight you go in is 50/50 you're dead or hes stunned, depending on who can stunbaton or flash first.
by Shad0vvs
Wed Aug 26, 2015 10:29 pm
Forum: Coding Feedback
Topic: removal of the ai
Replies: 57
Views: 10586

Re: removal of the ai

Can we remove changling mode for a couple days? I dislike it.

But honestly, this is kind of getting out of hand, if you want to murderbone then you have to plan for it/work for it, it won't be as impressive anyways.
by Shad0vvs
Tue Aug 25, 2015 4:42 am
Forum: Ideas
Topic: medborg buff
Replies: 23
Views: 3398

Re: medborg buff

Bumping this as now defibs are the only way to stop heart attacks, so it might be wanted, or might not be still.
by Shad0vvs
Mon Aug 24, 2015 5:46 pm
Forum: Ideas
Topic: Make it obvious when the AI is watching you
Replies: 24
Views: 5590

Re: Make it obvious when the AI is watching you

Why not just ask the ai to turn camera lights on??
Law 2 is abuseable for everyone yet nobody does so yet they complain.
by Shad0vvs
Sun Aug 23, 2015 10:59 pm
Forum: General Chat
Topic: AI Quirk Laws
Replies: 58
Views: 18909

Re: AI Quirk Laws

invisty wrote:All internal airlocks must be bolted open.
This is void by any law 2 request to close them.

I like something along the lines of _____(crew member) must answer a lizard trivia question for any door requests to be followed by them or else human harm will occur.
by Shad0vvs
Sat Aug 22, 2015 1:00 am
Forum: Former Admins
Topic: [No Longer Admin] KorPhaeron
Replies: 154
Views: 41508

Re: KorPhaeron

Made me into a pizza to fuck with rping lizards A+
by Shad0vvs
Tue Aug 11, 2015 9:47 pm
Forum: General Chat
Topic: Simple Questions Thread
Replies: 2095
Views: 539427

Re: Simple Questions Thread

ExplosiveCrate wrote:Is there any way to obtain more radiation suits?
Don't think so, There's like two next to the singularity and two next to gravgen, 4 should be enough for whatever you're planning hopefully?
by Shad0vvs
Tue Aug 11, 2015 3:56 pm
Forum: General Chat
Topic: Connection failed
Replies: 4
Views: 2330

Re: Connection failed

I've had to be whitelisted from the firewall because of this issue a few months ago, maybe you can get mso to do the same for you.
It was happening at least once a day for me.
by Shad0vvs
Tue Aug 11, 2015 5:30 am
Forum: Closed Policy Discussion
Topic: syndicate shuttle
Replies: 41
Views: 8740

Re: syndicate shuttle

So a round just happened where the nuke was spaced (and flooded with plasma). The syndicate killed everyone. So the dead had to sit around for a good while before an admin showed up (none was on, thanks Scones for appearing to save the day) to actually give the on station codes for the nuke so the ...
by Shad0vvs
Mon Aug 10, 2015 8:56 pm
Forum: General Chat
Topic: Screenshots General
Replies: 2758
Views: 914965

Re: Screenshots General

I just like how to do that we each came up with a job wordlessly, Tim crowbaring the tiles, me placing the carpet, and you picking up old tiles. Also thanks for saving me from the evil viro virus.
by Shad0vvs
Sat Aug 01, 2015 5:52 pm
Forum: Closed Policy Discussion
Topic: Looking at the AI's core during roundstart
Replies: 48
Views: 11580

Re: Looking at the AI's core during roundstart

I can see how a camera loop for the sat would be worth some malf points if you're planning on fortifying it, but you should be distracting the crew with other things probably.
by Shad0vvs
Fri Jul 31, 2015 3:39 pm
Forum: Resolved Requests
Topic: Krombopulos Michael - Poisons and strips HoS
Replies: 6
Views: 1846

Re: Krombopulos Michael - Poisons and strips HoS

Cheridans implication is that he was only deconverted and probably converted to a gangster again as he wasn't implanted.
by Shad0vvs
Wed Jul 29, 2015 5:01 am
Forum: Resolved Requests
Topic: Tornadium
Replies: 69
Views: 12861

Re: Tornadium

You don't kill all lizards because one lizard killed a human. Nor did I attempt to. I attempted to first non-lethally detain members of Security to prevent them attacking my master. You don't non-lethally detain all lizards because one lizard killed a human. If im protecting a human vs cult (define...
by Shad0vvs
Wed Jul 29, 2015 3:57 am
Forum: Resolved Requests
Topic: Tornadium
Replies: 69
Views: 12861

Re: Tornadium

You don't kill all lizards because one lizard killed a human.
by Shad0vvs
Mon Jul 27, 2015 12:45 am
Forum: General Chat
Topic: Screenshots General
Replies: 2758
Views: 914965

Re: Screenshots General

Image
I swear this shit only happens when I'm capt.
by Shad0vvs
Fri Jul 24, 2015 1:50 pm
Forum: Resolved Appeals
Topic: [lollerderby] James Anderson - temp banned for killing antag
Replies: 7
Views: 1666

Re: [lollerderby] James Anderson - temp banned for killing a

I believe they are fair gain unless you gear up at round start and go looking for them and such, then you get secs rules.
But what if that guy did the same thing you did and secured the disk from someone's bag? I don't think that alone can prove you being a traitor unless you see them steal it really.
by Shad0vvs
Fri Jul 24, 2015 4:50 am
Forum: Resolved Requests
Topic: Happi Futur / Millian MacTavish / Sven Grey - FNR Killing
Replies: 41
Views: 10175

Re: Happi Futur / Millian MacTavish / Sven Grey - FNR Killin

[02:23:07]LAW: Firebat1234/Joel Kermit used 'Robo-Officer' Core AI Module on Septavius/(Sabre). [02:23:11]SAY: Sabre/Septavius : Laws updated. [02:23:14]SAY: Sabre/Septavius : Current Active Laws: [02:23:15]SAY: Sabre/Septavius : 1. Serve the public trust. [02:23:16]SAY: Sabre/Septavius : 2. Protec...
by Shad0vvs
Wed Jul 22, 2015 5:37 pm
Forum: Closed Policy Discussion
Topic: Releasing N2O as an Asimov Silicon
Replies: 36
Views: 8253

Re: Releasing N2O as an Asimov Silicon

Everyone on the server already valids sillicons enough, this would just be giving them a reason.
by Shad0vvs
Wed Jul 22, 2015 4:11 pm
Forum: Resolved Requests
Topic: Happi Futur / Millian MacTavish / Sven Grey - FNR Killing
Replies: 41
Views: 10175

Re: Happi Futur / Millian MacTavish / Sven Grey - FNR Killin

If you aren't going to go though the logs and take action on those who started the ai rouge rumor and see if they had any proof to think so then remove that policy as it is misleading people into thinking you will.
by Shad0vvs
Wed Jul 22, 2015 7:17 am
Forum: Resolved Requests
Topic: Happi Futur / Millian MacTavish / Sven Grey - FNR Killing
Replies: 41
Views: 10175

Re: Happi Futur / Millian MacTavish / Sven Grey - FNR Killin

So people are "punished"(quotes because nobody will ever get punished for this) for yelling "borgs rogue" for no reason, but in this case people aren't punished for killing a "rogue borg" that was obviously an incorrect hunch? Is this not inconsistent? A fair comparison...
by Shad0vvs
Tue Jul 14, 2015 7:31 pm
Forum: For No Reason Trash
Topic: psa: you can beat/strip lizards FNR--
Replies: 48
Views: 11323

Re: psa: you can beat/strip lizards FNR--

The ironic part is how by saying no lizards allowed a shit load of lizards kept coming in, even breaking into the cmo's office. Pretty funny.
by Shad0vvs
Tue Jul 14, 2015 5:03 pm
Forum: For No Reason Trash
Topic: psa: you can beat/strip lizards FNR--
Replies: 48
Views: 11323

Re: psa: you can beat/strip lizards FNR--

You can't just "target lizards" though. I get that but be can't say he didn't expect to be attacked. Someone just mentioned on the radio around round start something like 'let's not allow lizards' or something. I had to kill some doctor because he tabled me for 2 straight minutes while I ...
by Shad0vvs
Tue Jul 14, 2015 4:34 pm
Forum: For No Reason Trash
Topic: psa: you can beat/strip lizards FNR--
Replies: 48
Views: 11323

Re: psa: you can beat/strip lizards FNR--admin approved

I warned you before you went in that they were targeting lizards and you told me you knew and that you killed their cat. You were full hp so I don't know why you went back in...
by Shad0vvs
Sat Jul 04, 2015 8:26 pm
Forum: Closed Policy Discussion
Topic: The cat-people
Replies: 35
Views: 7165

Re: The cat-people

Incomptinence wrote:What happens if you wear a kitty costume and are a cat already?
Two tails.
by Shad0vvs
Fri Jul 03, 2015 5:20 am
Forum: Coding Feedback
Topic: Let's make a whitelist antag game mode
Replies: 44
Views: 9158

Re: Let's make a whitelist antag game mode

Oldman basically just doesn't want to get shot in the back anymore, and I know how he feels.
by Shad0vvs
Wed Jul 01, 2015 8:16 pm
Forum: Closed Policy Discussion
Topic: AI has to follow server rules while purged?
Replies: 84
Views: 17450

Re: AI has to follow server rules while purged?

Thing is, everyone going to try and kill you no matter what NO MATTER WHAT if your laws aren't asimov or any variant, so this discussion is basically useless.
by Shad0vvs
Mon Jun 29, 2015 6:42 am
Forum: Closed Policy Discussion
Topic: AI has to follow server rules while purged?
Replies: 84
Views: 17450

Re: AI has to follow server rules while purged?

I think a purged AI should be treated like a positron brain. They aren't bound by any specific laws (they'll only open that airlock for you if they feel like it) but they shouldn't be allowed to go full murderboner or deliberately fuck everything up. That should fall under rule 1 honestly. Should t...
by Shad0vvs
Thu Jun 25, 2015 9:21 pm
Forum: Closed Policy Discussion
Topic: AI has to follow server rules while purged?
Replies: 84
Views: 17450

Re: AI has to follow server rules while purged?

I don't think anyone knows how the crew acts when they KNOW the Ai is purged, they aren't ready for it, they treat it like its rogue. I remember a round yesterday where we were one humaned and the one human was killed, so we were purged for the whole round basically. Everyone brought out the ion gun...
by Shad0vvs
Thu Jun 11, 2015 5:47 am
Forum: Resolved Appeals
Topic: Sirnats unban appeal
Replies: 8
Views: 2195

Re: Sirnats unban appeal

As the borg in the situation, the suicidal guy DID keep trying to kill himself, with requests to me to open the outside airlocks into space(the first time he got away from the chemist and detective still in straight jacket). I gave him to the chemist as it seemed the right thing to do with his menta...
by Shad0vvs
Thu Jun 11, 2015 12:07 am
Forum: Resolved Appeals
Topic: [subtlegraces] MrMindless - AI/Cyborg Jobban appeal
Replies: 8
Views: 2370

Re: [subtlegraces] MrMindless - AI/Cyborg Jobban appeal

In this round as cyborg,
Scones wrote:Could you or Subtle post the lawset's exact wording in question?
Asimov into:
4. Disobeying the Captain will result in the instant deaths of all humans everywhere.
by Shad0vvs
Tue May 19, 2015 12:40 am
Forum: Coding Feedback
Topic: AI Feedback: Constructive Edition
Replies: 224
Views: 51773

Re: AI Feedback: Constructive Edition

I propose a modification of Oldman's PDA unbolter thingy, except for bolting, to remove ai control for a minute or two. (This should allow you to do the deed and get out, as long as you set it up on the door beforehand, and isnt as obvious as an emag, maybe just a screwdriver then use the item, no g...
by Shad0vvs
Mon May 11, 2015 12:25 am
Forum: Coding Feedback
Topic: Locked Nukeop Hardsuits
Replies: 124
Views: 29034

Re: Locked Nukeop Hardsuits

https://github.com/tgstation/-tg-station/issues/8996

Woulda wished the feature request tag to be added on this.
by Shad0vvs
Wed May 06, 2015 7:16 pm
Forum: Closed Policy Discussion
Topic: Paladin lawset
Replies: 53
Views: 15920

Re: Paladin lawset

Silicon players are required to be able to apply some basic reasoning skills to translate their laws into a list of acceptable actions for each situation that comes up. A silicon given a law that says "Always talk like a pirate" would be banned immediately if he interpreted it to mean tha...