Search found 1436 matches

by NecromancerAnne
Sat Jun 01, 2024 3:26 am
Forum: Policy Discussion
Topic: change dynamic on manuel to only select restricted antagonists
Replies: 38
Views: 1102

Re: change dynamic on manuel to only select restricted antagonists

If we simply push no buttons, I think the game will run fine. In the situations where there are lots of tickets, that usually means that it is a situation that doesn't need us to push any other buttons.
by NecromancerAnne
Sat Jun 01, 2024 1:10 am
Forum: Policy Discussion
Topic: change dynamic on manuel to only select restricted antagonists
Replies: 38
Views: 1102

Re: change dynamic on manuel to only select restricted antagonists

I feel like midrounds are just better as a tool for accelerating the conclusion of a really stagnate round via manually putting them into a round, rather than automatically. I think automatically spawning midrounds negatively impact the drama of an ongoing conflict derived from a crew-drawn antagoni...
by NecromancerAnne
Sat Jun 01, 2024 12:28 am
Forum: Player's Club
Topic: Play on Sybil today :>
Replies: 65
Views: 2359

Re: Play on Sybil today :>

Nothing lasts forever.
by NecromancerAnne
Thu May 30, 2024 10:59 pm
Forum: Player's Club
Topic: Tjatpbnj's ladder
Replies: 23
Views: 730

Re: Tjatpbnj's ladder

Doomed by the narrative.
by NecromancerAnne
Wed May 29, 2024 10:42 pm
Forum: Policy Discussion
Topic: RPR 9 and Community Expectations
Replies: 20
Views: 671

Re: RPR 9 and Community Expectations

I feel like I generally agree with you, but I also worry about situations where someone is intentionally doing a bad job but claiming it's unintentional in order to circumvent this rule. I think that could be handled case-by-case though. I do feel like the policy needs some clarification added, as ...
by NecromancerAnne
Wed May 29, 2024 3:50 pm
Forum: Player's Club
Topic: Mining Raptors
Replies: 15
Views: 407

Re: Mining Raptors

its new content. When I added settler, people were riding cows for a few weeks every shift. It's not so common anymore. I think if it persists then maybe it might be an issue, but for now I think it is mostly people having fun with the new stuff.
by NecromancerAnne
Wed May 29, 2024 3:42 pm
Forum: Policy Discussion
Topic: RPR 9 and Community Expectations
Replies: 20
Views: 671

Re: RPR 9 and Community Expectations

I feel like someone intentionally doing a bad job, in a way that is detrimental to others and negatively impacts others, is reason enough to circumvent them. I think Rule 9 is meant to give people the opportunity to play out the role they signed up for. If their choice, because they are the ones cho...
by NecromancerAnne
Wed May 29, 2024 4:33 am
Forum: Closed Policy Discussion
Topic: Limit sybil to only metastation/icebox/tramstation
Replies: 51
Views: 2128

Re: Limit sybil to only metastation/icebox/tramstation

Who gives a shit what they think, they're wrong.
by NecromancerAnne
Tue May 28, 2024 11:56 pm
Forum: Player's Club
Topic: Mining Raptors
Replies: 15
Views: 407

Re: Mining Raptors

Those raptors sure are fast if you have Settler. I've been seeing them zooming around on them at breakneck speeds. One in particular chased down traitor with a spear, weaving through a hail of laser fire.
by NecromancerAnne
Tue May 28, 2024 2:32 pm
Forum: Player's Club
Topic: explain how to set up the SM to the stupidest idiot to ever live
Replies: 31
Views: 609

Re: explain how to set up the SM to the stupidest idiot to ever live

why the fuck is it that every time I go to look at what is happening during a delamination, every single person in the engineering section is irradiated and dying. I don't get it, engineering has suits right there.
by NecromancerAnne
Mon May 27, 2024 3:05 am
Forum: Player's Club
Topic: A funeral for Birdshot
Replies: 45
Views: 1042

Re: A funeral for Birdshot

I'll miss birdshot, it had some cool stuff going on with how vast some sections of the station were. I think there is something neat in big underdeveloped stationa areas. But I'm enjoying wawa more for a more rundown feeling station. The tunnels are so, so fun to crawl through, and I really adore th...
by NecromancerAnne
Sat May 25, 2024 12:23 pm
Forum: Player's Club
Topic: Lichnarök inbound(TGMC Nut)
Replies: 11
Views: 488

Re: Lichnarök inbound(TGMC Nut)

MSO unleashes the plagues of chuds onto TGMC in retribution for their arrogance.
by NecromancerAnne
Sun May 19, 2024 7:36 am
Forum: Player's Club
Topic: this will be tgstation in 2019
Replies: 23
Views: 811

Re: this will be tgstation in 2019

It really does take making a literal trip to the past to see whether or not the state of the game back then was better or worse. And overall, most things are worse in my opinion. The sprite rendering looks much worse, the framerate is much worse (this was before actioninja's work to improve framerat...
by NecromancerAnne
Wed May 08, 2024 9:12 am
Forum: Closed Policy Discussion
Topic: Limit sybil to only metastation/icebox/tramstation
Replies: 51
Views: 2128

Re: Limit sybil to only metastation/icebox/tramstation

Since the data available does not suggest there is even a correlation between population and the map currently up on the server, what benefit is there to limiting sybil's rotation? Why these three particular maps to begin with? There is no prospect of anything meaningful being accomplished by doing ...
by NecromancerAnne
Tue May 07, 2024 10:33 am
Forum: Player's Club
Topic: Polcon wars- Return of the Frenchy
Replies: 88
Views: 2846

Re: Polcon wars- Return of the Frenchy

nianjiilical wrote: Tue May 07, 2024 4:10 am if every other admin was spontaneously atomized by simultaneous solar flare impacts and someone asked me to moderate polcon id log off
It is an oubliette. And the people who go there are only hurting themselves.
by NecromancerAnne
Mon May 06, 2024 1:13 pm
Forum: Player's Club
Topic: Polcon wars- Return of the Frenchy
Replies: 88
Views: 2846

Re: Polcon wars- Return of the Frenchy

This is incredibly fucking stupid and I would like to formally ask for the word filter to please direct towards any other word.

Change it to 'plank' or something entirely harmless.
by NecromancerAnne
Mon Apr 29, 2024 1:57 am
Forum: Player's Club
Topic: whats the slipcuff of 2024
Replies: 17
Views: 881

Re: whats the slipcuff of 2024

They are pretending to not know so you cant kill someone who is shoving you while holding cable cuffs in their other hand. PKP is a fossil, they haven't a clue what the game is like rn. tabling stun was removed i thought :O Tabling (IIRC) does a knockdown and applies stamina damage so you can: tabl...
by NecromancerAnne
Mon Apr 29, 2024 1:55 am
Forum: Player's Club
Topic: felinid appreciation thread
Replies: 25
Views: 1210

Re: felinid appreciation thread

I think everyone being negative about felinids in this thread should be player's club banned fr
by NecromancerAnne
Fri Apr 26, 2024 6:01 pm
Forum: Player's Club
Topic: Rulebending racist retard rages rigorously
Replies: 45
Views: 1572

Re: Rulebending racist retard rages rigorously

True, but I would argue that with the intensity that it is enforced on manuel by it's population it might as well be a ban there at least, at least to a limited extent. Ligger is still 100% cringe; at least be original if you're going to be discriminatory. If players choose to utilize the rules ava...
by NecromancerAnne
Thu Apr 25, 2024 3:00 am
Forum: Closed Policy Discussion
Topic: Restrict Combat Mech Construction to Red/Delta Alert
Replies: 44
Views: 4439

Re: Restrict Combat Mech Construction to Red/Delta Alert

mm, not sure I dont like the "Well this isnt required for your progression" being the decider, since basically nothing robotics makes has any progression value. Borgs? They dont benefit your progression. Utility mechs? They don't benefit your progression except to combat mechs. Combat mec...
by NecromancerAnne
Wed Apr 24, 2024 8:12 am
Forum: Player's Club
Topic: Squirrel Nut!Slapper gets stuck in Shitsec Dufflebag
Replies: 29
Views: 1295

Re: Squirrel Nut!Slapper gets stuck in Shitsec Dufflebag

This month sure has been weird.
by NecromancerAnne
Tue Apr 23, 2024 2:29 pm
Forum: Closed Policy Discussion
Topic: Restrict Combat Mech Construction to Red/Delta Alert
Replies: 44
Views: 4439

Re: Restrict Combat Mech Construction to Red/Delta Alert

That's only sorta true. A combat mech without any arm equipment can't do much of anything. But a mech with arm equipment attached, no matter what that equipment might be, can punch down walls and objects, punch people (even hard stun if it is a durand) and generally engage in a bit of the ol' mech f...
by NecromancerAnne
Sat Apr 20, 2024 6:26 pm
Forum: Player's Club
Topic: me when i want to rp in the mrp server
Replies: 171
Views: 5387

Re: me when i want to rp in the mrp server

Even if you believe Goon/others enforce their rules arbitrarily and promote a culture of fear, I don't think you can deny that level enforcement leads to a higher standard of roleplay on their servers. You're right about other MRP servers using admin interactions less as a tool to teach and more as...
by NecromancerAnne
Sat Apr 20, 2024 6:37 am
Forum: Player's Club
Topic: Squirrel gets ISIS application denied, gets nutty
Replies: 20
Views: 987

Re: Squirrel gets ISIS application denied, gets nutty

I mean, they admit that they were burnt out at least, that is an acknowledgement of the problem. But they almost certainly should put in a few more hours before that gets lifted.
by NecromancerAnne
Sat Apr 20, 2024 6:35 am
Forum: Player's Club
Topic: Local cultist abandons their faith for the machine god, gets smited for their sins
Replies: 195
Views: 5307

Re: Local cultist abandons their faith for the machine god, gets smited for their sins

I dont see why the banning admin could had just made someone else cult and just saved all parties involved the headache. If someone rolls cult/ any other antag at the time and they decide they want to do something else they should be allowed to do so. If they ask. There is nothing wrong with ahelpi...
by NecromancerAnne
Fri Apr 19, 2024 8:31 pm
Forum: Player's Club
Topic: Local cultist abandons their faith for the machine god, gets smited for their sins
Replies: 195
Views: 5307

Re: Local cultist abandons their faith for the machine god, gets smited for their sins

The autopsy research only prevents advancing medical tech, including surgery and cybernetics (but not robotics). You can still get weapons tech, mechs, that kind of thing just fine. Preventing the autopsies only hinders medical and some very particular parts of robotics. Parts that are actually good...
by NecromancerAnne
Fri Apr 19, 2024 2:30 pm
Forum: Closed Policy Discussion
Topic: Restrict Combat Mech Construction to Red/Delta Alert
Replies: 44
Views: 4439

Re: Restrict Combat Mech Construction to Red/Delta Alert

So a shaft miner with a power miner holo is valid because its dangerous and it makes them hard/impossible to arrest? Especially if that power miner is combat oriented? Every reason for sec to want to destroy a mech is also valid for most power miner types especially the ones capable of mass murder ...
by NecromancerAnne
Fri Apr 19, 2024 8:20 am
Forum: Player's Club
Topic: me when i want to rp in the mrp server
Replies: 171
Views: 5387

Re: me when i want to rp in the mrp server

I think that is the wrong mindset to approach the dynamic of admin. They're not a series of hammers to apply when necessary, they're guideposts to help demonstrate and coach players towards server-healthy decisions, and help foster a more enjoyable experience for everyone 'fairly'. They're written a...
by NecromancerAnne
Fri Apr 19, 2024 8:01 am
Forum: Closed Policy Discussion
Topic: Restrict Combat Mech Construction to Red/Delta Alert
Replies: 44
Views: 4439

Re: Restrict Combat Mech Construction to Red/Delta Alert

If you build a mech, and sec choose to come demolish it because it is a weapon and they don't want you to have it, and you retaliate lethally in that mech, you are in the wrong. It it not mandatory for you to have a combat mech as part of your role as a roboticist, even though it is something you ca...
by NecromancerAnne
Fri Apr 19, 2024 6:10 am
Forum: Player's Club
Topic: Hostile Alien Tourist Kills Local Fauna
Replies: 17
Views: 743

Re: Hostile Alien Tourist Kills Local Fauna

Kendrick, are doing you okay?
by NecromancerAnne
Thu Apr 18, 2024 9:59 am
Forum: Closed Policy Discussion
Topic: Restrict Combat Mech Construction to Red/Delta Alert
Replies: 44
Views: 4439

Re: Restrict Combat Mech Construction to Red/Delta Alert

You can wipe out most blobs with just a PKA strapped to a ripley, it's not particularly difficult to kill blobs and EMP blob doesn't really help.
by NecromancerAnne
Wed Apr 17, 2024 11:07 am
Forum: Closed Policy Discussion
Topic: Restrict Combat Mech Construction to Red/Delta Alert
Replies: 44
Views: 4439

Re: Restrict Combat Mech Construction to Red/Delta Alert

Sec and the RD are welcome to police it if they wish. I don't see any reason we should have any hard and fast rule about it, it is entirely an IC issue.
by NecromancerAnne
Mon Apr 15, 2024 12:06 am
Forum: Player's Club
Topic: Strongest sexual assaulter comes back to diagnose christianity
Replies: 43
Views: 2025

Re: Strongest sexual assaulter comes back to diagnose christianity

I AM ALPHA MAN!! sounds like a great brain damage line
by NecromancerAnne
Sun Apr 14, 2024 2:28 pm
Forum: Player's Club
Topic: SSS+ Tier MetaGruder is actually just attentive?!
Replies: 25
Views: 1314

Re: SSS+ Tier MetaGruder is actually just attentive?!

I really, really have to fucking feel for Dunham dealing with 48 individual messages from this guy because he literally refused to drop an issue. Talk about not getting the hint... For any pink names reading this thread; you are empowered, and very much encouraged to hand out ahelp mutes if someone ...
by NecromancerAnne
Sun Apr 14, 2024 3:25 am
Forum: Player's Club
Topic: felinid appreciation thread
Replies: 25
Views: 1210

Re: felinid appreciation thread

nya
by NecromancerAnne
Sat Apr 13, 2024 3:44 pm
Forum: Player's Club
Topic: I am the uncontested Vault safe king but the adminfriend is taking the fun out of the game and it's driving me crazy!
Replies: 215
Views: 7116

Re: I am the uncontested Vault safe king but the adminfriend is taking the fun out of the game and it's driving me crazy

A sting operation? Funny choice of words. It was entrapment with the outcome being pretty obvious. It was a really dirty way of getting at somebody who had previously commented on their friend negatively, since now we know who was the mysterious noticer noticing something that everybody else missed...
by NecromancerAnne
Sat Apr 13, 2024 1:34 am
Forum: Closed Policy Discussion
Topic: Move RPR 10 to the general rules
Replies: 13
Views: 1650

Re: Move RPR 10 to the general rules

RR 10 is mostly a louder version of the unwritten rule that is applied across all servers. Rule 4 has already been reworded such that it isn't totally unrestricted; it has to still follow the major 'no exceptions' rules like metacomms and rule 8. I can't imagine Rule 6 is one they are allowed to ign...
by NecromancerAnne
Sat Apr 13, 2024 12:56 am
Forum: Resolved Appeals
Topic: [FatalX1]Falsely banned for hellfoam.
Replies: 10
Views: 1135

Re: [FatalX1]Falsely banned for hellfoam.

When in doubt, always check hrefs. [2024-04-12 16:08:22.064] HREF-TGUI: cymrulad24 (as Toolbox at 89,49,14) - Using: /obj/item/assembly/signaler [0x2025cbc] - new Signaler fancy 1 [2024-04-12 16:08:23.265] HREF-TGUI: cymrulad24 (as Toolbox at 89,49,14) in tgui-window-1 - Using: /obj/item/assembly/si...
by NecromancerAnne
Sat Apr 13, 2024 12:54 am
Forum: Player's Club
Topic: Horrific Heist of the Hellfoam Harbinger
Replies: 14
Views: 582

Re: Horrific Heist of the Hellfoam Harbinger

A good thread to demonstrate the issue of signal pulsing and logs.

Thankfully, hrefs is a pretty good way to check some of these things.
by NecromancerAnne
Tue Apr 09, 2024 10:31 pm
Forum: Coding Feedback
Topic: Shovestun Removal Testmerge Feedback
Replies: 20
Views: 2822

Re: Shovestun Removal Testmerge Feedback

I've finally showed up to give my thoughts and conclusions based on both what I observed in-game and being discussed. Conflict in general lasted longer Firstly, the most predominant conclusion most people came too seems to be that fights generally lasted a lot longer. A fight wouldn't be basically o...
by NecromancerAnne
Sat Apr 06, 2024 7:18 am
Forum: Closed Policy Discussion
Topic: Non-Security on LRP and their right of rule 4.
Replies: 13
Views: 1138

Re: Non-Security on LRP and their right of rule 4.

It's weird that the roleplay rules already have this solved; act like security, and be held to their standards. While it might start to infringe upon Rule 4 and its precedents, it probably would go a long way to close any loops to be required to act within the same reasonable bounds as sec. If you d...
by NecromancerAnne
Thu Apr 04, 2024 12:48 am
Forum: Player's Club
Topic: this is what happens when you play on m*nu*el
Replies: 105
Views: 4684

Re: this is what happens when you play on m*nu*el

Most peanuts do. And honestly, sometimes you do get some events turned around after the fact. Maybe it would have done Gupta some good to go check the logs to make sure when he made his warnings. But honestly, it is a mistake anyone could make.
by NecromancerAnne
Wed Apr 03, 2024 10:38 pm
Forum: Closed Policy Discussion
Topic: Roleplay: What the fuck is a spy?
Replies: 20
Views: 2200

Re: Roleplay: What the fuck is a spy?

I suppose, is it better to assume where a role is absent on the list to treat it as restricted or unrestricted? Personally, I think we should treat anything not on the list as restricted until stated otherwise.
by NecromancerAnne
Wed Apr 03, 2024 9:22 pm
Forum: Player's Club
Topic: Miner W Flexing Room
Replies: 15
Views: 678

Re: Miner W Flexing Room

Got two back to back colossi in one round. The hiero arena is an excellent spot to kill it. Those indestructible walls do a lot. Honestly, it feels nice to actually be doing the parts of lavaland I was always too nervous to try because of my latency. I really just had to compensate in some ways that...
by NecromancerAnne
Wed Apr 03, 2024 12:11 am
Forum: Player's Club
Topic: Miner W Flexing Room
Replies: 15
Views: 678

Re: Miner W Flexing Room

I might try fighting megafauna with a pipegun next. Functionally just x4 Range PKA with some leeway. And having to load in new bullets manually could be fun.
by NecromancerAnne
Tue Apr 02, 2024 10:16 pm
Forum: Player's Club
Topic: Miner W Flexing Room
Replies: 15
Views: 678

Re: Miner W Flexing Room

I got another colossus via rifle but unfortunately DrAmazing was sacrificed in the process. Definitely very easy to kill most bosses this way, if I had to be honest. I wonder how it will fair against bubbles. I'm, however, not using the shit rifles again, spending several seconds running away, dodgi...