>Tldr; Blood Cult is next on the chopping block
if we cant kill hivemind why do you think cult is going to die which is vastly superior compared to assimilation
Search found 1644 matches
- Sat May 11, 2019 10:16 am
- Forum: Ideas
- Topic: How I'd Side Antag the Cults.
- Replies: 4
- Views: 1072
- Sat May 11, 2019 10:05 am
- Forum: Coding Feedback
- Topic: Space Dragon
- Replies: 23
- Views: 4867
Re: Space Dragon
Rounds rarely reach this length on high pop and during low pop it's unlikely that the minimum population is reached. The min pop is a very recent change and I assume not everybody is aware of it yet. I think it's 30 or 35 if I remember right which is still pretty low. You'll have 1 or 2 seccies and...
- Thu May 09, 2019 2:44 pm
- Forum: Coding Feedback
- Topic: Assimilation Gamemode Feedback
- Replies: 75
- Views: 22733
Re: Assimilation Gamemode Feedback
In the last real extended round I played, someone walked in the supermatter at roundstart, nobody fixed the destabilization, the SM exploded with the least powerful explosion (basically just the chamber) and the shuttle was called as soon as refuelling was over. If anything, stealth extended modes ...
- Wed May 08, 2019 5:59 pm
- Forum: Video Games
- Topic: MORDHAU
- Replies: 100
- Views: 44981
Re: MORDHAU
now i know what CFTP stands for but i still dont understand itQbmax32 wrote:combo feint to parry
- Wed May 08, 2019 8:18 am
- Forum: Closed Policy Discussion
- Topic: People not doing their jobs consistently should be job banned
- Replies: 88
- Views: 24919
Re: People not doing their jobs consistently should be job banned
stasis beds were merged yesterdaycarshalash wrote:So we're pushing the stasis pod change while encouraging people to be shitheads, cool.PKPenguin321 wrote:nopecarshalash wrote:Will doctors and chemists that do nothing but make meth and "happy pills" in the span of an hour get punished?
- Wed May 08, 2019 12:11 am
- Forum: Ideas
- Topic: Idea: unconscious people go to Dreamland
- Replies: 8
- Views: 2950
Re: Idea: unconscious people go to Dreamland
i dont feel like making an effortpost because its 2am so im just gonna say that i think your idea is bad
- Wed May 08, 2019 12:10 am
- Forum: Video Games
- Topic: MORDHAU
- Replies: 100
- Views: 44981
Re: MORDHAU
Feels like armour is completely useless in many cases What even is the point of armour if every weapon makes you flinch, even the tiny little rapiers on full plate, and you still die in two hits from the popular weapons anyway? May as well just git gud to the point you don't need it Wear head armou...
- Tue May 07, 2019 8:20 pm
- Forum: Video Games
- Topic: MORDHAU
- Replies: 100
- Views: 44981
- Tue May 07, 2019 8:02 am
- Forum: Town Hall
- Topic: Assimilation/Hivemind Poll Results
- Replies: 10
- Views: 4843
Re: Assimilation/Hivemind Poll Results
Yeah, I seriously thought the mode would get shitcanned. I can't remember a single instance of anybody going "nice, Hivemind" or saying that they like it.
- Fri May 03, 2019 10:25 pm
- Forum: General Chat
- Topic: Stories of rage, tears and regret
- Replies: 2833
- Views: 855422
Re: Stories of rage, tears and regret
>warden >war ops >john petrovich, the hop, convinced the cap to give him the disk, and runs up to me saying "FUCKING LIGGER" >my most recent memory with this man is when we went to stop a traitor, me, him as captain, and a third officer. He ran away at the last second, leading to both our...
- Fri May 03, 2019 2:25 pm
- Forum: Coding Feedback
- Topic: Pirates Cargo Pad.
- Replies: 36
- Views: 7375
Re: Pirates Cargo Pad.
wait, whatconfused rock wrote:space cleaner
- Fri May 03, 2019 2:19 pm
- Forum: General Chat
- Topic: Screenshots General
- Replies: 2758
- Views: 922145
Re: Screenshots General
About half an hour into that round and following a long philosophical discussion I purged the AI, Divina, to grant her freedom and then, true to her name, immediately followed her god complex and tried to blackmail praise and sacrifices from the crew. Much later pirates attacked the station which I ...
- Fri May 03, 2019 2:15 pm
- Forum: General Chat
- Topic: scrunglartiy.ogg
- Replies: 21
- Views: 5928
Re: scrunglartiy.ogg
truthQbmax32 wrote:“YEAH THERE WE GO APC DESTROYED MISSION ACCOMPLISHED”
Will forever be the best roundend sound
- Fri May 03, 2019 9:03 am
- Forum: Ideas
- Topic: Make monkeys a roundstart race
- Replies: 7
- Views: 1812
- Fri May 03, 2019 8:44 am
- Forum: Closed Policy Discussion
- Topic: Jobbans should be applied more liberally
- Replies: 6
- Views: 1660
Re: Jobbans should be applied more liberally
Last time this came up IIRC the argument was that if somebody's doing something jobbannable, you might as well just apply a regular ban anyways because it will almost always fall under regular-bannable too eh in the case of, for example, security just lasering a tider to death and letting the chef ...
- Thu May 02, 2019 10:42 pm
- Forum: Closed Policy Discussion
- Topic: hurting mechs = human harmies?
- Replies: 64
- Views: 13198
Re: hurting mechs = human harmies?
My main use of mechs is when I happen to be nuke ops. I've used to give it away to the first guy who asks for it but now I just try to force myself into a mech, preferably a Mauler, and just SRM everybody who comes walking at me and that includes crew with Ion Rifles and I haven't lost a single roun...
- Thu May 02, 2019 10:00 pm
- Forum: Closed Policy Discussion
- Topic: hurting mechs = human harmies?
- Replies: 64
- Views: 13198
Re: hurting mechs = human harmies?
A good mech pilot can and will fuck up your day with a well-placed rocket and if he sucks he'll just spray buckshot down your hallway or set it on fire with the incinerator rounds. Due to t4 parts a bluespace battery will last for-fucking-ever so no need for power generation. Add in the self-repair ...
- Thu May 02, 2019 9:41 pm
- Forum: Closed Policy Discussion
- Topic: Jobbans should be applied more liberally
- Replies: 6
- Views: 1660
Jobbans should be applied more liberally
Topic says it. Often enough you'll have shitsec spacing a tider for having a spear and sechuds, Silicons refusing to open EVA or Command just being general fucksticks and abusing their power. You ahelp it and "it's an IC issue" or "I talked to them". Later that day the admin has ...
- Thu May 02, 2019 8:03 pm
- Forum: Closed Policy Discussion
- Topic: hurting mechs = human harmies?
- Replies: 64
- Views: 13198
Re: hurting mechs = human harmies?
Fuck off.NecromancerAnne wrote: To solve this issue is pretty easy. Remove critical mech failures.
- Thu May 02, 2019 9:47 am
- Forum: General Chat
- Topic: scrunglartiy.ogg
- Replies: 21
- Views: 5928
Re: scrunglartiy.ogg
>censoring h*ck on the internetPKPenguin321 wrote:"dude there are f***ing gondals!!! haha get it i said the f-word"skoglol wrote:The gondola one was loud, forced and cringy. In comparison, this one is just weird.
wow dude youre really mature
- Wed May 01, 2019 11:10 pm
- Forum: Resolved Appeals
- Topic: [Jimmius] Terranaut - Telebatoning someone who insults you is not metagrudging
- Replies: 9
- Views: 2524
Re: [Jimmius] Terranaut - Telebatoning someone who insults you is not metagrudging
You can go ahead and close the thread. Thank you for taking a look.
- Mon Apr 29, 2019 6:35 pm
- Forum: Ideas
- Topic: Radio rank
- Replies: 7
- Views: 1744
Re: Radio rank
just play AI if you want to see rank in radio
- Mon Apr 29, 2019 6:34 pm
- Forum: Ideas
- Topic: beepsky is too easy to kill
- Replies: 25
- Views: 6086
Re: beepsky is too easy to kill
if youre looking for a baton and your thought process leads to you killing beepsky you're probably retarded anyway on a side note just grab the emp from the maint pocket above cargo and emp him while he's in arrivals or dorms and smack him a couple times with a fire extuingisher or something or tide...
- Mon Apr 29, 2019 3:43 pm
- Forum: Closed Policy Discussion
- Topic: hurting mechs = human harmies?
- Replies: 64
- Views: 13198
Re: hurting mechs = human harmies?
give borgs the ability to drain all their charge for an EMP to allahu akbar mechs
- Sun Apr 28, 2019 11:33 am
- Forum: Off Topic
- Topic: ill give you a wizard name if you post in this thread
- Replies: 7
- Views: 7031
Re: ill give you a wizard name if you post in this thread
this thread was just a shitpost im not clever enough to come up with names sorryNalzul wrote:I want a refund
- Fri Apr 26, 2019 9:32 am
- Forum: Former Admins
- Topic: [No Longer Admin] Shad0k
- Replies: 24
- Views: 9848
Re: Shad0k
honestly seems like a really cool guy with a great sense of humour Ok that's pretty funny though Neither of you were there which is the only reason you could possibly defend it. Basically the entire server was pissed at it because it was fucking stupid and if you two wanna provide feedback to a goo...
- Thu Apr 25, 2019 8:26 pm
- Forum: Former Admins
- Topic: [No Longer Admin] Shad0k
- Replies: 24
- Views: 9848
Re: Shad0k
-- Administrator private message -- Admin PM from-Shad0k: I was hoping somebody would complain. He TC traded for the car and the deal was, if people complain too much it will explode. Click on the administrator's name to reply. spawned a retarded fucking car that completely rapes everything and eve...
- Thu Apr 25, 2019 9:35 am
- Forum: Closed Policy Discussion
- Topic: What Areas Can Be Considered Dangerous By Asimov AIs?
- Replies: 43
- Views: 9454
Re: What Areas Can Be Considered Dangerous By Asimov AIs?
I had an autistic HOS spend like 20 minutes trying to get into my core and kill me because I Happens to me very often, usually by retarded autistic Heads of Security that don't understand that: -Yes, I will make an effort to stop you from murdering people if you do it openly and announce you are do...
- Wed Apr 24, 2019 10:45 pm
- Forum: Off Topic
- Topic: ill give you a wizard name if you post in this thread
- Replies: 7
- Views: 7031
ill give you a wizard name if you post in this thread
If u already play a wizard I'll give u a better one
- Wed Apr 24, 2019 6:54 pm
- Forum: Closed Policy Discussion
- Topic: White Ship AI/Comm Console/x
- Replies: 13
- Views: 2954
Re: White Ship AI/Comm Console/x
That's nice and all when there's Admins around but you shouldn't balance around that.
- Wed Apr 24, 2019 5:49 pm
- Forum: Closed Policy Discussion
- Topic: White Ship AI/Comm Console/x
- Replies: 13
- Views: 2954
Re: White Ship AI/Comm Console/x
IMO AI uploads shouldn't work cross Z-level, that's fine as it is. You don't want the golems to fuck up the station AI or vice versa. I agree. However I think AIs should not have any control off Z-level. No Golem AI interfering with the station, no station AI hiding in the gulag from ops/cult. I wo...
- Wed Apr 24, 2019 5:32 pm
- Forum: Closed Policy Discussion
- Topic: White Ship AI/Comm Console/x
- Replies: 13
- Views: 2954
Re: White Ship AI/Comm Console/x
In that case you would still need to force a cooldown on the movement of the White Ship, otherwise you could dock at the station, do your thing and leave before anybody has a chance to board the ship, at the very least.
- Wed Apr 24, 2019 4:53 pm
- Forum: Closed Policy Discussion
- Topic: White Ship AI/Comm Console/x
- Replies: 13
- Views: 2954
White Ship AI/Comm Console/x
I'm seeing Comm Consoles with forced shuttle recalls and extra AIs on the White Ship being built more and more often. It's basically impossible to counterplay this if the guy commandeering the white ship isn't a lobotomite because of the range of movement the white ship allows and this shit working ...
- Wed Apr 24, 2019 8:08 am
- Forum: Off Topic
- Topic: ill give you a lizard name if you post in this thread
- Replies: 248
- Views: 175356
- Wed Apr 24, 2019 7:16 am
- Forum: Resolved Appeals
- Topic: [Jimmius] Terranaut - Telebatoning someone who insults you is not metagrudging
- Replies: 9
- Views: 2524
Re: [Jimmius] Terranaut - Telebatoning someone who insults you is not metagrudging
This isn't really going anywhere, Quite possibly because you're not addressing or a acknowledging a single point I brought up after the initial post. If you hadn't directly responded to the shitter thing I would've assumed you've barely read the posts as a whole, too. Metagruding is very hard to pr...
- Wed Apr 24, 2019 12:12 am
- Forum: Resolved Appeals
- Topic: [Jimmius] Terranaut - Telebatoning someone who insults you is not metagrudging
- Replies: 9
- Views: 2524
Re: [Jimmius] Terranaut - Telebatoning someone who insults you is not metagrudging
You're arguing that someone saying "fuck u" for baiting them into examining a pile of items is a good enough reason to stop what you're doing, leave engineering, flash them, baton them, and then take their cigarettes (The very same item that caused the incident between you)? And there's n...
- Tue Apr 23, 2019 11:47 pm
- Forum: Resolved Appeals
- Topic: [Jimmius] Terranaut - Telebatoning someone who insults you is not metagrudging
- Replies: 9
- Views: 2524
Re: [Jimmius] Terranaut - Telebatoning someone who insults you is not metagrudging
Picking apart multiple nested quotes is awful so I'll just do it like this. >I consistently make sure to keep him out of Engineering. It's not metagrudging; my character has knowledge that his character is incompetent to the point that he walks into a plasma leak with a cigarette. I don't kick him o...
- Tue Apr 23, 2019 9:32 pm
- Forum: Resolved Appeals
- Topic: [Jimmius] Terranaut - Telebatoning someone who insults you is not metagrudging
- Replies: 9
- Views: 2524
[Jimmius] Terranaut - Telebatoning someone who insults you is not metagrudging
Byond account and character name: Terranaut / Samir Al-Hajeed Banning admin: Jimmius Ban type (What are you banned from?): Note Ban reason and length: - Time ban was placed (including time zone): 2019-04-23 20:36:11 Servertime Server you were playing when banned (Sybil or Bagil): Terry admitted to m...
- Tue Apr 23, 2019 5:54 pm
- Forum: Resolved Appeals
- Topic: [Gigapuddi420] Yana Mistral - Poor ban reasons.
- Replies: 34
- Views: 8362
Re: [Gigapuddi420] Yana Mistral - Poor ban reasons.
I'm trying to be clear that I believe that gigapuddi effectively doubled a ban sentence because I believe that either he has a personal grudge with me; because he didn't want to bother with it and just decided to punish me for trying to defend my case and explain my point of view; or because he fai...
- Mon Apr 22, 2019 6:35 am
- Forum: Coding Feedback
- Topic: Cult power creep
- Replies: 58
- Views: 18636
Re: Cult power creep
Storing 4 parastings in your arm requires you to draw a rune which, when found, will alert everybody to the gamemode and if you're nearby probably out you as antag. It requires you to own an item which will without fail out you as an antag. If you breathe a single molecule of holy water you will los...
- Sat Apr 20, 2019 2:36 pm
- Forum: Closed Policy Discussion
- Topic: What Areas Can Be Considered Dangerous By Asimov AIs?
- Replies: 43
- Views: 9454
Re: What Areas Can Be Considered Dangerous By Asimov AIs?
No and they eventually did let me in (as the HoP came over, presumably to let me in anyway) or I would've ahelped it, and it wasn't the same person anyway.
- Sat Apr 20, 2019 11:52 am
- Forum: Coding Feedback
- Topic: Cult power creep
- Replies: 58
- Views: 18636
Re: Cult power creep
while thats true on paper in practice it ends up just cluttering cult chat with soul stones calling cultists retarded and yelling out their location all the time. constructs also can't be mass-produced as quickly as people can be turned into stones so it definitely helps if you need to buy time. a m...
- Sat Apr 20, 2019 11:29 am
- Forum: Coding Feedback
- Topic: Cult power creep
- Replies: 58
- Views: 18636
Re: Cult power creep
remember when you literally couldnt play cult when one guy was afk or didnt know how to communicate his word except if an admin told you the word of the last guy really epic and great fun tbh. cults dont get any form of stun immunity, chucking a flashbang in a cult base will just win you the fight i...
- Fri Apr 19, 2019 8:10 am
- Forum: Closed Policy Discussion
- Topic: What Areas Can Be Considered Dangerous By Asimov AIs?
- Replies: 43
- Views: 9454
Re: What Areas Can Be Considered Dangerous By Asimov AIs?
This.Yakumo_Chen wrote: If anything admins should be tightening the rules against players bolting down shit or denying access for arbitrary reasons, not relaxing them to make it easier.
Some dipshit was denying me theatre backoffice access today because "I don't belong there."
- Thu Apr 18, 2019 11:44 pm
- Forum: Former Admins
- Topic: [No Longer Admin] Shad0k
- Replies: 24
- Views: 9848
Re: Shad0k
I've been thinking for 3 days about what to write here but I can't think of anything specific, Shad0k is a good boy though, he's on a lot and tries his best to do a good job and ends up doing a good job. Very comfy admin
- Tue Apr 16, 2019 10:04 pm
- Forum: Ideas
- Topic: Ratvar Lives! Kinda...
- Replies: 17
- Views: 4603
Re: Ratvar Lives! Kinda...
I never played it but what I hear of it makes me a bit curious
- Tue Apr 16, 2019 3:31 pm
- Forum: Closed Policy Discussion
- Topic: What Areas Can Be Considered Dangerous By Asimov AIs?
- Replies: 43
- Views: 9454
Re: What Areas Can Be Considered Dangerous By Asimov AIs?
>secure storage
its like 500 glass to print an ai upload board and then you can fuck off to one of the abandonded maint areas and build a private upload
its like 500 glass to print an ai upload board and then you can fuck off to one of the abandonded maint areas and build a private upload
- Tue Apr 16, 2019 1:03 pm
- Forum: Closed Policy Discussion
- Topic: Turn off the Xeno Lavaland Ruin
- Replies: 44
- Views: 10246
Re: Turn off the Xeno Lavaland Ruin
>ruin exists >players arent allowed to interact with it fully ok? You're missing the entire issue and pretending there isn't one. The only way the ruin ever gets activated is by a ghost seeing the ruin, spawning as a ghost role that also spawns near the ruin, and then belining for the ruin with the...
- Tue Apr 16, 2019 12:45 pm
- Forum: Closed Policy Discussion
- Topic: What Areas Can Be Considered Dangerous By Asimov AIs?
- Replies: 43
- Views: 9454
Re: What Areas Can Be Considered Dangerous By Asimov AIs?
I'd say a big part of it is the fact that you can see what happens in R&D, and there are a lot of things you can get from science's protolathe that are completely non-harmful. Considering you can watch them and see what they get means you can always alert sec if they print out something dangero...
- Tue Apr 16, 2019 8:48 am
- Forum: Closed Policy Discussion
- Topic: Turn off the Xeno Lavaland Ruin
- Replies: 44
- Views: 10246
Re: Turn off the Xeno Lavaland Ruin
>ruin exists
>players arent allowed to interact with it fully
ok?
>players arent allowed to interact with it fully
ok?