Search found 118 matches
- Thu Jul 31, 2014 9:28 pm
- Forum: Ideas
- Topic: 'Safeguard' objective.
- Replies: 48
- Views: 14239
Re: 'Safeguard' objective.
Murderbone is fucking annoying to anyone in the round who happen to cross the path of a traitor tho, it doesn't encourage to be clever or anything.
- Thu Jul 31, 2014 7:45 pm
- Forum: Ideas
- Topic: Randomize Maint Items
- Replies: 11
- Views: 2938
Re: Randomize Maint Items
Has anyone tried the latest version of the loot table to tell me what they think of it?
- Thu Jul 31, 2014 7:17 pm
- Forum: Ideas
- Topic: How do we make Librarian interesting?
- Replies: 34
- Views: 8121
Re: How do we make Librarian interesting?
Before we had all the department manuals i thought that it would make sense to locate them all in the library. But i suppose that nobody would go get them then. One idea i had was to break down the entire cooking wiki into indepth cookbooks for the chef, things like "The fry cook compendium&quo...
- Tue Jul 29, 2014 1:36 pm
- Forum: Ideas
- Topic: How to fix nosec problem [Insanity]
- Replies: 26
- Views: 7039
Re: How to fix nosec problem [Insanity]
Wicked, but kind of awesome too.
- Tue Jul 29, 2014 11:11 am
- Forum: Ideas
- Topic: Randomize Maint Items
- Replies: 11
- Views: 2938
Re: Randomize Maint Items
Sorry about that, this is slightly saner, still a work in progress. https://github.com/kyrahabattoir/-tg-station/compare/DynamicMaintenanceLoot My idea right now is to provided a slight variation for the firefighting spots, namely the mask provided, the extinguisher type, whether there is a firesuit...
- Mon Jul 28, 2014 8:56 pm
- Forum: Ideas
- Topic: Randomize Maint Items
- Replies: 11
- Views: 2938
Re: Randomize Maint Items
I've had a first go at a loot table for maintenance based on current maintenance items on box, i excluded things that looked like they where part of a "scenery". http://pastebin.com/raw.php?i=wt4hjtmv I'm not too sure about this table honestly. and a lot feels like it won't make sense once...
- Mon Jul 28, 2014 4:19 pm
- Forum: Ideas
- Topic: Revolution changes
- Replies: 61
- Views: 14090
Re: Revolution changes
I thought it could limit the greytide effect of revs so they don't just spontaneously support each others at first sight, otherwise it's really:
-Revs toolboxing sec and neutrals.
-Sec not really knowing what to do to avoid killing neutrals getting killed by swarms of revs.
-Revs toolboxing sec and neutrals.
-Sec not really knowing what to do to avoid killing neutrals getting killed by swarms of revs.
- Mon Jul 28, 2014 2:47 pm
- Forum: Ideas
- Topic: Revolution changes
- Replies: 61
- Views: 14090
Re: Revolution changes
Crazy idea but.. has anyone thought about removing the Rev hud icon from revolutionaries and only show it inside the player's status?
- Mon Jul 28, 2014 2:39 pm
- Forum: Ideas
- Topic: [POLL]Minor Lawyer and Detective Change
- Replies: 12
- Views: 2968
Re: [POLL]Minor Lawyer and Detective Change
i kind of agree with preventing sec to just avoid the lawyer entirely by burrowing in secfortress but secHuds would only make the detective more useful while keeping his status of "Private investigator". As for loyalty implanting the lawyer... I'm torn, i think the lawyer should be able to...
- Sun Jul 27, 2014 5:24 pm
- Forum: Ideas
- Topic: Ideas for botany/kitchen/bar
- Replies: 8
- Views: 2233
Re: Ideas for botany/kitchen/bar
Vending machine food has pretty strong preservers (toxicity?) you shouldn't just eat that. Nutrients from snacks should probably be nerfed too.
- Sun Jul 27, 2014 1:45 pm
- Forum: Ideas
- Topic: Ideas for botany/kitchen/bar
- Replies: 8
- Views: 2233
Re: Ideas for botany/kitchen/bar
Is there any way we could move away from the 'hard failures' in cooking where your steak is a burnt mess just because you forgot to add pepper? I do realize this is not as easy as it sounds and would most likely require a complete overhaul of the cooking system, but it would be nice to have qualitie...
- Sun Jul 27, 2014 1:34 pm
- Forum: Ideas
- Topic: 'Safeguard' objective.
- Replies: 48
- Views: 14239
Re: 'Safeguard' objective.
Why making it an antag only objective? Add a buddy system for everyone on the station
- Sun Jul 27, 2014 1:30 pm
- Forum: Coding
- Topic: Tesla Engine
- Replies: 71
- Views: 28072
Re: Tesla Engine
Could be fun if the bolts would bounce on rig suits to their next target.
- Sun Jul 27, 2014 1:26 pm
- Forum: Ideas
- Topic: [POLL]Should the Assistant role have reduced Antag status?
- Replies: 291
- Views: 71409
Re: [POLL]Should the Assistant role have reduced Antag statu
I still think there should be some kind of incentive to take an active role on the station rather than letting others "deal with that shit".
- Sun Jul 27, 2014 1:21 pm
- Forum: Ideas
- Topic: Atmos Suggestions
- Replies: 14
- Views: 4663
Re: Atmos Suggestions
Vessel volume in liter should definitely be displayed on examination, IRL it's usually stamped on any pressure vessel, from fire extinguishers to scuba tanks. Volume in Mole is irrelevant because it depends of the gas type and of it's temperature/pressure, it is not suitable to express the volume of...
- Sun Jul 27, 2014 11:11 am
- Forum: Ideas
- Topic: [POLL]Should the Assistant role have reduced Antag status?
- Replies: 291
- Views: 71409
Re: [POLL]Should the Assistant role have reduced Antag statu
Whether assistants have maint access or not is a server setting tho. But yeah i understand.
- Sun Jul 27, 2014 10:12 am
- Forum: Ideas
- Topic: [POLL]Should the Assistant role have reduced Antag status?
- Replies: 291
- Views: 71409
Re: [POLL]Should the Assistant role have reduced Antag statu
Well reducing might be okay but entirely removing... the thing is that, regardless of who actually play assistant, having little to no access makes the challenge for the antag. Captain antag is nowhere as difficult as librarian antag for instance. My problem is when we have a bunch of people goofing...
- Sun Jul 27, 2014 9:43 am
- Forum: Ideas
- Topic: [POLL]Should the Assistant role have reduced Antag status?
- Replies: 291
- Views: 71409
Re: [POLL]Should the Assistant role have reduced Antag statu
Question tho, why don't we try to fill job slots that have no been filled with people currently set as assistants? I know it's technically against their wishes but assistant, to my understanding is more of an overflow role that is given because all the other roles are filled, right? Somehow it feels...