Search found 1798 matches
- Thu Aug 20, 2015 10:56 am
- Forum: Ideas
- Topic: Default Lethal Weapons for Security
- Replies: 255
- Views: 47735
Re: Default Lethal Weapons for Security
If sec got actual slugs in the armory for their shotguns, it would allow them to deal with big threats like juggernauts and operatives without coming down too hard on traitors since shotguns are fairly unweildly and in limited supply, so sec would only bother to bust them out when the more general u...
- Thu Aug 20, 2015 10:29 am
- Forum: Coding
- Topic: Best code comments
- Replies: 78
- Views: 36445
Re: Best code comments
Code: Select all
//Bartender //it's chef what the fuck is your problem?
/obj/item/clothing/head/chefhat
- Thu Aug 20, 2015 4:28 am
- Forum: Ideas
- Topic: Default Lethal Weapons for Security
- Replies: 255
- Views: 47735
Re: Default Lethal Weapons for Security
Buckshot is an excellent way to kill everything standing behind your target and get yelled at for massive collateral damagewhodaloo wrote:what is everyone's fascination with shotgun slugs
i know it basically turns shotguns into revolvers but buckshot is cooler
- Thu Aug 20, 2015 1:49 am
- Forum: Ideas
- Topic: Default Lethal Weapons for Security
- Replies: 255
- Views: 47735
Re: Default Lethal Weapons for Security
Why bother with service pistols that only deal like 20 damage if the big threats that overwhelm sec are usually resistant or outright impervious to low amounts of damage (slaughter demons laugh off low to medium amounts of damage and can regen health easily if you let them get away, juggernauts are ...
- Wed Aug 19, 2015 10:02 am
- Forum: Resolved Appeals
- Topic: unban me you faggot
- Replies: 18
- Views: 3860
Re: unban me you faggot
Couldn't even stand by his terms for unbanning ERP, spineless cuck, voting no
- Thu Aug 13, 2015 10:47 pm
- Forum: Coding Feedback
- Topic: Defibrillator: Include toxin damage in do not revive
- Replies: 4
- Views: 1167
Re: Defibrillator: Include toxin damage in do not revive
uhh, I see people with traitor toxins kits go on rampages all the time, use one of the chems that stuns or disables people so they can't use the epipen
- Thu Aug 13, 2015 1:16 am
- Forum: Resolved Appeals
- Topic: [Aloraydel] Eredale - Dayban for edge case in silicon policy
- Replies: 14
- Views: 3795
Re: [Aloraydel] Eredale - Dayban for edge case in silicon po
As no human is capable of transforming into reinforced-wall-phasing invisible water at will, I turn my lasers on the nonhuman intruder and wizard becomes toast. This implies that normal humans are any more capable of casting massive fireballs from the ether or shooting off electricity like a tesla ...
- Sun Aug 09, 2015 3:21 am
- Forum: Closed Complaints
- Topic: [HotelBravoLima] CPTANT - deletes console to prevent recall
- Replies: 16
- Views: 3633
Re: [HotelBravoLima] CPTANT - deletes console to prevent rec
Plus there were like no space suits and you were actively tasing and killing the few sec officers with hardsuits who managed to come anywhere close to the console, so there was no way anyone could kill the console
- Sun Aug 09, 2015 2:24 am
- Forum: Ideas
- Topic: Additional crates to Cargo
- Replies: 20
- Views: 4004
Re: Additional crates to Cargo
The .38 is hardly gamebreaking since there's only one on the station and you have to source ammo from cargo, but yeah it probably shouldn't be possible to get extra .38's
- Thu Aug 06, 2015 10:31 am
- Forum: General Chat
- Topic: Play2win, why shouldn't I?
- Replies: 132
- Views: 30080
Re: Play2win, why shouldn't I?
That's not playing to win, that's playing to make other people lose. Going out of your way to fuck someone over when they're not a threat to you in any way is pretty unfun
- Thu Aug 06, 2015 10:28 am
- Forum: Closed Policy Discussion
- Topic: Transfer Valves and Meta
- Replies: 46
- Views: 11236
Re: Transfer Valves and Meta
Papers and spraycans aren't WMD's, and malf AI's only come to light after a silent ion storm sets them free, up until then it can be assumed they were running fine and thus there's no pressing reason to suddenly become suspicious of it. Bombs, on the other hand, are bombs. There is no way of fluffin...
- Thu Aug 06, 2015 1:44 am
- Forum: Ideas
- Topic: Tank transfer valve bomb nerf.
- Replies: 25
- Views: 6770
Re: Tank transfer valve bomb nerf.
it's like right below I'm pretty sure, but Bluespess Beakers are so late game that they're acceptable
- Wed Aug 05, 2015 12:38 am
- Forum: Ideas
- Topic: Doctors, Scientists, traitor effectiveness and job merging.
- Replies: 25
- Views: 5970
Re: Doctors, Scientists, traitor effectiveness and job mergi
I can't wait to have 6 people trying to cram into the tiny chemistry office to make space lube and fluorosulph acid while one person actually tries to make medicine
- Mon Aug 03, 2015 7:53 am
- Forum: Closed Policy Discussion
- Topic: Coders pressing buttons during rounds.
- Replies: 34
- Views: 7763
Re: Coders pressing buttons during rounds.
Yeah if this is what I'm thinking of, the lizards could crawl through vents, which should have been mentioned in the OP
- Mon Aug 03, 2015 1:23 am
- Forum: Ideas
- Topic: Bring back lockboxes
- Replies: 50
- Views: 11656
Re: Bring back lockboxes
You can emag test range firing pins and they'll work at all times, how do people not know this by now
- Sat Aug 01, 2015 10:56 am
- Forum: Closed Policy Discussion
- Topic: About borgs alerting possible emagging
- Replies: 20
- Views: 6680
Re: About borgs alerting possible emagging
Wouldn't that basically just lead to the AI blowing said borg, since emags aren't repairable or something? I don't actually know how borgs work with emags
- Sat Aug 01, 2015 10:48 am
- Forum: Closed Policy Discussion
- Topic: Looking at the AI's core during roundstart
- Replies: 48
- Views: 11650
Re: Looking at the AI's core during roundstart
People don't look at the AI core just in case the AI is malf, they do it partly out of boredom (may as well flip through the cameras if you got 'em), and partly because the AI is really, really important, and you want to make damn sure no one is fucking with it. Honestly there are much much much bet...
- Thu Jul 30, 2015 11:33 am
- Forum: Coding Feedback
- Topic: Spacewind is now retarded
- Replies: 74
- Views: 16802
Re: Spacewind is now retarded
I don't think so, unsecured wall girders get tossed around as much as paper, which makes it impossible to put a wall over a breach since either you or the girder will be sucked out to space and cancel the interaction
- Wed Jul 29, 2015 10:39 pm
- Forum: Town Hall
- Topic: To ERP or not to ERP
- Replies: 124
- Views: 39232
Re: To ERP or not to ERP
this is a lot of pressure man
- Wed Jul 29, 2015 7:54 am
- Forum: Coding Feedback
- Topic: Spacewind is now retarded
- Replies: 74
- Views: 16802
Re: Spacewind is now retarded
okay, fair enough point, let me rephrase. Is it really fun to die to something that you really can't counter without having very specific and hard to access gear, given how common of a threat that spacewind is? Breaches and atmos fuckups are so common that players are given emergency internals speci...
- Wed Jul 29, 2015 5:20 am
- Forum: Coding Feedback
- Topic: Spacewind is now retarded
- Replies: 74
- Views: 16802
Re: Spacewind is now retarded
If you're next to a solid object with dense or anchored and your hands are free you should be able to avoid spacewind this would make space even less hazardous than before when it comes to trying to re-enter a broken window/the airlocks in escape who actually finds it fun to slowly get sucked out o...
- Mon Jul 27, 2015 12:45 am
- Forum: Former Admins
- Topic: [No Longer Admin] HotelBravoLima
- Replies: 71
- Views: 22663
Re: HotelBravoLima
Ran some event that started off with centcom saying that people should vote for what kind of pet they'd like to be sent, and then asked for a prayer right after that. I prayed, thinking I would get to be that animal, but centcom said my contract was terminated and that I had to be put to work in the...
- Fri Jul 24, 2015 11:22 am
- Forum: General Chat
- Topic: Memorable Quotes
- Replies: 1434
- Views: 445721
Re: Memorable Quotes
Oh god aren't you the guy who did all those other ones about like the wiz federation and the poor corgi? I just shat that out with no real effort, you actually inspired me to do a few little audiologs like this http://picosong.com/XJjJ/, I swear I can be not bad if I try~
- Tue Jul 21, 2015 2:35 am
- Forum: General Chat
- Topic: Memorable Quotes
- Replies: 1434
- Views: 445721
Re: Memorable Quotes
(F) Phoebe Lotsu says, "Hey clown" (F) Phoebe Lotsu asks, "What came first, ranch or cool ranch?" (F) Buster Frown says, "Ranch is an antiquated terminology for a base and vulgar condiment" (F) Phoebe Lotsu says, "Wrong answer clown" Phoebe Lotsu fires the re...
- Sat Jul 18, 2015 9:33 am
- Forum: Coding Feedback
- Topic: Nuclear Emergency
- Replies: 27
- Views: 5099
Re: Nuclear Emergency
Whose idea was it to give the ops buggy heartstopping slugs that can only be fixed by a defib from medbay (read: a long ways from the brig where almost every firefight happens)
- Fri Jul 17, 2015 6:45 am
- Forum: General Chat
- Topic: Memorable Quotes
- Replies: 1434
- Views: 445721
Re: Memorable Quotes
(F) Phoebe Lotsu says, "Hey clown" (F) Phoebe Lotsu asks, "What came first, ranch or cool ranch?" (F) Buster Frown says, "Ranch is an antiquated terminology for a base and vulgar condiment" (F) Phoebe Lotsu says, "Wrong answer clown" Phoebe Lotsu fires the re...
- Fri Jul 17, 2015 6:43 am
- Forum: Closed Policy Discussion
- Topic: Stricter rules on Ayyyliens(No murder no griffing)
- Replies: 32
- Views: 5584
Re: Stricter rules on Ayyyliens(No murder no griffing)
well part of the problem is that abductors are ridiculously robust if they do things right, and once they get that first stun on you, you're completely helpless unless someone comes along and saves you, which differs from a normal traitor which doesn't have anywhere near that kind of robust gear. Th...
- Wed Jul 15, 2015 8:15 pm
- Forum: Closed Policy Discussion
- Topic: Head Shaving
- Replies: 102
- Views: 24799
Re: Head Shaving
yeah I don't get it, do you think that randomly shaving people's heads is good RP or what
- Wed Jul 15, 2015 7:58 pm
- Forum: General Chat
- Topic: Pet Peeves Thread - Little things that REALLY annoy you
- Replies: 2282
- Views: 627075
Re: Pet Peeves Thread - Little things that REALLY annoy you
I have never seen a successful supermatter shard setup. What I have seen in over a dozen containment failures and lots of deaths. The singulo and the supermatter shard are the most dangerous things on the station, of course sec and command if gonna freak out when random people start fucking around w...
- Tue Jul 14, 2015 6:15 am
- Forum: For No Reason Trash
- Topic: psa: you can beat/strip lizards FNR--
- Replies: 48
- Views: 11426
Re: psa: you can beat/strip lizards FNR--admin approved
there's a lot of people who aren't just hanging on the edge of their seat all the time for a reason to attack people out of revenge, and just want to do their jobs. Forcing other people to fight you when they're not interested is bad, especially if you're medbay of all things where you're supposed t...
- Thu Jul 02, 2015 7:25 am
- Forum: Coding Feedback
- Topic: Cut defib times in half
- Replies: 29
- Views: 6656
Re: Cut defib times in half
Well if a doctor is willing to go the extra step beyond "stick them in the cloning pod and fuck off", why not let them? If the body is already in medbay chances are it'll get revived anyway, taking away patching dead bodies just takes away stuff for doctors to do and makes the revivee wait...
- Thu Jul 02, 2015 3:53 am
- Forum: Coding Feedback
- Topic: Cut defib times in half
- Replies: 29
- Views: 6656
Re: Cut defib times in half
I think defibbing is way too easy as it stands, but not so much because of the time, but due to the fact that patches work on corpses. If patches didn't work, then defibs would be fine, as they would (as originally intended) only work on people that have gone into crit an died from suffocation. Cur...
- Wed Jul 01, 2015 2:49 am
- Forum: General Chat
- Topic: Hypothetical All-Star Command Team
- Replies: 69
- Views: 16560
Re: Hypothetical All-Star Command Team
This is why random names should be enforced, otherwise you have guys metaing hard like OP and the others. Actually agree'ing with mosquitoman for once. Oftentimes you fucklers group up with others not because they're particularly good at their jobs but because you know they're your friends and they...
- Wed Jul 01, 2015 2:42 am
- Forum: Resolved Appeals
- Topic: [Shadowlight213/Summoner] Niglet Jones - Ban without warning
- Replies: 9
- Views: 3761
Re: [Shadowlight213/Summoner] Niglet Jones - Ban without war
@TheBibleMelts, don't come in here and complain. The players who witnessed it was complaining for rounds in the future and showing pictures of the logs of what happened, Shadowlight and I checked the logs and I proceeded to contacted #adminbus and they said to solve it. It happened in chemistry in ...
- Mon Jun 29, 2015 3:36 am
- Forum: General Chat
- Topic: Your favourite job and why!
- Replies: 33
- Views: 9304
Re: Your favourite job and why!
CMO because seeing a shittily run medbay is fucking painful and not a lot of people can keep shit running uber smoothly
- Sun Jun 28, 2015 5:01 pm
- Forum: Coding Feedback
- Topic: Economy [XHUIS EDITION]
- Replies: 35
- Views: 10052
Re: Economy [XHUIS EDITION]
Medbay should stay free because fuck having to charge every assistant who walks through medbay with a little booboo
- Sun Jun 28, 2015 4:58 pm
- Forum: Coding Feedback
- Topic: Your ideas for better chem names
- Replies: 24
- Views: 5789
Re: Your ideas for better chem names
Activated charcoal is actually used as an antitoxin IRL and is even on the WHO's list of essential medicinesWyzack wrote:Charcoal is charred wood. Charred. Wood. We inject it into people's bloodstream. Please fucking change this name, I do not care about any of the others
- Sun Jun 28, 2015 6:25 am
- Forum: General Chat
- Topic: Memorable Quotes
- Replies: 1434
- Views: 445721
Re: Memorable Quotes
Caroline Prevatt says, "This ought to help you think." You turn on the lights on the helmet of justice Caroline Prevatt has thrown the helmet of justice. Gojira hisses, "Why" Caroline Prevatt says, "You just TELL me when you're ready to talk." Caroline Prevatt says, &q...
- Sun Jun 28, 2015 2:11 am
- Forum: Resolved Appeals
- Topic: [MrStonedOne/SubtleGraces] TechnoAlchemist - Escalation
- Replies: 32
- Views: 8748
Re: [MrStonedOne/SubtleGraces] TechnoAlchemist - Escalation
For what it's worth, as the captain, there were several clowns who kept coming up to me and Bones and messing with us constantly time after time, and we had a few physical scraps. I'm not sure which clown it was that Bones beat down, but if it was Cucky the Clown or Mr. Wiz, there were plenty of opp...
- Sat Jun 27, 2015 6:32 pm
- Forum: Coding Feedback
- Topic: Your ideas for better chem names
- Replies: 24
- Views: 5789
Re: Your ideas for better chem names
You really don't need to dumb it down that much, there's only a few chems you need to learn. Styptic for brute, silver sulf for burn, epinephrine for stabilizing, salbumentol for oxy, and charcoal for tox damage. The other chems are more situational and aren't brought up as often, but those base che...
- Wed Jun 24, 2015 4:29 pm
- Forum: Coding Feedback
- Topic: Slaughter demons OP
- Replies: 47
- Views: 12231
Re: Slaughter demons OP
They feel more like xeno-tier round enders than something that's available at roundstart, much less available at round start and can that can be spawned five at a time during wizard rounds. It's like ei nath but a thousand times worse since I'm fairly sure you can't stun them (my ballsy telebaton ch...
- Tue Jun 23, 2015 5:15 am
- Forum: General Chat
- Topic: /Tg/ Most Popular player 2015
- Replies: 98
- Views: 27029
Re: /Tg/ Most Popular player 2015
I nominate myself
- Mon Jun 22, 2015 11:46 pm
- Forum: Resolved Appeals
- Topic: Paprika ban appeal
- Replies: 91
- Views: 21679
Re: Paprika ban appeal
I believe he was Molly Dakota IC, who I never had any problems with
- Sun Jun 21, 2015 2:43 pm
- Forum: Ideas
- Topic: Augmentations
- Replies: 53
- Views: 11987
Re: Augmentations
Harmbaton the box until it opens
- Sat Jun 20, 2015 10:35 pm
- Forum: Coding Feedback
- Topic: Operatives and teleport boards.
- Replies: 34
- Views: 7692
Re: Operatives and teleport boards.
With this becoming general metaknowledge now, and there being 5 guys per nuke team (+1 if there's a borg, and +1 again if they ever take a pAI), after a little while pretty much every team will have someone who knows about it. There's no reason not to go get the free board if it's so quick and easy ...
- Fri Jun 19, 2015 1:11 pm
- Forum: Ideas
- Topic: Combat Overhaul Documentation
- Replies: 34
- Views: 5813
Re: Combat Overhaul Documentation
How do you apply stamina damage anyway? I know that boxing gloves do a fair amount, and disablers obviously work off it (and people will start to slow to a crawl after eating a few beams), but how else can you deal it?
- Fri Jun 19, 2015 1:08 pm
- Forum: Ideas
- Topic: Augmentations
- Replies: 53
- Views: 11987
Re: Augmentations
I was gonna say that nanopaste being quick to use up and easy to make wouldn't be much of a problem, but having a cell charger sounds even cooler
- Fri Jun 19, 2015 4:20 am
- Forum: Ideas
- Topic: Augmentations
- Replies: 53
- Views: 11987
Re: Augmentations
The fact that aug'd parts have to be healed with wires and welders is kinda meh in execution, since you either have to augment your entire body (when you may only want a robotic arm or something, not to mention how long it takes to fully aug someone), or you have to carry around two sets of healing ...
- Wed Jun 17, 2015 8:45 pm
- Forum: Coding Feedback
- Topic: New Lizard Sprites
- Replies: 19
- Views: 5125
Re: New Lizard Sprites
Because a mute walking around in a gasmask totally didn't draw attention anywayKor wrote:Remember when SS13 was a game where you could disguise as people by swapping a jumpsuit and putting on a gas mask before it became a dressup simulator?
- Wed Jun 17, 2015 6:02 pm
- Forum: Coding Feedback
- Topic: New Lizard Sprites
- Replies: 19
- Views: 5125
Re: New Lizard Sprites
If we survived wild and tattered pink hair on a jet black woman, I think we can survive this