Search found 1798 matches

by Shaps-cloud
Thu Aug 20, 2015 10:56 am
Forum: Ideas
Topic: Default Lethal Weapons for Security
Replies: 255
Views: 47735

Re: Default Lethal Weapons for Security

If sec got actual slugs in the armory for their shotguns, it would allow them to deal with big threats like juggernauts and operatives without coming down too hard on traitors since shotguns are fairly unweildly and in limited supply, so sec would only bother to bust them out when the more general u...
by Shaps-cloud
Thu Aug 20, 2015 10:29 am
Forum: Coding
Topic: Best code comments
Replies: 78
Views: 36445

Re: Best code comments

Code: Select all

//Bartender //it's chef what the fuck is your problem?
/obj/item/clothing/head/chefhat
by Shaps-cloud
Thu Aug 20, 2015 4:28 am
Forum: Ideas
Topic: Default Lethal Weapons for Security
Replies: 255
Views: 47735

Re: Default Lethal Weapons for Security

whodaloo wrote:what is everyone's fascination with shotgun slugs
i know it basically turns shotguns into revolvers but buckshot is cooler
Buckshot is an excellent way to kill everything standing behind your target and get yelled at for massive collateral damage
by Shaps-cloud
Thu Aug 20, 2015 1:49 am
Forum: Ideas
Topic: Default Lethal Weapons for Security
Replies: 255
Views: 47735

Re: Default Lethal Weapons for Security

Why bother with service pistols that only deal like 20 damage if the big threats that overwhelm sec are usually resistant or outright impervious to low amounts of damage (slaughter demons laugh off low to medium amounts of damage and can regen health easily if you let them get away, juggernauts are ...
by Shaps-cloud
Wed Aug 19, 2015 10:02 am
Forum: Resolved Appeals
Topic: unban me you faggot
Replies: 18
Views: 3860

Re: unban me you faggot

Couldn't even stand by his terms for unbanning ERP, spineless cuck, voting no
by Shaps-cloud
Thu Aug 13, 2015 10:47 pm
Forum: Coding Feedback
Topic: Defibrillator: Include toxin damage in do not revive
Replies: 4
Views: 1167

Re: Defibrillator: Include toxin damage in do not revive

uhh, I see people with traitor toxins kits go on rampages all the time, use one of the chems that stuns or disables people so they can't use the epipen
by Shaps-cloud
Thu Aug 13, 2015 1:16 am
Forum: Resolved Appeals
Topic: [Aloraydel] Eredale - Dayban for edge case in silicon policy
Replies: 14
Views: 3795

Re: [Aloraydel] Eredale - Dayban for edge case in silicon po

As no human is capable of transforming into reinforced-wall-phasing invisible water at will, I turn my lasers on the nonhuman intruder and wizard becomes toast. This implies that normal humans are any more capable of casting massive fireballs from the ether or shooting off electricity like a tesla ...
by Shaps-cloud
Sun Aug 09, 2015 3:21 am
Forum: Closed Complaints
Topic: [HotelBravoLima] CPTANT - deletes console to prevent recall
Replies: 16
Views: 3633

Re: [HotelBravoLima] CPTANT - deletes console to prevent rec

Plus there were like no space suits and you were actively tasing and killing the few sec officers with hardsuits who managed to come anywhere close to the console, so there was no way anyone could kill the console
by Shaps-cloud
Sun Aug 09, 2015 2:24 am
Forum: Ideas
Topic: Additional crates to Cargo
Replies: 20
Views: 4004

Re: Additional crates to Cargo

The .38 is hardly gamebreaking since there's only one on the station and you have to source ammo from cargo, but yeah it probably shouldn't be possible to get extra .38's
by Shaps-cloud
Thu Aug 06, 2015 10:31 am
Forum: General Chat
Topic: Play2win, why shouldn't I?
Replies: 132
Views: 30080

Re: Play2win, why shouldn't I?

That's not playing to win, that's playing to make other people lose. Going out of your way to fuck someone over when they're not a threat to you in any way is pretty unfun
by Shaps-cloud
Thu Aug 06, 2015 10:28 am
Forum: Closed Policy Discussion
Topic: Transfer Valves and Meta
Replies: 46
Views: 11236

Re: Transfer Valves and Meta

Papers and spraycans aren't WMD's, and malf AI's only come to light after a silent ion storm sets them free, up until then it can be assumed they were running fine and thus there's no pressing reason to suddenly become suspicious of it. Bombs, on the other hand, are bombs. There is no way of fluffin...
by Shaps-cloud
Thu Aug 06, 2015 1:44 am
Forum: Ideas
Topic: Tank transfer valve bomb nerf.
Replies: 25
Views: 6770

Re: Tank transfer valve bomb nerf.

it's like right below I'm pretty sure, but Bluespess Beakers are so late game that they're acceptable
by Shaps-cloud
Wed Aug 05, 2015 12:38 am
Forum: Ideas
Topic: Doctors, Scientists, traitor effectiveness and job merging.
Replies: 25
Views: 5970

Re: Doctors, Scientists, traitor effectiveness and job mergi

I can't wait to have 6 people trying to cram into the tiny chemistry office to make space lube and fluorosulph acid while one person actually tries to make medicine
by Shaps-cloud
Mon Aug 03, 2015 7:53 am
Forum: Closed Policy Discussion
Topic: Coders pressing buttons during rounds.
Replies: 34
Views: 7763

Re: Coders pressing buttons during rounds.

Yeah if this is what I'm thinking of, the lizards could crawl through vents, which should have been mentioned in the OP
by Shaps-cloud
Mon Aug 03, 2015 1:23 am
Forum: Ideas
Topic: Bring back lockboxes
Replies: 50
Views: 11656

Re: Bring back lockboxes

You can emag test range firing pins and they'll work at all times, how do people not know this by now
by Shaps-cloud
Sat Aug 01, 2015 10:56 am
Forum: Closed Policy Discussion
Topic: About borgs alerting possible emagging
Replies: 20
Views: 6680

Re: About borgs alerting possible emagging

Wouldn't that basically just lead to the AI blowing said borg, since emags aren't repairable or something? I don't actually know how borgs work with emags
by Shaps-cloud
Sat Aug 01, 2015 10:48 am
Forum: Closed Policy Discussion
Topic: Looking at the AI's core during roundstart
Replies: 48
Views: 11650

Re: Looking at the AI's core during roundstart

People don't look at the AI core just in case the AI is malf, they do it partly out of boredom (may as well flip through the cameras if you got 'em), and partly because the AI is really, really important, and you want to make damn sure no one is fucking with it. Honestly there are much much much bet...
by Shaps-cloud
Thu Jul 30, 2015 11:33 am
Forum: Coding Feedback
Topic: Spacewind is now retarded
Replies: 74
Views: 16802

Re: Spacewind is now retarded

I don't think so, unsecured wall girders get tossed around as much as paper, which makes it impossible to put a wall over a breach since either you or the girder will be sucked out to space and cancel the interaction
by Shaps-cloud
Wed Jul 29, 2015 10:39 pm
Forum: Town Hall
Topic: To ERP or not to ERP
Replies: 124
Views: 39232

Re: To ERP or not to ERP

this is a lot of pressure man
by Shaps-cloud
Wed Jul 29, 2015 7:54 am
Forum: Coding Feedback
Topic: Spacewind is now retarded
Replies: 74
Views: 16802

Re: Spacewind is now retarded

okay, fair enough point, let me rephrase. Is it really fun to die to something that you really can't counter without having very specific and hard to access gear, given how common of a threat that spacewind is? Breaches and atmos fuckups are so common that players are given emergency internals speci...
by Shaps-cloud
Wed Jul 29, 2015 5:20 am
Forum: Coding Feedback
Topic: Spacewind is now retarded
Replies: 74
Views: 16802

Re: Spacewind is now retarded

If you're next to a solid object with dense or anchored and your hands are free you should be able to avoid spacewind this would make space even less hazardous than before when it comes to trying to re-enter a broken window/the airlocks in escape who actually finds it fun to slowly get sucked out o...
by Shaps-cloud
Mon Jul 27, 2015 12:45 am
Forum: Former Admins
Topic: [No Longer Admin] HotelBravoLima
Replies: 71
Views: 22663

Re: HotelBravoLima

Ran some event that started off with centcom saying that people should vote for what kind of pet they'd like to be sent, and then asked for a prayer right after that. I prayed, thinking I would get to be that animal, but centcom said my contract was terminated and that I had to be put to work in the...
by Shaps-cloud
Fri Jul 24, 2015 11:22 am
Forum: General Chat
Topic: Memorable Quotes
Replies: 1434
Views: 445721

Re: Memorable Quotes

Oh god aren't you the guy who did all those other ones about like the wiz federation and the poor corgi? I just shat that out with no real effort, you actually inspired me to do a few little audiologs like this http://picosong.com/XJjJ/, I swear I can be not bad if I try~
by Shaps-cloud
Tue Jul 21, 2015 2:35 am
Forum: General Chat
Topic: Memorable Quotes
Replies: 1434
Views: 445721

Re: Memorable Quotes

(F) Phoebe Lotsu says, "Hey clown" (F) Phoebe Lotsu asks, "What came first, ranch or cool ranch?" (F) Buster Frown says, "Ranch is an antiquated terminology for a base and vulgar condiment" (F) Phoebe Lotsu says, "Wrong answer clown" Phoebe Lotsu fires the re...
by Shaps-cloud
Sat Jul 18, 2015 9:33 am
Forum: Coding Feedback
Topic: Nuclear Emergency
Replies: 27
Views: 5099

Re: Nuclear Emergency

Whose idea was it to give the ops buggy heartstopping slugs that can only be fixed by a defib from medbay (read: a long ways from the brig where almost every firefight happens)
by Shaps-cloud
Fri Jul 17, 2015 6:45 am
Forum: General Chat
Topic: Memorable Quotes
Replies: 1434
Views: 445721

Re: Memorable Quotes

(F) Phoebe Lotsu says, "Hey clown" (F) Phoebe Lotsu asks, "What came first, ranch or cool ranch?" (F) Buster Frown says, "Ranch is an antiquated terminology for a base and vulgar condiment" (F) Phoebe Lotsu says, "Wrong answer clown" Phoebe Lotsu fires the re...
by Shaps-cloud
Fri Jul 17, 2015 6:43 am
Forum: Closed Policy Discussion
Topic: Stricter rules on Ayyyliens(No murder no griffing)
Replies: 32
Views: 5584

Re: Stricter rules on Ayyyliens(No murder no griffing)

well part of the problem is that abductors are ridiculously robust if they do things right, and once they get that first stun on you, you're completely helpless unless someone comes along and saves you, which differs from a normal traitor which doesn't have anywhere near that kind of robust gear. Th...
by Shaps-cloud
Wed Jul 15, 2015 8:15 pm
Forum: Closed Policy Discussion
Topic: Head Shaving
Replies: 102
Views: 24799

Re: Head Shaving

yeah I don't get it, do you think that randomly shaving people's heads is good RP or what
by Shaps-cloud
Wed Jul 15, 2015 7:58 pm
Forum: General Chat
Topic: Pet Peeves Thread - Little things that REALLY annoy you
Replies: 2282
Views: 627075

Re: Pet Peeves Thread - Little things that REALLY annoy you

I have never seen a successful supermatter shard setup. What I have seen in over a dozen containment failures and lots of deaths. The singulo and the supermatter shard are the most dangerous things on the station, of course sec and command if gonna freak out when random people start fucking around w...
by Shaps-cloud
Tue Jul 14, 2015 6:15 am
Forum: For No Reason Trash
Topic: psa: you can beat/strip lizards FNR--
Replies: 48
Views: 11426

Re: psa: you can beat/strip lizards FNR--admin approved

there's a lot of people who aren't just hanging on the edge of their seat all the time for a reason to attack people out of revenge, and just want to do their jobs. Forcing other people to fight you when they're not interested is bad, especially if you're medbay of all things where you're supposed t...
by Shaps-cloud
Thu Jul 02, 2015 7:25 am
Forum: Coding Feedback
Topic: Cut defib times in half
Replies: 29
Views: 6656

Re: Cut defib times in half

Well if a doctor is willing to go the extra step beyond "stick them in the cloning pod and fuck off", why not let them? If the body is already in medbay chances are it'll get revived anyway, taking away patching dead bodies just takes away stuff for doctors to do and makes the revivee wait...
by Shaps-cloud
Thu Jul 02, 2015 3:53 am
Forum: Coding Feedback
Topic: Cut defib times in half
Replies: 29
Views: 6656

Re: Cut defib times in half

I think defibbing is way too easy as it stands, but not so much because of the time, but due to the fact that patches work on corpses. If patches didn't work, then defibs would be fine, as they would (as originally intended) only work on people that have gone into crit an died from suffocation. Cur...
by Shaps-cloud
Wed Jul 01, 2015 2:49 am
Forum: General Chat
Topic: Hypothetical All-Star Command Team
Replies: 69
Views: 16560

Re: Hypothetical All-Star Command Team

This is why random names should be enforced, otherwise you have guys metaing hard like OP and the others. Actually agree'ing with mosquitoman for once. Oftentimes you fucklers group up with others not because they're particularly good at their jobs but because you know they're your friends and they...
by Shaps-cloud
Wed Jul 01, 2015 2:42 am
Forum: Resolved Appeals
Topic: [Shadowlight213/Summoner] Niglet Jones - Ban without warning
Replies: 9
Views: 3761

Re: [Shadowlight213/Summoner] Niglet Jones - Ban without war

@TheBibleMelts, don't come in here and complain. The players who witnessed it was complaining for rounds in the future and showing pictures of the logs of what happened, Shadowlight and I checked the logs and I proceeded to contacted #adminbus and they said to solve it. It happened in chemistry in ...
by Shaps-cloud
Mon Jun 29, 2015 3:36 am
Forum: General Chat
Topic: Your favourite job and why!
Replies: 33
Views: 9304

Re: Your favourite job and why!

CMO because seeing a shittily run medbay is fucking painful and not a lot of people can keep shit running uber smoothly
by Shaps-cloud
Sun Jun 28, 2015 5:01 pm
Forum: Coding Feedback
Topic: Economy [XHUIS EDITION]
Replies: 35
Views: 10052

Re: Economy [XHUIS EDITION]

Medbay should stay free because fuck having to charge every assistant who walks through medbay with a little booboo
by Shaps-cloud
Sun Jun 28, 2015 4:58 pm
Forum: Coding Feedback
Topic: Your ideas for better chem names
Replies: 24
Views: 5789

Re: Your ideas for better chem names

Wyzack wrote:Charcoal is charred wood. Charred. Wood. We inject it into people's bloodstream. Please fucking change this name, I do not care about any of the others
Activated charcoal is actually used as an antitoxin IRL and is even on the WHO's list of essential medicines
by Shaps-cloud
Sun Jun 28, 2015 6:25 am
Forum: General Chat
Topic: Memorable Quotes
Replies: 1434
Views: 445721

Re: Memorable Quotes

Caroline Prevatt says, "This ought to help you think." You turn on the lights on the helmet of justice Caroline Prevatt has thrown the helmet of justice. Gojira hisses, "Why" Caroline Prevatt says, "You just TELL me when you're ready to talk." Caroline Prevatt says, &q...
by Shaps-cloud
Sun Jun 28, 2015 2:11 am
Forum: Resolved Appeals
Topic: [MrStonedOne/SubtleGraces] TechnoAlchemist - Escalation
Replies: 32
Views: 8748

Re: [MrStonedOne/SubtleGraces] TechnoAlchemist - Escalation

For what it's worth, as the captain, there were several clowns who kept coming up to me and Bones and messing with us constantly time after time, and we had a few physical scraps. I'm not sure which clown it was that Bones beat down, but if it was Cucky the Clown or Mr. Wiz, there were plenty of opp...
by Shaps-cloud
Sat Jun 27, 2015 6:32 pm
Forum: Coding Feedback
Topic: Your ideas for better chem names
Replies: 24
Views: 5789

Re: Your ideas for better chem names

You really don't need to dumb it down that much, there's only a few chems you need to learn. Styptic for brute, silver sulf for burn, epinephrine for stabilizing, salbumentol for oxy, and charcoal for tox damage. The other chems are more situational and aren't brought up as often, but those base che...
by Shaps-cloud
Wed Jun 24, 2015 4:29 pm
Forum: Coding Feedback
Topic: Slaughter demons OP
Replies: 47
Views: 12231

Re: Slaughter demons OP

They feel more like xeno-tier round enders than something that's available at roundstart, much less available at round start and can that can be spawned five at a time during wizard rounds. It's like ei nath but a thousand times worse since I'm fairly sure you can't stun them (my ballsy telebaton ch...
by Shaps-cloud
Tue Jun 23, 2015 5:15 am
Forum: General Chat
Topic: /Tg/ Most Popular player 2015
Replies: 98
Views: 27029

Re: /Tg/ Most Popular player 2015

I nominate myself
by Shaps-cloud
Mon Jun 22, 2015 11:46 pm
Forum: Resolved Appeals
Topic: Paprika ban appeal
Replies: 91
Views: 21679

Re: Paprika ban appeal

I believe he was Molly Dakota IC, who I never had any problems with
by Shaps-cloud
Sun Jun 21, 2015 2:43 pm
Forum: Ideas
Topic: Augmentations
Replies: 53
Views: 11987

Re: Augmentations

Harmbaton the box until it opens
by Shaps-cloud
Sat Jun 20, 2015 10:35 pm
Forum: Coding Feedback
Topic: Operatives and teleport boards.
Replies: 34
Views: 7692

Re: Operatives and teleport boards.

With this becoming general metaknowledge now, and there being 5 guys per nuke team (+1 if there's a borg, and +1 again if they ever take a pAI), after a little while pretty much every team will have someone who knows about it. There's no reason not to go get the free board if it's so quick and easy ...
by Shaps-cloud
Fri Jun 19, 2015 1:11 pm
Forum: Ideas
Topic: Combat Overhaul Documentation
Replies: 34
Views: 5813

Re: Combat Overhaul Documentation

How do you apply stamina damage anyway? I know that boxing gloves do a fair amount, and disablers obviously work off it (and people will start to slow to a crawl after eating a few beams), but how else can you deal it?
by Shaps-cloud
Fri Jun 19, 2015 1:08 pm
Forum: Ideas
Topic: Augmentations
Replies: 53
Views: 11987

Re: Augmentations

I was gonna say that nanopaste being quick to use up and easy to make wouldn't be much of a problem, but having a cell charger sounds even cooler
by Shaps-cloud
Fri Jun 19, 2015 4:20 am
Forum: Ideas
Topic: Augmentations
Replies: 53
Views: 11987

Re: Augmentations

The fact that aug'd parts have to be healed with wires and welders is kinda meh in execution, since you either have to augment your entire body (when you may only want a robotic arm or something, not to mention how long it takes to fully aug someone), or you have to carry around two sets of healing ...
by Shaps-cloud
Wed Jun 17, 2015 8:45 pm
Forum: Coding Feedback
Topic: New Lizard Sprites
Replies: 19
Views: 5125

Re: New Lizard Sprites

Kor wrote:Remember when SS13 was a game where you could disguise as people by swapping a jumpsuit and putting on a gas mask before it became a dressup simulator?
Because a mute walking around in a gasmask totally didn't draw attention anyway
by Shaps-cloud
Wed Jun 17, 2015 6:02 pm
Forum: Coding Feedback
Topic: New Lizard Sprites
Replies: 19
Views: 5125

Re: New Lizard Sprites

If we survived wild and tattered pink hair on a jet black woman, I think we can survive this