Search found 1798 matches
- Wed Feb 19, 2020 11:55 pm
- Forum: Resolved Appeals
- Topic: [Shaps] - That REALLY Good Soda Flavor - Note appeal!
- Replies: 7
- Views: 2722
Re: [Shaps] - That REALLY Good Soda Flavor - Note appeal!
You are stating the intentions of the rules to the people who are charged with managing said rules and who are telling you your interpretation is incorrect. There's nothing more to be done here unless headmins choose to overthrow me on this
- Mon Feb 10, 2020 1:36 pm
- Forum: Resolved Appeals
- Topic: [Shaps] OFQ - be the change you want to see in the world
- Replies: 9
- Views: 3720
Re: [Shaps] OFQ - be the change you want to see in the world
No it's not you acted obnoxiously and got blocked from a video game server for it
If you want to submit a change, learn to code
Appeal denied
If you want to submit a change, learn to code
Appeal denied
- Sun Feb 09, 2020 11:10 pm
- Forum: Coding Feedback
- Topic: anomaly slimes need a nerf
- Replies: 58
- Views: 13599
Re: anomaly slimes need a nerf
Just download the source code and commit a fucking change You bragged in ahelps that you were told not to do this by an admin already and that you actively playing in an unfun manner, I don't care how you feel about the code, the instant someone is stupid enough to admit to admins that they're actin...
- Mon Feb 03, 2020 4:25 pm
- Forum: Closed Policy Discussion
- Topic: Referencing emojis in game
- Replies: 31
- Views: 6026
Re: Referencing emojis in game
Socially isolate them like the freaks they are
- Mon Feb 03, 2020 12:47 pm
- Forum: Closed Policy Discussion
- Topic: Make nuke ops admin-only.
- Replies: 30
- Views: 6507
Re: Make nuke ops admin-only.
I think it's sad that people see war ops as the default nuke ops experience now and that standard hit and run ops is seen as the lesser option. The panic and scrambling of security and command when someone reports operatives or a bomb goes off and decimates comms, not to mention the deadchat traditi...
- Thu Jan 30, 2020 7:21 pm
- Forum: Closed Policy Discussion
- Topic: Rage Cages on Manuel: Completely Fine or the Evil Spawn of Satan?
- Replies: 74
- Views: 13190
Re: Rage Cages on Manuel: Completely Fine or the Evil Spawn of Satan?
If you build a rage cage in a hidden corner of maint no one will go to it and use it because no one will see it. Putting it in a prominent location maximizes exposure and thus maximizes participation. Just because you think it sounds super cool and hardcore and gritty in your head doesn't mean it'll...
- Mon Jan 27, 2020 5:15 pm
- Forum: Town Hall
- Topic: Trialmin Review: Domitius
- Replies: 9
- Views: 3839
Re: Trialmin Review: Domitius
Very good, polite, and a good mix of serious and silly.
- Mon Jan 27, 2020 6:53 am
- Forum: General Chat
- Topic: what happened to tg administration over the years?
- Replies: 45
- Views: 10297
Re: what happened to tg administration over the years?
the admin team today is actually way better than the crew from pre 2015/2016, I remember there used to be rampant cheating and outright admin abuse and people just went along with it. anyone remember that whole fight over whether admin logs should be made public, and within 15 minutes of them eventu...
- Fri Dec 27, 2019 1:29 am
- Forum: Resolved Appeals
- Topic: [Shaps]ATHATH-Held Sybil's lag-free-ness hostage and demanded a Santa and a formal apology as ransom
- Replies: 6
- Views: 3927
Re: [Shaps]ATHATH-Held Sybil's lag-free-ness hostage and demanded a Santa and a formal apology as ransom
I'll drop one week off of it, down to 3 weeks, in holiday spirit. Holding the server hostage and knowingly degrading the playing experience of everyone else connected is not cute or funny, and will not be tolerated
- Fri Dec 13, 2019 2:21 pm
- Forum: Town Hall
- Topic: Trialmin Review: Zero the big boy
- Replies: 33
- Views: 12087
Re: Trialmin Review: Zero the big boy
Good admin, my adoptive niece, active (except for the last few days as they stated), knowledgeable, hopefully they don't burn out
- Sat Nov 30, 2019 10:51 pm
- Forum: Resolved Appeals
- Topic: [shaps] calbloxs - I took a joke too far and didn't say it was a joke and Im sorry
- Replies: 5
- Views: 2365
Re: [shaps] calbloxs - I took a joke too far and didn't say it was a joke and Im sorry
I'll give you one more shot but if you do one of these stupid racist OOC in IC gimmicks again you won't get another chance
- Fri Nov 15, 2019 9:26 pm
- Forum: Coding
- Topic: Components, Signals, and You: A guide to uncooking a spaghetti
- Replies: 9
- Views: 9456
Re: Components, Signals, and You: A guide to uncooking a spaghetti
I feel like I have a good grasp on the uses for components and the many ways they can be put to use, but I'm less clear on where elements have their niche (partly because there's only a few of them so far). Do you have any systems in mind off the top of your head that would make good candidates for ...
- Thu Nov 07, 2019 3:58 am
- Forum: Roleplaying
- Topic: Common Core/Sandbox- A crowdsourced /tg/station lore initiative
- Replies: 23
- Views: 12542
Re: Common Core/Sandbox- A crowdsourced /tg/station lore initiative
Published new articles on wizards and medical corporations, updated contributor lists! I'm reworking organization as new articles get added, so it's being tossed around a bit.
- Sat Nov 02, 2019 10:10 am
- Forum: Roleplaying
- Topic: Common Core/Sandbox- A crowdsourced /tg/station lore initiative
- Replies: 23
- Views: 12542
Re: Common Core/Sandbox- A crowdsourced /tg/station lore initiative
Counterpoint: things have been fine so far and we'll cross that bridge when we get there
Save the wild speculation for the lore ladies and gents
Got a few more articles going up today
Save the wild speculation for the lore ladies and gents
Got a few more articles going up today
- Fri Nov 01, 2019 3:26 pm
- Forum: Roleplaying
- Topic: Common Core/Sandbox- A crowdsourced /tg/station lore initiative
- Replies: 23
- Views: 12542
Re: Common Core/Sandbox- A crowdsourced /tg/station lore initiative
The biggest issue with any of these attempts at lore is that they usually lack any type of insight in what currently exists in terms of story that feature coders themselves created. Are you going to approach that any different? If anything, I believe this will be a boon for feature coders by provid...
- Fri Nov 01, 2019 3:52 am
- Forum: Roleplaying
- Topic: Common Core/Sandbox- A crowdsourced /tg/station lore initiative
- Replies: 23
- Views: 12542
Re: Common Core/Sandbox- A crowdsourced /tg/station lore initiative
Blorble I thought I got most of those, I guess a few slipped through ;_;
I'll fix the last of them tomorrow. In other news, a few more syndie entries from dorsidwarf and bgo!
I'll fix the last of them tomorrow. In other news, a few more syndie entries from dorsidwarf and bgo!
- Fri Nov 01, 2019 12:15 am
- Forum: Roleplaying
- Topic: Common Core/Sandbox- A crowdsourced /tg/station lore initiative
- Replies: 23
- Views: 12542
Re: Common Core/Sandbox- A crowdsourced /tg/station lore initiative
We have a new channel on the discord, #lore-general for lore discussion and getting feedback/workshopping ideas! Also, a few short articles on old traitor objectives by bgobandit has been published on this page! These are excellent examples of writing style and tone that are lighter than most of wha...
- Thu Oct 31, 2019 7:02 pm
- Forum: Closed Policy Discussion
- Topic: Discord Rule 12 is silly.
- Replies: 38
- Views: 10959
Re: Discord Rule 12 is silly.
That only works if they refute the point before it's made
- Thu Oct 31, 2019 6:53 pm
- Forum: Closed Policy Discussion
- Topic: Discord Rule 12 is silly.
- Replies: 38
- Views: 10959
Re: Discord Rule 12 is silly.
Ah yes the right to remain silent the most crucial of all internet rights
- Thu Oct 31, 2019 5:11 am
- Forum: Roleplaying
- Topic: Common Core/Sandbox- A crowdsourced /tg/station lore initiative
- Replies: 23
- Views: 12542
Re: Common Core/Sandbox- A crowdsourced /tg/station lore initiative
"Wherefore art thou, lizardman?" - Transcript from a 3 part lecture series given at Federal University, Centauri Over the last fifty years of stellar exploration, humanity has come across numerous species dwelling in isolation. Leaving aside the ubiquitous and unintelligent specimens evid...
- Thu Oct 31, 2019 12:14 am
- Forum: Roleplaying
- Topic: Common Core/Sandbox- A crowdsourced /tg/station lore initiative
- Replies: 23
- Views: 12542
Re: Common Core/Sandbox- A crowdsourced /tg/station lore initiative
[Reserved for book keeping] WANTED ARTICLES: Syndicate factions- Started here , loosely based off of this ancient page . See Donk Co. for an excellent example of Syndicate company lore by Domitius, but shorter entries would be fine as well. Anything in this section actually Published Contributors (u...
- Thu Oct 31, 2019 12:10 am
- Forum: Roleplaying
- Topic: Common Core/Sandbox- A crowdsourced /tg/station lore initiative
- Replies: 23
- Views: 12542
Common Core/Sandbox- A crowdsourced /tg/station lore initiative
Hi all, I enjoy roleplaying in SS13, and I believe that the tight mix of fast paced action and conflict with slower moments of downtime and peace make for a really unique experience that few other games can offer. However, while roleplaying as a badass fighting their way through a revolution is seri...
- Tue Oct 29, 2019 5:25 am
- Forum: General Chat
- Topic: .
- Replies: 17
- Views: 5095
Re: First Impressions, narrative prose.
This was beautifully written and I'm glad you had the foresight to record your first experience. It's nice to get to read the experiences of someone taking everything in front of them at face value, rather than judging situations based on 5-6 years of experience and administration, and lots of time ...
- Wed Oct 23, 2019 3:09 pm
- Forum: Ideas
- Topic: Name ideas for tgui-next
- Replies: 28
- Views: 6046
- Wed Oct 09, 2019 8:06 pm
- Forum: Closed Policy Discussion
- Topic: What counts as bug abuse and what doesnt?
- Replies: 26
- Views: 5846
Re: What counts as bug abuse and what doesnt?
I don't consider it an exploit if it's been around for months and no code solution has been attempted I've asked for clarification on the radiation behavior from maintainers in discord. Oranges replied that the coderbase is aware of it, does not consider it exploitative, but someone has been assigne...
- Wed Oct 09, 2019 7:02 am
- Forum: Closed Policy Discussion
- Topic: Dragging Around Birdboat
- Replies: 46
- Views: 11911
Re: Dragging Around Birdboat
Killing Birdboat is an act of mercy
- Tue Oct 08, 2019 6:47 am
- Forum: Off Topic
- Topic: Rick and morty season 4
- Replies: 6
- Views: 5380
Re: Rick and morty season 4
Rick and Morty is a good show tbh. Not without fault sure, but good
- Wed Oct 02, 2019 5:35 am
- Forum: Former Admins
- Topic: [No Longer Admin] Shaps
- Replies: 113
- Views: 54894
Re: Shaps
I would trade all the positive feedback in the world for having made it to page 3 as an active admin that one time ;_;
- Sun Sep 22, 2019 5:39 pm
- Forum: Closed Policy Discussion
- Topic: Borg head revs converting people
- Replies: 27
- Views: 6510
Re: Borg head revs converting people
That's really funny and I'm amazed that I've never seen this happen in game
- Sun Sep 22, 2019 5:36 pm
- Forum: Closed Policy Discussion
- Topic: Fixing server culture with policy
- Replies: 66
- Views: 17656
Re: Fixing server culture with policy
back in MY DAY people RESPECTED THE SANCTITY OF SPACEMAN AUTHORITY *bangs on table knocking over monster*
- Fri Sep 20, 2019 6:30 pm
- Forum: General Chat
- Topic: SS13 Related Art / Hand Drawn Art
- Replies: 2270
- Views: 733789
Re: SS13 Related Art / Hand Drawn Art
SIN
SIN
SIN
SIN
SIN
- Sun Sep 15, 2019 4:06 pm
- Forum: General Chat
- Topic: Votes are in: RP Server Declared winner
- Replies: 32
- Views: 7751
Re: Votes are in: RP Server Declared winner
High RP on tgstation is like communism: I'm not saying it's not possible, but it's sure never worked on a grand scale
Actually I bet everyone has different things in mind when they talk about it too
Actually I bet everyone has different things in mind when they talk about it too
- Sat Sep 14, 2019 9:00 pm
- Forum: General Chat
- Topic: Why don't admins ever respond to Centcomm messages
- Replies: 23
- Views: 5371
Re: Why don't admins ever respond to Centcomm messages
Most Centcom messages are either asking for free shit (including ERT's, which while definitely a reasonable thing to ask for when the station is falling apart, is usually very unfair to the antags) or just the clown or an assistant breaking into a machine the captain left logged in and sending swear...
- Sat Sep 14, 2019 2:20 am
- Forum: Closed Complaints
- Topic: [Shaps] Another example of terrible admins
- Replies: 21
- Views: 5795
Re: [Shaps] Another example of terrible admins
relevant note history, all within the last month except the first which was from may Banned from the server for 1440 minutes - Attempted to murder a security officer and Captain over an IC mutiny, you can't kill security for doing their jobs Banned from Roles: Head of Security, Warden, Detective, Se...
- Tue Sep 10, 2019 1:26 pm
- Forum: Closed Policy Discussion
- Topic: Re-Enable Drones
- Replies: 43
- Views: 10968
Re: Re-Enable Drones
Drones and roles that are specifically not supposed to interact with the crew are anti-SS13
- Tue Sep 10, 2019 12:20 am
- Forum: Resolved Appeals
- Topic: [Shaps] Trismegisto - Permanent
- Replies: 1
- Views: 693
Re: [Shaps] Trismegisto - Permanent
I'll lift it, don't fuck up again and please cooperate with admins
- Mon Sep 09, 2019 2:51 pm
- Forum: General Chat
- Topic: Makin' some deathtraps
- Replies: 20
- Views: 3930
Re: Makin' some deathtraps
if you do this then people will get hurt. is that what you want?
- Sun Sep 08, 2019 8:02 pm
- Forum: General Chat
- Topic: Makin' some deathtraps
- Replies: 20
- Views: 3930
Re: Makin' some deathtraps
please don't do this
- Fri Sep 06, 2019 5:24 am
- Forum: Coding
- Topic: Code bounty: Winterland mining area
- Replies: 40
- Views: 14517
Re: Code bounty: Winterland mining area
Don't forget to add a new snowland sprite for the station's parallax
- Thu Sep 05, 2019 5:07 pm
- Forum: General Chat
- Topic: Playing some detective
- Replies: 4
- Views: 1152
Re: Playing some detective
like piss in the windTarchonvaagh wrote:Photo albums doesnt make any sense, i had like thirty photos in one and an explosion deleted them all.
- Tue Sep 03, 2019 12:56 am
- Forum: Resolved Appeals
- Topic: [Shaps] Super Aggro Crag- Requested Permaban
- Replies: 3
- Views: 1169
Re: [Shaps] Super Aggro Crag- Requested Permaban
not gonna lift a requested perma less than a month later, I'll reduce it to a monthban
- Thu Aug 29, 2019 8:58 pm
- Forum: Closed Policy Discussion
- Topic: Kill and Clone
- Replies: 28
- Views: 6195
Re: Kill and Clone
Wait is this against the rules specifically I always kept it in the back of my mind as an option if someone's like hella fucked up (several limbs missing and medbay is already busy) as a sort of last ditch triage. If people are circsawing people to death because they have minor organ damage, that's ...
- Wed Aug 28, 2019 4:09 pm
- Forum: Coding Feedback
- Topic: Cobbychem: A Separate Thread
- Replies: 367
- Views: 81671
Re: Cobbychem: A Separate Thread
How can you say there's no meta when you haven't given time for a meta to develop
You can't theorycraft a meta, it has to evolve, sometimes out of unexpected ways
You can't theorycraft a meta, it has to evolve, sometimes out of unexpected ways
- Wed Aug 28, 2019 4:06 pm
- Forum: General Chat
- Topic: /tg/station is a parliamentary democracy
- Replies: 26
- Views: 5586
Re: /tg/station is a parliamentary democracy
I think running on a platform of change is silly and usually doesn't even pan out. I ran on a platform of "shit's good as is, I want to stay the course" and got elected, I think people just make all these promises so they can have something to talk about and kill time with. Lord knows almo...
- Sat Aug 24, 2019 4:33 pm
- Forum: Coding Feedback
- Topic: Cobbychem: A Separate Thread
- Replies: 367
- Views: 81671
Re: The new healing chemicals are actively useless and a detriment to playing any medical role
I like the idea of common meds dealing organ damage, when properly administered in controlled amounts by doctors it won't be an issue, but you can't just slap 20 brute patches in a kit and be a one-man tank for the rest of the shift even if you're constantly getting into fights Also, if you keep get...
- Sat Aug 24, 2019 3:10 pm
- Forum: General Chat
- Topic: #FreeDrones
- Replies: 17
- Views: 4863
Re: #FreeDrones
Drone mains are the ss13 equivalent of going out to dinner with your friends and sitting on your phone the entire night
- Fri Aug 23, 2019 4:35 pm
- Forum: General Chat
- Topic: We post some epic features that we want more people to remember and use
- Replies: 41
- Views: 8683
Re: We post some epic features that we want more people to remember and use
If you're asking if getting an esword embedded in you is equivalent to getting slashed 10 times by one, no. https://github.com/tgstation/tgstation/blob/d71d94d0633e6d74c8968600e0f3eed35a6ee939/code/datums/embedding_behavior.dm#L22 It's throwforce + (w_class * embed impact pain multiplier) My real qu...
- Fri Aug 23, 2019 2:20 pm
- Forum: General Chat
- Topic: We post some epic features that we want more people to remember and use
- Replies: 41
- Views: 8683
Re: We post some epic features that we want more people to remember and use
Pretty sure you're wrong on the esword embed thing, 75% embed chance with 20 base throwforce and a 10x initial pain multiplier times w_class of 4 gives (20 + 4 * 10 = 60 brute)
- Mon Aug 19, 2019 4:12 pm
- Forum: General Chat
- Topic: Summer Ball 2019: A Day By The Grey Tide
- Replies: 21
- Views: 7243
Re: Summer Ball 2019: A Day By The Grey Tide
If I'm working security at the event that means I don't have to find a date AND no one will suspect that I was the one who spiked the punch
- Mon Aug 19, 2019 4:29 am
- Forum: Town Hall
- Topic: Trialmin Review: Eaglendia
- Replies: 10
- Views: 4459
Re: Trialmin Review: Eaglendia
Has been in a 2 month trialmin role for 3 months and 22 days, will likely languish in it until they die