Search found 504 matches
- Thu Dec 01, 2022 7:00 pm
- Forum: Coding Feedback
- Topic: Add back CONTRACTORS
- Replies: 17
- Views: 2133
Re: Add back CONTRACTORS
Kits were a fun thing old traitors had and I dont think they were entirely incompatible with prog traitors. Each kit could have a custom task related to the kit you recieve, like the old darth sidious desword kit having an objective to cut both of a person's legs off or something.
- Tue Nov 29, 2022 5:35 am
- Forum: Player's Club
- Topic: [hawwicwoss] ghouwiusboowius - banned fow nowt taking ahewps sewiouswy
- Replies: 18
- Views: 1497
Re: [hawwicwoss] ghouwiusboowius - banned fow nowt taking ahewps sewiouswy
banger thread title, a+ vekter
- Mon Nov 28, 2022 9:13 pm
- Forum: Player's Club
- Topic: A Complete Deep Dive of Unarmed Combat
- Replies: 13
- Views: 822
Re: A Complete Deep Dive of Unarmed Combat
another fun note for unarmed brawls is that chairs give you a 50% block chance against unarmed attacks so you can pick one up to easily win a fist fight
- Mon Nov 28, 2022 5:45 am
- Forum: Player's Club
- Topic: Depression + Unstable challenge thread
- Replies: 12
- Views: 1089
Re: Depression + Unstable challenge thread
dont forget hypersensitive! you gotta let even the slightest inconveniences ruin your day.
- Mon Nov 28, 2022 5:44 am
- Forum: Player's Club
- Topic: A Complete Deep Dive of Unarmed Combat
- Replies: 13
- Views: 822
Re: A Complete Deep Dive of Unarmed Combat
I absolutely love how complex our unarmed combat system is. Shoving someone who is already affected by this modifier will nor renew or reset the timer oddly enough, the only way to do that is to wait for the original timer to fade. This is dumb, and it is this way because it is coded bad. While some...
- Mon Nov 21, 2022 9:24 pm
- Forum: Player's Club
- Topic: The 1 issue I have with the chunky baton nerf
- Replies: 19
- Views: 1864
Re: The 1 issue I have with the chunky baton nerf
I am imagining a world where batons deal 20 or 25 stamina damage and dont have a super long delay so you just fight with them as you would any other 20 damage weapon. The knockdown still makes them a super fuck-you so they outclass most other weapons in melee range but they are more on par with disa...
- Sat Nov 19, 2022 4:29 am
- Forum: Player's Club
- Topic: Goofs war on wounds combat: Triple Threat Edition
- Replies: 49
- Views: 5552
Re: Goofs war on wounds combat: Triple Threat Edition
"""hulk nerf""" which is actually just another fuck you to insulsShadowflame909 wrote: ↑Sat Nov 19, 2022 4:09 am >fulp merged the hulk nerf
how am i going to get the jump on sec as a heretic now???
insulated mutation is a requirement if you dont want your antag rounds ended instantly by a shocked door
- Sat Nov 19, 2022 2:24 am
- Forum: Player's Club
- Topic: Goofs war on wounds combat: Triple Threat Edition
- Replies: 49
- Views: 5552
Re: Goofs war on wounds combat: Triple Threat Edition
I use hotkeys to speed up construction of machines. Gonna be sad if this makes me wait half a second between putting each part in. This 100%. Having spent enough time to memorize the steps used in the common surgeries and using hotkeys allows surgery to not be a slog of wasting time waiting on clic...
- Fri Nov 18, 2022 4:24 am
- Forum: Player's Club
- Topic: Goofs war on wounds combat: Triple Threat Edition
- Replies: 49
- Views: 5552
Re: Goofs war on wounds combat: Triple Threat Edition
https://github.com/tgstation/tgstation/pull/71325 goof's war on combat continues
(no he hasnt played in a month)
(no he hasnt played in a month)
- Fri Nov 18, 2022 3:35 am
- Forum: Player's Club
- Topic: Tamuren don't say stupid shit in the Discord challenge (IMPOSSIBLE)
- Replies: 46
- Views: 3651
Re: Tamuren don't say stupid shit in the Discord challenge (IMPOSSIBLE)
I will say that making nanites as an antagonist was super fun because you could make things remote trigger only so everyone is thinking that the nanites are purely beneficial then you can just click on your target with the remote to activate the detonators or sleep or whatever. I will also admit tha...
- Fri Nov 18, 2022 3:29 am
- Forum: General Chat
- Topic: What kind of clown pranks do you like?
- Replies: 18
- Views: 2731
Re: What kind of clown pranks do you like?
I had this gimmick where I would pretend to be a wizard using different station items as "spells". Need a smoke spell? Smoke bomb! Need a blinding spell? Flash! Need a fireball? Fire spray! I'm sure there is plenty more you could do with this idea. Head exploding spell!! *uses HARS mutator...
- Wed Nov 16, 2022 7:25 pm
- Forum: Coding
- Topic: Nerf Tabling
- Replies: 16
- Views: 4224
Re: Nerf Tabling
skill issue
- Wed Nov 16, 2022 2:48 am
- Forum: Player's Club
- Topic: ATTENTION CITIZENS: STAY IN YOUR LANE
- Replies: 16
- Views: 1654
ATTENTION CITIZENS: STAY IN YOUR LANE
ATTENTION CITIZENS OF SPACE. ALL TOOLS ARE NOW ILLEGAL FOR ANYONE NOT POSSESSING A TOOL LICENSE. ANYONE FOUND HARBORING SCREWDRIVERS, WIRECUTTERS, WELDING TOOLS, MULTITOOLS, WRENCHES, AND ANY OTHER ENGINEERING DEVICE (not crowbars firelock hell is still here to stay teehee) WILL BE SUBJECT TO IMMEDI...
- Tue Nov 15, 2022 12:31 am
- Forum: Player's Club
- Topic: Goofs war on wounds combat: Triple Threat Edition
- Replies: 49
- Views: 5552
Re: Goofs war on wounds combat: Triple Threat Edition
Changing the size of items never effects validhunters, only antags. An innocent person does not give two shits if they are seen with three spears on them or a circular saw in both hands, but it immediately tells everyone "this person is dangerous" which is a terrible thing when you are try...
- Mon Nov 14, 2022 3:34 am
- Forum: Closed Policy Discussion
- Topic: increase the duration of time needed to get roundstart team antags (cult, revs, ops) by a massive amount
- Replies: 14
- Views: 2179
Re: increase the duration of time needed to get roundstart team antags (cult, revs, ops) by a massive amount
agree with sinful anyone's first cult round is going to consist of them standing around like an NPC and the only thing that might ever change that would be a code change simplifying cult
i still fuck up sometimes and absolutely blunder giving away the whole cult and we just work around it
i still fuck up sometimes and absolutely blunder giving away the whole cult and we just work around it
- Sat Nov 12, 2022 7:14 am
- Forum: Ideas
- Topic: ITT: We make shitty suggestions and come up with poor ideas.
- Replies: 3940
- Views: 1071931
- Tue Nov 08, 2022 11:25 pm
- Forum: Ideas
- Topic: Curator Extension or: Give Curator a job with books
- Replies: 6
- Views: 911
Re: Curator Extension or: Give Curator a job with books
someone should start a book club like the art club so that the library isnt full of trash
- Mon Nov 07, 2022 4:06 am
- Forum: Ideas
- Topic: Petition to Remove Tram (and also other stuff)
- Replies: 73
- Views: 9090
- Sun Nov 06, 2022 8:23 pm
- Forum: Ideas
- Topic: Petition to Remove Tram (and also other stuff)
- Replies: 73
- Views: 9090
Re: Petition to Remove Tram (and also other stuff)
what if we had a map where it was a big square hallway with the bridge in the middle and departments on the sides
- Sun Nov 06, 2022 12:18 am
- Forum: Coding
- Topic: Planning on making a tackling QoL PR, need assistance.
- Replies: 9
- Views: 3103
Re: Planning on making a tackling QoL PR, need assistance.
to be fair I dont think the balance changes were a terrible idea and making the shoveslow the first part of a combo so your tackle is stronger would be cooler than the current "click on the person the instant you are in range"
- Sun Nov 06, 2022 12:00 am
- Forum: Coding
- Topic: Planning on making a tackling QoL PR, need assistance.
- Replies: 9
- Views: 3103
Re: Planning on making a tackling QoL PR, need assistance.
this is just a balance change if you want to make a tackling QoL change make it so tackling only works with right click throw so I dont break my skull on a wall trying to toss something fast
- Sat Nov 05, 2022 4:03 pm
- Forum: Coding
- Topic: It's time to admit the Heretic sacrifice change was a mistake.
- Replies: 47
- Views: 10390
Re: It's time to admit the Heretic sacrifice change was a mistake.
tasers and one click stun meta was a thing so dying as fast as you could be revived was just normal and once we made dying harder cloning had to go
- Mon Oct 31, 2022 1:38 am
- Forum: Closed Policy Discussion
- Topic: Asiimov++ and Consensual Harm
- Replies: 17
- Views: 2205
Re: Asiimov++ and Consensual Harm
-snip- Imo duels and self harm are the only form of consentual harm. If both sides would cease fighting if one party said to then there is consent between both parties. Silicons are not meant to watch a person being kidnapped and thrown into a rage cage and do nothing to prevent it on the assumptio...
- Sat Oct 29, 2022 2:37 pm
- Forum: Player's Club
- Topic: regular borging procedure peanut
- Replies: 64
- Views: 7756
Re: regular borging procedure peanut
shouldve ahelped the borg instead of immediately trying to murder it if he knew it was interpreting its laws wrong
- Thu Oct 27, 2022 9:18 pm
- Forum: Player's Club
- Topic: Static characters
- Replies: 29
- Views: 2953
Re: Static characters
I think it would be fun to do an event where everyone was hardcore random for a shift. You'd need to warn people because the last time an admin tried this half the crew round start killed themselves. I have seen admins press a random character button twice before and both rounds it fucked everyone'...
- Mon Oct 24, 2022 4:24 am
- Forum: Player's Club
- Topic: Static characters
- Replies: 29
- Views: 2953
- Sun Oct 23, 2022 9:53 pm
- Forum: Ideas
- Topic: Minor Suggestions
- Replies: 3767
- Views: 964063
Re: Minor Suggestions
changelings should be able to hold more than the 7 or 8 disguises they are currently allowed to, pain in the ass to lose your original person after stinging 8 or so people
- Sun Oct 23, 2022 9:51 pm
- Forum: Ideas
- Topic: Minor Suggestions
- Replies: 3767
- Views: 964063
Re: Minor Suggestions
changelings should be able to update their disguises by re-stinging someone
- Sat Oct 22, 2022 1:27 am
- Forum: Player's Club
- Topic: the voices
- Replies: 7
- Views: 659
- Mon Oct 17, 2022 6:29 pm
- Forum: Coding
- Topic: It's time to admit the Heretic sacrifice change was a mistake.
- Replies: 47
- Views: 10390
Re: It's time to admit the Heretic sacrifice change was a mistake.
Abductor gives its target a gimmick. Something to drive that persons round forward. Its also flavorful Giving eldritch themed objectives to sacrifice victims is another solution we could use. Steal from the flavor text the heretics get when they unlock stuff and make the sacrifice victims into ravi...
- Fri Oct 14, 2022 7:29 pm
- Forum: Ideas
- Topic: let traitors emag modsuit modules to give them unique effects
- Replies: 6
- Views: 833
Re: let traitors emag modsuit modules to give them unique effects
emag buffing crew equipment always results in antags being beheaded and crew passing around the emag emag's functionality should be kept to sabotaging station equipment so the crew doesnt want to do that Rad protection - > disables Rad protection (good for assassinating engies) this one is a good ex...
- Thu Oct 13, 2022 8:20 pm
- Forum: Coding Feedback
- Topic: Progression Traitor Feedback
- Replies: 261
- Views: 70461
Re: Progression Traitor Feedback
Doesnt mesh well with lowpop because uncontested traitors will just get infinite TC. Traitors used to be the premier lowpop antag and now we really dont have one.
- Sat Oct 08, 2022 3:26 am
- Forum: Coding Feedback
- Topic: Change Changelings to also be Mid-Round / Late Join Antagonists
- Replies: 13
- Views: 2171
Re: Change Changelings to also be Mid-Round / Late Join Antagonists
just add latejoin shuttle and maybe the meteor one making people suddenly turn ling midround is stupid
- Thu Oct 06, 2022 1:55 am
- Forum: Player's Club
- Topic: changeling mad at restart vote nut
- Replies: 34
- Views: 3300
Re: changeling mad at restart vote nut
whats up with lowpop bone recently, I am to blame partially for not reporting it as it happens but it seems like its becoming much more common. Since I started playing I have been in 1 round where at least 1 antag isnt leveling the place (minus the space dragon but whatever), and that was on manuel...
- Wed Oct 05, 2022 6:26 pm
- Forum: General Chat
- Topic: Paradise station is 10 times more hardcore and fun than tg
- Replies: 39
- Views: 7770
Re: Paradise station is 10 times more hardcore and fun than tg
One thing I noticed in the video that they have and we dont anymore is the ability to change suit sensors from the strip menu. We should definitely make suit sensors easier to turn off, as if you are unfortunate enough for your victim to be wearing one of our hardsuits it is going to be a good 20 or...
- Mon Oct 03, 2022 7:36 pm
- Forum: Coding Feedback
- Topic: Change Changelings to also be Mid-Round / Late Join Antagonists
- Replies: 13
- Views: 2171
- Wed Sep 21, 2022 6:42 pm
- Forum: General Chat
- Topic: WHy do the Devs Hate all the things I love.
- Replies: 22
- Views: 5277
Re: WHy do the Devs Hate all the things I love.
why do the devs hate all the things I loveBlueMemesauce wrote: ↑Wed Sep 21, 2022 2:04 amthey don't scream over comms anymoreblackdav123 wrote: ↑Mon Sep 19, 2022 1:09 am screaming like a retard over comms every time you punch also disincentivizes anyone who does care about roleplay from taking hulk syringes without a good reason
- Mon Sep 19, 2022 1:09 am
- Forum: General Chat
- Topic: WHy do the Devs Hate all the things I love.
- Replies: 22
- Views: 5277
Re: WHy do the Devs Hate all the things I love.
screaming like a retard over comms every time you punch also disincentivizes anyone who does care about roleplay from taking hulk syringes without a good reason
- Sat Sep 17, 2022 2:31 am
- Forum: Closed Policy Discussion
- Topic: [MRP] Disallow sexual harassment conduct.
- Replies: 12
- Views: 1927
Re: [MRP] Disallow sexual harassment conduct.
sorry sir this is policy discussion not an ahelp
8. Erotic/creepy stuff is not allowed.
No form of erotic roleplay is allowed on the servers, including things that could be construed as sexual by unwilling participants.
think its pretty clear
8. Erotic/creepy stuff is not allowed.
No form of erotic roleplay is allowed on the servers, including things that could be construed as sexual by unwilling participants.
think its pretty clear
- Fri Sep 16, 2022 4:27 pm
- Forum: Player's Club
- Topic: Stop Calling the shuttle over cult
- Replies: 14
- Views: 1344
Re: Stop Calling the shuttle over cult
If cult had a "The crew has defeated the cult!" message like revs does then there would probably be slightly less cases where there are no cultists alive and the shuttle is still called.
- Fri Sep 16, 2022 4:14 pm
- Forum: Coding
- Topic: If changeling MMI test is a exploit, what is the solution?
- Replies: 39
- Views: 11693
Re: If changeling MMI test is a exploit, what is the solution?
Putting an empty changeling brain into an MMI should grab a ghost and give it an objective (plus zero law in a borg) to obey and protect “the rest of its body”. This could be gameable from the changeling's perspective as a roboticist changeling could set up a guillotine for themselves and create an...
- Wed Sep 14, 2022 6:20 pm
- Forum: General Chat
- Topic: The game has become too complex
- Replies: 113
- Views: 29917
Re: The game has become too complex
The only world where we go back to instant death stuns is one where death doesnt take a doctor 5 minutes to fix and cloning is once again a thing. We removed cloning because death was no longer free so revival couldnt be free too. Its either both or neither, and I doubt maintainers will budge on eit...
- Tue Sep 13, 2022 8:47 pm
- Forum: Coding
- Topic: The state of golems
- Replies: 10
- Views: 2971
Re: The state of golems
good rework just make sure xenobio isnt shitting out armies of space immune chem immune validhunting men and I'm happy
- Sun Sep 11, 2022 6:43 pm
- Forum: Player's Club
- Topic: Midpop Sybil is the best roleplaying experience available on tg
- Replies: 6
- Views: 586
Re: Midpop Sybil is the best roleplaying experience available on tg
But I find a little lower, like 35-50pop, makes RP even easier if that's what you're going for. +1 to this 45 pop is by far the best time to play because everything is getting done and you've always got someone within a reasonable distance as opposed to the isolation of 20 pop or the 4 people per s...
- Sat Sep 10, 2022 3:19 am
- Forum: Coding Feedback
- Topic: Sec Would Be Better If There Was Less PVP
- Replies: 12
- Views: 1994
Re: Sec Would Be Better If There Was Less PVP
Another note is that you are disincentivized from playing sec on lowpop because there is a 50/50 chance you'll roll latejoin antags or sleeper agent joining as other jobs instead.
- Sat Sep 10, 2022 3:15 am
- Forum: Coding Feedback
- Topic: Sec Would Be Better If There Was Less PVP
- Replies: 12
- Views: 1994
Re: Sec Would Be Better If There Was Less PVP
I 100% agree that this has become an issue but I dont think that dynamic is the sole cause of this. Currently almost all of our antags are coded to either fuck everybody up (nukies, cult, revs) or to scale into a massive threat (heretic, prog traitor). The only two we still have that still leave ple...
- Fri Sep 09, 2022 8:50 pm
- Forum: Coding Feedback
- Topic: The Antag Nerfening
- Replies: 54
- Views: 7207
Re: The Antag Nerfening
traitors and heretics are more common because those both have latejoin/midround while changeling is roundstart only
- Fri Sep 02, 2022 3:28 am
- Forum: Coding Feedback
- Topic: The Antag Nerfening
- Replies: 54
- Views: 7207
Re: The Antag Nerfening
dual wielding disablers is the bane of all antag enjoyment
we should steal the akimbo mechanics from TGMC where dual wielding doesnt increase DPS because you're just shooting both guns one by one with all the delay of one gun
we should steal the akimbo mechanics from TGMC where dual wielding doesnt increase DPS because you're just shooting both guns one by one with all the delay of one gun
- Tue Aug 30, 2022 6:09 pm
- Forum: General Chat
- Topic: Interactions you didn't expect
- Replies: 70
- Views: 13179
Re: Interactions you didn't expect
It's the process of entering a glass table's tile (climbing, being shoved or thrown, etc) that results in the shatter, not simply existing on the same tile. This means that if you complete the construction of a glass table while occupying the same tile, you can lie on - or even stand on - a glass t...
- Tue Aug 30, 2022 3:23 am
- Forum: Closed Policy Discussion
- Topic: Give Antag tokens on crashed Rounds
- Replies: 23
- Views: 3265
Re: Give Antag tokens on crashed Rounds
additionally as mothblocks said antag tokens are not an automated system so in the event a black orbit shift crashes some poor admin will have to hand out 20 antag tokens then immediately spend the entirety of next round on people redeeming those tokens because everyone wants the antag they just got...