Search found 2786 matches
- Thu May 29, 2014 8:16 pm
- Forum: Site, Forums, And Wiki
- Topic: Official SS13 wiki thread (to-do, bitching, etc)
- Replies: 88
- Views: 40373
Re: The semi-official wiki thread (to-do, bitching, etc)
Is the cult page really that wordy? IMO it's no worse than the nuke ops guide, and cult is arguably a more complicated round type than nuke ops. (Specifically, nuke is complicated over a short period of time while cult is complicated as a long game with multiple phases.
- Thu May 29, 2014 7:43 pm
- Forum: General Chat
- Topic: Cult desperately needs a guide
- Replies: 63
- Views: 27533
Re: Cult desperately needs a guide
holy shit another person who doesn't read THE GUIDE WAS ALREADY REVISED kosmos copied over the changelog, I took the changelog and turned it into actual guide I can already predict what's going to happen too, a stasis of "gee someone should revise the cult page to be less bloated" "th...
- Thu May 29, 2014 6:51 pm
- Forum: General Chat
- Topic: Cult desperately needs a guide
- Replies: 63
- Views: 27533
Re: Cult desperately needs a guide
Holy fucking shit you lazy entitled shitfucks do you even read anything? I have already rehauled the cult guide, it can be found here: http://tgstation13.org/wiki/Cult_magic I'm not going to pretend it can't use tightening and cleaning up and fact checking because guess what, you ass blasts? I'M NOT...
- Wed May 28, 2014 7:34 pm
- Forum: General Chat
- Topic: Pet Peeves Thread - Little things that REALLY annoy you
- Replies: 2282
- Views: 623465
Re: Pet Peeves Thread - Little things that REALLY annoy you
When was the last time cargo willingly accepted anyone's request, let alone the clown or mime?
- Wed May 28, 2014 7:30 pm
- Forum: Site, Forums, And Wiki
- Topic: Official SS13 wiki thread (to-do, bitching, etc)
- Replies: 88
- Views: 40373
Re: The semi-official wiki thread (to-do, bitching, etc)
Posted this elsewhere, but I revised cult for real. Look it over, see if anything is wrong. Also, the guide to fighting a cult page can be deleted, as it is now consolidated.
- Wed May 28, 2014 7:29 pm
- Forum: General Chat
- Topic: Cult desperately needs a guide
- Replies: 63
- Views: 27533
Re: Cult desperately needs a guide
I have incorporated the changelog into the guide and copied over the guide to fighting a cult (minus the parts about execution). Please look at the guide and see whether anything is inaccurate or needs expanding on.
- Wed May 28, 2014 1:43 pm
- Forum: Site, Forums, And Wiki
- Topic: Official SS13 wiki thread (to-do, bitching, etc)
- Replies: 88
- Views: 40373
Re: The semi-official wiki thread (to-do, bitching, etc)
updated list, will rolling update it
- Wed May 28, 2014 1:43 am
- Forum: Ideas
- Topic: Minor Suggestions
- Replies: 3767
- Views: 956500
Re: Minor Suggestions
Also, the clown can "borrow" it to HONK. fund itReimoo wrote:Atmospherics should have a firehose to deal with large fires.
Also, security can "borrow" it to deal with riots.
- Wed May 28, 2014 1:43 am
- Forum: Closed Policy Discussion
- Topic: Atmos Modifications
- Replies: 152
- Views: 38093
Re: Atmos Modifications
It's like the guy who found out about Heartbleed saying, 'oh I found this vulnerability which can be exploited and I know people who find out about it will exploit it but it'll never happen, I'll just leave it like this'. this is essentially nanotrasen's fluff rationale for literally everything on ...
- Wed May 28, 2014 12:37 am
- Forum: General Chat
- Topic: Mislabeled Filenames
- Replies: 1181
- Views: 399300
- Tue May 27, 2014 3:46 pm
- Forum: Site, Forums, And Wiki
- Topic: Official SS13 wiki thread (to-do, bitching, etc)
- Replies: 88
- Views: 40373
Official SS13 wiki thread (to-do, bitching, etc)
So for those who don't know, the new wiki is here: http://tgstation13.org/wiki/Main_Page For obvious reasons it is a bad idea to copy content from elsewhere, so new guides will have to be written from scratch. Things To Do: - Cult update (constructs, deconversions, anything else I missed in my incom...
- Tue May 27, 2014 2:59 am
- Forum: General Chat
- Topic: Cult desperately needs a guide
- Replies: 63
- Views: 27533
Re: Cult desperately needs a guide
I did a ghetto update, mostly of the cult side of things. It still needs a lot of work, especially on:
- Constructs and the uses thereof
- Anti-cult measures (holy water, etc. Also means the "Guide to fighting a cult" page is largely out of date as well.)
- Constructs and the uses thereof
- Anti-cult measures (holy water, etc. Also means the "Guide to fighting a cult" page is largely out of date as well.)
- Mon May 26, 2014 11:15 pm
- Forum: General Chat
- Topic: Cult desperately needs a guide
- Replies: 63
- Views: 27533
Re: Cult desperately needs a guide
I was the one who revised the old cult guide. I keep meaning to work on it but haven't rolled roundstart cultist in weeks.
- Mon May 26, 2014 8:35 pm
- Forum: General Chat
- Topic: Pet Peeves Thread - Little things that REALLY annoy you
- Replies: 2282
- Views: 623465
Re: Pet Peeves Thread - Little things that REALLY annoy you
Assistants who drag away prisoners I am arresting for legitimate reasons Assistants who whine when security confiscates their stunprods, IEDs or other contraband/graytiding tools Engineers who take tools from primary/auxiliary tool storage and not their workplacr Chemists who are bitches about makin...
- Mon May 26, 2014 6:36 am
- Forum: Closed Policy Discussion
- Topic: Atmos Modifications
- Replies: 152
- Views: 38093
Re: Atmos Modifications
How big of an issue is this, really? I've literally only ever seen this happen in two cases: A) The AI was already either fucking with atmos or suspected to be rogue, over comms B) The guy doing manual valves was an antag who wanted to AI-proof his own plasma flood. (One time I was a traitor AI and ...
- Mon May 26, 2014 6:28 am
- Forum: General Chat
- Topic: Mislabeled Filenames
- Replies: 1181
- Views: 399300
- Sun May 25, 2014 11:46 pm
- Forum: Ideas
- Topic: Minor Suggestions
- Replies: 3767
- Views: 956500
Re: Minor Suggestions
The RCD objective is a joke, the crate's right there in an easily accessible area with no blocks whatsoever on it. No other objective to my knowledge is like this (except maybe the jetpack, but that has a downside in that it's bulky. Magboots were replaced.) The autolathe thing is still there if you...
- Sun May 25, 2014 6:11 pm
- Forum: Ideas
- Topic: Minor Suggestions
- Replies: 3767
- Views: 956500
Re: Minor Suggestions
The RCD crate should be locked to balance objectives.
- Sun May 25, 2014 6:01 pm
- Forum: General Chat
- Topic: Expectations of Security
- Replies: 52
- Views: 19209
Re: Expectations of Security
I don't give a shit about catatonics and I don't know why anyone who plays security does. Prisoner goes catatonic = prisoner is no longer able to stir up shit. Give me an insta-catatonic guy any day over a whiny gray tiding escape-attempting dick.
- Sat May 24, 2014 6:37 pm
- Forum: Ideas
- Topic: Emergency Spacesuit
- Replies: 18
- Views: 5465
Re: Emergency Spacesuit
Just add the goon-style ones in select emergency lockers around the station, or in Emergency Storage. That way it's there if someone wants to seek them out, but not automatically given to every player.
- Sat May 24, 2014 6:21 pm
- Forum: General Chat
- Topic: Expectations of Security
- Replies: 52
- Views: 19209
Re: Expectations of Security
I expect most crewmembers to whine and whine and whine and whine when they are arrested for legitimate crimes. I expect wanted criminals to bolt and yakety sax instead of talking to the officer who actually tries to do the "talk first" approach. I expect people to be massive dicks to secur...
- Sat May 24, 2014 6:16 pm
- Forum: General Chat
- Topic: Apparently this is the worst freeform lawset ever...
- Replies: 36
- Views: 10992
Re: Apparently this is the worst freeform lawset ever...
You mean "don't be a dick" is subjective and if interpreted badly can fuck everything up for other people? Perhaps it would help to have clearer, stricter laws?
Why, that's not a metaphor for anything at all.
Why, that's not a metaphor for anything at all.
- Sat May 24, 2014 7:09 am
- Forum: General Chat
- Topic: Mislabeled Filenames
- Replies: 1181
- Views: 399300
- Sat May 24, 2014 1:37 am
- Forum: Coding Feedback
- Topic: Vox
- Replies: 28
- Views: 7553
Re: Vox
I just wish it wasent so hindered by lackof words... Yeah, this basically. I admit I abuse utilize VOX more than a lot of other AIs, and I know it wasn't exactly easy to get VOX re-recorded (someone on github says /vg/ has a tool to generate them?) but when you have "wanker," "cunt&q...
- Fri May 23, 2014 9:53 pm
- Forum: Spriting and Mapping
- Topic: Boxstation General Feedback
- Replies: 322
- Views: 87651
Re: Boxstation General Feedback
Should the external airlocks in the bottom wing of arrivals (below the CentComm shuttle docking area) be limited-access?
- Fri May 23, 2014 7:03 am
- Forum: Closed Policy Discussion
- Topic: "It's silicon policy time!" "No CentCom no!"
- Replies: 301
- Views: 87345
Re: "It's silicon policy time!" "No CentCom no!"
Fine, then it's like calling the lawyer a dick for pestering security about high brig times, or calling the HoP a dick for not giving out access to everybody who asks. The point remains that security's job is to essentially be the station police. And that means going after petty crime sometimes, bec...
- Fri May 23, 2014 6:17 am
- Forum: General Chat
- Topic: SS13 THEME SONG POLL
- Replies: 35
- Views: 24773
Re: SS13 THEME SONG POLL
clown.wmv is the only answer here
unless it's this
[youtube]JUsQykYtdOQ[/youtube]
unless it's this
[youtube]JUsQykYtdOQ[/youtube]
- Fri May 23, 2014 6:16 am
- Forum: Closed Policy Discussion
- Topic: "It's silicon policy time!" "No CentCom no!"
- Replies: 301
- Views: 87345
Re: "It's silicon policy time!" "No CentCom no!"
Secborgs are the worst borgs. It's the problem with security players in general. Many think that they represent JUSTICE and if they don't put that assistant who broke a window in arrivals to get rods for EXACTLY ONE MINUTE in brig or they did not do their job. And if, god forbid, assistant happens ...
- Thu May 22, 2014 7:21 am
- Forum: General Chat
- Topic: Stories of rage, tears and regret
- Replies: 2833
- Views: 850393
Re: Stories of rage, tears and regret
>Clown >Captain is Mr. Funk >Turn myself into FUNKY CLOWN! >Full rainbow outfit, rainbow clown wig, let's do this >Captain appoints me Head of Funk, entrusts me with the nuclear authentication disk >AI: "SYNDIES WITH MAULER!" >Oh fuck oh fuck oh fuck I didn't ask for this >Shuttle called >...
- Wed May 21, 2014 11:02 pm
- Forum: Closed Policy Discussion
- Topic: Why Weak Policies are Bad
- Replies: 54
- Views: 15837
Re: Why Weak Policies are Bad
Going back to an earlier post, the problem with "it's just a balloon!" is that the in-game text explicitly identifies it as a "syndicate balloon." Other traitor items work the same way. If you don't want people to meta off that, you can't dangle the means to meta right in front o...
- Wed May 21, 2014 3:58 pm
- Forum: Ideas
- Topic: Give engineering borgs pipes
- Replies: 18
- Views: 5153
Re: Give engineering borgs pipes
Just make pipes high battery cost.
- Wed May 21, 2014 2:05 am
- Forum: Closed Policy Discussion
- Topic: ERP ban discussion, no lock edition.
- Replies: 184
- Views: 57226
Re: ERP ban discussion, no lock edition.
Yeah, the old discussion literally turned into "there is no difference between ERP and rape," see my signature. My stance is and always has been that it is not a big enough issue to even come remotely close to actionable, that people throw around a lot of claims like "people see us as...
- Tue May 20, 2014 3:27 pm
- Forum: Ideas
- Topic: Janitor's "Light Fixture Creater tool"
- Replies: 22
- Views: 6250
Re: Janitor's "Light Fixture Creater tool"
Once I made lights and installed grass in maint. It was great.
Back to the topic, the problem with insta-lights is that it makes it much easier to create big drains on the powernet.
Back to the topic, the problem with insta-lights is that it makes it much easier to create big drains on the powernet.
- Tue May 20, 2014 1:58 am
- Forum: General Chat
- Topic: Appreciation thread
- Replies: 48
- Views: 16532
- Mon May 19, 2014 9:43 pm
- Forum: Ideas
- Topic: Remove IED's
- Replies: 28
- Views: 6593
Re: Remove IED's
Another idea: Amount of welding fuel in the IED increases odds. Use a little bit of welding fuel, it probably won't go off but it has a high chance of being a dud / taking a long time to explode / not doing much damage. Lots of welding fuel, that fucker is going to do some more severe damage but als...
- Mon May 19, 2014 9:42 pm
- Forum: General Chat
- Topic: Your SS13 confessions
- Replies: 120
- Views: 38396
Re: Your SS13 confessions
When I'm antag I abuse my antag status to kill and remove from the round people who aren't my objectives but who are being annoying. Clown a shit? Toolbox that fucker to death. Graytide? Stun, cuff, space. Et cetera.
- Mon May 19, 2014 6:43 pm
- Forum: Closed Policy Discussion
- Topic: Ban ERP, take 245
- Replies: 16
- Views: 4473
Re: Ban ERP, take 245
the people who have strong opinions about ERP are funnier and creepier than any instance of ERP will ever be
- Mon May 19, 2014 2:29 pm
- Forum: Closed Policy Discussion
- Topic: IEDs = Rule 1 Violation Now?
- Replies: 43
- Views: 10673
Re: IEDs = Rule 1 Violation Now?
IEDs used as graytiding tools have been bannable basically from the minute they were implemented. I'm 75% sure this actually came from SoS, too.
- Mon May 19, 2014 2:29 pm
- Forum: Ideas
- Topic: Minor Suggestions
- Replies: 3767
- Views: 956500
Re: Minor Suggestions
Would buckets protect against facehuggers?
- Mon May 19, 2014 2:28 pm
- Forum: Ideas
- Topic: Remove IED's
- Replies: 28
- Views: 6593
Re: Remove IED's
I never liked having them in the first place. They're not even that interesting. It was great when welderbombs and IEDs could gib corpses - Like a ghetto C4, or if you needed to gib a changeling now - Now that they can't gib corpses anymore, they're pretty shitty and really only useful for sabotage...
- Mon May 19, 2014 5:57 am
- Forum: General Chat
- Topic: Mislabeled Filenames
- Replies: 1181
- Views: 399300
- Mon May 19, 2014 12:59 am
- Forum: General Chat
- Topic: GUIDE: AUTOMATED TELESCIENCE/BUILDING A HONK
- Replies: 37
- Views: 12967
Re: GUIDE: AUTOMATED TELESCIENCE/BUILDING A HONK
The DJ station is on the same Z-level as the derelict and clown ship
- Sat May 17, 2014 2:00 am
- Forum: General Chat
- Topic: Your SS13 confessions
- Replies: 120
- Views: 38396
Re: Your SS13 confessions
Sometimes when I dunk a traitor I dress them in the sexy clown outfit and parade their corpse around the station for all to see.
- Fri May 16, 2014 1:41 pm
- Forum: Closed Policy Discussion
- Topic: "It's silicon policy time!" "No CentCom no!"
- Replies: 301
- Views: 87345
Re: "It's silicon policy time!" "No CentCom no!"
Yeah, the superpower virus kind of fucks nonhumaning hulks. What if someone becomes a hulk immediately after giving an order? Does it still count? Will it be abused?
- Fri May 16, 2014 1:17 pm
- Forum: General Chat
- Topic: ATTN: How to lower amount of SS13 Drama
- Replies: 29
- Views: 10239
Re: ATTN: How to lower amount of SS13 Drama
guys I think we've found an even better solution
remove server = remove drama
remove server = remove drama
- Wed May 14, 2014 3:13 pm
- Forum: General Chat
- Topic: Your Nuke OPs strategies
- Replies: 30
- Views: 8796
Re: Your Nuke OPs strategies
Removing the hardsuit is a good tactic provided you can hide it without someone stealing it, alternatively, destroy gravity and fly around the station with your harness For bonus ninja points, colour your jumpsuit at the start, make your ID show as an ACTUAL JOB instead of some shitty custom title,...
- Wed May 14, 2014 2:30 pm
- Forum: Ideas
- Topic: Ling Hive Chat, nerf, or change?
- Replies: 20
- Views: 4961
Re: Ling Hive Chat, nerf, or change?
Ling have no reason to absorb anyone. At all. It literally does absolutely nothing except being a dead giveaway there are lings on station. Reasons to absorb: - A fast(er) death for someone you want dead - Making it more difficult to identify/clone a target - A FREE REASSIGNMENT OF POWERS, THIS IS ...
- Wed May 14, 2014 2:27 pm
- Forum: Coding Feedback
- Topic: The time has come, nerf magic missile
- Replies: 84
- Views: 21868
Re: The time has come, nerf magic missile
Lower the stun for MM, but make it so by taking MM twice (or more etc), the stun lasts longer. If needed you can get rid of the lowered cooldown for this.
- Wed May 14, 2014 7:06 am
- Forum: Ideas
- Topic: Make the Brig Less Secure
- Replies: 15
- Views: 3801
Re: Make the Brig Less Secure
The gulag is possible to break out of, especially with multiple prisoners. Hell, even perma is easier to break out of now that it has mini hoes that can break windows.
- Tue May 13, 2014 11:24 pm
- Forum: General Chat
- Topic: Stories of rage, tears and regret
- Replies: 2833
- Views: 850393
Re: Stories of rage, tears and regret
Being chaplain in a nutshell: >Latejoin as chaplain >Become the Chaplain of Lord Singulo! >Get a singularity toy from the arcade machine >assistant steals it >Notice cargo has posters for once! >...but no singularity posters >Cargo is actually cooperative in ordering more but luck won't cooperate >G...